Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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TonyStarkPrime
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2551

Post by TonyStarkPrime »

I don’t think I’ve seen posts from any of these people so it’s at least plausible
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2552

Post by Alison »

TonyStarkPrime wrote: Thu Mar 04, 2021 4:58 am Names for the Alison take: Martin, Rej, Grogu
I have not managed to clear Martin. That's a bad sign.

I also said that about BK though.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2553

Post by Alison »

Rej is implicated by Esooa associatives as well. I'd go there after Chop.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2554

Post by staypositivefriend »

could someone please give me a brief summary of why chopchop is outed scum? i didn't get to closely read the pages where he got ~outed~
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2555

Post by staypositivefriend »

Jackofhearts2005 wrote: Thu Mar 04, 2021 4:02 am
Sloonei wrote: Thu Mar 04, 2021 3:39 am
Alison wrote: Thu Mar 04, 2021 3:34 am
Sloonei wrote: Thu Mar 04, 2021 12:06 am oh right: epi is not a vault city resident
Why?
Spoiler: show
Esooa wrote: Sun Feb 28, 2021 10:31 pm
Sloonei wrote: Sun Feb 28, 2021 10:30 pm
Esooa wrote: Sun Feb 28, 2021 10:29 pm
Epignosis wrote: Sun Feb 28, 2021 10:28 pm Image
I'm not reading any of these
Why not?
I'm on mobile and it's too small to read without going through the trouble of making it bigger which meh
@staypositivefriend teach your lover to two finger zoom on mobile before someone mistakes her for an old person.
i'll pass it on :P
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2556

Post by Alison »

staypositivefriend wrote: Thu Mar 04, 2021 5:37 am could someone please give me a brief summary of why chopchop is outed scum? i didn't get to closely read the pages where he got ~outed~
1) chopchop claims messenger, who sent spacedaisy a message.
2) spacedaisy claims that the message was suspicious (attempting to fish for her role) and contained a scumslip (it left esooa out of the player list, suggesting that the sender knew she would be dead by morning)
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2557

Post by staypositivefriend »

Alison wrote: Thu Mar 04, 2021 5:40 am
staypositivefriend wrote: Thu Mar 04, 2021 5:37 am could someone please give me a brief summary of why chopchop is outed scum? i didn't get to closely read the pages where he got ~outed~
1) chopchop claims messenger, who sent spacedaisy a message.
2) spacedaisy claims that the message was suspicious (attempting to fish for her role) and contained a scumslip (it left esooa out of the player list, suggesting that the sender knew she would be dead by morning)
thanks
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2558

Post by MacDougall »

Alison wrote: Thu Mar 04, 2021 3:00 am
MacDougall wrote: Wed Mar 03, 2021 9:42 pm I have placed by vote on Sloonei.

I will make no further posts.

If you want to throw don't sheep me.
Hypothetically what if I were to tell you that I'm a vigilante and if you intend to continue behaving like this then I am going to shoot you at night to resolve your alignment and sheep you if you flip town
Im sorry I just do not have the time to hurl myself mac style into this game. It is not without precedent I assure you.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2559

Post by MacDougall »

I am actually surprised I've found the time to be here as much as I actually have.

Rej is mafia.

Sloonei and/or Alison are mafia.

Facts.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2560

Post by MacDougall »

That eod yesterday was the world's most obvious save.

Step 1. Prove it by flipping Rej who will flip Enclave.

Step 2. Obliterate the BoKnows wagon in alphabetical order.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2561

Post by NANOOKTHEGREATANDFEARSOME »

Slips aren’t real but I’ll buy it

Even tho I still don’t know who chopchop is and it’s bugging the shit out of me
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2562

Post by NANOOKTHEGREATANDFEARSOME »

NANOOKTHEGREATANDFEARSOME wrote: Thu Mar 04, 2021 6:55 am Slips aren’t real but I’ll buy it

Even tho I still don’t know who chopchop is and it’s bugging the shit out of me
This is me calling a chop vote which is uh

Something I didn’t realize I had to do in this game

Sorry jay

In my defense I’m illiterate
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2563

Post by MacDougall »

