Arrowverse Mafia - Day 8

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Whose boat went off course?

Colin
0
No votes
Epignosis
0
No votes
Funnygurl
0
No votes
Long Con
0
No votes
Macdougall
0
No votes
Sloonei
1
8%
Spacedaisy
4
31%
The French Team (Host/dead/non)
8
62%
 
Total votes: 13
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Re: Arrowverse Mafia - Night 1

#2151

Post by Sloonei »

Ultra wrote: Tue May 21, 2019 4:35 pm
nutella wrote: Tue May 21, 2019 11:41 am Also nks don't flip so if I die at night you don't get to find out that you're wrong about me :pout:
aw shit

why
Just an old school syndicate rule. It’s not in every anymore, but it’s not uncommon.

It makes things especially tricky in a multiball game.
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Re: Arrowverse Mafia - Night 1

#2152

Post by Ultra »

[mention]DFaraday[/mention]

If one of the mafia factions is wiped out does the other faction still kill every other day or do they upgrade to a faction kill every night
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Re: Arrowverse Mafia - Night 1

#2153

Post by DFaraday »

Ultra wrote: Tue May 21, 2019 5:31 pm @DFaraday

If one of the mafia factions is wiped out does the other faction still kill every other day or do they upgrade to a faction kill every night
The remaining team will then kill every night. Everyone will be informed once one Mafia team is eliminated.
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Re: Arrowverse Mafia - Night 1

#2154

Post by Ultra »

ok well at least we get that piece of info, but shiet
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Re: Arrowverse Mafia - Night 1

#2155

Post by Long Con »

Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
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Re: Arrowverse Mafia - Night 1

#2156

Post by Dragomir »

[mention]DFaraday[/mention] will night kills show flips?
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Re: Arrowverse Mafia - Night 1

#2157

Post by Long Con »

Dragomir wrote: Tue May 21, 2019 8:05 pm @DFaraday will night kills show flips?
He could still decide to do it. :nicenod:
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Re: Arrowverse Mafia - Night 1

#2158

Post by Dragomir »

Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
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Re: Arrowverse Mafia - Night 1

#2159

Post by Dragomir »

Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
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Re: Arrowverse Mafia - Night 1

#2160

Post by juliets »

Dragomir wrote: Tue May 21, 2019 8:49 pm
Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
You are right Dragomir just keep in mind LC is talking about how we operated 10+ years ago. Things have changed a lot since then.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Arrowverse Mafia - Night 1

#2161

Post by Dragomir »

juliets wrote: Tue May 21, 2019 8:54 pm
Dragomir wrote: Tue May 21, 2019 8:49 pm
Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
You are right Dragomir just keep in mind LC is talking about how we operated 10+ years ago. Things have changed a lot since then.
Sure, but you guys are still playing similarly now with no info-dumping, role claims or night kills. But ay, I guess that's your forum's culture. Jutst gotta accept it.
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Re: Arrowverse Mafia - Night 1

#2162

Post by Dragomir »

Just*
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Re: Arrowverse Mafia - Night 1

#2163

Post by Dragomir »

How did I spell that wrong goddamn.
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Re: Arrowverse Mafia - Night 1

#2164

Post by sabie12 »

Dragomir wrote: Tue May 21, 2019 8:59 pm
juliets wrote: Tue May 21, 2019 8:54 pm
Dragomir wrote: Tue May 21, 2019 8:49 pm
Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
You are right Dragomir just keep in mind LC is talking about how we operated 10+ years ago. Things have changed a lot since then.
Sure, but you guys are still playing similarly now with no info-dumping, role claims or night kills. But ay, I guess that's your forum's culture. Jutst gotta accept it.
Different games sometimes do allow that. It depends on the host or the dynamics of the game.
Sometimes life does seem all planned out, like there's no choice in the matter. But that's just an illusion.
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Re: Arrowverse Mafia - Night 1

#2165

Post by Dragomir »

Where is everybody at?
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Re: Arrowverse Mafia - Night 1

#2166

Post by Dragomir »

sabie12 wrote: Tue May 21, 2019 9:36 pm
Dragomir wrote: Tue May 21, 2019 8:59 pm
juliets wrote: Tue May 21, 2019 8:54 pm
Dragomir wrote: Tue May 21, 2019 8:49 pm
Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
You are right Dragomir just keep in mind LC is talking about how we operated 10+ years ago. Things have changed a lot since then.
Sure, but you guys are still playing similarly now with no info-dumping, role claims or night kills. But ay, I guess that's your forum's culture. Jutst gotta accept it.
Different games sometimes do allow that. It depends on the host or the dynamics of the game.
You're here, what are your reads?
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Re: Arrowverse Mafia - Night 1

