It wouldn't work well because having deadies sub in would unintentionally provide information about their role before their death (if they have no info, that's proof they weren't an info role) or give the player an information advantage. It would probably be fine to let the Day 1 lynch sub back in though. In some cases the Night 1 kill too.Dyslexicon wrote: ↑Tue Oct 16, 2018 2:32 am Gg. Congrats mafia!
At least I had players vote for scum almost every night I could target, so that was pretty cool. *pats self on back*
I think town could’ve won with a bit more conviction and coordination.
In the future, maybe having dead players replace in could work? If they have no info it should be doable. A town without info can replace in to any role or faction. It’s a possibility, at least.
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Return to “Mega Man Mafia [ENDGAME]”
- Tue Oct 16, 2018 2:57 am
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Re: Mega Man Mafia [ENDGAME]
- Tue Oct 16, 2018 1:49 am
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- Topic: Mega Man Mafia [ENDGAME]
- Replies: 4475
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- Tue Oct 16, 2018 12:58 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
- Replies: 4475
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Re: Mega Man Mafia [ENDGAME]
Kyle gained a point on the leader board in this game.
But at what cost?
#1like1prayer
But at what cost?
#1like1prayer
- Tue Oct 16, 2018 12:53 am
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- Topic: Mega Man Mafia [ENDGAME]
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- Views: 144340
- Tue Oct 16, 2018 12:52 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [ENDGAME]
props to Dizzy though i was like all in on him being good as soon as he subbed in
- Tue Oct 16, 2018 12:48 am
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Re: Mega Man Mafia [ENDGAME]
um don't i get a say in thisKylemii wrote: ↑Tue Oct 16, 2018 12:44 amhey dude i'm sorry. i didn't really mean it. i was just caught up in the rush of victory, i don't really feel that way.speedchuck wrote: ↑Tue Oct 16, 2018 12:04 amThis actually unreasonably pisses me off. Apparently this competition isn't good for me. You can have it.
at the end when epi implied that the game wasn't over because of an indie wincon we decided to kill wilgy to try and make sure either one of you could get a survivor win if that's what it was.
i don't actually care about rival meta beyond it being a nice friendly competition with you and a reason to try slightly harder in games, if you want to retire rival meta that's fine. i'm sorry i was being shitty. you're my friend and if this rivalry thing is getting negative in any way we can kill it.
(tbh i don't because i don't think there will be enough games left in the year to let me catch up)
- Tue Oct 16, 2018 12:42 am
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Re: Mega Man Mafia [ENDGAME]
But still, do it again and I'll make it my sworn duty to ruin you in every game you have the misfortune to play with me from then on. 

- Tue Oct 16, 2018 12:41 am
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Re: Mega Man Mafia [ENDGAME]
Regardless of what we all may say though, killing active players isn't a bad strategy. It's not up the the mafia to make sure that they're leaving enough active players alive to generate discussion. Their job is literally the opposite. It's town's responsibility to make up for those losses.
- Tue Oct 16, 2018 12:35 am
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- Tue Oct 16, 2018 12:33 am
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- Topic: Mega Man Mafia [ENDGAME]
- Replies: 4475
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Re: Mega Man Mafia [ENDGAME]
This may have been one of my better games in a while. 2/5 mafia on Day 1 aint bad.
- Tue Oct 16, 2018 12:30 am
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Re: Mega Man Mafia [ENDGAME]
This makes me feel good.Gemini- novaselinenever
- Sat Oct 06, 2018 12:58 am
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Re: Mega Man Mafia [Day 6]
i have another one but it's not appropriate for all audiences
- Thu Oct 04, 2018 9:02 pm
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Re: Mega Man Mafia [Day 6]
makes ghost noises
- Thu Oct 04, 2018 12:51 am
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Re: Mega Man Mafia [Day 5]
Me no likey.speedchuck wrote: ↑Wed Oct 03, 2018 10:37 amSoneji because I feel like him being semi-gone is sorta normal, and because I had slammed down a TON of bads already. I didn't really have a feeling for him.
Wilgy because Wilgy - g = Wily.
- Wed Oct 03, 2018 11:21 pm
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Re: Mega Man Mafia [Day 5]
remember that time i was really sure a player was bad but didn't get to lynch her and missed out on all that sweet civ credJackofhearts2005 wrote: ↑Wed Oct 03, 2018 11:11 pm Remember that time I was really sure a player was bad and they actually were?
That was great.
