You were the best of us in this game and have nothing at all to be ashamed of!tutuu wrote: ↑Fri Jul 31, 2020 11:06 pm im too ashamed to play again on thesyndicate, im not stable enough for mafia and not smart enough too. im sorry for wasting everyones time and robbing multiple ppls chances of having fun. i feel frightened at the thought of leaving another community yet again like ive done so much times already bcuz i know self-isolation can be harmful but my sense of justice tells me this is right. i cant help but feel id just be a bother for everyone and id rather not be a bother. sorry
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Return to “Philosophers' Mafia [ENDGAME]”
- Sat Aug 01, 2020 12:41 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
- Fri Jul 31, 2020 12:59 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
More than seconding. A few mistakes don't offset having played overall a great game. You were far and away the towniest town town of us all, and mechanics aside that is what really counts from a town player.Amy wrote: ↑Fri Jul 31, 2020 12:25 amseconding
not that i wasn't salty initially [and not that i'm not still a LITTLE salty...]
but i think it's been agreed that the play was suboptimal and thus i don't want you to beat yourself up over it. 's just a game, at the end of the day
also the PPG meme was both excellent and hilariously accurate on all fronts
- Fri Jul 31, 2020 12:18 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
If not...that is absolute truth.
- Fri Jul 31, 2020 12:18 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 31, 2020 12:16 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
Openwolfing from day one with panache. Having the godfather in your back pocket steals a little thunder, but still impressive.
- Fri Jul 31, 2020 12:13 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
I think that without the software to support it postcaps are kinda suck. Way too much brainpower was spent on counting posts, and the happy message from modbot saying "yeah piss off you can't post any more" is just way cleaner.
- Fri Jul 31, 2020 12:10 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
Well, yeah with all the extra godfather stuff no doubt that's a good plan. Without that N2 becomes a very tough decision because you have to kill the cop but you can't spare the guy who isn't buying the buss either.NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 12:06 am
Naw, gamelong plan was to frame tutu
Which worked pretty well!
- Fri Jul 31, 2020 12:03 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
It only came apart when I died instead of Tutuu N2...and since I was dead it didn't matter that it came apart.NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 31, 2020 12:02 am I mean it was brilliant play tho
Like it was planned to shoot someone for cred from pregame kek
Not how we wanted it to go down but c’est la vie
I still used the shot in a townie way even if it was forced, it was entirely possible for me to die D2 with the timing of the shot
- Fri Jul 31, 2020 12:00 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
The day vig buss...I thought that was a brilliant play and was disappointed that it was forced.iaafr wrote: ↑Thu Jul 30, 2020 11:57 pmare you referring to the proto hammer or?Timsup2nothin wrote: ↑Thu Jul 30, 2020 11:56 pm FWIW I really think that was the play there even if it hadn't been forced
lacking context for this comment
- Thu Jul 30, 2020 11:57 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
and said so at the time
- Thu Jul 30, 2020 11:56 pm
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- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
FWIW I really think that was the play there even if it hadn't been forced
- Thu Jul 30, 2020 11:50 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
That said my role was really cool and fun so thanks for that TSP!
- Thu Jul 30, 2020 11:48 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
I will confess that I was consistently thankful for being dead.
- Thu Jul 30, 2020 11:47 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [ENDGAME]
Get it out of your system Rabbit. That's what we're here for.
- Thu Jul 30, 2020 11:37 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 9:35 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
https://www.youtube.com/watch?v=YhbeugRm66UWerewolfHunter wrote: ↑Fri Jul 24, 2020 9:32 pm The one thing I know is I don't think I'll be going to sleep before this night ends as I just want to know
- Fri Jul 24, 2020 9:32 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
I'm pretty sure he's just busy, but ya gotta admit that would be hella funny.
- Fri Jul 24, 2020 9:27 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
I'm going to ask a very paranoid question:TonyStarkPrime wrote: ↑Fri Jul 24, 2020 12:22 am If it's good with all y'all, I'm going to try to open for Day 3 at 9 pm tomorrow. If there are any complaints, let me know. Please get actions in before then.
post counts as of a little bit after hammer. 30 from this.
If someone had complained and TSP was going with the full night phase approach he would have told us that, yes?
Because it would be really hilarious if he just modkilled us all for going over cap blatantly and repeatedly. Like, meme-worthy hilarious.
- Fri Jul 24, 2020 9:15 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Plot twist: the last mafia has NKed the host in a desperate effort to change the momentum.
