Shadow Corridors Mafia [GAME OVER]

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Re: Shadow Corridors Mafia [NIGHT 1]

#2201

Post by MacDougall »

the thing is that it benefits obliterator to help mafia but mafia need obliterator to help coordinate their shit so they probs are like gonna dunk on obliterator if they get further into the game but obliterator is probably like trying really hard to hide their identity from the mafia but he mafia themselves probs don't particularly need to hide from obliterator maybe?
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Re: Shadow Corridors Mafia [NIGHT 1]

#2202

Post by MacDougall »

what happens if all the mafia except for obliterator dies? does obliterator just inherit the mafia wincon? I guess so?
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Re: Shadow Corridors Mafia [NIGHT 1]

#2203

Post by tutuu »

mafia could out their real identity to the obliterator for the sake of teamwork, or they could also lie, or give a list of 3 ppl, or something

and then on top of that the obliterator can also lie themselves when giving back communication to the rest of the mafia

so there are 2 barriers of possible lies when it comes to mafia trying to teamwork
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Re: Shadow Corridors Mafia [NIGHT 1]

#2204

Post by Alison »

Thundercat wrote: Tue Dec 01, 2020 2:46 am Is tutuu the obliterator?
no, but you are
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2205

Post by Alison »

I think Mac is town and I also believe Thundercat is rhe Obliterator. Change my mind.
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Re: Shadow Corridors Mafia [DAY 0]

#2206

Post by Stupid Sexy Flanders »

tutuu wrote: Tue Dec 01, 2020 2:46 am
Stupid Sexy Flanders wrote: Tue Dec 01, 2020 2:42 am Are self votes acceptable jokes here?
At home self votes are NEVER town.
unless something is racist/sexist etc i dont believe in the concept of unacceptable jokes, sounds silly to me

u should have seen me when i decided to claim wolf every single post for hours and hours as town
It's a good move as sheriff or 3p
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Re: Shadow Corridors Mafia [NIGHT 1]

#2207

Post by nutella »

MacDougall wrote: Tue Dec 01, 2020 2:56 am I'd like to point out that the obliterator is 100% 112 btw.
wut
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Re: Shadow Corridors Mafia [DAY 0]

#2208

Post by tutuu »

Stupid Sexy Flanders wrote: Tue Dec 01, 2020 3:00 am
tutuu wrote: Tue Dec 01, 2020 2:46 am
Stupid Sexy Flanders wrote: Tue Dec 01, 2020 2:42 am Are self votes acceptable jokes here?
At home self votes are NEVER town.
unless something is racist/sexist etc i dont believe in the concept of unacceptable jokes, sounds silly to me

u should have seen me when i decided to claim wolf every single post for hours and hours as town
It's a good move as sheriff or 3p
even better as VT, trust me
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Re: Shadow Corridors Mafia [DAY 0]

#2209

Post by nutella »

tutuu wrote: Tue Dec 01, 2020 2:56 am
sprityo wrote: Fri Nov 27, 2020 4:23 pm
Thunal33 wrote: Fri Nov 27, 2020 3:39 pm
Sloonei wrote: Fri Nov 27, 2020 3:37 pm If Alison just accused a player of TMI in a setup where no TMI is possible, I am inclined to read her as town.

but i might be misunderstanding that role.
I guessed that the mafia would know who each other are and just be anonymous in mafia chat but I'm not sure.
mafia don’t know eachother and have btsc with the mastermind. They all have host provided code names
we all cant read lol

okay so mafia dont even have mafia chat with each other

i guess that the obltierator/mastermind also doesnt nkow their real identities. he knows code names like

Red, Blue, Yellow, Orange

and these 4 codenamed ppl only have private chat with the mastermind, who gets to direct ppl aroudn/boss them around etc

yea, mafia kinda shafted in this setup

i suppose mafia could know some of each other's identities, depending on what did the obliterator tell them / lied about / guided them
im so lost
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Re: Shadow Corridors Mafia [NIGHT 1]

#2210

Post by nutella »

man no wonder sloonei rwstfoed it must fucking suck to have randed mafia in this setup lmfao
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Re: Shadow Corridors Mafia [NIGHT 1]

