Space Invaders [END]

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Re: Space Invaders [Night 2]

#1951

Post by Epignosis »

I'm tired folks.

nutella, my choice of kill tomorrow is Alison or proto. I think I've made that clear.

If you change your mind about that protect mention me and I'll get on it. If you think I should protect someone else, please do likewise- no need to say who though.
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Re: Space Invaders [Night 2]

#1952

Post by nutella »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:17 am Let the aliens kill two bunkers tonight if they want to, I honestly do not care. It narrows the POE.

But

2 successful saves on 2 bunkers with 4 saves each nets 6 more total saves left in the game than if those two bunkers die and we lose 8



I'm not doing more math than that and feel free to tell me why I'm wrong but it doesn't feel right champ, when will you understand that townies' lives other than mine are really quite mechanically valuable in this game
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Re: Space Invaders [Night 2]

#1953

Post by nutella »

Idk if that math part made sense with the 6 thing pls ignore me but the main point stands
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Re: Space Invaders [Night 2]

#1954

Post by Epignosis »

Their math ignores bunkers surviving. It's shite. Ignore it.
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Re: Space Invaders [Night 2]

#1955

Post by Epignosis »

Fuck math kill aliens

What we did in the 80s.
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Re: Space Invaders [Night 2]

#1956

Post by nutella »

FUNNYGURL I see you reading and now I'm sad you're not playing this setup with us omg
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Re: Space Invaders [Night 2]

#1957

Post by NANOOKTHEGREATANDFEARSOME »

nutella wrote: Sat Jun 27, 2020 1:28 am
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:17 am Let the aliens kill two bunkers tonight if they want to, I honestly do not care. It narrows the POE.

But

2 successful saves on 2 bunkers with 4 saves each nets 6 more total saves left in the game than if those two bunkers die and we lose 8



I'm not doing more math than that and feel free to tell me why I'm wrong but it doesn't feel right champ, when will you understand that townies' lives other than mine are really quite mechanically valuable in this game
1. That ONLY applies if exactly two people save exactly the two NKs. Do you uh...see that as likely?

2. I don’t see anyone in this game as particularly valuable beyond their ability to keep you alive and/or be read by you. Likely not going to change my mind on that 🤷‍♀️
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Re: Space Invaders [Night 2]

#1958

Post by nutella »

Epignosis wrote: Sat Jun 27, 2020 1:30 am Fuck math kill aliens

What we did in the 80s.
Working for me so far :slick:
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Re: Space Invaders [Night 2]

#1959

Post by Epignosis »

Hey Nanook, who is an alien?
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Re: Space Invaders [Night 2]

#1960

Post by Epignosis »

nutella wrote: Sat Jun 27, 2020 1:30 am
Epignosis wrote: Sat Jun 27, 2020 1:30 am Fuck math kill aliens

What we did in the 80s.
Working for me so far :slick:
Damn right it is.
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Re: Space Invaders [Night 2]

#1961

Post by NANOOKTHEGREATANDFEARSOME »

Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do 🤷‍♀️
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Re: Space Invaders [Night 2]

#1962

Post by NANOOKTHEGREATANDFEARSOME »

Epignosis wrote: Sat Jun 27, 2020 1:31 am Hey Nanook, who is an alien?
Idk. Maybe Alison. Maybe someone in carrot/TSP/Proto. Maybe someone else, idk. Ask me D3/D4.
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Re: Space Invaders [Night 2]

#1963

Post by NANOOKTHEGREATANDFEARSOME »

Maybe dizzy but I don’t want it to be dizzy
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Re: Space Invaders [Night 2]

#1964

Post by Epignosis »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:31 am Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do 🤷‍♀️
So I'm a shitty player who should be ignored because of one uncharacteristic game during which I was exhausted? Okay dude.

