Monopoly Mafia [GAME OVER]
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Re: Monopoly Mafia [Day 1]
Quick rule I am making regarding the challenge. No picture may be put up that would contain the forbidden letter. Any quote from another player (in an unaltered condition) that doth contain that letter will be permitted.
Game on!
Linki: I checked the Monopoly rulebook. Nothing in there that would claim differently.
Linki 2: It will be a game to remember (or maybe not).
Game on!
Linki: I checked the Monopoly rulebook. Nothing in there that would claim differently.
Linki 2: It will be a game to remember (or maybe not).

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
I don't know what thiEpignosis wrote:Metalmarsh89 wrote:Rob may practice the art of eloquent word formation in our native tongue, and make a living through it...Turnip Head wrote:I bet 50 Monopoly $'s that Epi makes it further in this challenge than MM does.
But I play to win.![]()
Depending on the betting, I could be willing to throw thi


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
An unmitigated di....failure.Mongoo$e wrote:Good god, what have I walked into.
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Re: Monopoly Mafia [Day 1]
I feel like pictures with an s are cool, as long as it doesn't have any dollar signs and pics are used tastefully.
Cutting a word off in the middle however is less swag.
Cutting a word off in the middle however is less swag.
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Re: Monopoly Mafia [Day 1]
Parker ought to be happy. I won't be able to utter my favorite battle cry.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.
I don't want to live in that universe.
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Re: Monopoly Mafia [Day 1]
That entry ought to have been interpreted to be funny.Turnip Head wrote:Cutting a word off in the middle however is less swag.

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Re: Monopoly Mafia [Day 1]
When have you ever been in a battle?thellama73 wrote:Parker ought to be happy. I won't be able to utter my favorite battle cry.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
Are you officially joining the challenge llama? I'll put a starter bet of $10 on ya 

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Re: Monopoly Mafia [Day 1]
Ok, a picture with the letter may be allowed, but only if it would not be intended to relay information that would require it.Turnip Head wrote:I feel like pictures with an s are cool, as long as it doesn't have any dollar signs and pics are used tastefully.
Cutting a word off in the middle however is less swag.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
I like that rule Marshy, as long as all contestants understand the distinction you're making.
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Re: Monopoly Mafia [Day 1]
I will retire to my bedchamber now.
Y'all keep an eye on llama if he might botch it. :P
Y'all keep an eye on llama if he might botch it. :P

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
In addition, I implore Rob and llama to permit the general utilization of that letter, for each party involved, in the Zelda game, without penalty.

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
You guys sure like to keep it interesting... or distracting. We'll see how it goes.


Re: Monopoly Mafia [Day 1]
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
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Re: Monopoly Mafia [Day 1]
haha I was just thinking this tooBlack Rock wrote:You guys sure like to keep it interesting... or distracting. We'll see how it goes.

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Re: Monopoly Mafia [Day 1]
No, the set refers to your starting colour/property. You can collect other sets, and if you get all 3 (or 2 in those cases) build on them, but holding one of them wouldn't let you search and then join with people who hold others.birdwithteeth11 wrote:Alright. I was re-reading Page 1, and I have a question for the host:
@Boo: It says that, "Civvies that do establish full BTSC (meaning they either find all of their set while everyone is alive, or they acquire the necessary cards by buying them)..." So by that logic, if one set gains full BTSC, could they continue to search for other full sets, and possible gain BTSC with them too? Or is this only possible by purchasing other cards from dead players?
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Re: Monopoly Mafia [Day 1]
Oh, I'm joining all right.Turnip Head wrote:Are you officially joining the challenge llama? I'll put a starter bet of $10 on ya
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.
I don't want to live in that universe.
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Re: Monopoly Mafia [Day 0]
They can add the third dice roll to anyone (including their own) roll. They will have to inform me before the roll took place.Long Con wrote:@boo:Can the owner of the third dice roll add it to their own roll? Do they have to inform you they're using it before the daily roll, or can they add it after seeing the result?boo wrote:1st: Add a die (Allows the player who uses it to add a third dice roll to anyone they want)
2nd: Get a chance card (Allows the player who uses it to give 1 player of their choice a random chance card)
Can the owner of the Chance card 'give' it to themselves, or just to another player?
Yes, the chance card can go to them or anyone else they choose.
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Re: Monopoly Mafia [Day 1]
Can we still bid on the dice roll? I'll bid the current + 25 on that.
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Re: Monopoly Mafia [Day 1]
Sure. Clearly agreed upon rules before betting starts though, and PM bets along with posting them in thread to keep it easier to track (and for bets to take place, bets of equal value on both/all participants need to be included). One rule I would need though is no intentional throwing of any competition where bets are placed.birdwithteeth11 wrote:@Boo: Can we actually do thi$?Turnip Head wrote:I bet 50 Monopoly $'s that Epi makes it further in this challenge than MM does.
If $o, I bet $100 that Epig win$.
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Re: Monopoly Mafia [Day 1]
Yup, bidding goes until 10 minutes before the lynch ends.Turnip Head wrote:Can we still bid on the dice roll? I'll bid the current + 25 on that.
That puts the current bid at $85.
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Re: Monopoly Mafia [Day 1]
Speaking of lynching... I have no idea. I liked the argument between pro-town and pro-individual, but I can see civvie perspectives on both sides of that coin. I also think it's an easy topic for mafia to blend in discussing.
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Re: Monopoly Mafia [Day 1]
How much do you wanna bet that the $ posse will check each other tonight?