- Fri Jul 24, 2020 9:14 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Yeah, total town perspective there.iaafr wrote: ↑Fri Jul 24, 2020 9:11 pmas somebody who thinks like bensonnutella wrote: ↑Fri Jul 24, 2020 9:11 pmdude stop saying weird shit now i have to tinfoil you tooBenson wrote: ↑Fri Jul 24, 2020 9:09 pm I'm hoping to get killed tbh. If I die now, I can say I was right all along if some of my tinfoil was right without having to make any of the decisions. If not, I'll just say I was meming to get things interesting. I'm playing both sides so I always come out on top.
thats a standard town post tbh
Truth be told if I were Benson I'd have just never admitted being a lim shot and been sure to draw a kill after my doc power was spent anyway.
- Fri Jul 24, 2020 9:07 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Plot twist: This was not the last hour of night, we all broke post cap, everyone gets modkilled.
- Fri Jul 24, 2020 9:04 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
I'm in hoping that Tutuu welcomes the dawn alive and well and once again just says "okay guys, there's your wolf" so we can just turbo the last of them, declare Tutuu greatest of GOATs, and take the win. I am not too proud to say "mech and perfect storm and good jon ny Tutuu" and chalk it up.
- Fri Jul 24, 2020 8:59 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
FWIW I have an idea why Radishes would want to just shoot LC without needing any redirection, but it involves my kind of wolfing so no one is likely to believe it.
- Fri Jul 24, 2020 8:56 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
No one?
My issue with Hally at this point is that if Hally is good and true we have this thing won with days to spare, so if Tutuu peeked Hally we have basically a lock game. If we "just follow the POE easy win" past Tutuu's expiration date we are committed and we just keep expanding the POE into less and less likely possibilities until it either hits or we run out of time.
My issue with Hally at this point is that if Hally is good and true we have this thing won with days to spare, so if Tutuu peeked Hally we have basically a lock game. If we "just follow the POE easy win" past Tutuu's expiration date we are committed and we just keep expanding the POE into less and less likely possibilities until it either hits or we run out of time.
- Fri Jul 24, 2020 8:48 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Not really. I can fully believe that even if I'm not sure at all about Hally. That's kinda the problem with this whole "giant mech clear group." You all are acting like we have to take you as a package deal rather than showing any concern for the real possibility that things are not all as they seem around you.
Why is that?
You vaporized Radishes. I am more than willing to believe you did that in good faith. I don't see how that requires buying Hally's happy coincidences whole cloth.
- Fri Jul 24, 2020 8:37 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Once you go Beluga you never go back.
- Fri Jul 24, 2020 8:26 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 2:21 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
She's out of posts. I'm sort of fringe POE but I would guess people are waiting to see if I actually deliver the promised protective device to Tutuu at least before they get really wild about chopping me.
- Fri Jul 24, 2020 12:13 pm
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Hally here is why people are tinfoiling you.
I think the only way this game can get away from us is if you are bad. That doesn't mean that I think you are bad. It's a real observation on the state of the game. If you are exactly as you have presented the PoE is narrowed down so far and the town has so much mech power working that I think the game is effectively locked unless the one, maybe two, remaining wolves have some way to uncork massive kill power we can just investigate and kill through the POE and win this.
That does go sideways in the unlikely event that you are bad. It would put your power on the other side, throw a bunch of people back in the POE, and make it actually hard to win. Genuinely, no other single player does that if they are wrongly cleared. I mean, I'm a tinfoil favorite, but if I am bad all it means is that town wins later rather than sooner. I'm not the key to two other clears. I'm not a redirector that can screw with towns investigative power. I built a soapbox so Rabbit could talk more. That isn't going to salvage the game for the downtrodden wolves.
I'm not gonna push to have you investigated. I'm not even inclined to come up with any more tinfoily far fetched theories. I just wanted to explain that it isn't about you or your play here. It's just that circumstances have landed you at the focal point where really the only potential wolf that could pull this thing out for the wolf side seems to be you.
Or me I guess if:
A) I was a wolf, which I'm just not.
B) Tony really would let me build a nuclear weapon and blow up the whole town, which seems pretty extreme.
C) I wasn't spending my time building things to protect Tutuu instead, which she will be able to verify here at SoD.
Anyway, I'm done for the night phase. I know you can't answer until morning but I just wanted you to know that even though I was joking about tinfoiling just to aggravate you that wasn't really what it was about...and I don't think that's what it is about for anyone else either. Really you don't need to answer anything here anyway. I mostly just wanted to clarify in case the remaining wolf decides to NK me.
I think the only way this game can get away from us is if you are bad. That doesn't mean that I think you are bad. It's a real observation on the state of the game. If you are exactly as you have presented the PoE is narrowed down so far and the town has so much mech power working that I think the game is effectively locked unless the one, maybe two, remaining wolves have some way to uncork massive kill power we can just investigate and kill through the POE and win this.