There is nothing at all mechanical about this game. There are no roles giving information. There is no BTSC beyond what I assume the aliens have. There is "Who should nutella shoot" and "whom should I protect?" From my perspective, that's it. Math need not enter into it. Figure out who is bad and go home a winner. I've been doing that for ages. :srsnod:
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Re: Space Invaders [Night 2]

#1965

Post by Epignosis »

I'm off to bed. Lost my damn place again.
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Re: Space Invaders [Night 2]

#1966

Post by NANOOKTHEGREATANDFEARSOME »

Epignosis wrote: Sat Jun 27, 2020 1:38 am
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:31 am Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do 🤷‍♀️
So I'm a shitty player who should be ignored because of one uncharacteristic game during which I was exhausted? Okay dude.

There is nothing at all mechanical about this game. There are no roles giving information. There is no BTSC beyond what I assume the aliens have. There is "Who should nutella shoot" and "whom should I protect?" From my perspective, that's it. Math need not enter into it. Figure out who is bad and go home a winner. I've been doing that for ages. :srsnod:
Not at all what I said--you're a very good player with a weakness for mechanics. A weakness you're displaying in this game. Idk what to tell you beyond that this game would be more productive for town if you focused on your strong suit (finding scum) and let the people that are more mechanically inclined (myself, Tony, Proto, for example) figure out the optimal mechanical plan. But instead you insist on shoving your head in the sand and saying what amounts to "FUCK OFF I CAN"T HEAR YOU IM DOING WHAT I WANT" and it's very meh.
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Re: Space Invaders [Night 2]

#1967

Post by Epignosis »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:43 am
Epignosis wrote: Sat Jun 27, 2020 1:38 am
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 1:31 am Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do 🤷‍♀️
So I'm a shitty player who should be ignored because of one uncharacteristic game during which I was exhausted? Okay dude.

There is nothing at all mechanical about this game. There are no roles giving information. There is no BTSC beyond what I assume the aliens have. There is "Who should nutella shoot" and "whom should I protect?" From my perspective, that's it. Math need not enter into it. Figure out who is bad and go home a winner. I've been doing that for ages. :srsnod:
Not at all what I said--you're a very good player with a weakness for mechanics. A weakness you're displaying in this game. Idk what to tell you beyond that this game would be more productive for town if you focused on your strong suit (finding scum) and let the people that are more mechanically inclined (myself, Tony, Proto, for example) figure out the optimal mechanical plan. But instead you insist on shoving your head in the sand and saying what amounts to "FUCK OFF I CAN"T HEAR YOU IM DOING WHAT I WANT" and it's very meh.
Very well.

My job is to figure out which mechanics are fucking up the civilian spacecraft because they are aliens.

I'm going to keep doing that, and I'm going to keep shitting in your garage until nutella is satisfied with your work. :)
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Re: Space Invaders [Night 2]

#1968

Post by Epignosis »

Found my page. 333

Off to bed.

Sure I'll have another 12 tomorrow.
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Re: Space Invaders [Night 2]

#1969

Post by Epignosis »

333 Jesus

33

Hit 3 instead of period.
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Re: Space Invaders [Night 2]

#1970

Post by nutella »

Epignosis wrote: Sat Jun 27, 2020 1:56 am 333 Jesus
666 Satan
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Re: Space Invaders [Day 2]

#1971

Post by tutuu »

:pout:
NANOOKTHEGREATANDFEARSOME wrote: Fri Jun 26, 2020 9:32 pm
tutuu wrote: Fri Jun 26, 2020 9:13 pm if he flips town i think we lose
He didn’t but like...this is a weird thing to say
Its really, really, really not
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Re: Space Invaders [Night 2]

#1972

Post by tutuu »

I didnt intend to click that emoji that was a missclick
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Re: Space Invaders [Night 2]

#1973

Post by tutuu »

1 maf and 1 town between Carotte and Alison

Nanook is always mafia (imo)
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Re: Space Invaders [Night 2]

#1974

Post by tutuu »

I would agree actually for the first time on not protecting anyone other than nutella

UNLIKE last night, there are no longer consensus townreads. Every bunker death will help
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Re: Space Invaders [Day 2]

