Happy New Year, fellow Mafia players. I rang in the new year by going to a party and missing the vote! I'm lame! Sorry about that. I really intended to just hit up my phone before midnight and get that vote in, but the next time I thought about it, it was an hour too late.
I would have probably ended up voting for Eloh after all... Snow Dog wasn't an option for me at this time because I owed him one from last game. I could see that he was the Eloh counter-lynch that was brewing, and I was hoping that it would go well, but obviously not, as the Civs have lost their Doctor now.
In response to the case that has been made that my role analysis was intentionally weak because I'm a baddie... geez, that's harsh. I don't do that when I'm bad, I analyze the roles the same, Civ or bad.
Here is a link to the analysis. Not sure what else I was supposed to say to make it good enough to be above suspicion.
BADDIES (8)
COUNT OLAF'S TROUPE (4) Kill every odd night. Need the civvies and Ghastly Guardians dead to win.
Count Olaf – He is obsessed with the Baudelaire fortune, and will stop at nothing to get it. Olaf is a master of digsuise, so if role checked he will come back as a random civvie. SECRET
There's a number of rolecheckers in play... watch out for this guy. Not much more to say here. He's a basic Mafia Godfather with some sort of secret. It has been theorized that he could be a Seemer at death, appearing as a Civvie even then, but that's not something I thought of when doing the analysis. Sorry.
The Hook-Handed Man – He may discover the identity of a dead player every night.
Would be useless if the nightkills weren't janitored... bitches! The "...bitches!" comment was because I was involved in a discussion of the merits of janitored nightkills around that time, and that's what stood out to me about this role, that it can only exist when nightkills aren't role-revealing. Otherwise, what is there to say? "The Troupe might roleclaim a dead Civ's role"... except they can't, because no claiming.
The Powder-Faced Women – Their vote counts for two as long as at least one other member of the Troupe votes the same way.
I suppose I could have done a PSA about tied votes and using this to narrow down Troupe members, so I accept that was something I neglected to think of. It ain't because I'm on this team. If you think I'm a Troupe member, then I refer you to the Glorfyo lynch. I'm not 'cleared' like those who voted for me, but I think it's a pretty nice look.
The Person of Indeterminate Gender – This huge androgynous person will block a player every night.
I got nothing here, just like before. Roleblocker. The end.
THE GHASTLY GUARDIANS (4) Kill every even night. Need the civvies and Count Olaf's Troupe dead to win.
Esme Squalor – Esme is obsessed with fashion and high society. She won't allow herself to be lynched unless she gets at least two-thirds of the votes. SECRET
This should only save her once, then we should be able to rally and get 2/3 going. Of course... we have to be aware of Justice Strauss' power here as well. I guess Strauss would have to take the lead if it comes up. I think this was a strong enough analysis.
Vice Principal Nero – Nero is the tyrannical authority at Prufrock Preparatory School. He will dole out a different punishment to a player every night.
Umm... I'll not assist the evil creativity here. I'm comfortable with this.
Carmelita Spats – Carmelita is a spoiled, obnoxious rich kid. Her wealth allows her to buy a player off every night. If that person attempts to target Carmelita, it will fail on the first attempt.
Ok, here's one where I droipped the ball. What I should have said here, instead of saying nothing, is that you all might experience this during the game: if your power fails, then be aware that you might have targeted Carmelita, and it should absolutely inform your cases and voting in the future. Of course, don't be fooled by the roleblocker, because the result would probably look very similar.
Sir – Sir is the co-owner of the Lucky Smells Lumbermill and a ruthless businessman. Every night Sir can redirect a player's power.
Power redirecter. Anything I can think of saying feels redundant , like "Be aware of this guy when you use your night powers!"
So... if you want to accuse me based on a weaker-than-Civilian-inspired role analysis, I'd appreciate it if you be more specific, like "He's suspicious because he should have told us more about Carmelita Spats' power", because I don't really accept that I dropped the ball in any way otherwise.
ALSO, how about the stuff I said about the Civs? I think there are a few there that are both strong and helpful. I think there are ideas there that, employed correctly, could win the Civs the game. I would never try to refer to my own role analyses to claim Civ, but if you're accusing me based on them, then it's only fair to take that into account.