Nanook stop randing mafia
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2564

Post by staypositivefriend »

MacDougall wrote: Thu Mar 04, 2021 7:05 am Nanook stop randing mafia
ikr
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2565

Post by staypositivefriend »

MacDougall wrote: Thu Mar 04, 2021 7:05 am Nanook stop randing mafia
do u have any thoughts on dom
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2566

Post by MacDougall »

staypositivefriend wrote: Thu Mar 04, 2021 7:08 am
MacDougall wrote: Thu Mar 04, 2021 7:05 am Nanook stop randing mafia
do u have any thoughts on dom
Im probs one of the few ppl in this game with meta on Dom so its important to note my opinion.

I dunno.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2567

Post by MacDougall »

Im kidding he's probs one of the town crew going on how I remember how people react to town Dom.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2568

Post by Urist »

Alison wrote: Thu Mar 04, 2021 3:28 am
Urist wrote: Wed Mar 03, 2021 11:08 pm i think i know who eldridge is anyway LOL
Urist wrote: Wed Mar 03, 2021 11:12 pm here's a spicy take

[VOTE: alison] aubergine
Who did you think it was? You obviously didn't think it was me.
Marmot. I thought his "i won't bother reading c4" was bc he had shot him.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2569

Post by DaughterOfOmega »

yes
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2570

Post by Long Con »

I think Dom is town. As someone said, scum Dom doesn't get so into the vicious back-and-forth - that comes from Dom knowing that he is right, and believing fully that his opponent is a wolf trying to take him down.
Poison wrote: Thu Mar 04, 2021 1:41 am
Esooa wrote: Mon Mar 01, 2021 1:58 am
Urist wrote: Mon Mar 01, 2021 1:56 am I get the feeling that LC is prob vault city so idk why he's getting wagonned atm but i said i'd sheep mac so
Poison's reaction to tsp on d0 is +enclave
C4 & spf are enclave

Like literally everyone is enclave except lc
what is vault city and why is LC that
okay, so this post is probably useful cause it's esooa's reaction to vault city and LC - whom she scum read (up to this point at least). LC can be vault city here and their interaction might have been distancing but I am just going to read this over and over again and get paranoid. tbh, I thought LC was town as far as I remember.
Esooa's reaction (pretending not to know what Vault City was) and her mentioning me... those are two separate things with no connection that Esooa created. Urist is the one who connected me with Vault City for some incomprehensible reason. Esooa just responded directly to that. It could have been any name, and she would have said the same. It was intended to derpclear her.
staypositivefriend wrote: Thu Mar 04, 2021 1:54 am
Poison wrote: Thu Mar 04, 2021 1:47 am @staypositivefriend how do you see LC-esooa interaction?
i havent looked at them yet, but the specific point that sloonei brought up about esooa pretending not to know what faction long con was accused of being is 10000000000% something she would do to her partner

i think i worded that badly but w/e
That doesn't make sense. Agaim, her pretending the derpclear had nothing to do with my name, I was only in there because Urist brought me up.
Poison wrote: Thu Mar 04, 2021 1:56 am
staypositivefriend wrote: Thu Mar 04, 2021 1:54 am
Poison wrote: Thu Mar 04, 2021 1:47 am @staypositivefriend how do you see LC-esooa interaction?
i havent looked at them yet, but the specific point that sloonei brought up about esooa pretending not to know what faction long con was accused of being is 10000000000% something she would do to her partner

i think i worded that badly but w/e
that was me who pointed it !!! out but yes it did look bad on LC.
Actually, no it didn't. And it certainly isn't as powerful an indicator as the entirety of my interaction with Esooa, which heavily shows we're not aligned.
Alison wrote: Thu Mar 04, 2021 3:43 am
Long Con wrote: Thu Mar 04, 2021 1:04 am That might be a good place to start. Find anything like that in my history and you get to apply to have the right to accuse me of it.
I don't think LC is the kind to go for the "I am so obviously cleared town you're either scum or a moron if you refuse to clear me off this interaction" line as scum. I have positive feelings about LC right now.
You're goddamn right I don't. Like SPF is saying "I'm so towncleared for reasons I won't say that you have to clear me IF you're town" and I'm like "what the hell is this?" I at least have several back-and-forth posts with Esooa backing up my clear, and I don't even usually do that. I certainly don't recall ever doing it when it's not true.

