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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:52 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
okay great reference

you're the beast titan

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:53 pm
by Made
KZA wrote: Sun Mar 07, 2021 5:44 pm
Made wrote: Sun Mar 07, 2021 5:43 pm
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
I disagree I think the wolves would think "anyone but us" is a good chop

And I don't know what this argument will accomplish so I'm dropping it :hugs:
If we’re looking for scum in players who want anyone but themselves dead, we aren’t hunting players who are scum hunting scum. There’s more agenda so more opportunities to out alignment. Do you need anyone dead beside mafia to win?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:53 pm
by TonyStarkPrime
Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:54 pm
by TonyStarkPrime
why are my gifs not loading this game

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:54 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:53 pm
KZA wrote: Sun Mar 07, 2021 5:44 pm
Made wrote: Sun Mar 07, 2021 5:43 pm
KZA wrote: Sun Mar 07, 2021 5:37 pm
Made wrote: Sun Mar 07, 2021 5:18 pm
KZA wrote: Sun Mar 07, 2021 4:54 pm Why is Mac a wagon that's so fucking lazy
Why is the Mac wagon lazy but the “Moom has a mech claim” wagon isn’t? Do you read Mac as town?
Well the first 2 chops were on players not trying very hard and both flipped town so yeah I'm a little concered that the wolves are snatching up mischops in that manner
Intentionally Miss chop town doesn’t make sense in a multiball tho. Mafia should want mafia dead above all else as they pose a threat to each other’s win cons.
I disagree I think the wolves would think "anyone but us" is a good chop

And I don't know what this argument will accomplish so I'm dropping it :hugs:
If we’re looking for scum in players who want anyone but themselves dead, we aren’t hunting players who are scum hunting scum. There’s more agenda so more opportunities to out alignment. Do you need anyone dead beside mafia to win?
I need one of the green teams to lose a few members yeah but I'm not gonna go around trying to solve that when we have 0 dead enclave

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:55 pm
by TonyStarkPrime
are other people having gifs load

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:55 pm
by KZA
Anyway Made has claimed a role that can be proven by the 1-shot inventor ability so we shouldn't chop there today right?

[VOTE: unvote] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:55 pm
by Made
Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:56 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 5:55 pm are other people having gifs load
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:56 pm
by TonyStarkPrime
KZA wrote: Sun Mar 07, 2021 5:56 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 5:55 pm are other people having gifs load
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:56 pm
by TonyStarkPrime
what the heck

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:56 pm
by Sloonei
Made wrote: Sun Mar 07, 2021 5:55 pm Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
Blame the enclave.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:57 pm
by TonyStarkPrime
TonyStarkPrime wrote: Sun Mar 07, 2021 5:53 pm
Made wrote: Sun Mar 07, 2021 5:49 pm Okay so I’m black guy from high school musical who likes to bake

Now what happens?
Image

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:57 pm
by TonyStarkPrime
There

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:57 pm
by Made
Zeke was definitely at least Bi, so if y’all try to kill me too I’ll be reporting y’all for hate crimes

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:59 pm
by KZA
Made wrote: Sun Mar 07, 2021 5:55 pm Also, did y’all really kill off all the players who hard claimed
gay this game!?

Smfh
hardclaiming bi

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 5:59 pm
by TonyStarkPrime
@NANOOKTHEGREATANDFEARSOME made has claimed a decently confirmable role, zeke from NCR. does your info preclude this? what should be done now?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:01 pm
by TonyStarkPrime
like my guess is if the info prevented Westin it prevents this too unless nanook is westin which would make the whole thing very funny

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:02 pm
by Urist
sorry not believing any claim that takes almost 24h to make

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:04 pm
by Made
Also also, mafia has fake role claims. I can prove my role by giving someone an ability or counter claiming a block, but we shouldn’t depend on role claim baddie hunting going forward

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:05 pm
by Made
Urist wrote: Sun Mar 07, 2021 6:02 pm sorry not believing any claim that takes almost 24h to make
Okay so claim you role. Right now

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:06 pm
by Urist
no thanks

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:08 pm
by KZA
Wait I'm an idiot Made is just the Enclave inventor lol

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:09 pm
by TonyStarkPrime
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:10 pm
by Urist
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:11 pm
by TonyStarkPrime
i cannot imagine a wolf team where made's claim was not prepared before made entered the thread tbh

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:12 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 6:09 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"
wait what

I'm w/w with Made or Urist is or you are
Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
this tbh

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:13 pm
by TonyStarkPrime
KZA wrote: Sun Mar 07, 2021 6:12 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 6:09 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
tbh I had penciled in "w/w?"
wait what

I'm w/w with Made or Urist is or you are
Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
this tbh
when you unvoted made and said "oh he can prove it with the inventor" I thought "hmm too easy?"

