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Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:06 pm
by TonyStarkPrime
Is mafia ever that unaware of how their powers work? Maybe I guess but I wouldn’t bet on it.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:08 pm
by Sloonei
I've become aware of a difference in Fallout Creature and Arrowverse Creature: He didn't tell people they were anti-town just for voting him in Arrowverse. That is a new wrinkle. Maybe it indicates that he's good.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:08 pm
by Long Con
TonyStarkPrime wrote: Tue Jun 25, 2019 6:06 pm Is mafia ever that unaware of how their powers work? Maybe I guess but I wouldn’t bet on it.
Yes. When they're faking.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:10 pm
by TonyStarkPrime
Long Con wrote: Tue Jun 25, 2019 6:08 pm
TonyStarkPrime wrote: Tue Jun 25, 2019 6:06 pm Is mafia ever that unaware of how their powers work? Maybe I guess but I wouldn’t bet on it.
Yes. When they're faking.
Fair.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:14 pm
by Long Con
I really hope sabie12 is scum.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:15 pm
by JaggedJimmyJay
An attempt to regroup



Game spoilers within video

With the super mutant threat known to both the administration within Vault 13 and to the high-profile personalities of the wastes, a combined effort could be galvanized to confront them. Nobody was entirely certain where to begin though: not only was it not known who was responsible for the proliferation of these creatures, but neither could anyone be certain where they were being generated. There was hope though. A squad of Brotherhood of Steel scouts had just returned from the northwest with reports of a massive pre-war military facility crawling with super mutants. Was this the place? They had no choice but to investigate.

sabie12 was lynched. She was:

Spoiler: show
LOU TENANT

Night 2 begins now. You have approximately 24 hours, or until 6:00 PM EST, to submit your night actions. The store and casino remain open.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:15 pm
by JaggedJimmyJay
Tandi is a bloody mess. Who could do such a thing?
Poll ended at Tue Jun 25, 2019 6:00 pm
Please note that if you vote, your vote will be visible.


ColinIsCool
0
No votes
Voters: None
Creature
3
21%
Voters: sprityo, Glorfindel, sabie12
Dragomir
0
No votes
Voters: None
Glorfindel
0
No votes
Voters: None
Jackofhearts2005
0
No votes
Voters: None
Long Con
0
No votes
Voters: None
MacDougall
0
No votes
Voters: None
Oreki
0
No votes
Voters: None
sabie12
5
36%
Voters: Creature, MacDougall, TonyStarkPrime, Sloonei, ColinIsCool
Sloonei
2
14%
Voters: Jackofhearts2005, Long Con
sprityo
0
No votes
Voters: None
TonyStarkPrime
0
No votes
Voters: None
Not voting presently
0
No votes
Voters: None
Bethesda dialogue writers (host/dead/non)
4
29%
Voters: Epignosis, leetic, JaggedJimmyJay, juliets
Total votes: 14

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 6:16 pm
by TonyStarkPrime
Deep sigh of relief

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:18 pm
by Sloonei
Well I knew that was gonna happen.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:19 pm
by TonyStarkPrime
Sloonei wrote: Tue Jun 25, 2019 6:18 pm Well I knew that was gonna happen.
?

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:19 pm
by TonyStarkPrime
Sloonei can now see the future

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:19 pm
by Sloonei
TonyStarkPrime wrote: Tue Jun 25, 2019 6:19 pm
Sloonei wrote: Tue Jun 25, 2019 6:18 pm Well I knew that was gonna happen.
?
Self-deprecating sarcasm.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:20 pm
by TonyStarkPrime
Sloonei wrote: Tue Jun 25, 2019 6:19 pm
TonyStarkPrime wrote: Tue Jun 25, 2019 6:19 pm
Sloonei wrote: Tue Jun 25, 2019 6:18 pm Well I knew that was gonna happen.
?
Self-deprecating sarcasm.
Oh well now I feel dumb.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:21 pm
by Creature
[mention]MacDougall[/mention]

We got sabie lynched now

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:22 pm
by sprityo
Poor Sabie, her and Luna always get seated with the mafia roll

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Posted: Tue Jun 25, 2019 6:26 pm
by TonyStarkPrime
Creature wrote: Sat Jun 22, 2019 5:23 pm Wow sabie is such a wise lynch
Creature wrote: Tue Jun 25, 2019 6:21 pm [mention]MacDougall[/mention]

