ABILITIES/POWERS
Abilities will be hidden, up in a poll every night.
Every player will be able to pick one choice.
You may change your vote, as long as nobody else has picked it already.
Two players cannot vote for the same choice.
If you do not vote in the night poll, you will be having no ability.
When a player is killed, the last ability they had, will die with them.
A MESSAGE FROM…

GLINDA:The only person, who might be able to help you all, would be the great and wonderful Wizard of Oz himself!
I will give you an amulet, which will render you a power to help you along the way of the Yellow Brick Road.
HAND: provides protection, preventing all sorts of misfortunes.
• You can block abilities (not kill) of one player during the following night.
LADYBUG: a symbol of good luck. Grants success to the bearer.
• Your vote is double during this lynch.
FROG: to protect from negative thoughts and feelings, as well as fits of rage and anger from others.
• You can cancel one player's vote during this lynch.
CLOVER: a symbol of good fortune.
• You can change your vote poll by pm during this lynch.
OWL: is related to intuition and wisdom.
• You can track a player and see who they targeted during the following night.
EYE: provides protection from the evil eye and misfortune. Attracts good luck.
• You can protect a player from a kill during the following night.
FANG: it helps to be strong and overcome any obstacles that may arise.
• You can protect a player from abilities (not kill) used during the following night.
TURTLE: to move, take things slow and progress at a steady pace in some part of your waking life.
• You can silence a player for the next day, will not be able to post in the game and their team thread, and will not vote too.
ELEPHANT: to be resistant against adversity and have patience and endurance.
• You can curse a player for the next day (smilies, another language, videos etc.), he/she will able to only post that way in the game and their team thread.
KEY: it opens doors and new ways.
• You can send a message of 30 words to one player during this day, through the host. The player will have the option to reply the following night.
COIN: it send positive reasoning, attracting happiness, luck and success.
• You can have an anonymous message posted in the game thread during the following night post.
HORSESHOE: attracts wealth and good luck, rejects bad energy.
• You can redirect abilities (not kill) targeted to you, to another player of your choice during the following night.
HEART: it symbolizes life itself. It provides feeling of physical and emotional wellbeing.
• If you are targeted for a kill, you can redirect it to another player of your choice during the following night.
FISH: it brings good luck and helps us to assess properly the situation.
• You can take off a player of the poll the following day.
STAR: is used as a symbol of balance and protection.
• You start the lynch with -2 votes during this day.
BUTTERFLY: with the metamorphosis and its ability to be a link between life and death, claiming that they are able to preserve past lives and give them a chance to return to life.
• You will be able to pick a killed player and use the last ability they had.
TREE OF LIFE: it provides wealth, health and above all wisdom and self-knowledge.
• You can pick an alive player and copy their ability, during this day/night.
PADLOCK: to manage and control.
• You can link two players, during this following night, whatever happens (abilities and kill) to one player will happen to the other player too.
• Secret Ability
• Secret Ability
• Secret Ability
Abilities PMs are individual.
Players will able to share with their BTSC Team (Brain-Heart-Nerve or Extra Mafia BTSC), the ability they gained; but I will not confirm or denied it. You cannot copy and paste a PM.