#2211

Post by Alison »

I change my mind about Thundercat, I re-read the convo and it isn't actually a turrist tell
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Re: Shadow Corridors Mafia [DAY 0]

#2212

Post by Made »

tutuu wrote: Tue Dec 01, 2020 2:56 am
sprityo wrote: Fri Nov 27, 2020 4:23 pm
Thunal33 wrote: Fri Nov 27, 2020 3:39 pm
Sloonei wrote: Fri Nov 27, 2020 3:37 pm If Alison just accused a player of TMI in a setup where no TMI is possible, I am inclined to read her as town.

but i might be misunderstanding that role.
I guessed that the mafia would know who each other are and just be anonymous in mafia chat but I'm not sure.
mafia don’t know eachother and have btsc with the mastermind. They all have host provided code names
we all cant read lol

okay so mafia dont even have mafia chat with each other

i guess that the obltierator/mastermind also doesnt nkow their real identities. he knows code names like

Red, Blue, Yellow, Orange

and these 4 codenamed ppl only have private chat with the mastermind, who gets to direct ppl aroudn/boss them around etc

yea, mafia kinda shafted in this setup

i suppose mafia could know some of each other's identities, depending on what did the obliterator tell them / lied about / guided them
This isn't necessarily true. Mafia could have btsc /w each other AND oblitstermind.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2213

Post by Master Radishes »

*returns to thread*

*sees confused mech talk*

*leaves thread*
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Re: Shadow Corridors Mafia [DAY 0]

#2214

Post by tutuu »

nutella wrote: Tue Dec 01, 2020 3:01 am
tutuu wrote: Tue Dec 01, 2020 2:56 am
sprityo wrote: Fri Nov 27, 2020 4:23 pm
Thunal33 wrote: Fri Nov 27, 2020 3:39 pm
Sloonei wrote: Fri Nov 27, 2020 3:37 pm If Alison just accused a player of TMI in a setup where no TMI is possible, I am inclined to read her as town.

but i might be misunderstanding that role.
I guessed that the mafia would know who each other are and just be anonymous in mafia chat but I'm not sure.
mafia don’t know eachother and have btsc with the mastermind. They all have host provided code names
we all cant read lol

okay so mafia dont even have mafia chat with each other

i guess that the obltierator/mastermind also doesnt nkow their real identities. he knows code names like

Red, Blue, Yellow, Orange

and these 4 codenamed ppl only have private chat with the mastermind, who gets to direct ppl aroudn/boss them around etc

yea, mafia kinda shafted in this setup

i suppose mafia could know some of each other's identities, depending on what did the obliterator tell them / lied about / guided them
im so lost
wow, nutella blatantliny hinting shes the lost wolf. get her boys

what are u lost about? the thing i speculate in this post is all based off of sprityo's post that im quoting

they dont know each other and have chat with the mastermind (implied only with the mastermind due to the way sentence is constructed)

they have provided codenames. why? so the mastermind doesnt know their real identity for sure, in his/hers 4 private chats with them, so there is room for diplomacy/bargaining etc. thats my understanding
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Re: Shadow Corridors Mafia [DAY 0]

#2215

Post by tutuu »

Made wrote: Tue Dec 01, 2020 3:03 am
tutuu wrote: Tue Dec 01, 2020 2:56 am
sprityo wrote: Fri Nov 27, 2020 4:23 pm
Thunal33 wrote: Fri Nov 27, 2020 3:39 pm
Sloonei wrote: Fri Nov 27, 2020 3:37 pm If Alison just accused a player of TMI in a setup where no TMI is possible, I am inclined to read her as town.

but i might be misunderstanding that role.
I guessed that the mafia would know who each other are and just be anonymous in mafia chat but I'm not sure.
mafia don’t know eachother and have btsc with the mastermind. They all have host provided code names
we all cant read lol

okay so mafia dont even have mafia chat with each other

i guess that the obltierator/mastermind also doesnt nkow their real identities. he knows code names like