That does go sideways in the unlikely event that you are bad. It would put your power on the other side, throw a bunch of people back in the POE, and make it actually hard to win. Genuinely, no other single player does that if they are wrongly cleared. I mean, I'm a tinfoil favorite, but if I am bad all it means is that town wins later rather than sooner. I'm not the key to two other clears. I'm not a redirector that can screw with towns investigative power. I built a soapbox so Rabbit could talk more. That isn't going to salvage the game for the downtrodden wolves.
I'm not gonna push to have you investigated. I'm not even inclined to come up with any more tinfoily far fetched theories. I just wanted to explain that it isn't about you or your play here. It's just that circumstances have landed you at the focal point where really the only potential wolf that could pull this thing out for the wolf side seems to be you.
Or me I guess if:
A) I was a wolf, which I'm just not.
B) Tony really would let me build a nuclear weapon and blow up the whole town, which seems pretty extreme.
C) I wasn't spending my time building things to protect Tutuu instead, which she will be able to verify here at SoD.
Anyway, I'm done for the night phase. I know you can't answer until morning but I just wanted you to know that even though I was joking about tinfoiling just to aggravate you that wasn't really what it was about...and I don't think that's what it is about for anyone else either. Really you don't need to answer anything here anyway. I mostly just wanted to clarify in case the remaining wolf decides to NK me.
- Fri Jul 24, 2020 1:49 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 1:46 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
It isn't his absence so much as the fact that everyone who has been here has been upbeat win the game vibe. Somewhere there is a sad faced wolf and since it isn't here it has to be somewhere else...Dizzy or Proto. Check one, if it's green kill the other just seems like the thing to do here.
- Fri Jul 24, 2020 1:41 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
If we can keep her alive and she green checks Dizzy I think killing Proto probably ends it.
Proto having not even stopped in to say high since the catastrophic cave in at the wolf den is telling me that we already have a winner.
If I could think of some new tinfoil to aggravate Hally with that would be my next thing, but I think I am spent on that.
Proto having not even stopped in to say high since the catastrophic cave in at the wolf den is telling me that we already have a winner.
If I could think of some new tinfoil to aggravate Hally with that would be my next thing, but I think I am spent on that.
- Fri Jul 24, 2020 1:37 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
I am firmly in favor. If they get past the doc though a picture of the killer should end this I think.iaafr wrote: ↑Fri Jul 24, 2020 1:35 ami thought our understanding of bensons role is that benson is still able to protect tutuu tonight?WerewolfHunter wrote: ↑Fri Jul 24, 2020 1:34 am22Timsup2nothin wrote: ↑Fri Jul 24, 2020 1:33 am Gift headed your way Tutuu...and it will not explode. It also has a not perfect chance of success, but far from terrible. It's one shot, but just use it and I'll make you another one.
Notice to mafia...if you kill Tutuu and the device works you are OUTED, period. So you best be leaving her alone, capeesh?
If there is a way I think she should be protected here. Not sure that fits game wise
- Fri Jul 24, 2020 1:33 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Gift headed your way Tutuu...and it will not explode. It also has a not perfect chance of success, but far from terrible. It's one shot, but just use it and I'll make you another one.
Notice to mafia...if you kill Tutuu and the device works you are OUTED, period. So you best be leaving her alone, capeesh?
Notice to mafia...if you kill Tutuu and the device works you are OUTED, period. So you best be leaving her alone, capeesh?
- Fri Jul 24, 2020 1:27 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Oh...Mine was Egoism, appropriately enough.