#2167

Post by Long Con »

Dragomir wrote: Tue May 21, 2019 8:59 pm
juliets wrote: Tue May 21, 2019 8:54 pm
Dragomir wrote: Tue May 21, 2019 8:49 pm
Dragomir wrote: Tue May 21, 2019 8:08 pm
Long Con wrote: Tue May 21, 2019 7:48 pm Much of where this site came from was birthed in Lostpedia Forums many years ago. One man brought this Mafia game to the forum, and a good group latched on and began developing games off the original formula, which didn't reveal the roles of nightkilled folk. This was just the normal way Mafia was played. We developed our Mafia methods over the years, across several forums, mostly unaware of the existence of a larger Mafia community on the Internet until a few years ago.

We developed some general rules, like no info-dumping or role-claiming, because such things were perceived to be ruining the game. A baddie team could spend the whole game masterfully crafting a sweet win, only to be tanked by Blurting Bob and his info role. It was regarded as cheap. Most games over the years have been open setup role madness, as well.

Now, we sometimes can claim, sometimes not. Some open, some closed. Some simple, some madness. Some janitored nightkills, some not. Some games are such offshoots that they barely resemble Mafia anymore.
It's not you can't make scum powerful enough to counter those cops. A couple invest immune baddies, framers, baddies that if investigated have it be redirected to specifically a townie. It doesn't ruin the game if you're creative.
It's not like*
You are right Dragomir just keep in mind LC is talking about how we operated 10+ years ago. Things have changed a lot since then.
Sure, but you guys are still playing similarly now with no info-dumping, role claims or night kills. But ay, I guess that's your forum's culture. Jutst gotta accept it.
Whatever's clever. Stick around and you might be surprised! :nicenod:
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Re: Arrowverse Mafia - Night 1

#2168

Post by Ultra »

isn't day supposed to start now
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Re: Arrowverse Mafia - Night 1

#2169

Post by DFaraday »

Ultra wrote: Tue May 21, 2019 10:28 pm isn't day supposed to start now
Yes, night submissions are now closed. The poll will be up momentarily.
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Re: Arrowverse Mafia - Night 1

#2170

Post by DFaraday »

Night 1 - The First Night

The League of Assassins were a force of quiet terror and intimidation wherever they go. They struck with deadly precision and startling intensity with every murder they carried out. Except tonight. They didn't kill anyone tonight.

* * * * *
Deathstroke stood in the shadows, his prey in sight. It wasn't simply Oliver Queen who caused his beloved Shado to be killed, it was this whole wretched city. They would pay, to the last man. Or in this case, woman. Deathstroke strode forward and unsheathed his sword as Juliets walked out of Big Belly Burger. Without a word he slashed her across the throat and she fell dead. Then he picked up her burger so it wouldn't go to waste.

* * * * *
Speedchuck wandered aimlessly through back alleys, drunk as he'd ever been. All of these weirdos invading the city was putting him on edge. Suddenly he noticed a beautiful woman in front of him. He approached to see if she needed anything, but it turns out all she needed was him...dead.

Juliets has been killed by Deathstroke.
Speed has been killed by Sara Lance.
Nobody has been killed by the League.
It is now Day 2. You have 48 hours to lynch someone.
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Re: Arrowverse Mafia - Day 2

#2171

Post by DFaraday »

PMs will be going out shortly.
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Re: Arrowverse Mafia - Day 2

#2172

Post by Ultra »

well shit who am I going to tunnel now
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Re: Arrowverse Mafia - Day 2

#2173

Post by speedchuck »

That's ass yo
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Speedchuck wins the "Jack Torrance Has Always Been The Caretaker" award.
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Re: Arrowverse Mafia - Day 2

#2174

Post by Sloonei »

[VOTE: matahri] aubergine to start the day. Same reasons as yesterday.

Seeing which role killed which player is helpful, at least.
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Re: Arrowverse Mafia - Day 2

#2175

Post by Ultra »

Interesting that nobody was killed by the league.

There are few protective roles in this game, one of which belongs to the league itself.