And I wouldn't decide to townread Esooa in the late Day for a single post if we're bad together. I keep on distancing. She wasn't at risk of a yeet at that point.
Sloonei wrote: Thu Mar 04, 2021 3:45 am
Alison wrote: Thu Mar 04, 2021 3:43 am
Long Con wrote: Thu Mar 04, 2021 1:04 am That might be a good place to start. Find anything like that in my history and you get to apply to have the right to accuse me of it.
I don't think LC is the kind to go for the "I am so obviously cleared town you're either scum or a moron if you refuse to clear me off this interaction" line as scum. I have positive feelings about LC right now.
I dunno, LC is one of the most versatile scum players I've ever seen.
F this. [VOTE: Sloonei] aubergine You're just mafia.
Alison wrote: Thu Mar 04, 2021 4:20 am
TonyStarkPrime wrote: Thu Mar 04, 2021 4:19 am Considering the possibility that this entire thing is actually just a ploy to distract us from ... something?
If it's a ploy then Chop is in on it. If Chop is in on it then he's scum. We can lock in our decisions to exe Chop, and talk about other concerns so we don't get distracted.
I don't think it's a ploy.
Alison wrote: Thu Mar 04, 2021 4:38 am
TonyStarkPrime wrote: Thu Mar 04, 2021 4:36 am Who kills Esooa is the other question to have in mind
Mac might kill Esooa - they have history, and she caught him last time he was scum.

LC might kill Esooa. They were pretty harsh on each other, and Esooa was universally townread so killing a hostile player disguised as a generic consensus town kill is not unreasonable.
I don't have a kill.
Alison wrote: Thu Mar 04, 2021 4:56 am Theory: mafia piled on BK to make him die over c4, so that c4 and Dom would burn the thread down screaming at each other and block any solving from being done.
I think they were done with the burning, but I could be wrong.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2571

Post by Alison »

I townread LC. Two people who know Dom's meta have said he is town, and I did feel he was relatively townie D1 despite deepwolf concerns. I don't think Dom should be the D2/D3 exe.

Looking at Rej, possibly Tony, Epignosis.

@Epignosis, your reads?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2572

Post by falcon45ca »

ChopChop wrote: Thu Mar 04, 2021 2:18 am
TonyStarkPrime wrote: Thu Mar 04, 2021 2:14 am fine I'll call

[VOTE: ChopChop[\vote]] aubergine
[VOTE:

I’ll raise

[VOTE: TonyStarkPrime[\vote]] aubergine]
aubergine
[VOTE: [VOTE:

You can't raise a call, jeez don't you know poker?]
aubergine]
aubergine
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2573

Post by Gavial »

Sloonei wrote: Thu Mar 04, 2021 2:39 am @ChopChop why did you target Spacedaisy out of everyone in the game?
I wanna to go for a Null read that didn’t give that much yesterday so I can get a more solid read on them.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2574

Post by Gavial »

Wanted*
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2575

Post by Jackofhearts2005 »

Sloonei wrote: Thu Mar 04, 2021 4:12 am
Sloonei wrote: Thu Mar 04, 2021 4:08 am
Alison wrote: Thu Mar 04, 2021 4:06 am
Sloonei wrote: Thu Mar 04, 2021 2:39 am big brain theory is that chop and daisy are both enclave.
That is a big brain theory. But neither Chop nor Daisy are the kind to come up with a strategy this sneaky, which means there is a mastermind directing this sequence of events from BTSC. Esooa could, I could, neither of us are Enclave. Mac could be the mastermind, but it doesn't suit his style to go full Light Yagami in scum chat and afk in the thread.