#1975

Post by NANOOKTHEGREATANDFEARSOME »

tutuu wrote: Sat Jun 27, 2020 3:57 am :pout:
NANOOKTHEGREATANDFEARSOME wrote: Fri Jun 26, 2020 9:32 pm
tutuu wrote: Fri Jun 26, 2020 9:13 pm if he flips town i think we lose
He didn’t but like...this is a weird thing to say
Its really, really, really not
I mean

You think we lose after one misshot?
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Re: Space Invaders [Night 2]

#1976

Post by NANOOKTHEGREATANDFEARSOME »

tutuu wrote: Sat Jun 27, 2020 4:02 am 1 maf and 1 town between Carotte and Alison

Nanook is always mafia (imo)
Oy
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Re: Space Invaders [Day 2]

#1977

Post by tutuu »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:05 am
tutuu wrote: Sat Jun 27, 2020 3:57 am :pout:
NANOOKTHEGREATANDFEARSOME wrote: Fri Jun 26, 2020 9:32 pm
tutuu wrote: Fri Jun 26, 2020 9:13 pm if he flips town i think we lose
He didn’t but like...this is a weird thing to say
Its really, really, really not
I mean

You think we lose after one misshot?
That's how I felt emotionally in regards to Rej being town so at that time I just posted itt what was on my mind
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Re: Space Invaders [Day 2]

#1978

Post by NANOOKTHEGREATANDFEARSOME »

tutuu wrote: Sat Jun 27, 2020 4:06 am
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:05 am
tutuu wrote: Sat Jun 27, 2020 3:57 am :pout:
NANOOKTHEGREATANDFEARSOME wrote: Fri Jun 26, 2020 9:32 pm
tutuu wrote: Fri Jun 26, 2020 9:13 pm if he flips town i think we lose
He didn’t but like...this is a weird thing to say
Its really, really, really not
I mean

You think we lose after one misshot?
That's how I felt emotionally in regards to Rej being town so at that time I just posted itt what was on my mind
Ok 🤷‍♀️

Why am I lock mafia again?
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Re: Space Invaders [Night 2]

#1979

Post by tutuu »

Poe, I gave my reason in a previous post on mobile its inconvenient for me to find it atm
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Re: Space Invaders [Night 2]

#1980

Post by NANOOKTHEGREATANDFEARSOME »

I mean “nanook is lock mafia” isn’t really POE lol
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Re: Space Invaders [Night 2]

#1981

Post by NANOOKTHEGREATANDFEARSOME »

I’m also on mobile but maybe I’ll get inspired
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Re: Space Invaders [Night 2]

#1982

Post by tutuu »

Actually dunya is a consensus townread so maybe she needs protection we'll see.
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Re: Space Invaders [Night 2]

#1983

Post by tutuu »

[ytubehd][/ytubehd]
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:09 am I mean “nanook is lock mafia” isn’t really POE lol
Yes that is what it is. I townread everyone else.
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Re: Space Invaders [Night 2]

#1984

Post by NANOOKTHEGREATANDFEARSOME »

I mean it isn’t, you have three people in your POE and I’m locked, not 2/3 chance, so that’s POE plus a read.
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Re: Space Invaders [Night 2]

#1985

Post by tutuu »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:12 am I mean it isn’t, you have three people in your POE and I’m locked, not 2/3 chance, so that’s POE plus a read.
I don't have 3 ppl in my poe, Alison and Carotte are never both mafia imo. Due to how Alison played it out wrt Carotte.
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Re: Space Invaders [Night 2]

#1986

Post by NANOOKTHEGREATANDFEARSOME »

[mention]tutuu[/mention] how/when did Mac get back into your POE

And what’s your read on carrot?
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Re: Space Invaders [Night 2]

#1987

Post by tutuu »

I mean I have 3 ppl but 2 slots.
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Re: Space Invaders [Night 2]

#1988

Post by NANOOKTHEGREATANDFEARSOME »

Nvm the max question I misread
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Re: Space Invaders [Night 2]

#1989

Post by NANOOKTHEGREATANDFEARSOME »

Eh whatever, doubt either of us die for awhile so we can sort this out D4 ig
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Re: Space Invaders [Night 2]

#1990

Post by tutuu »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:14 am @tutuu how/when did Mac get back into your POE

And what’s your read on carrot?
He got OUT of my poe. POE stands for process of elimination. You generally use it to denote scumreads

Again, I posted about Mac before.

