Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
i think tonystarkprime is town
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
YO TONY
I NEED YOUR SPICE
I NEED YOUR SPICE
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Ya’ll ever save a bunch of wrestling gifs and you wanna use them in mafia games but they’re all overreactions and your actual feelings are more subtle?
I’m like that all the time.
I’m like that all the time.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I would assume that c4 was killed by Eldridge/the "more town" of the two available day vigilantes. It does not make sense for a mafia-esque day vig to take him out there.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Agreed.
Wolf kp is reserved for players who aren’t likely to get themselves yeeted anyway.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
We have 4 dead players and 3 are Wastelanders. Do we assume that's the largest faction, or do they just have garbage luck?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
this is me with anime gifs, tbhJackofhearts2005 wrote: ↑Wed Mar 03, 2021 10:50 pm Ya’ll ever save a bunch of wrestling gifs and you wanna use them in mafia games but they’re all overreactions and your actual feelings are more subtle?
I’m like that all the time.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Miz’s shades say “Hey Ho” and I’m thinking about shooping them to say “Hee Ho” and making that an avatar.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
i think i know who eldridge is anyway LOL
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
esooa's role
JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Senior Councilman McClure
You're the head legislator within the Vault City council, and you answer only to the First Citizen. You're a dedicated public servant and even quite tolerant by the standards of your city, but your responsibility is always to your constituents foremost. Vault City prevails.
You are a 2-shot limited watcher. You're privileged to sensitive information given your political posture. Twice during the game during any separate night phases, you may select a player. You will be told who targeted that player that night if anyone. This does not detect fatal actions.
Separately, you are a 1-shot strongman. You are second in the chain of military command and can order precision kills if you must. Once during the game you may elect to make one of your factional kills unstoppable by protections or disruptions (e.g. doctor, jailkeeper, or role blocker, but not commutes). Any member of Vault City may deliver the kill.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
here's a spicy take
[VOTE: alison] aubergine
[VOTE: alison] aubergine
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Is this important to you?
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Does the question bother you?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]
I'm in the middle of an Esooa ISO, but I want to highlight this post in particular because LOL:
spoiler: i've been thinking LC looks not great already in this exercise.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
(and urist already had one post that made me conclude they're never partnered)
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Tough week for me everyone. I’m glad to see we killed a wolf, great job team.
I need to read up tomorrow but today I’m eating and getting drunk.
I need to read up tomorrow but today I’m eating and getting drunk.




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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I think you're joking a bit but Grogu did do the "wow we killed a wolf great job guys" act in Spiderverse and flipped scum
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I kind of vibe with this based on her uninspiring sus of Mac
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Bother me? No.Sloonei wrote: ↑Wed Mar 03, 2021 11:23 pmDoes the question bother you?
Strike me as an odd thing to be concerned about? Yes.
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I wonder why someone might be concerned about the dwindling numbers of the Wastelanders.falcon45ca wrote: ↑Wed Mar 03, 2021 11:49 pmBother me? No.Sloonei wrote: ↑Wed Mar 03, 2021 11:23 pmDoes the question bother you?
Strike me as an odd thing to be concerned about? Yes.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]
dat esooa iso
wrapping this up in a spoiler because it's massive. This is not essential to read unless you want to check my work or be really really thorough.
This is just the first two (technically the last two, cuz reverse order) pages of Esooa's ISO. I'm just gonna split this up into two posts because it's long.
Conclusions so far: LC does not look great. Their early exchange felt subdued for two players who allegedly suspected each other so firmly right off the bat, and I question the validity of Esooa's read on him anyway. Her response when Urist specifically called out LC as a member of Vault City was downright comical.
Speaking of Urist, he looks excellent. I just kind of assume spf is not Esooa's teammate because of the way they danced around each other. It did kind of feel like at least one of them was hiding from the other. My impression yesterday was that that was spf's doing. Maybe they were both trying to hide from each other. Idk.
Dom, falcon, chop, and rej all do not look like partners. KZA also gets a slight not-teammate point early on. I feel like I'm forgetting someone, but this was a lot of posts. Uh
Mac appeared in the very beginning as a shepherd to Esooa but then disappeared. Idk what to do with that.
wrapping this up in a spoiler because it's massive. This is not essential to read unless you want to check my work or be really really thorough.
Spoiler: show
Conclusions so far: LC does not look great. Their early exchange felt subdued for two players who allegedly suspected each other so firmly right off the bat, and I question the validity of Esooa's read on him anyway. Her response when Urist specifically called out LC as a member of Vault City was downright comical.
Speaking of Urist, he looks excellent. I just kind of assume spf is not Esooa's teammate because of the way they danced around each other. It did kind of feel like at least one of them was hiding from the other. My impression yesterday was that that was spf's doing. Maybe they were both trying to hide from each other. Idk.
