Hoarder!

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Hoarder!
I know what you mean, Kylenator, no worries. I have heard many similar sentiments expressed though after regular text games too, because I am capable of blowing those the hell up too (1,450 posts in a game anyone?Kylemii wrote: ↑Tue Jan 09, 2018 11:24 pm like the moral of this story is literally just "please try not to post so much in future vocaroo style games" text based mafias have nothing to do with it, and also it's basically not relevant to anything important also, again, to reiterate, I love you both.
No need. I want the people playing Mafia on The Syndicate to enjoy it, and if enough people can't keep the pace I set (understandably), then that's a problem. Besides, I would like to see other players beyond the usual suspects try to step into the spotlight and lead the charge. I'm sure someone out there wants to give it a shot.
1. Considerably fewer than I've won.
If they can keep the pace in a fast-paced game? They have more fun and the civilians have an advantage.
That's what I mean.
It's not the sole reason you won, but it helped you. A more active thread facilitates a stronger civilian core (given enough opportunities with posts in the thread, they're going to tend to find each other more easily), and that will leave the people with no real civilian credit (such as but not limited to the guy with 20-some posts only providing half-relevant songs) exposed by process of elimination.
It's the goal for me. Losing can be plenty of fun too, but only if I know that I did the best I could and was just beaten. There's respect and dignity in that. I wouldn't have much fun taking plays off on purpose and hurting my faction in the process.
This depends upon how you're framing the question. I'll consider two scenarios, compared against scenario 0 (the real game we just played).
Truly, arguments about what makes the game fun or not fun -- those are meaningful and I will listen to them.
I agree. That happened in this game to some extent. Enough civilians stayed the course though that the pool of slackers was so narrow that solving the game was simple.
There are exceptions to every rule. If you judge mafia teams in general by your own achievements, I think you're making a mistake. Also, I consider you to be a very skilled bad guy. I have never seen you detonate a post count list by tripling or quadrupling second place.
Agreed. Trying to play catch up in a game that is moving fast is a self-defeating waste of time. While one spends the time reading everything, the thread continues to inflate and the completion of the task becomes more implausible. Frankly, even if someone manages to read everything after missing a lot, is that player really going to absorb and process that material effectively or is it just going to drizzle out of their minds as quickly as it enters? I suspect the latter is truer.Sloonei wrote: ↑Tue Jan 09, 2018 1:12 am And 2. "Catching up" is overrated. I missed somewhere around 10 pages of action in the middle of this game. I made no effort to get caught up on it, and instead just started developing fresh reads based on what was happening in the present moment, and those reads turned out to be absolutely spot on. Compare that to my reads from before, when my proposed scum team consisted of Speedchuck, Marmot, and Elohcin.
I'm gonna plant my flag in this latter point til the day I die because I'm still salty about the nasty attitude I received from players in the Champs game two years ago when I tried to employ the method. "How can you play the game if you don't read the thread, Sloonei!?"![]()
I might be bored enough to do it before the Vocaroo links expire, though it'd be across multiple videos this time. I doubt anyone will ever care to listen through them though.Epignosis wrote: ↑Mon Jan 08, 2018 11:49 pmI refuse to put this game into one video. I refuse.JaggedJimmyJay wrote: ↑Mon Jan 08, 2018 11:44 pm Note: the first Vocaroo game here covered about 400 active posts and elapsed 5.5 hours recording time. If the averages hold, that would project to 21.5 hours recording time in this game.
I only let my kids play because I wasn't expecting so many fucking audio posts, and so much dead air from players.
Epignosis wrote: ↑Mon Jan 08, 2018 11:10 pm A word on Tink lying.
That was entirely her idea.
She is a liar. She's gotten in trouble for that. Many times.
So when I explained how heists work, she of course HAD to lie about something.
She even explained it to me this way: "I have to lie so the superheroes don't die."
You got it, gal. You got it.
So she lied and claimed cop and picked speedchuck and that's my girl.
A liar at heart.
I have no idea where she gets it.
If an outside perspective means anything: you needn't worry about that. Your voice didn't sound weird or awkward or any such thing, you sounded perfectly fine. It's okay to be a bit rambly in a game like this which by its very nature encourages a lot of thinking aloud like that.Kylemii wrote: ↑Mon Jan 08, 2018 11:02 pm Good game, that was fun. I was apprehensive about playing the game at all because I hate hearing my voice recorded and I have like... extreme anxiety about leaving voice mails. The reason why my posts ended up so long and ramble-y was because I decided it would be better to just say shit and not worry about how it sounded. My first few recordings were probably recorded ten or twenty times to get them right lol.
Tink, speedchuck, Simon