Red, Blue, Yellow, Orange

and these 4 codenamed ppl only have private chat with the mastermind, who gets to direct ppl aroudn/boss them around etc

yea, mafia kinda shafted in this setup

i suppose mafia could know some of each other's identities, depending on what did the obliterator tell them / lied about / guided them
This isn't necessarily true. Mafia could have btsc /w each other AND oblitstermind.
i suppose u could be right. maybe i misunderstood that sentence

i suppose i just cant imagine a caht with multiple ppl, all of them having codenames

like, a quick topic chat, where everyone has a code name

whats the point? eh whatevrs, it is also pretty weird for mafia to not even have communication
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Re: Shadow Corridors Mafia [NIGHT 1]

#2216

Post by Master Radishes »

What if we're all the obliterator
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Re: Shadow Corridors Mafia [NIGHT 1]

#2217

Post by nutella »

thats so messed up man
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Re: Shadow Corridors Mafia [DAY 0]

#2218

Post by Made »

sprityo wrote: Fri Nov 27, 2020 4:23 pm
Thunal33 wrote: Fri Nov 27, 2020 3:39 pm
Sloonei wrote: Fri Nov 27, 2020 3:37 pm If Alison just accused a player of TMI in a setup where no TMI is possible, I am inclined to read her as town.

but i might be misunderstanding that role.
I guessed that the mafia would know who each other are and just be anonymous in mafia chat but I'm not sure.
mafia don’t know eachother and have btsc with the mastermind. They all have host provided code names
depends on if it's singular they or plural they, Tutuu. If singular they, each individual mafia member has btsc with Oblit. If plural they, they (being mafia) have btsc with oblit- which does not mean they don't have btsc with each other as well
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Re: Shadow Corridors Mafia [NIGHT 1]

#2219

Post by Alison »

all this talk is making me wish I'd randed obliterator

I'd have killed that role
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2220

Post by Alison »

So the host read is that the mafia secret roles are really good to compensate for their setup disadvantages
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Re: Shadow Corridors Mafia [NIGHT 1]

#2221

Post by Alison »

Where did Made soft tracker?
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2222

Post by tutuu »

Alison wrote: Tue Dec 01, 2020 3:07 am So the host read is that the mafia secret roles are really good to compensate for their setup disadvantages
considering jack's flip - so far i dont have this opinion. currently leaning that mafia just got shafted and the host expected town to suck more than it did
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Re: Shadow Corridors Mafia [NIGHT 1]

#2223

Post by Stupid Sexy Flanders »

In the cold of the darkest corridors
Bold roles lay bloodied on linoleum floors
I ain't no mechanic
I see no need to panic
Until they tell me to drop my drawers
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Re: Shadow Corridors Mafia [NIGHT 1]

#2224

Post by Stupid Sexy Flanders »

Hardclaiming town drunk

Fight me
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Re: Shadow Corridors Mafia [DAY 0]

#2225

Post by Kylemii »

Thundercat wrote: Tue Dec 01, 2020 2:28 am
MacDougall wrote: Tue Dec 01, 2020 2:26 am
Kylemii wrote: Fri Nov 27, 2020 11:11 pm
MacDougall wrote: Fri Nov 27, 2020 9:00 pm So here are my relevant reads:

1. 112 is my top town. Polypies seems town.
2. Alison and Nutella are town but they've completely jumped the shark as players.
3. Tutuu is probably but might not be town and same with Poison. The fact that the majority of the game has been played through reading Tutuu who has been entirely NAI from my perspective meant I just wasted nearly 2 hours of my life catching up for no reason. Poison is actually probably just town too tbh.
4. The CDC clique being given a bunched town clear is the dumbest shit I have ever heard on maths alone let alone that there are actually players within that group that are scummy and some are town.
5. Falcon and Flanders are loltown.
6. KZA, NIK, Made, Sig, Martin all have pretty high equity to be mafia.
7. Anyone pretending to have near to lock reads here has mafia equity.
8. Sloonei is a 3p.
9. Kylemii is my top mafia.
interesting. can you expand on this
this one is also probably a sloo teammate
Wait did he really ask you to expand on point 8 but not point 9?
MacDougall has suspected me in every game we've played in together in the last 10 years, so I wasn't interested in clarification on that point.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2226