Dom, falcon, chop, and rej all do not look like partners. KZA also gets a slight not-teammate point early on. I feel like I'm forgetting someone, but this was a lot of posts. Uh
Mac appeared in the very beginning as a shepherd to Esooa but then disappeared. Idk what to do with that.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Yeah I’d say bothThe number of roles listed under each faction has no bearing on the actual number of players within each faction with the exception of the Wastelanders and the Enclave, who each have large populations relative to the rest.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
oh right: epi is not a vault city resident
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I'm just wondering, does anyone need something from me?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
do whatever you think will help the town factions win this game.DaughterOfOmega wrote: ↑Thu Mar 04, 2021 12:08 am I'm just wondering, does anyone need something from me?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
i dont think mac/esooa are partnered
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Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]
I hate saying this but this makes me feel better about you. I hate saying it because it's like "Oh, if you're mafia (here or elsewhere) do one interactive iso and I'll townread you." Nevertheless.Sloonei wrote: ↑Thu Mar 04, 2021 12:04 am dat esooa iso
wrapping this up in a spoiler because it's massive. This is not essential to read unless you want to check my work or be really really thorough.This is just the first two (technically the last two, cuz reverse order) pages of Esooa's ISO. I'm just gonna split this up into two posts because it's long.Spoiler: show
Conclusions so far: LC does not look great. Their early exchange felt subdued for two players who allegedly suspected each other so firmly right off the bat, and I question the validity of Esooa's read on him anyway. Her response when Urist specifically called out LC as a member of Vault City was downright comical.
Speaking of Urist, he looks excellent. I just kind of assume spf is not Esooa's teammate because of the way they danced around each other. It did kind of feel like at least one of them was hiding from the other. My impression yesterday was that that was spf's doing. Maybe they were both trying to hide from each other. Idk.
Dom, falcon, chop, and rej all do not look like partners. KZA also gets a slight not-teammate point early on. I feel like I'm forgetting someone, but this was a lot of posts. Uh
Mac appeared in the very beginning as a shepherd to Esooa but then disappeared. Idk what to do with that.
The SPF interactions are most convincing. I feel vindicated by your read of LC even if I don't agree in the end based on what LC said today.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
it's multiball.Jackofhearts2005 wrote: ↑Thu Mar 04, 2021 12:18 am I hate saying this but this makes me feel better about you. I hate saying it because it's like "Oh, if you're mafia (here or elsewhere) do one interactive iso and I'll townread you." Nevertheless.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
But still.Sloonei wrote: ↑Thu Mar 04, 2021 12:21 amit's multiball.Jackofhearts2005 wrote: ↑Thu Mar 04, 2021 12:18 am I hate saying this but this makes me feel better about you. I hate saying it because it's like "Oh, if you're mafia (here or elsewhere) do one interactive iso and I'll townread you." Nevertheless.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Like I read players primarily based on "Do I think this player is being honest or are they being agenday?"
So you can basically respond to any of my noninteractive reads in this game like "but Jack, it's multiball" but that's not going to change my reads that much.
Conveniently, townies still tend to hunt and not make shit up more than multiball wolves.
So you can basically respond to any of my noninteractive reads in this game like "but Jack, it's multiball" but that's not going to change my reads that much.
Conveniently, townies still tend to hunt and not make shit up more than multiball wolves.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
I don't believe you.Jackofhearts2005 wrote: ↑Thu Mar 04, 2021 12:21 amBut still.Sloonei wrote: ↑Thu Mar 04, 2021 12:21 amit's multiball.Jackofhearts2005 wrote: ↑Thu Mar 04, 2021 12:18 am I hate saying this but this makes me feel better about you. I hate saying it because it's like "Oh, if you're mafia (here or elsewhere) do one interactive iso and I'll townread you." Nevertheless.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]
esooa likes to powerwolf and shield her partners
but it's usually done in a more subtle way (ie: shading one of her partners while still fiercely protecting them at the same time)
in this case, esooa brought a ton of attention to the people scumreading mac, and then outed a very specific meta reason for mac to be town as a way to defend him. i think that this was esooa trying to get into mac's good graces by outing a "detailed" read about him, and we can see esooa's desire to get mac to townread her reflected in her final posts before the day ended (around here: (viewtopic.php?f=2&t=2055&p=738710#p738710)
^^the interaction in that whole exchange is just generally a little flat too - esooa is trying to engage with mac and mac is giving short, blunt replies that indicate he doesnt particularly want to get a read on esooa in that moment
it's just generally not how i think they would approach each other if they were teamed. there would be more "oomph" to it
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]
^^on the other hand, this DOES look potentially like w/w interactionEsooa wrote: ↑Tue Mar 02, 2021 2:33 amSo, this post is kinda weird. He says here and in a lot of other places here's here to play some low effort, as well as just sounding not so comfortable with his readsRej wrote: ↑Mon Mar 01, 2021 12:18 pmHeya, here to play some low effort, this is the first post that pinged me. I personally don't like posts like this because they are confusing as heck. This could be the most unneccessary soft claim, or this could be a bait, or this could be anything.staypositivefriend wrote: ↑Sun Feb 28, 2021 8:30 pm i have two townreads but im not gonna say who yet = )
I always ask myself why a town should do this, the last time I saw someone do this they ended up masons with someone and they got lynched.