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Re: Monopoly Mafia [Day 1]
I introduced the idea of a union because I thought it would be a fun tie-in with the game's theme, and what I thought might have been a good strategy. I pushed it because it wouldn't work without support. Like I said to Nijuukyugou, I don't know where you got the impression that I'm telling you what to do. I don't know if that's you being overdramatic, or if you can actually go back and quote where I've told you what to do. I've just stated the plain fact that new teams aren't civilians. Am I losing my mind here? I've certainly never intended to imply that if you do not do things my way I will stop playing. To be frank, the constant bullshit misunderstandings -- I'm asking people to cheat, I'm forcing people to play my way, I'm trying to take the fun out of the game -- is getting irksome and is why I would consider not playing here.S~V~S wrote:Keys it almost seems like you are implying that we do it your way, or you are going to stop playing? Before you said you would stop posting, or might as well stop posting, now you are saying you will find somewhere else to play? I am not understanding your meaning in saying this. We do it your way or you won't play anymore?
ZEPPELIN RULES! \o/
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Re: Monopoly Mafia [Day 1]
I think the idea of being able to form a monopoly is similar to a union. It sounds, from the roles/rules that civ sets can win with other civ sets with whom they have formed a monopoly. Otherwise, the wording doesn't make sense, if civ sets can't join together. Am I missing something?
Similarly, I think that not really trying to search for each other is more beneficial to the baddies than to the civies, ultimately. We often underestimate the power of BTSC, especially for a civ role.
That said, I don't at all suspect Keys for being the main voice discussing that idea. I learned early on in Keys' mafia career that he often has ideas, especially as a civ, that do not seem to me to be civ ideas. Pretty sure I had an active hand in lynching him for this his first game (I was evil in that game, but at least in games with more than one mafia, I'm always honest about my suspicions, even when evil). It was a few games later that I learned that this was just his style. And to appreciate it. He brings ideas into games that I wouldn't consider--and I'm glad to see him playing.
I do find suspicious those who are jumping on the bandwagon of that idea. I need to reread a bit to see who those people are in particular (I know people were agreeing, but I don't remember who they were). It is to one of those folks that my vote will likely go.
S~V~S wrote:At this point I am most leery of people implying that those who disagree with their strategy of not searching are bad. I think that keeping the civvies as unempowered vanillas with no earning ability plays right into the hands of the rails/utilities.
Even the implication that playing the game within its design is somehow "cheating" feels very off to me.
I also play mafia for fun as much as for wins, and actually playing seems mor fun to me
Similarly, I think that not really trying to search for each other is more beneficial to the baddies than to the civies, ultimately. We often underestimate the power of BTSC, especially for a civ role.
That said, I don't at all suspect Keys for being the main voice discussing that idea. I learned early on in Keys' mafia career that he often has ideas, especially as a civ, that do not seem to me to be civ ideas. Pretty sure I had an active hand in lynching him for this his first game (I was evil in that game, but at least in games with more than one mafia, I'm always honest about my suspicions, even when evil). It was a few games later that I learned that this was just his style. And to appreciate it. He brings ideas into games that I wouldn't consider--and I'm glad to see him playing.

I do find suspicious those who are jumping on the bandwagon of that idea. I need to reread a bit to see who those people are in particular (I know people were agreeing, but I don't remember who they were). It is to one of those folks that my vote will likely go.
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Re: Monopoly Mafia [Day 1]
♫ Don't go lynching my partner ♫Long Con wrote:How much do you wanna bet that the $ posse will check each other tonight?

