Page 40 of 90
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 1:18 am
by Kylemii
oh i see, it's 2 possibilities, to account for variation since there was one kill of apparent non-mafia origin, and there's 4 categories each because there's 2 indies that are as of yet unaccounted for.
anyways, what kind of lynch plan do you mean?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 1:34 am
by Long Con
The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Re: Mega Man Mafia [Day 4]
Posted: Mon Oct 01, 2018 2:07 am
by dunya
Kylemii wrote: ↑Sun Sep 30, 2018 7:23 pm
is this really okay? i don't like the quiet
I couldn't find quiet
I went out in the rain
I was just soakin' my head to unrattle my brain
I couldn't help myself, sorry
Re: Mega Man Mafia [Day 4]
Posted: Mon Oct 01, 2018 2:43 am
by nutella
dunya wrote: ↑Mon Oct 01, 2018 2:07 am
Kylemii wrote: ↑Sun Sep 30, 2018 7:23 pm
is this really okay? i don't like the quiet
I couldn't find quiet
I went out in the rain
I was just soakin' my head to unrattle my brain
I couldn't help myself, sorry
somebody said you disappeared in a crowd
I didn't understand then, I don't understand now
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 4:26 am
by sprityo
Long Con wrote: ↑Mon Oct 01, 2018 1:34 am
The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 4:33 am
by sprityo
Also I don’t think it was brought up, but Simon obviously wasn’t the vig. We could GUESS that Jack is the big. And he used his power (or was forced to use his power) on colin maybe?
Jack, GTH would you have killed Colin after day 1 given the chance?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 4:34 am
by sprityo
expanding on the theory, IF jack is the vig, he could’ve tried targeting anyone else, and Simon just happened to target him and changed his target to colin.
We’re getting into a pretty crazy assumption at this point though
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 8:10 am
by Jackofhearts2005
sprityo wrote: ↑Sun Sep 30, 2018 10:55 pm
Fun fact: did you guys know I’ve only ever been night killed once? It was night one of blue velvet mafia
I’m just always lynched, it’s so weird. It’s like the inverse of JJJ
You were NKed in Fire Emblem.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 8:12 am
by Jackofhearts2005
sprityo wrote: ↑Mon Oct 01, 2018 4:33 am
Also I don’t think it was brought up, but Simon obviously wasn’t the vig. We could GUESS that Jack is the big. And he used his power (or was forced to use his power) on colin maybe?
Jack, GTH would you have killed Colin after day 1 given the chance?
What kinda question is this?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:18 am
by Turnip Head
sprityo wrote: ↑Mon Oct 01, 2018 4:26 am
Long Con wrote: ↑Mon Oct 01, 2018 1:34 am
The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
Going after inactives sounds like the quickest way to lose lol what's wrong with you. We can do better.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:04 am
by speedchuck
We have seven or so inactives out of 18 players. That means we have a voting potential of 11-ish votes. And 4 scum.
Not happy with that.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:07 am
by speedchuck
Basically, IF scum are all active, it's almost MYLO tomorrow. 7-14 possibly becomes 6-4. I'm not saying we should lynch the inactives. But we need some active town players.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:16 am
by Jackofhearts2005
Replacement time?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:33 am
by Turnip Head
[VOTE:
It would be great if we could get some replacements, shouldn't be too hard to get caught up either] aubergine
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:50 am
by speedchuck
I don't know that Epi had any lined up.
Maybe we should start begging people we know? I'll get Lun- oh wait.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 10:57 am
by Turnip Head
I'm down for Epi's family to come back to life as other people
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 12:24 pm
by speedchuck
Get Tink in here so we can kill her too! (I kid)
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 12:54 pm
by Long Con
How about this, baddies... we agree that if you kill a low-poster tonight, we will lynch one as well.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 1:16 pm
by Turnip Head
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 1:23 pm
by Jackofhearts2005
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 1:42 pm
by speedchuck
Long Con wrote: ↑Mon Oct 01, 2018 12:54 pm
How about this, baddies... we agree that if you kill a low-poster tonight, we will lynch one as well.
Like!
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 2:07 pm
by Jackofhearts2005
Inactivity as I work on a 20+ person job setup makes me sad.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 2:09 pm
by Long Con
Well, it is nighttime. And we do have at least one popular lynch candidate who hasn't bothered to defend himself yet.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:22 pm
by sprityo
Turnip Head wrote: ↑Mon Oct 01, 2018 9:18 am
sprityo wrote: ↑Mon Oct 01, 2018 4:26 am
Long Con wrote: ↑Mon Oct 01, 2018 1:34 am
The obvious plan, the probable popular plan, will be to lynch Marmot. Any discussion should consider that as a starting point.
Yes, then we can decide whether we have anything else reasonable to go off. If not we start removing the inactives. Choices on who to lynch from the inactives will give us more to go off of.