Who do you think is the mastermind if this is true? I lean towards it not being true and Daisy just being town. The mix of paranoia and emotion in her post was struck very precisely, and it is not easy to fake.
I don't believe it's true.

but i could see lc pulling something like that. maayyyyybe epi or dom. it's got a very old school syndicate feel.

but i'm not seriously entertaining the theory.
if it's got an old school syndicate feel that I'd also have to include daisy's name on the list. let's not assume she's not a capable schemer.
Sure, but Daisy also has low posted this game. If I consider two options

1) Daisy isn't paying that much attention to the game at large and she comes up with a fancy self clearing gambit

2) Daisy isn't paying that much attention to the game at large so wolves try to pocket her/get a roleclaim out of her

Like that second one makes more sense to me.

I assume this hasn't been addressed yet because I got no notifications from Daisy or Chop but I really want to know why Chop choose Daisy.

Image

And if I'm a townie notepasser, I'm gonna tend to pass a note to someone I trust and idk why town Chop would trust Daisy as of N1.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2576

Post by falcon45ca »

[VOTE: VOTE REJ] aubergine


Barely played the game until it was close to NF and he had to save his skin. What's he done lately?
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2577

Post by Urist »

hi @ChopChop

would love to hear a summary of what you sent spacedaisy last night, and why you chose her.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2578

Post by Jackofhearts2005 »

Oh hey, Chop is right here. Chop, answer my question n shit.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2579

Post by Jackofhearts2005 »

Urist wrote: Thu Mar 04, 2021 10:32 am hi @ChopChop

would love to hear a summary of what you sent spacedaisy last night, and why you chose her.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2580

Post by Gavial »

Alison wrote: Thu Mar 04, 2021 3:08 am
ChopChop wrote: Wed Mar 03, 2021 10:01 pm
Poison wrote: Wed Mar 03, 2021 10:00 pm
ChopChop wrote: Wed Mar 03, 2021 9:58 pm Still think Jack could easily be scum here but I’m not gonna rush the gun on anything yet.
Why not? Isn't your name "chop chop"?
Yeah my thoughts go Chop Chop!
My vote goes Chop Chop on the hand!
No use my power yet!
Is this a PR claim?

Chop claiming PR as scum here is a little weird.
No, I was referring to my power to vote.
But I am PR, I claimed later down the thread from where you are.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2581

Post by Jackofhearts2005 »

Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
The implication here is that nobody can self clear through nonmechanical means and we should just yeet anyone we're unclear about. I hate that implication and I say that as someone who suspects Chopchop.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2582

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Thu Mar 04, 2021 4:19 am Considering the possibility that this entire thing is actually just a ploy to distract us from ... something?
Lissen, my friend's republican mother on Facebook.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2583

Post by Gavial »

Alison wrote: Thu Mar 04, 2021 4:01 am
ChopChop wrote: Thu Mar 04, 2021 2:26 am
Sloonei wrote: Thu Mar 04, 2021 2:24 am
TonyStarkPrime wrote: Thu Mar 04, 2021 2:22 am pretty sure chop just claimed wolf
spell this out in case anyone here missed it
I’m not wolf, but I may or may not have been the one to give one of those null’s a letter from the BOS.
oh.

okay.

I see why you're outed now.
If I was wolf, why would I immediately reveal?
It makes more sense to just hide and change my claim.
Reason I revealed is because not revealing now just makes me look worse later.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2584

Post by TonyStarkPrime »

Jackofhearts2005 wrote: Thu Mar 04, 2021 10:35 am
Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
The implication here is that nobody can self clear through nonmechanical means and we should just yeet anyone we're unclear about. I hate that implication and I say that as someone who suspects Chopchop.
That's a bit of a leap. I think the implication is chop can't self clear through nonmechanical means and we're well beyond this point
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2585

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Thu Mar 04, 2021 4:26 am Preflipping Chop -> Urist, poison town, Jack wolf? (?) or maybe switch poison and Jack idk
If Chop is what alignment?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2586

Post by TonyStarkPrime »

wolf
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2587

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Thu Mar 04, 2021 10:37 am
Jackofhearts2005 wrote: Thu Mar 04, 2021 10:35 am
Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
The implication here is that nobody can self clear through nonmechanical means and we should just yeet anyone we're unclear about. I hate that implication and I say that as someone who suspects Chopchop.
That's a bit of a leap. I think the implication is chop can't self clear through nonmechanical means and we're well beyond this point
Fair. But this is my first game with Chop so I'm autocorrecting it to "nobody" and you can't stop me. :noble:
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TonyStarkPrime
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2588