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
I am sorry if I came across that way to you; sometimes I do not sound as clear as I think I dokeys56000000000 wrote:I introduced the idea of a union because I thought it would be a fun tie-in with the game's theme, and what I thought might have been a good strategy. I pushed it because it wouldn't work without support. Like I said to Nijuukyugou, I don't know where you got the impression that I'm telling you what to do. I don't know if that's you being overdramatic, or if you can actually go back and quote where I've told you what to do. I've just stated the plain fact that new teams aren't civilians. Am I losing my mind here? I've certainly never intended to imply that if you do not do things my way I will stop playing. To be frank, the constant bullshit misunderstandings -- I'm asking people to cheat, I'm forcing people to play my way, I'm trying to take the fun out of the game -- is getting irksome and is why I would consider not playing here.S~V~S wrote:Keys it almost seems like you are implying that we do it your way, or you are going to stop playing? Before you said you would stop posting, or might as well stop posting, now you are saying you will find somewhere else to play? I am not understanding your meaning in saying this. We do it your way or you won't play anymore?

FZ. wrote:The fact that there's no way to detect cheaters doesn't mean we can't do it. If we all agree that ideally, not forming BTSC is better for the civvies, then we don't need to find cheaters because that's not our worry.FZ. wrote:Isn't that what we have in most mafia games?thellama73 wrote:You don't. You just need to understand that when individual interest trumps group interest and there's no way to detect cheaters, individual interest wins out.keys56000000000 wrote:Llama, it's cool that you're invoking Nash equilibrium, I dig it. However, unless you can show me the spreadsheets where you've gone over every potential scenario in the game, just saying "game theory" doesn't actually mean much. You need to have studied this particular game to know its theory.
I think it's a very, very, very poorly considered strategy to focus our lynches on trying to prevent Monopolies. The mafia can prevent monopolies just fine using their kills. Lynches are the only way we have to kill off the railroads and utilities.
And tbh, I never said I suspected YOU or thought you were forcing people to play your way~ I was trying to understand your meaning. If you feel that you want to stop playing, then I wanted to make sure you did not feel that I was forcing YOU. I certainly never said you were trying to take the fun out of the game, I just said what was fun for ME. Questioning what people say is a big part of Mafia. Again, sorry if I was not clear. What sounds good when I type it sometimes comes across as confrontational, I guess.
Actually, like Lorab, I had someone else in mind, not you at all, over this. I need to make sure I am not remembering it as worse than it actually was, though.
Yeah, me three. I have no intention of looking for the letter "S" etc.fingersplints wrote:haha I was just thinking this tooBlack Rock wrote:You guys sure like to keep it interesting... or distracting. We'll see how it goes.
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That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell



Re: Monopoly Mafia [Day 1]
Are you talking about those cards that come up for sale because of their kill? Because I sorta agree with you but like i wondered previously, wouldnt it become too obvious if one or two people keep winning the bid of cards of people who were killed on even nights?S~V~S wrote:
The thing that is confusing me, I guess, is all the worrying people are doing about what MIGHT happen if civs form monopolies and become indies rather than worrying about two actual baddie teams that have kills. And I just reread the Utilities, those guys are super powerful. They know roles, plus they have a bidding advantage if those known cards come up for sale.
also question off topic: the time stated for the voting deadline, is that adjusted to the timezone I put in my board preferences (UK)? Or do I need to count like a few hours back because it is based on an American timezone?
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Re: Monopoly Mafia [Day 1]
Go into your user control panel, Board Preferences (third tab from the left) and select your time zone from the drop down and click or unclick Daylight Savings/Summer time. This should reset the poll and the board time as well to your time. It ends approximately 15 hours & 15 mins from now.
And I was talking about searching for your Monopoly card partners; there is some discussion that finding your BTS partners and forming monopolies (which turn the players who form them from civvies to LMS indies) will weaken the civvies and reduce all of our chances of winning; basically what is more beneficial for the group vs what is more beneficial for the individual members of the group.
And as for bidding, I think keeping an eye on it will be prudent, I may even start a spreadsheet (!!!) because keeping track of who landed on utilities will not be easy (last night apparently 3 landed on a utility, but off the top of my head, I only recall 2).
And I was talking about searching for your Monopoly card partners; there is some discussion that finding your BTS partners and forming monopolies (which turn the players who form them from civvies to LMS indies) will weaken the civvies and reduce all of our chances of winning; basically what is more beneficial for the group vs what is more beneficial for the individual members of the group.
And as for bidding, I think keeping an eye on it will be prudent, I may even start a spreadsheet (!!!) because keeping track of who landed on utilities will not be easy (last night apparently 3 landed on a utility, but off the top of my head, I only recall 2).
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
That the stairs up to heaven lead straight down to hell