Going after inactives sounds like the quickest way to lose lol what's wrong with you. We can do better.
that's what im saying, discussing who we should lynch next, we can scumhunt at the same time
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:24 pm
by sprityo
Jackofhearts2005 wrote: ↑Mon Oct 01, 2018 8:10 am
sprityo wrote: ↑Sun Sep 30, 2018 10:55 pm
Fun fact: did you guys know I’ve only ever been night killed once? It was night one of blue velvet mafia
I’m just always lynched, it’s so weird. It’s like the inverse of JJJ
You were NKed in Fire Emblem.
mmmm damn, okay TWICE but that's because I was being town leader when i needed to be
we still lost cause i was killed off early and like this game. it had the LOWEST activity ever all the scum p much lurked besides speed cause he got a free gimme from dunya
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:25 pm
by sprityo
Long Con wrote: ↑Mon Oct 01, 2018 2:09 pm
Well, it is nighttime. And we do have at least one popular lynch candidate who hasn't bothered to defend himself yet.
you dont think he was imprisoned? do you? there's always the chance afterall
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:26 pm
by sprityo
just paranoid brain talking. I'm still all for it, but if marmot just neglects the game, neglects helping, and all that jazz. he should be lynched
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:29 pm
by sprityo
we got like an hour and a half until day start i think. I'm going to sleep its 130 am
I can honestly not tell what the results of tonight are gonna be. But if theres a baddy amongst the "active" players. I have a gut read for sloonei and jack rn. speedchuck has been quieter than i'd like to admit lately. and I THINK I can trust LC. probably. Dizzy is Cool in my book, bullzeye is probably town. TH is a root vegetable. I wish Dom were here.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:34 pm
by Long Con
Marmot came in before the lynch was done, and posted briefly. I don't think an imprisoned person could do that.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 6:50 pm
by speedchuck
sprityo wrote: ↑Mon Oct 01, 2018 6:29 pm
we got like an hour and a half until day start i think. I'm going to sleep its 130 am
I can honestly not tell what the results of tonight are gonna be. But if theres a baddy amongst the "active" players. I have a gut read for sloonei and jack rn. speedchuck has been quieter than i'd like to admit lately. and I THINK I can trust LC. probably. Dizzy is Cool in my book, bullzeye is probably town. TH is a root vegetable. I wish Dom were here.
What is your gut read on jack and sloonei
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 7:32 pm
by Sloonei
If someone among the “active” folks is bad, I’d look at sprit and speedchuck first. I have less reason to dismiss them as suspects than the rest of the group of voices that are keeping this game afloat. I suppose I haven’t pinned Kyle down anywhere either. I haven’t had a direct reason to suspect him yet though.
I would not be surprised at all if there is a quiet bad guy or two hiding out on the absentee list. That’s kind of the way the game feels to me at this point. Lots of good vibes from those of you that are here.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 7:34 pm
by Sloonei
And if there are a number of inactive baddies, we’d want to consider what effect that would have had on luna’s playstyle. There was some interesting talk between Jack and Quin about her Day 1 nova vote haveing the potential of a bus, for instance, and I was beginning to see that angle as more of a possibility, but the talks never really got off the ground.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 7:59 pm
by Jackofhearts2005
If the last mafia is inactive, they can’t kill, right?

Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 8:40 pm
by Epignosis
Night 4 has Ended
It is now Day 5. You have 48 hours to lynch someone.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 8:51 pm
by Quin
I have a better idea for today.
Let's discuss who's boring enough to exclusively kill high posters.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:26 pm
by Long Con
So the baddies did not want us to lynch a low poster?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:37 pm
by Quin
[VOTE:
Turnip Head] aubergine
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:45 pm
by K-Ness
I'm thinking the baddies want to hedge their bets by getting rid of more active players. Just the same, after yesterday's lynch, I think I know which way to go.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:48 pm
by Jackofhearts2005
[VOTE:
TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:56 pm
by Kylemii
:\
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 9:59 pm
by Quin
Jackofhearts2005 wrote: ↑Mon Oct 01, 2018 9:48 pm
[VOTE:
TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
Does bad K-Ness kill off active players?
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 11:01 pm
by Jackofhearts2005
Quin wrote: ↑Mon Oct 01, 2018 9:59 pm
Jackofhearts2005 wrote: ↑Mon Oct 01, 2018 9:48 pm
[VOTE:
TH, Kness and now me are voting for Narmot cause he’s probably bad. Isn’t it odd that TH hasn’t posted yet?] aubergine
Does bad K-Ness kill off active players?
No but only because there are no active players on HCRealms.
Re: Mega Man Mafia [Night 4]
Posted: Mon Oct 01, 2018 11:36 pm
by speedchuck
Long Con wrote: ↑Mon Oct 01, 2018 9:26 pm
So the baddies did not want us to lynch a low poster?
I mean, if we lynch all the high posters and they kill all the high posters, there's nobody left to hunt
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 12:22 am
by DharmaHelper
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 12:24 am
by Epignosis
DharmaHelper is replacing Infected_alien8_
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 12:25 am
by DharmaHelper
Wow 40 whole ass pages for me to not read.
Anybody want to give me the 4-1-1 this fine evening?
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 12:29 am
by DharmaHelper
So first impressions:
I just re-read the GOC where I posted that Zoolander Crazy Pills video like 15 times and I called 2 mafia out without blinking, then I re-read Firefly a bit wherein I called Golden bad D1 and nuked the fuck out of a majority of the mafia and I'm coming off a pretty cool and good win with DFS Mafia wherein I kinda just showed up and won so I'm feeling pretty good about my chances here.
Also pretty fucked up for you guys to lynch both Eloh and Simon in a game hosted by Epi what are you guys trying to do to my guy?
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 12:32 am
by DharmaHelper
Anyway its late as a motherfucker out here so I'm gonna beat feet. Assuming I make it out of N4 alive I give myself till Night 7/Day 8 to have the game totally solved and wrapped for the civs. GG have fun.
Re: Mega Man Mafia [Day 5]
Posted: Tue Oct 02, 2018 12:40 am
by DharmaHelper
Hey look its Day 5
Re: Mega Man Mafia [Night 4]
Posted: Tue Oct 02, 2018 1:53 am
by sprityo
Epignosis wrote: ↑Mon Oct 01, 2018 8:40 pm
Night 4 has Ended
It is now Day 5. You have 48 hours to lynch someone.
Oh? This....This is very interesting indeed