Post by Kylemii »

Thundercat wrote: Tue Dec 01, 2020 2:32 am [VOTE: Kylemii] aubergine

Get in here @Kylemii, what is this?
what is what?
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Re: Shadow Corridors Mafia [DAY 0]

#2227

Post by Kylemii »

Kylemii wrote: Tue Dec 01, 2020 4:56 am
Thundercat wrote: Tue Dec 01, 2020 2:28 am
MacDougall wrote: Tue Dec 01, 2020 2:26 am
Kylemii wrote: Fri Nov 27, 2020 11:11 pm
MacDougall wrote: Fri Nov 27, 2020 9:00 pm So here are my relevant reads:

1. 112 is my top town. Polypies seems town.
2. Alison and Nutella are town but they've completely jumped the shark as players.
3. Tutuu is probably but might not be town and same with Poison. The fact that the majority of the game has been played through reading Tutuu who has been entirely NAI from my perspective meant I just wasted nearly 2 hours of my life catching up for no reason. Poison is actually probably just town too tbh.
4. The CDC clique being given a bunched town clear is the dumbest shit I have ever heard on maths alone let alone that there are actually players within that group that are scummy and some are town.
5. Falcon and Flanders are loltown.
6. KZA, NIK, Made, Sig, Martin all have pretty high equity to be mafia.
7. Anyone pretending to have near to lock reads here has mafia equity.
8. Sloonei is a 3p.
9. Kylemii is my top mafia.
interesting. can you expand on this
this one is also probably a sloo teammate
Wait did he really ask you to expand on point 8 but not point 9?
MacDougall has suspected me in every game we've played in together in the last 10 years, so I wasn't interested in clarification on that point.
not to mention he posted that list immediately following the joke read list I made before reading the thread.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2228

Post by MacDougall »

I love Kylemii. He's my favourite player who never plays.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2229

Post by MacDougall »

Man I can't actually clear Nutella if the Mafia don't know who they are. Its basically multiball cuz the Mafia can just scumhunt hard and if they accidentally dunk a teammate it means nothing. This is the shits.

I say we no lynch from here on in and let the jailer decide everything.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2230

Post by Kylemii »

Stupid Sexy Flanders wrote: Tue Dec 01, 2020 2:32 am
MacDougall wrote: Tue Dec 01, 2020 2:28 am I'll leave it up to the general public

a) Do you want Mac to spend further time sharing the innumerable interactions between Jack and I that spew me clear?
b) Do you just want me to bury the mafia?

Can't have both.
Carry on.
I really like the take thunderpants just quoted.

Kyle's reptile question was oddly qwerky, seemed tp at the time, but now I feel like a tool.

Thanks Mac.
I'm interested in what exactly you like about thundercat's take? In detail
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Re: Shadow Corridors Mafia [NIGHT 1]

#2231

Post by MacDougall »

Im pretty convinced its just optimal to no lynch and let the jailer do the stuff tbh
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Re: Shadow Corridors Mafia [NIGHT 1]

#2232

Post by Kylemii »

MacDougall wrote: Tue Dec 01, 2020 5:09 am I love Kylemii. He's my favourite player who never plays.
I can't tell if this is meant to be a compliment or an insult but I love you too.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2233

Post by Kylemii »

full disclosure I haven't read anything in the last 20 pages. I'll get to it eventually when I can and when i'm not 1am
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Re: Shadow Corridors Mafia [NIGHT 1]

#2234

Post by MacDougall »

Not sure how it could be an insult unless you thought i was being sarcastic
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Re: Shadow Corridors Mafia [NIGHT 1]

#2235

Post by Made »

MacDougall wrote: Tue Dec 01, 2020 5:15 am Im pretty convinced its just optimal to no lynch and let the jailer do the stuff tbh
Seconded
[VOTE: No lynch] aubergine
It guarantees civvies lead all “trains”, I don’t think I have better grip on things than the next town so I like the deferral here (for now)
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Re: Shadow Corridors Mafia [NIGHT 1]