Re: Monopoly Mafia [Day 1]
Has MP checked in yet? I know he's very busy at the moment, just realised I haven't seen him post in a while.
In regard it searching for your set: I think its up to each person to decide now. There have been a lot of good points on either side and I suppose its down to interpretation now. Which path will give each individual the greatest chance to win? Thats the basic crux of capitalism after all :P
In regard it searching for your set: I think its up to each person to decide now. There have been a lot of good points on either side and I suppose its down to interpretation now. Which path will give each individual the greatest chance to win? Thats the basic crux of capitalism after all :P

Re: Monopoly Mafia [Day 1]
90 on dice.
Re: Monopoly Mafia [Day 1]
95 on dice. Forgot it has to increase by 10.
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Re: Monopoly Mafia [Day 1]
What do you think about anyone that would claim to not look for a partner at night? I don't think a baddie would be that apparent, but I am not inclined to believe that player.zeek wrote:Has MP checked in yet? I know he's very busy at the moment, just realised I haven't seen him post in a while.
In regard it searching for your set: I think its up to each person to decide now. There have been a lot of good points on either side and I suppose its down to interpretation now. Which path will give each individual the greatest chance to win? Thats the basic crux of capitalism after all :P

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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
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Re: Monopoly Mafia [Day 1]
I am voting for Long Con, being an early proponent of the tactic that I think will hurt the town, and I don't believe him.
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.
I don't want to live in that universe.
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Re: Monopoly Mafia [Day 1]
I can see both sides of the issue, but I think Keys has the best point. It's better to be a vanilla civ (or one with a BTSC partner) than part of a small team with no kill.
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Re: Monopoly Mafia [Day 1]
DFaraday wrote:I can see both sides of the issue, but I think Keys has the best point. It's better to be a vanilla civ (or one with a BTSC partner) than part of a small team with no kill.
Do you not have a kill though? There are many ways to die and one way to kill is draining another players money. So wouldn't that be powerful too? Say I decided to play this game as a vanilla civ, do I trust the rest of you to play along? I look at this players list I see a bunch of these guys -

Right now I am going to play this as a mafia game and try and hunt down the baddies. Depending on how things look in the future will depend on who I trust. It's be nice if the civvies joined hands and fought the good fight, but that's not how this game was designed.


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Re: Monopoly Mafia [Day 1]
Black Rock, speaking of hunting down baddies, do you have any suspicions at this point?
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Re: Monopoly Mafia [Day 1]
(I can already tell that the end vote times won't be to my advantage, no way I am staying up till 3 am to see who is getting a lot of votes so I can change mine last minute as well)
Anyway, day 1 votes are always hard and I hate to vote random. So far I don't really see any of the big BTSC debaters as bad per se, so I am gonna vote for Made for bidding quite a lot of money on a special power but backing out when Elochin bid 250, if I were a baddie I wouldn't want people to think I had too much money on my hands either. It's not a very good reason, but it's day 1 and it is a reason nonetheless.
Anyway, day 1 votes are always hard and I hate to vote random. So far I don't really see any of the big BTSC debaters as bad per se, so I am gonna vote for Made for bidding quite a lot of money on a special power but backing out when Elochin bid 250, if I were a baddie I wouldn't want people to think I had too much money on my hands either. It's not a very good reason, but it's day 1 and it is a reason nonetheless.
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Re: Monopoly Mafia [Day 1]
llama what do you mean you don't believe him? Believe him about what?thellama73 wrote:I am voting for Long Con, being an early proponent of the tactic that I think will hurt the town, and I don't believe him.
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Re: Monopoly Mafia [Day 1]
I thought about it for more than 2 seconds, believe me. This game requires too much thinking for the little time I have left in my day for a second mafia game, so not nice of you to tell me I'm not thinking. The only thing I agree with you on, is that without money, the civs would die, but by the time you get that hotel, the chances of you surviving are lower if "you" is defined by a set of maximum 3 people. The chances of winning as a group are higher. Once we start separating it's divide and conquer for the baddies and we're easy to get rid of because we start suspecting each and everyone who's not in our set, and if say my set is lynched or killed before I find them, the chances of me winning are slim to none.thellama73 wrote:I don't understand your point.FZ. wrote:Isn't that what we have in most mafia games?thellama73 wrote:You don't. You just need to understand that when individual interest trumps group interest and there's no way to detect cheaters, individual interest wins out.keys56000000000 wrote:Llama, it's cool that you're invoking Nash equilibrium, I dig it. However, unless you can show me the spreadsheets where you've gone over every potential scenario in the game, just saying "game theory" doesn't actually mean much. You need to have studied this particular game to know its theory.
I think it's a very, very, very poorly considered strategy to focus our lynches on trying to prevent Monopolies. The mafia can prevent monopolies just fine using their kills. Lynches are the only way we have to kill off the railroads and utilities.
I am distressed at the direction this thread has gone. I am barely paying attention to this game with all the other stuff I have going on, and it took me exactly two seconds to see why the "civs ignore all the gifts the host has given you" strategy is terrible. I can't believe how easily the flock is being led into bad decisions.
Look, building hotels is the only way we can get money (barring a few chance cards and an occasional pass go.) The Mafia have ample ability to make money and use it to buy property and other goodies, while at the same time depleting our money. If we run out of money, we die. This strategy hands victory to the railroads and utilities. Please think about it for two seconds before posting a reactionary NO U response. You, MM, Long Con, and Keys are working on behalf of the baddies with this sort of talk.
I'm willing to listen, if you still want to convince me otherwise.
I still need to catch up, so maybe someone else will convince me by that time