- Wed Oct 03, 2018 10:48 pm
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Re: Mega Man Mafia [Day 5]
sometimes i feel like im really funny but then i realise sarcasm doesn't carry over well in text and i just come across as an idiot who probably can't tie his shoes by himself
- Wed Oct 03, 2018 10:42 pm
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Re: Mega Man Mafia [Day 5]
i meant supply my economics is just awful guys
- Wed Oct 03, 2018 10:42 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
If my guess that it's gonna spell mega man at the end, letter dude is gonna need an N. Shame they're in such low demand.
- Wed Oct 03, 2018 10:38 pm
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Re: Mega Man Mafia [Day 5]
I did a google. You collect letters in the games. An indy role who survives too see those letters come up (i.e. needs certain roles dead?) could work.
- Wed Oct 03, 2018 10:31 pm
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Re: Mega Man Mafia [Day 5]
GMMAA
Those are the letters we have so far - any idea what it actually means?
Those are the letters we have so far - any idea what it actually means?
- Wed Oct 03, 2018 10:20 pm
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Re: Mega Man Mafia [Day 5]
What have they got to do with Cossack? I've never played.Jackofhearts2005 wrote: ↑Wed Oct 03, 2018 10:17 pm Letters have stopped Sloonei might have been Cossack?
- Wed Oct 03, 2018 10:10 pm
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Re: Mega Man Mafia [Day 5]
I suppose it would be possible? Magnet man could just steal the sock account for the day. It's a big coincidence that Marmot just so happened to be controlling the sock that saved his life that day though.Turnip Head wrote: ↑Wed Oct 03, 2018 9:57 pm hmmm, was Magnet Man able to magnetize Gemini Man's vote somehow? idk how that would work exactly.
- Wed Oct 03, 2018 9:50 pm
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Re: Mega Man Mafia [Day 5]
1. Can you link me to your scum games? I know you did it to me in Fire Emblem, but it was a lot different to here since I was actively defending myself.speedchuck wrote: ↑Wed Oct 03, 2018 9:44 pm ALSO
For those that have played with me a lot over the last year and a half:
How often have you seen me vote to save a teammate? (I don't recall ever doing this)
How often have you seen me vote against a scum wagon and get flak for it?
2. I don't understand the purpose of this question. How is others giving you flak an indication of your alignment?
- Wed Oct 03, 2018 9:40 pm
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Re: Mega Man Mafia [Day 5]
And here I thought I could make it easy for myselfspeedchuck wrote: ↑Wed Oct 03, 2018 9:38 pmNot that one.Quin wrote: ↑Wed Oct 03, 2018 9:37 pmWhat kind of questions should I ask you?speedchuck wrote: ↑Wed Oct 03, 2018 9:36 pm Question the heck out of me please after this, I'd rather not be lynched for being on the wrong side of history.

- Wed Oct 03, 2018 9:39 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
[mention]Dyslexicon[/mention]
I know you're hurting. You've been silenced all day and still you can't see the light. You probably have so much to say, and yet you can't. But stay strong. You can get through this. I'm in your corner. We're all waiting for you with open arms.
I know you're hurting. You've been silenced all day and still you can't see the light. You probably have so much to say, and yet you can't. But stay strong. You can get through this. I'm in your corner. We're all waiting for you with open arms.
- Wed Oct 03, 2018 9:37 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
What kind of questions should I ask you?speedchuck wrote: ↑Wed Oct 03, 2018 9:36 pm Question the heck out of me please after this, I'd rather not be lynched for being on the wrong side of history.
- Wed Oct 03, 2018 9:35 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
He also lied about being imprisoned, since his vote counted. Nobody else was silenced, but I don't believe their role is a bi-nightly thing.
Good chance the imprisoner is bad too.
Good chance the imprisoner is bad too.
- Wed Oct 03, 2018 9:31 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
Oh.
Marmot wasn't Gemini Man or Cut Man.
Which means Gemini Man is bad.
Marmot wasn't Gemini Man or Cut Man.
Which means Gemini Man is bad.
- Wed Oct 03, 2018 9:30 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
god i can't wait for kyle's robot fanfic
- Wed Oct 03, 2018 9:28 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
speedJackofhearts2005 wrote: ↑Wed Oct 03, 2018 9:27 pmJackofhearts2005 wrote: ↑Wed Oct 03, 2018 9:18 pm at least one goon in the Speed, DH, LC pile. Call me 98% sure.![]()
LC
DH
My order of preference, top to bottom.