So we can discern they either shot Thea Queen or Deathstroke. Had they hit The Queen the shot should rebound though.

But it leads to a potentially interesting conclusion - someone who was a high priority target is actually the SK
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Re: Arrowverse Mafia - Day 2

#2176

Post by DFaraday »

Iris West Blog Post - 5/21/19

"Lots of posts so far, that Day 0 was livelier than most. Obviously, the extended length of it is a factor, I think players were eager to get back to Mafia'ing after a long lull on The Syndicate. Not that lots of posting is a problem, it is good to have more content out there. Good, but more time-consuming to take in.

Congrats to the Cooler voters that stuck with it. Optics are bad on Ultra based on this one, and maybe a couple of others as well. Needless to say, this was a great first lynch, and it should get the ball rolling!"
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Re: Arrowverse Mafia - Day 2

#2177

Post by Ultra »

DFaraday wrote: Tue May 21, 2019 11:05 pm Iris West Blog Post - 5/21/19

"Lots of posts so far, that Day 0 was livelier than most. Obviously, the extended length of it is a factor, I think players were eager to get back to Mafia'ing after a long lull on The Syndicate. Not that lots of posting is a problem, it is good to have more content out there. Good, but more time-consuming to take in.

Congrats to the Cooler voters that stuck with it. Optics are bad on Ultra based on this one, and maybe a couple of others as well. Needless to say, this was a great first lynch, and it should get the ball rolling!"
Fuck yo optics

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Re: Arrowverse Mafia - Day 2

#2178

Post by sprityo »

im gonna do the mac thing and say listen to me because im 100% correct on my opinion
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
JaggedJimmyJay wrote:How does it feel to be the Best Civilian Player on the Syndicate?
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Re: Arrowverse Mafia - Day 2

#2179

Post by Ultra »

Man now I gotta crack the case open on someone, couldn't even resolve my #1 target

thanks a lot vig
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Re: Arrowverse Mafia - Day 2

#2180

Post by DFaraday »

I believe I have sent out all PMs. If you are still expecting one from me let me know.
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Re: Arrowverse Mafia - Night 1

#2181

Post by MacDougall »

DFaraday wrote: Tue May 21, 2019 10:54 pm Night 1 - The First Night

The League of Assassins were a force of quiet terror and intimidation wherever they go. They struck with deadly precision and startling intensity with every murder they carried out. Except tonight. They didn't kill anyone tonight.

* * * * *
Deathstroke stood in the shadows, his prey in sight. It wasn't simply Oliver Queen who caused his beloved Shado to be killed, it was this whole wretched city. They would pay, to the last man. Or in this case, woman. Deathstroke strode forward and unsheathed his sword as Juliets walked out of Big Belly Burger. Without a word he slashed her across the throat and she fell dead. Then he picked up her burger so it wouldn't go to waste.

* * * * *
Speedchuck wandered aimlessly through back alleys, drunk as he'd ever been. All of these weirdos invading the city was putting him on edge. Suddenly he noticed a beautiful woman in front of him. He approached to see if she needed anything, but it turns out all she needed was him...dead.

Juliets has been killed by Deathstroke.
Speed has been killed by Sara Lance.
Nobody has been killed by the League.
It is now Day 2. You have 48 hours to lynch someone.
I think Speed was Mafia so I am happy that Sara got her kill out of the way early.

The Juliets kill is a strong indication that Deathstroke won't be helping us in this game.
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Re: Arrowverse Mafia - Day 2

#2182

Post by DrWilgy »

Out of the events that happened yesterday, I think Dragomir is more likely bad than matahari.
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@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 1

#2183

Post by MacDougall »

[mention]Dragomir[/mention] my dude. Give us your thoughts?
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Re: Arrowverse Mafia - Day 2

#2184

Post by Epignosis »

Dragomir isn't much on my list. Can you elaborate Mr. Wilgy? :meany:
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Re: Arrowverse Mafia - Day 2

#2185

Post by DrWilgy »

Epignosis wrote: Wed May 22, 2019 12:32 am Dragomir isn't much on my list. Can you elaborate Mr. Wilgy? :meany:
Well... This is mostly action based reading.

Yesterday diring the scramble, mataharis wagon formed I beleive after Hazlenut, Lux, and Coolers.

I think it's very likely that Mataharis wagon formed in response to cooler being up to lynch making them likely teammate incompatible. (This is of course could also apply to Mattaharis relationship with Lux and Hazlenut if they are bad).