#2236

Post by Made »

Made wrote: Tue Dec 01, 2020 5:40 am
MacDougall wrote: Tue Dec 01, 2020 5:15 am Im pretty convinced its just optimal to no lynch and let the jailer do the stuff tbh
Seconded
[VOTE: No lynch] aubergine
It guarantees civvies lead all “trains”, I don’t think I have better grip on things than the next town so I like the deferral here (for now)
Potential problem would be always no lynching loses us voting records that might help the jailer make decisions
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Re: Shadow Corridors Mafia [NIGHT 1]

#2237

Post by MacDougall »

Not til the obliterator dies. Voting analysis is kinda bunk.

Like I am torn between NIK was probably mafia even if Jack didn't know it and in this build with such good town players we may have just run up two of them or just deferring to jailer.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2238

Post by Alison »

Made wrote: Tue Dec 01, 2020 5:49 am
Made wrote: Tue Dec 01, 2020 5:40 am
MacDougall wrote: Tue Dec 01, 2020 5:15 am Im pretty convinced its just optimal to no lynch and let the jailer do the stuff tbh
Seconded
[VOTE: No lynch] aubergine
It guarantees civvies lead all “trains”, I don’t think I have better grip on things than the next town so I like the deferral here (for now)
Potential problem would be always no lynching loses us voting records that might help the jailer make decisions
This is my main issue with it.

I sorta want to just exe scummy players and not worry too much about interactions.
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2239

Post by MacDougall »

Alison who are your townreads?
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Re: Shadow Corridors Mafia [NIGHT 1]

#2240

Post by MacDougall »

Alison wrote: Tue Dec 01, 2020 5:56 am
Made wrote: Tue Dec 01, 2020 5:49 am
Made wrote: Tue Dec 01, 2020 5:40 am
MacDougall wrote: Tue Dec 01, 2020 5:15 am Im pretty convinced its just optimal to no lynch and let the jailer do the stuff tbh
Seconded
[VOTE: No lynch] aubergine
It guarantees civvies lead all “trains”, I don’t think I have better grip on things than the next town so I like the deferral here (for now)
Potential problem would be always no lynching loses us voting records that might help the jailer make decisions
This is my main issue with it.

I sorta want to just exe scummy players and not worry too much about interactions.
But how long until we can't use the jailer? Like at some point we're probably gonna run them up and make them claim or the Mafia just cap them. While they exist we should try to leverage it I feel.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2241

Post by Alison »

MacDougall wrote: Tue Dec 01, 2020 5:56 am Not til the obliterator dies. Voting analysis is kinda bunk.

Like I am torn between NIK was probably mafia even if Jack didn't know it and in this build with such good town players we may have just run up two of them or just deferring to jailer.
Voting records are about more than just interaction analysis though. There's stuff like "X had a weird progression on Y, they seemed to trust Y at first, but voted Y repeatedly over Z, who they claim to scumread" and so forth.

A compromise is that we NL and let the jailor do their work, but do phantom votes so people are forced to make real stands. Maybe create a pool of jail targets so it's many people solving and not one.
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2242

Post by MacDougall »

How exactly does that argument even make sense honestly?

Voting records aren't going to help the jailer anywhere near as much as personal night mason chat will. Voting records are effectively meaningless here.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2243

Post by Alison »

We can just treat this as Space Invaders 2.0. We agree on a jail pool (eg. NIK, sabie, whoever, whoever) and then the jailor targets whoever they want in that pool and makes a call based on their best judgement.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2244

Post by MacDougall »

Alison wrote: Tue Dec 01, 2020 5:58 am
MacDougall wrote: Tue Dec 01, 2020 5:56 am Not til the obliterator dies. Voting analysis is kinda bunk.

Like I am torn between NIK was probably mafia even if Jack didn't know it and in this build with such good town players we may have just run up two of them or just deferring to jailer.
Voting records are about more than just interaction analysis though. There's stuff like "X had a weird progression on Y, they seemed to trust Y at first, but voted Y repeatedly over Z, who they claim to scumread" and so forth.