- Black Rock
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Re: Monopoly Mafia [Day 1]
juliets wrote:Black Rock, speaking of hunting down baddies, do you have any suspicions at this point?
At this point? No.


- juliets
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Re: Monopoly Mafia [Day 1]
Thanks BR. I don't either.Black Rock wrote:juliets wrote:Black Rock, speaking of hunting down baddies, do you have any suspicions at this point?
At this point? No.
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Re: Monopoly Mafia [Day 1]
I actually find Boogs a little suspicious for voting Epig as well, but on the other hand, don't we all want to bandwagon on a lynch to get something out of it? So voting for someone who didn't get a vote yet seems like bad strategy for a player. That's what you get when all you care about is money and powerthellama73 wrote:I can't help but be a little $u$piciou$ of the people voting for Epigno$i$. Fell$ like an ea$y lynch train, if you know what I mean.








Re: Monopoly Mafia [Day 1]
He bid freaking 500$. That's half of the money we initially got. Just strikes me weird when all people talk about is how we need the money to not diezeek wrote:Yeah, pretty sure this will be standard. Not criticising at all, but we'll all probably do this at some point and vote patterns won't be that helpful. It's also going to make bandwagons very likely amd less likely to result in a mafia lynch.Turnip Head wrote:I don't think Epi is bad, or at least I don't think he has BTSC yet... but if he has a majority vote 10 minutes before deadline you can bet your $weet bippy that I'll vote for him and then try to take his card.
I understand the thoughts on Epi but don't necessarily agree. I expected some people to flash the cash early and I'm not that surprised its him. Dunno, as usual he's not defending himself so its hard to tell what to make of it







- thellama73
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Re: Monopoly Mafia [Day 1]
A general remark. I don't believe him about anything. I don't believe that Long Con would like a civvie victory.juliets wrote:Black Rock, speaking of hunting down baddies, do you have any suspicions at this point?
Epignosis wrote:If llama is good, it means we exist in a universe in which multitasking llama can call out the first of two mafia while simultaneously calling out two civilians.
I don't want to live in that universe.
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Re: Monopoly Mafia [Day 1]
Epig,
Why did you bid so much? Where were you expecting to get more money from for the other stuff?
Why did you bid so much? Where were you expecting to get more money from for the other stuff?







Re: Monopoly Mafia [Day 1]
What do you get out of giving someone another dice roll?Turnip Head wrote:Can we still bid on the dice roll? I'll bid the current + 25 on that.







- Marmot
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Re: Monopoly Mafia [Day 1]
I have a theory.FZ. wrote:Epig,
Why did you bid so much? Where were you expecting to get more money from for the other stuff?
The more money he will bet on a power, the more likely another player will check him tonight in the hope that they can partner up with the equal color, being that it would be convenient to have that power on your team. Meaning that the money might return back to him in the future. It might be a gamble, but that'll be the name of the game.


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Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Monopoly Mafia [Day 1]
I'm eccentric.FZ. wrote:Epig,
Why did you bid so much? Where were you expecting to get more money from for the other stuff?

I plan to get rich by people landing on my property.

I hadn't thought of that.Metalmarsh89 wrote:I have a theory.
The more money he will bet on a power, the more likely another player will check him tonight in the hope that they can partner up with the equal color, being that it would be convenient to have that power on your team. Meaning that the money might return back to him in the future. It might be a gamble, but that'll be the name of the game.

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