One of the key pushers for this was Dragomir and at the time I couldn't blame him. Matahari looked scrambling and I agreed. Though in this exchange I asked Dargomir who was the 2nd most scrambly (which many were, it wasn't a trick question) to which he responded idk.

This indicates to me that dragomir was not hunting, more so pushing. Answering anyone would've indicated hunting and analysis, but that was not done.

Dragomir was in effort to save a teammate.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2186

Post by Jackofhearts2005 »

Lol Deathstroke was screwing Shadow?

The CW is wacky.
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Re: Arrowverse Mafia - Night 1

#2187

Post by Luxurious »

MacDougall wrote: Mon May 20, 2019 11:21 pm
Luxurious wrote: Mon May 20, 2019 11:16 pm Idk man I still think Epi might be town here

Of course he might. What a hot take.

Dragomir's Cooler comments, while being less fleshy than the others are actually the most dodgy looking. Reminds me a bit of the way that Elohcin handled my wagon in Steely Dan.
I only said that because people were talking about how he could be scum at the time smh
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Re: Arrowverse Mafia - Day 2

#2188

Post by DrWilgy »

At least that's my running theory.

I'm at least sure that one of dragomir or matahari are scum. Their interactions are not civ/civ nor are they teammates. Dragomir just makes more sense in regards to what happened yesterday.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2189

Post by Luxurious »

DrWilgy wrote: Wed May 22, 2019 12:49 am
Epignosis wrote: Wed May 22, 2019 12:32 am Dragomir isn't much on my list. Can you elaborate Mr. Wilgy? :meany:
Well... This is mostly action based reading.

Yesterday diring the scramble, mataharis wagon formed I beleive after Hazlenut, Lux, and Coolers.

I think it's very likely that Mataharis wagon formed in response to cooler being up to lynch making them likely teammate incompatible. (This is of course could also apply to Mattaharis relationship with Lux and Hazlenut if they are bad).

One of the key pushers for this was Dragomir and at the time I couldn't blame him. Matahari looked scrambling and I agreed. Though in this exchange I asked Dargomir who was the 2nd most scrambly (which many were, it wasn't a trick question) to which he responded idk.

This indicates to me that dragomir was not hunting, more so pushing. Answering anyone would've indicated hunting and analysis, but that was not done.

Dragomir was in effort to save a teammate.
Well the Mata wagon really started when DDL proposed a CDF onto her

For a bit there the only people voting on it were me and ddl

I dont think dragomir really had anything to do with it
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Re: Arrowverse Mafia - Day 2

#2190

Post by Luxurious »

Hey quick question

Does this game do flips or does it NOT do flips

Because that’s pretty inconsistent with the fact that we got a flip for Cooler’s lynch yesterday but not one for speed or juliets
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Re: Arrowverse Mafia - Day 2

#2191

Post by DrWilgy »

Luxurious wrote: Wed May 22, 2019 12:53 am
DrWilgy wrote: Wed May 22, 2019 12:49 am
Epignosis wrote: Wed May 22, 2019 12:32 am Dragomir isn't much on my list. Can you elaborate Mr. Wilgy? :meany:
Well... This is mostly action based reading.

Yesterday diring the scramble, mataharis wagon formed I beleive after Hazlenut, Lux, and Coolers.

I think it's very likely that Mataharis wagon formed in response to cooler being up to lynch making them likely teammate incompatible. (This is of course could also apply to Mattaharis relationship with Lux and Hazlenut if they are bad).

One of the key pushers for this was Dragomir and at the time I couldn't blame him. Matahari looked scrambling and I agreed. Though in this exchange I asked Dargomir who was the 2nd most scrambly (which many were, it wasn't a trick question) to which he responded idk.

This indicates to me that dragomir was not hunting, more so pushing. Answering anyone would've indicated hunting and analysis, but that was not done.

Dragomir was in effort to save a teammate.
Well the Mata wagon really started when DDL proposed a CDF onto her

For a bit there the only people voting on it were me and ddl

I dont think dragomir really had anything to do with it
I believe that there was definitely a push that direction from dragomir when mata was an option.
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2192

Post by DrWilgy »

Luxurious wrote: Wed May 22, 2019 12:55 am Hey quick question

Does this game do flips or does it NOT do flips

Because that’s pretty inconsistent with the fact that we got a flip for Cooler’s lynch yesterday but not one for speed or juliets
Night kills probably mask it.