A compromise is that we NL and let the jailor do their work, but do phantom votes so people are forced to make real stands. Maybe create a pool of jail targets so it's many people solving and not one.
I don't think its necessary to do that. Its like ITA lists. If there is a deepwolf in the towncore the entire list can just be scummy townies and it makes the entire premise very weak.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2245

Post by Alison »

MacDougall wrote: Tue Dec 01, 2020 5:59 am How exactly does that argument even make sense honestly?

Voting records aren't going to help the jailer anywhere near as much as personal night mason chat will. Voting records are effectively meaningless here.
Hm.

How sure are we that the mafia don't know each other? The mastermind wants to help mafia win, so they'd have told each mafia member of the other's identities in BTSC right? Like GS actually suggested that the mastermind do that in public, and I roasted him for it. So we know that the mastermind knows about that idea.
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2246

Post by Alison »

MacDougall wrote: Tue Dec 01, 2020 6:01 am
Alison wrote: Tue Dec 01, 2020 5:58 am
MacDougall wrote: Tue Dec 01, 2020 5:56 am Not til the obliterator dies. Voting analysis is kinda bunk.

Like I am torn between NIK was probably mafia even if Jack didn't know it and in this build with such good town players we may have just run up two of them or just deferring to jailer.
Voting records are about more than just interaction analysis though. There's stuff like "X had a weird progression on Y, they seemed to trust Y at first, but voted Y repeatedly over Z, who they claim to scumread" and so forth.

A compromise is that we NL and let the jailor do their work, but do phantom votes so people are forced to make real stands. Maybe create a pool of jail targets so it's many people solving and not one.
I don't think its necessary to do that. Its like ITA lists. If there is a deepwolf in the towncore the entire list can just be scummy townies and it makes the entire premise very weak.
How's that different from letting the jailor decide?
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2247

Post by MacDougall »

Alison wrote: Tue Dec 01, 2020 6:00 am We can just treat this as Space Invaders 2.0. We agree on a jail pool (eg. NIK, sabie, whoever, whoever) and then the jailor targets whoever they want in that pool and makes a call based on their best judgement.
The jailer targeting scummy players isn't necessary because their role is equally strong at clearing town.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2248

Post by MacDougall »

Alison wrote: Tue Dec 01, 2020 6:01 am
MacDougall wrote: Tue Dec 01, 2020 6:01 am
Alison wrote: Tue Dec 01, 2020 5:58 am
MacDougall wrote: Tue Dec 01, 2020 5:56 am Not til the obliterator dies. Voting analysis is kinda bunk.

Like I am torn between NIK was probably mafia even if Jack didn't know it and in this build with such good town players we may have just run up two of them or just deferring to jailer.
Voting records are about more than just interaction analysis though. There's stuff like "X had a weird progression on Y, they seemed to trust Y at first, but voted Y repeatedly over Z, who they claim to scumread" and so forth.

A compromise is that we NL and let the jailor do their work, but do phantom votes so people are forced to make real stands. Maybe create a pool of jail targets so it's many people solving and not one.
I don't think its necessary to do that. Its like ITA lists. If there is a deepwolf in the towncore the entire list can just be scummy townies and it makes the entire premise very weak.
How's that different from letting the jailor decide?
Exactly.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2249

Post by Alison »

MacDougall wrote: Tue Dec 01, 2020 6:01 am
Alison wrote: Tue Dec 01, 2020 6:00 am We can just treat this as Space Invaders 2.0. We agree on a jail pool (eg. NIK, sabie, whoever, whoever) and then the jailor targets whoever they want in that pool and makes a call based on their best judgement.
The jailer targeting scummy players isn't necessary because their role is equally strong at clearing town.
How does the jailor's power clear town?
There's nothing that says a fake can't surpass the real thing.
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Re: Shadow Corridors Mafia [NIGHT 1]

#2250

Post by Alison »

I can see the reasoning behind "ensure that the people making the call on who to jail are 100% town rather than 95% or 90% town" though.
There's nothing that says a fake can't surpass the real thing.
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