Matt F wrote:
Right now Floyd is the baddiest bad of all time but I'm keeping my vote on MacD because I'm convinced he's the SK. If nobody wishes to follow because they can't wrap their head around Sorsha still being able to use her power from the previous night when she was alive, then so be it.
Matt, the last mentions I see from you on this matter is that, basically, Sorsha was able (or allowed?) to push her power (activated on Night 3) into total fruition, whether dead or alive. If her role would have said that she can choose the winner by the end of that Day (or in fact make no such mention of this, thus leaving it to us to interpret things), I would have agreed that she did choose someone and that your angle is worth pursuing, regarding Mac. Given however the subsequent night specification, I would find it implausible and furthermore broken as a game design. Usually every player's role is terminated with his death, except for specific post-death effects (like bomb and such), so I don't get why a Judge-like challenger such as Sorsha would basically get exempt from that. If Night 4 is the moment when it's said that Sorsha would have picked a winner and yet she died before that moment, then it stands to reason she did not get to the point of picking a winner anymore. Her role was terminated and she didn't get to call the winner of her challenge, because she didn't survive to reach
that moment.
The night momentum also links well with the fact that the victims have to send their powers twice, during that same Night.
I'll rue this, of course, if you were right and able to see more clearly into this, not to mention if Mac will have been also profiled correctly out of this, but I just don't see how it's possible, except if there's a design glitch.
I still find it eery that MP gave us the "good question" treatment to this inquiry, but I'm sorry, if he allowed Sorsha to finish her power move post-mortem, it's a glitch I can't comprehend, based on what the role says. Then again, maybe he gave us the treatment only so that we look closer at the role card.
Or so that we continue to pick on each other.
Same as it ever was.