We got sabie lynched now

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:26 pm
by Glorfindel
I don’t know that this is appropriate but I’m very disappointed in Sabie for this performance :(

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:29 pm
by Sloonei
Sabie would have been the one to officially choose the recruited member. That doesn’t mean much if the two original mutants consulted each other. But if Sabie’s other partner is an inactive (Dragomir or Oreki), she would have selected the third member on her own.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:29 pm
by MacDougall
Welp I'm dead

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:30 pm
by JaggedJimmyJay
Still working on a replacement for Dragomir. Open to a modkill if it comes to that soon. Don't talk about this post; PM me if you have concerns. Thanks.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:51 pm
by Long Con
Good job guys. This gives us some great stuff to look at.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Posted: Tue Jun 25, 2019 6:53 pm
by Sloonei
I want to call attention to this one sabie post in particular right now. This was one of her earliest contributions, and she covers a lot of ground here. I've highlighted her reads using standard rainbow coloration as I see them.
sabie12 wrote: Sat Jun 22, 2019 7:44 am So mac has given up on defending himself or making cases on people he accuses? Or does that not even need to happen anymore because in games I've played lately it seems like people don't have to bother to give reasons anymore. Every time I think mac is bad because he's given up and doesn't care I end up being wrong so I dont know.

As of right now I don't know for sure.
I have such a hard time making reads day 1. The exchange between creature and epi was interesting but I thought that about creature and another player before and everyone was like oh that's not weird and they weren't bad so I don't know. Could they be teammates? Maybe but I feel like they wouldn't be that obvious about it.

I feel like Jack and spirityo are usually more quick to go around making accusations and getting people to talk but have been more cautious this day 1. BWT(1.0) also was quick to say vote epi but didnt and hasnt said much other than that they didnt know if they checked in.

We have yet to hear from oreki colin and dragomir

I dont think I've ever played with TSP before so I dont have anything to go on. Sloonei and LC seem like they're usual selves at this point.
Glorfindel seems to be making an effort to follow Jimmy's guide and be like a super civ. Could be an effort to make sure they seem as civ as possible when maybe they aren't.
The player I feel best about stemming from this post is Glorfindel. Sabie would follow up by walking back the suspicion of Glorf and claiming she did not mean to imply suspicion (I think).

Her position on Mac never amounted to anything despite quite a lot of words. That's another mark in his favor. If Mac and sabie are partners, they went hardcore distancing off the bat. I don't think she's treating Mac like she would a recruited partner at this point.
She also never really arrives at a conclusion on Epi & Creature. She has less to say about them and it's not as explicitly unfavorable. I could see Creature as a partner based solely off this post.
If only one of Jack or sprit is bad, I'd lean toward Jack here. Sabie backed off of him on Day 2 but kept the pressure on sprit the entire time (without ever actually voting for him. Actually she voted for Creature today, so maybe strike that last point).

LC and I are grouped together as her only distinctly positive reads. I'm unsure how to feel about that in this limited context. I'll note that LC was present and aware of the situation at the deadline but left his vote on me when I was not getting lynched.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:56 pm
by Long Con
I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 6:58 pm
by Sloonei
Long Con wrote: Tue Jun 25, 2019 6:56 pm I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.
I was the one who broke the tie.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:01 pm
by Long Con
Sloonei wrote: Tue Jun 25, 2019 6:58 pm
Long Con wrote: Tue Jun 25, 2019 6:56 pm I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.
I was the one who broke the tie.
Oops. My bad. Ok. You're Civ, sir. Sorry.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:02 pm
by TonyStarkPrime
Okay some cursory vote analysis.

Mac was on Sabie for most of day 1 and all of day 2
Creature switched to Sabie at the end of day 2 (10 minutes left, I'm not sure if his vote switch was before or after mine)
Sloonei switched to Sabie at the endish of day 2 and then switched back to Sabie at the end of the end of day 2
Colin switched to Sabie with 3 hours left in day 2 (notably only other vote at this time was Mac)
LC voted for Sabie during day 1 but switched off after Epi's post and then didn't return to the case at all day 2
I think someone else voted for Sabie but switched off at some point? nothing serious

good luck for Mac my top town read, worst look overall for LC but I think he's town. That might need to be revisited.