Anyone beat me to this.
Also I see Long Con and KZA are voted currently. I feel whenever I play here Long Con gets voted somehow. Will drop my opinions once I am cought up.
If he's a wolf here, he's very self conscious, and uncomfortable in thread
But then we have posts like thisRej wrote: ↑Mon Mar 01, 2021 1:03 pmnah, I am the towniest town to ever town through this townfalcon45ca wrote: ↑Mon Mar 01, 2021 12:25 pmSo looks like Rej is MafRej wrote: ↑Mon Mar 01, 2021 12:18 pmHeya, here to play some low effort, this is the first post that pinged me. I personally don't like posts like this because they are confusing as heck. This could be the most unneccessary soft claim, or this could be a bait, or this could be anything.staypositivefriend wrote: ↑Sun Feb 28, 2021 8:30 pm i have two townreads but im not gonna say who yet = )
I always ask myself why a town should do this, the last time I saw someone do this they ended up masons with someone and they got lynched.
Anyone beat me to this.
Also I see Long Con and KZA are voted currently. I feel whenever I play here Long Con gets voted somehow. Will drop my opinions once I am cought up.
► Show Spoiler
and thisRej wrote: ↑Mon Mar 01, 2021 6:10 pmcmon pal, since when are opening gifs scummy? this triggers me, they are part of a Rej with positive mindsetJackofhearts2005 wrote: ↑Mon Mar 01, 2021 5:23 pm Rej probably a wolf for that opening gif.
I’m really good at mafia fyi.![]()
Which sounds *very* genuine to me, and give off really towny vibes in a unique way and specifically contrary to the mindset I believe wolf!Rej would have made his earlier posts with. He sounds unsure of himself based on needing to repeat he's going to slank; but these townyness he feels he has isn't awkward, it's not forced or overblown, it's very natural and not unsure/worried! So, I think he's town
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Hey, I just pinned that Rej post in my ISO with the intention of circling back later.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
ohhh I will change it right away.Jackofhearts2005 wrote: ↑Wed Mar 03, 2021 10:36 pm Btw, my daughter was very distressed by Poison’s avatar.
In my defence, Five is not killing an innocent goldfish but a bad man who kills others .

XTMF wrote:Yo Poison, you are fucking dying.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Will there be an umbrella academy season 3
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Do you feel like Jack felt wolfy from my interaction with them?
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Maybe your scum with Jack and Poison trying to save Poison.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]
Esooa continued
And that brings us to the end. My main takeaway from Part 2 is that Alison is not Esooa's partner. I am also reassured that spf is not on this team as well. TSP is probably not partnered.
Mac and Nanook are inconclusive. spf suggests Rej as a partner, but I haven't got to that yet.
NOW: we don't know how many members the Vault City faction has. There are a total of 5 possible roles listed, but I think it is unlikely that this a 5-person scum team, since the host post indicates that the Enclave is the larger of the two, so that would mean there are at least 11 "mafia-aligned" players in this game, which strikes me as unlikely. I would expect there to be 3-4 Vault City members. Possibly 2 if anti-town powers are concentrated elsewhere. The two most intriguing names in this ISO are LC and Rej, but there are also several players who are entirely absent.
Actually there is one post that I completely skipped over as insubstantial that I'm about to go highlight for reasons that just occurred to me now.
And also as a final and obligatory note, no one who "looks good" in relation to Esooa can be regarded as a civilian by default, obviously. I'm sure many of them are. But interactions alone do not assure that in this game.
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Mac and Nanook are inconclusive. spf suggests Rej as a partner, but I haven't got to that yet.
NOW: we don't know how many members the Vault City faction has. There are a total of 5 possible roles listed, but I think it is unlikely that this a 5-person scum team, since the host post indicates that the Enclave is the larger of the two, so that would mean there are at least 11 "mafia-aligned" players in this game, which strikes me as unlikely. I would expect there to be 3-4 Vault City members. Possibly 2 if anti-town powers are concentrated elsewhere. The two most intriguing names in this ISO are LC and Rej, but there are also several players who are entirely absent.
Actually there is one post that I completely skipped over as insubstantial that I'm about to go highlight for reasons that just occurred to me now.
And also as a final and obligatory note, no one who "looks good" in relation to Esooa can be regarded as a civilian by default, obviously. I'm sure many of them are. But interactions alone do not assure that in this game.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]
Let’s not forgot that the person executed yesterday voted directly Tony rather then their voters.
They specifically vote the person who had their vote on me.
They specifically vote the person who had their vote on me.