- Fri Jul 24, 2020 1:21 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 1:06 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
If I live long enough I can make you something. What would you like?nutella wrote: ↑Fri Jul 24, 2020 1:01 am my poe is like, wwh > proto > tim/iaafr/colin
tim is just wolfy lol and his role seems dangerous
iaafr has like nothing going for him actually
colin i really just soul read town and do not feel like we should go for him first but could be wrong idk
wwh is level 1 obvious wolf at this point
proto has nothing
oh i forgot about dizzy
lmao
hes just like not in the game rip
- Fri Jul 24, 2020 1:04 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Done that. The POE points to Dizzy maybe but you said no, and Proto as the obviously not cleared. Night testing on Colin pending so he maybe jumps up as serious maf and gets day vigged I guess. So here we are...figuring out what we might do if the obvious fails.Hally wrote: ↑Fri Jul 24, 2020 12:59 amyea, we could actually focus on finding real scum by reading the posts that exist in the game instead of just making up theories about roles and mechanics to fit what we already wanted to believeTimsup2nothin wrote: ↑Fri Jul 24, 2020 12:58 amGot anything better to do while we wait to kill Proto?Hally wrote: ↑Fri Jul 24, 2020 12:56 am the point of a town day vig is to shoot outed mafia
nanook would not shoot outed mafia as a town day vig
he also wouldn’t get kza killed as mafia
nanook is just town. i am just town. nut is just town. lc is just town. please actually bring evidence or something to back up these tinfoils because they’re totally baseless if you actually read the game
- Fri Jul 24, 2020 12:58 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Got anything better to do while we wait to kill Proto?Hally wrote: ↑Fri Jul 24, 2020 12:56 am the point of a town day vig is to shoot outed mafia
nanook would not shoot outed mafia as a town day vig
he also wouldn’t get kza killed as mafia
nanook is just town. i am just town. nut is just town. lc is just town. please actually bring evidence or something to back up these tinfoils because they’re totally baseless if you actually read the game
- Fri Jul 24, 2020 12:57 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 12:52 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Yeah it pretty much is. Glad you agree.NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 24, 2020 12:50 amYeah shooting outed mafia is such a waste, totallyTimsup2nothin wrote: ↑Fri Jul 24, 2020 12:49 amOr if you are town you COULD say "cool, Bob is outed and gonna get chopped...no point wasting my vig shot there."NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 24, 2020 12:47 am Or I could wait and shoot Bob right before EOD to make sure town dies to the TK lulz
- Fri Jul 24, 2020 12:50 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Get on the box Rabbit...get on the box...trust me...
LOL...no, and unless something happens to the involved party by morning my next invention will be delivered as promised and resolve this issue.
- Fri Jul 24, 2020 12:49 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Or if you are town you COULD say "cool, Bob is outed and gonna get chopped...no point wasting my vig shot there."NANOOKTHEGREATANDFEARSOME wrote: ↑Fri Jul 24, 2020 12:47 am Or I could wait and shoot Bob right before EOD to make sure town dies to the TK lulz
- Fri Jul 24, 2020 12:47 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Good watcher/doc dodge then yeah?Hally wrote: ↑Fri Jul 24, 2020 12:45 amno maf team would kill lc he wasn’t even town read by anyone but youTimsup2nothin wrote: ↑Fri Jul 24, 2020 12:43 am I'd just like to point out that Hally can be lying and it doesn't take anyone else lying. All she really has to know is that maf targeted LC. He can tell the truth that his vest got broke. Nutella can tell the truth that she liquidated Radishes. Hally could just as easily be maf that carried the kill on LC herself as having redirected Radishes.
Not saying that's what happened, but I think it is as plausible an explanation as the original redirector explanation.
- Fri Jul 24, 2020 12:43 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
I'd just like to point out that Hally can be lying and it doesn't take anyone else lying. All she really has to know is that maf targeted LC. He can tell the truth that his vest got broke. Nutella can tell the truth that she liquidated Radishes. Hally could just as easily be maf that carried the kill on LC herself as having redirected Radishes.
Not saying that's what happened, but I think it is as plausible an explanation as the original redirector explanation.
Not saying that's what happened, but I think it is as plausible an explanation as the original redirector explanation.
- Fri Jul 24, 2020 12:36 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Killing another wolf is how we win this game.
Who is it?
- Fri Jul 24, 2020 12:28 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
Shoot you and Bob gets lynched anyway. Desperate times, desperate actions.
But really I'm just trying to find some sort of balance here and two town vigs just does not add up.
But really I'm just trying to find some sort of balance here and two town vigs just does not add up.
- Fri Jul 24, 2020 12:23 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [NIGHT 2]
It just snowballed. Tutuu as a "country of origin" cop would have gotten a "huh, Bob's Greek" result...but because we had a wolf flip in hand from D1 "Greek" meant wolf. If The wolves had opted for "least sus carry the kill" because they assumed tracking and that Radishes would be targeted then Hally's power does nothing. Perfect storm.
Role madness is just swingy, this wasn't necessarily that far off balance.
By the way, something to consider.
What if day vig is a mafia power?
That balances things out quite a bit.
- Fri Jul 24, 2020 12:08 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
- Fri Jul 24, 2020 12:04 am
- Forum: Previous Rackets
- Topic: Philosophers' Mafia [ENDGAME]
- Replies: 4009
- Views: 54139
Re: Philosophers' Mafia [DAY 1]
I'mma build Tutuu a security system that she can use to leave us a picture of her killer in case she gets killed.