Creature gets the most townie points for this in my opinion of the other 3 voters today but it could have been calculated distancing
Colin voted when Sabie wasn't in Lynch contention
Sloonei voted, then switched off, then came back when it looked like Sabie was very likely to get lynched. Props for making it a decisive vote though.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:08 pm
by sprityo
I lost all my money rip

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:09 pm
by sprityo
Long Con wrote: Tue Jun 25, 2019 6:56 pm I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.
Last second? You mean when I switched, then switch back?

You must be thinking of someone else cause I voted creature in the end

Re: Fallout: A Post-Nuclear Mafia Game (PRE-GAME)

Posted: Tue Jun 25, 2019 7:10 pm
by JaggedJimmyJay
JaggedJimmyJay wrote: Thu Jun 20, 2019 2:31 pm
RULES

~ Let's just go ahead and reveal nothing at all pertaining to anything you do or anything you are not explicitly privileged to within this game thread. That applies to all night actions, all items, all bottlecaps, all purchases, all gambles, etc. You may not reveal what items do either.
This serves as a warning for all future incidents. Please do not discuss private matters in the thread. Thank you.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:42 pm
by Creature
I think we can solve the game from now on.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 7:44 pm
by Creature
sprityo wrote: Tue Jun 25, 2019 5:53 pm Creature hasn’t said anything I liked all game
Do votes count now?

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 7:48 pm
by Creature
JaggedJimmyJay wrote: Tue Jun 25, 2019 6:15 pm Creature
3
21%
Voters: sprityo, Glorfindel, sabie12

sabie12
5
36%
Voters: Creature, MacDougall, TonyStarkPrime, Sloonei, ColinIsCool

Sloonei
2
14%
Voters: Jackofhearts2005, Long Con
I think sabie12 was the only scum in my wagon, so sprityo and Glor should be town.

sabie 12 wagon: I am town, Mac could've been recruited judging today, Tony is town, Sloonei is town, Colin is probtown

If there's scum in Sloonei wagon it must be Jack, I townread Long Con.

Or it's one of the inactives/nonvoters: bird and Dragomir

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 7:49 pm
by Creature
Glorfindel wrote: Tue Jun 25, 2019 6:26 pm I don’t know that this is appropriate but I’m very disappointed in Sabie for this performance :(
She had to play the mislynch bait, so she did fairly well.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 8:00 pm
by Long Con
sprityo wrote: Tue Jun 25, 2019 7:09 pm
Long Con wrote: Tue Jun 25, 2019 6:56 pm I was there at lynch's end, and I almost voted Creature to break the tie. Then I saw sprityo switch to sabie last-second, and saw it was a) unnecessary and b) ineffectual.
Last second? You mean when I switched, then switch back?

You must be thinking of someone else cause I voted creature in the end
Yup. The 'S' guys and the 'T' guys have always been easy ones for me to mix up. Sloonei was the hero in that lynch.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 10:22 pm
by sabie12
my life is completely falling apart so its fitting that I'm dead yall have fun.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 10:25 pm
by sabie12
]
Glorfindel wrote: Tue Jun 25, 2019 6:26 pm I don’t know that this is appropriate but I’m very disappointed in Sabie for this performance :(
my performance was terrible because my life is currently terrible. I was at work from 8 am to 9 PM today so I literally had no way of being here to participate last night I was at urgent care forever. I just can't do this so that's why I sucked if you must know

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 10:36 pm
by Long Con
sabie12 wrote: Tue Jun 25, 2019 10:25 pm ]
Glorfindel wrote: Tue Jun 25, 2019 6:26 pm I don’t know that this is appropriate but I’m very disappointed in Sabie for this performance :(
my performance was terrible because my life is currently terrible. I was at work from 8 am to 9 PM today so I literally had no way of being here to participate last night I was at urgent care forever. I just can't do this so that's why I sucked if you must know
Stay strong Sabes! :noble: :hugs:

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Tue Jun 25, 2019 10:40 pm
by Sloonei
sabie12 wrote: Tue Jun 25, 2019 10:22 pm my life is completely falling apart so its fitting that I'm dead yall have fun.
I sincerely hope that everything gets put back together soon.

Re: Fallout: A Post-Nuclear Mafia Game (PHASE 0)

Posted: Tue Jun 25, 2019 11:06 pm
by Jackofhearts2005
Sloonei wrote: Tue Jun 25, 2019 3:07 pm Okay. He's talked about his Creature meta read a bit. He did last game too. He was wrong and I disagree with the premise on which he's expressed for town-reading Creature.
Lol wut? I accidentally came up with an accurate scummeta for Creature, called myself on it, then went forward with it anyway to lynch scum Creature.