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:13 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 6:11 pm i cannot imagine a wolf team where made's claim was not prepared before made entered the thread tbh
This is mafia boys

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:14 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 12:06 am
Dom wrote: Sun Mar 07, 2021 12:04 am
NANOOKTHEGREATANDFEARSOME wrote: Sun Mar 07, 2021 12:00 am “Now that I understand how I’ve been caught I’m going to say that I’m not claiming the role that outs me”

I’d be more inclined to believe it if it was an immediate claim (and an actual claim) but ya know 🤷‍♀️
Just bc I don't get all the claim stuff bc I haven't fully read the roles...

Wouldn't BTSC help him or do you think this is a play beyond that.
depends on how on top of it the wolves are. my general feel is the answer to that question is "not very"
pretty sure TSP has echoed this sentiment more than once but now he thinks the wolves would've had a claim ready for Made

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:14 pm
by Made
Urist wrote: Sun Mar 07, 2021 6:10 pm
KZA wrote: Sun Mar 07, 2021 6:08 pm Wait I'm an idiot Made is just the Enclave inventor lol
he doesn't even have to be the inventor, someone else on his team could be the inventor and send a package for him.
i'm more inclined to believe this is the case because it would explain why he needed to coordinate with his team and take so long for his claim lol.
I don’t like claiming, and given this bs I don’t get why do so even helped. The only way to satisfied you here is if I rolled a role that doesn’t have any similar powers to baddies, no?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:16 pm
by KZA
Made + TSP booommmm1mm1m1m2mk2 god reads

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:16 pm
by TonyStarkPrime
KZA wrote: Sun Mar 07, 2021 6:14 pm
TonyStarkPrime wrote: Sun Mar 07, 2021 12:06 am
Dom wrote: Sun Mar 07, 2021 12:04 am
NANOOKTHEGREATANDFEARSOME wrote: Sun Mar 07, 2021 12:00 am “Now that I understand how I’ve been caught I’m going to say that I’m not claiming the role that outs me”

I’d be more inclined to believe it if it was an immediate claim (and an actual claim) but ya know 🤷‍♀️
Just bc I don't get all the claim stuff bc I haven't fully read the roles...

Wouldn't BTSC help him or do you think this is a play beyond that.
depends on how on top of it the wolves are. my general feel is the answer to that question is "not very"
pretty sure TSP has echoed this sentiment more than once but now he thinks the wolves would've had a claim ready for Made
When I say I cannot imagine I mean it figuratively

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:17 pm
by KZA
and yes I've lost my mind over the course of this game

I even regained it a couple times and lost it again

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:17 pm
by Made
Are there any roles that can get info to ID opposing members?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:19 pm
by TonyStarkPrime
as in "I cannot imagine that anyone would ever play autumn leaves in e minor"

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:20 pm
by KZA
k fine Tony isn't lock scum

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:20 pm
by Made
I think someone has a John Bishop against me and is using it to knock out loveable California man. Gun to head its Urist

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:21 pm
by KZA
We should probably still not chop Made and force him to give me a power because I'm simply the towniest lad around

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:22 pm
by KZA
TonyStarkPrime wrote: Sun Mar 07, 2021 6:19 pm as in "I cannot imagine that anyone would ever play autumn leaves in e minor"
Made wrote: Sun Mar 07, 2021 6:20 pm I think someone has a John Bishop against me and is using it to knock out loveable California man. Gun to head its Urist
stop speaking in code wtf

only reference things that KZA knows about

:keys:

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:22 pm
by Sloonei
I'm still working with the theory that everyone is town.

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:28 pm
by Made
There’s an alignment cop in new Reno, John bishop, which would explain Urist obsession. I couldn’t find any other alignment cops in the roles, but I just skimmed

Who else is everyone looking at? I’m having trouble finding footing that isn’t just me defending myself which I prefer not to spend my time doing

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:28 pm
by Made
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:30 pm
by Epignosis
[VOTE: Made] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:32 pm
by Made
Also, claiming is definitely anti town because it mechanically is supposed leads to town canabalism AND mafia has fake claims. I don’t get how claiming is ever good here

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:34 pm
by Sloonei
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:34 pm
by Made
Epignosis wrote: Sun Mar 07, 2021 6:30 pm [VOTE: Made] aubergine
wow, am I not worthy of a computer screen post :(

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:36 pm
by Made
Sloonei wrote: Sun Mar 07, 2021 6:34 pm
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
It’s a mulititown tho

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:37 pm
by Epignosis
[VOTE: MacDougall] aubergine

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 3]

Posted: Sun Mar 07, 2021 6:39 pm
by Sloonei
Made wrote: Sun Mar 07, 2021 6:36 pm
Sloonei wrote: Sun Mar 07, 2021 6:34 pm
Made wrote: Sun Mar 07, 2021 6:28 pm
Sloonei wrote: Sun Mar 07, 2021 6:22 pm I'm still working with the theory that everyone is town.
Which town?
this town
It’s a mulititown tho
there are multiple factions within the town