I dont remember if I posted about Carotte but I'm just sheeping. I don't need to solve her and put that much energy, I just think there is always 1 maf and 1 town between her and Alison so I'm going with that
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Re: Space Invaders [Night 2]

#1991

Post by tutuu »

Actually proto is a consensus townread.

I will rand my bunker save between proto, dunya and holstering.
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Re: Space Invaders [Night 2]

#1992

Post by NANOOKTHEGREATANDFEARSOME »

tutuu wrote: Sat Jun 27, 2020 4:17 am
NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:14 am @tutuu how/when did Mac get back into your POE

And what’s your read on carrot?
He got OUT of my poe. POE stands for process of elimination. You generally use it to denote scumreads

Again, I posted about Mac before.

I dont remember if I posted about Carotte but I'm just sheeping. I don't need to solve her and put that much energy, I just think there is always 1 maf and 1 town between her and Alison so I'm going with that
I’m aware what POE stands for, I play largely through POE. The condescension is uncalled for.

As I noted in my next post I just misread something.
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Re: Space Invaders [Night 2]

#1993

Post by NANOOKTHEGREATANDFEARSOME »

Can you link me to a recent town game of yours somewhere?
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Re: Space Invaders [Night 2]

#1994

Post by NANOOKTHEGREATANDFEARSOME »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:25 am Can you link me to a recent town game of yours somewhere?
[mention]tutuu[/mention] sorry forgot to tag
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Re: Space Invaders [Night 2]

#1995

Post by tutuu »

Wasnt intended
tutuu
Capo Regime (Street Boss)
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Re: Space Invaders [Night 2]

#1996

Post by tutuu »

My home community is dead

You can read my EM games but thats not real Mafia
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NANOOKTHEGREATANDFEARSOME
i moderated for mafiathesyndicate.com and all i got was this stupid title
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Re: Space Invaders [Night 2]

#1997

Post by NANOOKTHEGREATANDFEARSOME »

By dead do you mean like

Nuked and gone forever

Or just nobody plays anymore?
Spoiler: show
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tutuu
Capo Regime (Street Boss)
Posts in topic: 171
Posts: 12784
Joined: Wed Jun 17, 2020 3:38 pm

Re: Space Invaders [Night 2]

#1998

Post by tutuu »

tutuu wrote: Sat Jun 27, 2020 4:25 amWasnt intended
I just tried to enter this mindset of overexplaining everything since that was wanted from me
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NANOOKTHEGREATANDFEARSOME
i moderated for mafiathesyndicate.com and all i got was this stupid title
Posts in topic: 266
Posts: 17344
Joined: Thu Sep 05, 2019 12:40 am
Location: Florida
Preferred Pronouns: Usually he/him but idc

Re: Space Invaders [Night 2]

#1999

Post by NANOOKTHEGREATANDFEARSOME »

If it’s just nobody plays anymore id still like a link to a town game

Or just literally any town game in a forum mafia setting anywhere if possible

I’ll even take epicmafia if I have to
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tutuu
Capo Regime (Street Boss)
Posts in topic: 171
Posts: 12784
Joined: Wed Jun 17, 2020 3:38 pm

Re: Space Invaders [Night 2]

#2000

Post by tutuu »

NANOOKTHEGREATANDFEARSOME wrote: Sat Jun 27, 2020 4:28 am By dead do you mean like

Nuked and gone forever

Or just nobody plays anymore?
Owner sold the domain
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