- Wed Oct 03, 2018 9:27 pm
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
I had a feeling there was information out there as the reason for some of these votes, but it didn't change the fact nobody else was really being talked about. That, and my vendetta against leader killers was why I was flip flopping all over the place with Marmot.Jackofhearts2005 wrote: ↑Wed Oct 03, 2018 9:18 pm So the following players have taken action at one point or another to avoid lynching Marmot: LC, DH, Quin, Speedchuck, Dizzy.
Obviously, there are some townies in that pile but with four players all angling at one point or another to not lynch Marmot, I would be incredibly surprised if no scum tried to push for a lynch other than Marmot yesterday or today.
I have a significant townread on Quin and Dizzy. I think that puts at least one goon in the Speed, DH, LC pile. Call me 98% sure.
Still, not gonna complain.
- Wed Oct 03, 2018 6:48 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
basically for the love of god can we start talking about someone who isn't marmot?
- Wed Oct 03, 2018 6:47 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
I'm doing so because approaching today that way gave me a PoE of 6 I believe in, and that is more variety than the one person who gained 5 votes within the first 6 hours of Day and has commanded 90 percent of the attention today. A Marmot lynch is almost cemented for today. Even if he's bad, his teammates won't feel any pressure today as things stand.
- Wed Oct 03, 2018 6:44 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
What do you, one such commenter, think about the fact that I've talked about the night kills more than anybody else?Turnip Head wrote: ↑Wed Oct 03, 2018 6:43 am For people to observe and reflect on in their own minds, and perhaps even comment on if they feel so inclined.
- Wed Oct 03, 2018 6:43 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
I looked at your ISO in a huff because I thought all you'd posted all game is inane bullshit, TH.
You have posted a lot of inane bullshit, but you've also posted some bullshit that is not inane. What I'm trying to say is I hate you. But you deserve acknowledge for posting more than just fluff.
You have posted a lot of inane bullshit, but you've also posted some bullshit that is not inane. What I'm trying to say is I hate you. But you deserve acknowledge for posting more than just fluff.
- Wed Oct 03, 2018 6:34 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
For what purpose?Turnip Head wrote: ↑Wed Oct 03, 2018 6:32 am...But I even said, "Just pointing that out."Quin wrote: ↑Wed Oct 03, 2018 6:30 amis there a point in there somewhere or are you just fishing for a reaction?Turnip Head wrote: ↑Wed Oct 03, 2018 6:27 am Out of everyone still alive Quin seems the most interested in talking about the mafia's kills. Just pointing that out.
- Wed Oct 03, 2018 6:30 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
is there a point in there somewhere or are you just fishing for a reaction?Turnip Head wrote: ↑Wed Oct 03, 2018 6:27 am Out of everyone still alive Quin seems the most interested in talking about the mafia's kills. Just pointing that out.
- Wed Oct 03, 2018 6:27 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
honestly who's idea was it to put me in a situation where i had to push thread momentum
i'm like jaggedjimmyjay except illiterate and on crack
i'm like jaggedjimmyjay except illiterate and on crack
- Wed Oct 03, 2018 6:24 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
I'd like to see stuff like that from everyone else at some point.
- Wed Oct 03, 2018 6:23 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
Bullzeye - I know next to nothing about his playstyle. [mention]Bullzeye[/mention], can you talk about it a little bit? With differences between your town and scum games? At the moment, I don't have any reason to rule him out. Being a returning player, maybe he'd be more likely to take a backseat in BTSC.
K-Ness - He knows nobody here besides jack, and therefore wouldn't have a good grasp of who the *real* thread leaders are. That is to say, he wouldn't know who takes the spotlight straight away versus who'll do it when the leaders are killed. The fact that our biggest leaders were killed so quickly suggests it's not him.
Long Con - The more I talk about Long Con the more I realise I know nothing about Long Con. Sort of in the same boat as Bullzeye, minus the returning stuff. How are you, Long Con?
Marmot - He doesn't strike me as the type to go 'easy' when he's scum. It's not his problem if killing the thread leaders kills the game activity. It's town's failure to work. Killing the leaders to ride an easy victory wouldn't be a problem for him.
nova - Typically a leader-killer strategy is best when scum is able to take control of the thread after. I've seen many games where the game will devolve to a train of lynches against low fliers and inactives when nobody is there to keep discussion going. nova isn't the type, in fact it'd probably work against him.
speedchuck - See Marmot.
Turnip Head - See Marmot.