Post by TonyStarkPrime »

small brain: chop is town note passer
big brain: chop is wolf note passer
galaxy brain: chop didn't even send the message but this is a weird cover play for whoever did
universe brain: chop is VT
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2589

Post by Jackofhearts2005 »

TonyStarkPrime wrote: Thu Mar 04, 2021 10:38 amwolf
Lol okay.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2590

Post by Gavial »

Alison wrote: Thu Mar 04, 2021 4:12 am Regardless it doesn't matter. Chop lied about not using his power. Messenger is not a role you play cagey about - it's not like a one-shot vigilante or a one-shot doctor. There was no reason for town Chop to lie.
No I didn’t lie.
I didn’t vote yet, then later I decided to place my vote.
Called Strat.
:slick:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2591

Post by TonyStarkPrime »

Jay should just flip chop as VT no matter his actual role so I can freak out in thread
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2592

Post by Jackofhearts2005 »

Jackofhearts2005 wrote: Thu Mar 04, 2021 10:35 am
Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
The implication here is that nobody can self clear through nonmechanical means and we should just yeet anyone we're unclear about. I hate that implication and I say that as someone who suspects Chopchop.
Me in the politics board: Look, I agree with your base evaluation but I dislike the way you're making the argument.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2593

Post by Urist »

ngl i'm slowly buying into the theory that chopchop and spacedaisy are both wolves
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2594

Post by Gavial »

Honestly the Jack CW faded from yesterday.
Not sure if that means Jack is scum but I’m kinda worried about it.

As for Tony, I really just believe their entire push on me since day 1 is scum faking it here.
I honestly just don’t believe town plays like this.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2595

Post by Alison »

Jackofhearts2005 wrote: Thu Mar 04, 2021 10:35 am
Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
The implication here is that nobody can self clear through nonmechanical means and we should just yeet anyone we're unclear about. I hate that implication and I say that as someone who suspects Chopchop.
No the implication is that you should exe scummy people because if you're scum you want to exe them and if they're town you don't want them around to lose the game in FX.
There's nothing that says a fake can't surpass the real thing.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2596

Post by Jackofhearts2005 »

Sloonei wrote: Thu Mar 04, 2021 4:29 am i'm surprised at how little i know about jack's behind-the-scenes presence as scum. i think we've only been teammates once, and i was a sub who got chopped almost immediately.
I spend as much time telling unhelpful jokes in wolf chat as I do in game threads. :grin:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2597

Post by Gavial »

Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
Wow.
Thanks for borderline calling me a PL.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2598

Post by Jackofhearts2005 »

Alison wrote: Thu Mar 04, 2021 4:39 am
Sloonei wrote: Thu Mar 04, 2021 4:37 am who kills wilgy?
Someone with a PR read that was wrong.

Someone who is so deeply embedded in the towncore that they face suspicion if towncore members start dying and they are still alive, so they fake a PR hunt.

Possibly a vigilante, with the Vault City kill blocked by a doctor.
I'm not gonna check but doesn't Vault City have a limited number of factional kills? If so, it wouldn't be out of the question for them to just holster.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2599

Post by Gavial »

TonyStarkPrime wrote: Thu Mar 04, 2021 4:22 am
ChopChop wrote: Mon Mar 01, 2021 10:00 pm
Alison wrote: Mon Mar 01, 2021 12:36 pm
c4e5g3d5 wrote: Mon Mar 01, 2021 11:58 am Chop is TWTBAW ez
yuck
Agreed.
Saying I’m “TWTBAW” is flawed logic.
It’s the same as “TWTBT”.
It’s essentially a very low effort evaluation towards my slot.
Indeed, too wolfy to be town
Oh wait it was Alison that sent that message?!?!
Yeah they Town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2600

Post by TonyStarkPrime »

ChopChop wrote: Thu Mar 04, 2021 10:46 am
Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
Wow.
Thanks for borderline calling me a PL.
scumslip less?
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