first of all, quote where I said you were a suspect because of your POE approach. literally quote it or I'm calling you out for lying about what I saidJaggedJimmyJay wrote: ↑Tue Jul 14, 2020 5:34 pm Alison your general approach to this game is hard to buy. For a while you called me a suspect because of my orientation toward a POE approach (even as I named and cased suspects along the way). Now your adherence to the POE is more radical than anything I have ever espoused in this game. It's more radical than anything Nanook ever espoused in this game.
By the Alison method, we don't sort players in our POE group. We just chop them. The end. No discussion. No chatter. Nothing. Don't talk to them. Just kill them and go from there. That's glorified i n f o - c h o p p i n g and does not reflect the dedicated hunt of the uninformed faction.
second of all, I am a pragmatic player, not an egoistical one. I play in the way I think will maximize my team's chance of winning, not in the way I like the most, not in the way I am most comfortable with, not in the way I think mafia should be played. I have in public voiced my hatred of overly-mechanical setups and forcing wins through mechanics rather than reads vs manipulation - but my strategy in Space Invaders endgame was literally pure mechanics and counting the bunkers to run them out.
On day 1 I do not believe that POE was necessarily the most optimal way to play (although you will note that I called it "especially suited to the context of the game"). Now I believe that it is; and I further believe that opposing the POE is the most optimal way to play for mafia in this situation (even if they have someone embedded in the towncore). Therefore I choose to rigidly adhere to the strategy that I believe is optimal for town and rigidly oppose the strategy that I believe is optimal for mafia.
third of all, you are free to question the suspects in the POE group and figure out which ones of them are the scummiest, which ones of them give you the most information, or even which ones of them project town hard enough that you wish to shift them to the towncore. What I oppose is doing the opposite, casting doubt on and attacking the people in the towncore.