K-Ness - He knows nobody here besides jack, and therefore wouldn't have a good grasp of who the *real* thread leaders are. That is to say, he wouldn't know who takes the spotlight straight away versus who'll do it when the leaders are killed. The fact that our biggest leaders were killed so quickly suggests it's not him.
Long Con - The more I talk about Long Con the more I realise I know nothing about Long Con. Sort of in the same boat as Bullzeye, minus the returning stuff. How are you, Long Con?
Marmot - He doesn't strike me as the type to go 'easy' when he's scum. It's not his problem if killing the thread leaders kills the game activity. It's town's failure to work. Killing the leaders to ride an easy victory wouldn't be a problem for him.
nova - Typically a leader-killer strategy is best when scum is able to take control of the thread after. I've seen many games where the game will devolve to a train of lynches against low fliers and inactives when nobody is there to keep discussion going. nova isn't the type, in fact it'd probably work against him.
speedchuck - See Marmot.
Turnip Head - See Marmot.
- Wed Oct 03, 2018 6:08 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
soz i forgot speedchuck
- Wed Oct 03, 2018 6:06 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
Bullzeye
K-Ness
Long Con
Marmot
nova
Turnip Head
I believe whoever is killing our thread leaders is within this group. I'd like opinions on this.
K-Ness
Long Con
Marmot
nova
Turnip Head
I believe whoever is killing our thread leaders is within this group. I'd like opinions on this.
- Wed Oct 03, 2018 6:03 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
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- Views: 144340
Re: Mega Man Mafia [Day 5]
I've given a list of six people who should be on the table today. Of course, I've not talked much about them myself, but the names are absolutely there.
- Wed Oct 03, 2018 5:59 am
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Re: Mega Man Mafia [Day 5]
[mention]sprityo[/mention]
[mention]speedchuck[/mention]
You both listed Wilgy as bad and Soneji as good in the GTH. Why?
[mention]speedchuck[/mention]
You both listed Wilgy as bad and Soneji as good in the GTH. Why?
- Wed Oct 03, 2018 5:53 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
- Replies: 4475
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Re: Mega Man Mafia [Day 5]
When I say two-sided, I don't mean between two people. I thought we, together, were looking at both sides of the coin.
- Wed Oct 03, 2018 5:52 am
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Re: Mega Man Mafia [Day 5]
I think it was Sloonei who came to the conclusion first.
Also, no.
I'm asking because in what I thought was a two-sided discussion about Marmot, I sense that you're specifically gunning for a conclusion where Marmot is bad.
- Wed Oct 03, 2018 5:47 am
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Re: Mega Man Mafia [Day 5]
are you bad, sprityo?
- Wed Oct 03, 2018 5:43 am
- Forum: Previous Jobs
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Re: Mega Man Mafia [Day 5]
I don't trust the wagon as it is. I also think Turnip is bad. So no.
- Wed Oct 03, 2018 5:40 am
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- Topic: Mega Man Mafia [ENDGAME]
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Re: Mega Man Mafia [Day 5]
If that was the case, couldn't they just add it on at the very end of day, when they knew whether it'd need to be used or not?sprityo wrote: ↑Wed Oct 03, 2018 5:38 amWhy use it then or why use it today?Quin wrote: ↑Wed Oct 03, 2018 5:36 amIf this is the case, Gemini man's vote was like a trump card used for no reason. We didn't know it existed before yesterday. Why use it now?sprityo wrote: ↑Wed Oct 03, 2018 5:33 am Ready for another wild guess? Marmot is cutman and used his power night 3 in anticipation of day4, halved his votes from 5 to 3. Gemini man, his teammate votes simon with him to ensure that he isn’t lynched. His other teammate is now giving him info on the imprisoner to try and fake us out.
Alternatively, Gemini man wanted a laugh and voted simon to tie it up, marmot who is again cutman in this scenario already was clear by the time he and GM voted simon. But it was secured st that point.
In either case marmot looks bad. I want to bet he used his cut power again today, so he actually only had 3 votes on him right now.
Safety reasons is all I can think, what if LC, Dizzy, or Speedchuck jumped off to marmot’s wagon. Or someone else like myself showed up to vote?
As far as today, I think the vote on marmot is a cop out
- Wed Oct 03, 2018 5:38 am
- Forum: Previous Jobs
- Topic: Mega Man Mafia [ENDGAME]
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- Views: 144340
Re: Mega Man Mafia [Day 5]
hey turnip head can you give me some indication of your towniness because if i had a gun right now you'd already be dead