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Posted: Tue Jun 25, 2019 11:13 pm
by Jackofhearts2005
Sloonei wrote: Tue Jun 25, 2019 1:45 pm Jack's MO of late has been to screw around early in games and turn it on a bit later.
Lol I think you meant "always."
Sloonei wrote: Tue Jun 25, 2019 1:45 pm This game got off to a slow start. Mafia Jack can just fart around all of Days 1 & 2 while town sits on its collective hands and no one will bat an eye, because obviously scum jack would make more of an effort than this.
Except the part where I almost got lynched without realizing it. Whoopsie.

Good call on Colin orange though. ;)

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Posted: Tue Jun 25, 2019 11:33 pm
by Long Con
Jackofhearts2005 wrote: Tue Jun 25, 2019 11:13 pmExcept the part where I almost got lynched without realizing it. Whoopsie.
Ok, did you ever respond to this:
MacDougall wrote: Sat Jun 22, 2019 5:54 pm Jack not voting here means Jack is never Mafia. Never.
Or did you just like it? Does it mean anything?

Re: Fallout: A Post-Nuclear Mafia Game (DAY 2)

Posted: Tue Jun 25, 2019 11:43 pm
by MacDougall
Creature wrote: Tue Jun 25, 2019 7:48 pm
JaggedJimmyJay wrote: Tue Jun 25, 2019 6:15 pm Creature
3
21%
Voters: sprityo, Glorfindel, sabie12

sabie12
5
36%
Voters: Creature, MacDougall, TonyStarkPrime, Sloonei, ColinIsCool

Sloonei
2
14%
Voters: Jackofhearts2005, Long Con
I think sabie12 was the only scum in my wagon, so sprityo and Glor should be town.

sabie 12 wagon: I am town, Mac could've been recruited judging today, Tony is town, Sloonei is town, Colin is probtown

If there's scum in Sloonei wagon it must be Jack, I townread Long Con.

Or it's one of the inactives/nonvoters: bird and Dragomir
I largely agree with all of this. Sadly I wasn't recruited though, that would have been funny.

Re: Fallout: A Post-Nuclear Mafia Game (PHASE 0)

Posted: Wed Jun 26, 2019 12:00 am
by Jackofhearts2005
Sloonei wrote: Tue Jun 25, 2019 2:27 pm I've only ever seen scum Creature. It looked a lot like this
Yeah, no.

From Arrowverse.
Jackofhearts2005 wrote: Sat May 25, 2019 7:54 pm Fyi, Creature’s meta on MU is basically “if he posts a lot, he is town.”

So he’s probably not. :shrug2:

Re: Fallout: A Post-Nuclear Mafia Game (DAY 1)

Posted: Wed Jun 26, 2019 12:02 am
by Jackofhearts2005
Long Con wrote: Tue Jun 25, 2019 11:33 pm
Jackofhearts2005 wrote: Tue Jun 25, 2019 11:13 pmExcept the part where I almost got lynched without realizing it. Whoopsie.
Ok, did you ever respond to this:
MacDougall wrote: Sat Jun 22, 2019 5:54 pm Jack not voting here means Jack is never Mafia. Never.
Or did you just like it? Does it mean anything?
Legit I just wasn't around. I think it's false to say I would give more of a shit about not getting lynched if I was mafia. I have a reputation to uphold. I should be hard to lynch regardless. :noble: But I was just busy. Triple gaming. Now I'm not.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:05 am
by Jackofhearts2005
I missed the part where we lynched Sabie. Image

Gj guys.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:06 am
by Jackofhearts2005
Creature had 129 posts in Arrowverse by the time he was replaced on Day 4.

Creature has 134 posts in this game. It is Night 2.

He's clear. I know it's stupid but he's clear.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:08 am
by Jackofhearts2005
Wagonomics say Sprityo is bad.

You're welcome.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:08 am
by Jackofhearts2005
Or Glor but I'm not touching that.

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:32 am
by MacDougall
Jackofhearts2005 wrote: Wed Jun 26, 2019 12:08 am Wagonomics say Sprityo is bad.

You're welcome.
Valid

Re: Fallout: A Post-Nuclear Mafia Game (NIGHT 2)

Posted: Wed Jun 26, 2019 12:50 am
by Jackofhearts2005
Sloonei: "The following are all of Jack's nonjoke posts."
Jackofhearts2005 wrote:Jokes jokes jokes jokes and more jokes