[mention]Jackofhearts2005[/mention] how ballsy you feeling m8? I mean. I wont stop you...
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2193

Post by Luxurious »

While i think sara killing Speed means he has the potential to be mafia anyway, I dont wanna rule it out preemptively that he was town?

Like yay! Two scum! But also if he wasnt then we’re operating on the idea that we already have 1 less scum in play than reality which could really fuck us over in the long run
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Re: Arrowverse Mafia - Day 2

#2194

Post by Luxurious »

DrWilgy wrote: Wed May 22, 2019 12:57 am
Luxurious wrote: Wed May 22, 2019 12:55 am Hey quick question

Does this game do flips or does it NOT do flips

Because that’s pretty inconsistent with the fact that we got a flip for Cooler’s lynch yesterday but not one for speed or juliets
Night kills probably mask it.

@Jackofhearts2005 how ballsy you feeling m8? I mean. I wont stop you...
Uh uh. What do you mean I’ve never played a game where a night kill didnt also get a flip if lynches got them
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Re: Arrowverse Mafia - Day 2

#2195

Post by Luxurious »

DFaraday wrote: Tue May 21, 2019 11:05 pm Iris West Blog Post - 5/21/19

"Lots of posts so far, that Day 0 was livelier than most. Obviously, the extended length of it is a factor, I think players were eager to get back to Mafia'ing after a long lull on The Syndicate. Not that lots of posting is a problem, it is good to have more content out there. Good, but more time-consuming to take in.

Congrats to the Cooler voters that stuck with it. Optics are bad on Ultra based on this one, and maybe a couple of others as well. Needless to say, this was a great first lynch, and it should get the ball rolling!"
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Re: Arrowverse Mafia - Day 2

#2196

Post by DrWilgy »

Luxurious wrote: Wed May 22, 2019 12:58 am While i think sara killing Speed means he has the potential to be mafia anyway, I dont wanna rule it out preemptively that he was town?

Like yay! Two scum! But also if he wasnt then we’re operating on the idea that we already have 1 less scum in play than reality which could really fuck us over in the long run
Ignore it and move along, else you get a good tongueing.
Luxurious wrote: Wed May 22, 2019 12:59 am
DrWilgy wrote: Wed May 22, 2019 12:57 am
Luxurious wrote: Wed May 22, 2019 12:55 am Hey quick question

Does this game do flips or does it NOT do flips

Because that’s pretty inconsistent with the fact that we got a flip for Cooler’s lynch yesterday but not one for speed or juliets
Night kills probably mask it.

@Jackofhearts2005 how ballsy you feeling m8? I mean. I wont stop you...
Uh uh. What do you mean I’ve never played a game where a night kill didnt also get a flip if lynches got them


Welcome to a brave new world young tentacle.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2197

Post by Luxurious »

I feel like I’m playing flavor clue hunt which is the type of games that are run on fr

It’s also why no one plays games on fr anymore mrrrr
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Re: Arrowverse Mafia - Day 2

#2198

Post by DrWilgy »

I'm going to sleep. Goodnight humans.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Arrowverse Mafia - Day 2

#2199

Post by Luxurious »

DrWilgy wrote: Wed May 22, 2019 1:01 am
Luxurious wrote: Wed May 22, 2019 12:58 am While i think sara killing Speed means he has the potential to be mafia anyway, I dont wanna rule it out preemptively that he was town?

Like yay! Two scum! But also if he wasnt then we’re operating on the idea that we already have 1 less scum in play than reality which could really fuck us over in the long run
Ignore it and move along, else you get a good tongueing.
I’m gonna keep it in the back of my mind forever and not even your tongue can stop me
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Re: Arrowverse Mafia - Day 2

#2200

Post by DFaraday »

Luxurious wrote: Wed May 22, 2019 12:59 am
DrWilgy wrote: Wed May 22, 2019 12:57 am
Luxurious wrote: Wed May 22, 2019 12:55 am Hey quick question

Does this game do flips or does it NOT do flips

Because that’s pretty inconsistent with the fact that we got a flip for Cooler’s lynch yesterday but not one for speed or juliets
Night kills probably mask it.

@Jackofhearts2005 how ballsy you feeling m8? I mean. I wont stop you...
Uh uh. What do you mean I’ve never played a game where a night kill didnt also get a flip if lynches got them
:shrug2:
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