Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2701

Post by Spacedaisy »

TonyStarkPrime wrote: Thu Mar 04, 2021 4:13 am It’s so bizarre though because he clearly planned to claim today or at least something like that
I think Chop intended to play it more subtle. I think their goal was to give me a secretive claim. After I sent my post I saw a post from Chop that echoed things said in the message. Whether or not that makes him more or less likely to be bad I don’t know. But the way it happened reads civ to me, not bad.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2702

Post by Sloonei »

DaughterOfOmega wrote: Thu Mar 04, 2021 12:19 pm Can Sloony post less
Yes
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2703

Post by TonyStarkPrime »

Sloonei wrote: Thu Mar 04, 2021 12:13 pm
Alison wrote: Thu Mar 04, 2021 11:33 am
falcon45ca wrote: Thu Mar 04, 2021 11:31 am
Alison wrote: Thu Mar 04, 2021 11:29 am
falcon45ca wrote: Thu Mar 04, 2021 11:28 am
Alison wrote: Thu Mar 04, 2021 11:24 am
falcon45ca wrote: Thu Mar 04, 2021 11:20 am This is more proof you're Metzger, cuz you are smart enough to know that viable fake character claims were provided. Especially if you know only 1 other role can dayvig
So you think I am Metzger, lucked into rolling Elridge as a fakeclaim (there aren't enough town-equivalents of each evil role to give fakeclaims to all of them), decided to shoot the most misexable slot on planet earth instead of literally any other player in a game stacked with strong town players with my unstoppable unaccountable daykill, and then holster my nightkill?
Yup.
Good for you, buddy. Have fun.
You seem perturbed. Was it something I said?
Yes, I'm annoyed that I'm getting tinfoiled for bad reasons solely because I'm me.
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alison sloonei tsp getting tinfoiled for no reason core
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2704

Post by falcon45ca »

ChopChop wrote: Thu Mar 04, 2021 11:53 am @falcon45ca
@Urist
What’s your guys read on Tony?
Town lean
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2705

Post by TonyStarkPrime »

Spacedaisy wrote: Thu Mar 04, 2021 12:16 pm
Sloonei wrote: Thu Mar 04, 2021 4:12 am
Sloonei wrote: Thu Mar 04, 2021 4:08 am
Alison wrote: Thu Mar 04, 2021 4:06 am
Sloonei wrote: Thu Mar 04, 2021 2:39 am big brain theory is that chop and daisy are both enclave.
That is a big brain theory. But neither Chop nor Daisy are the kind to come up with a strategy this sneaky, which means there is a mastermind directing this sequence of events from BTSC. Esooa could, I could, neither of us are Enclave. Mac could be the mastermind, but it doesn't suit his style to go full Light Yagami in scum chat and afk in the thread.

Who do you think is the mastermind if this is true? I lean towards it not being true and Daisy just being town. The mix of paranoia and emotion in her post was struck very precisely, and it is not easy to fake.
I don't believe it's true.

but i could see lc pulling something like that. maayyyyybe epi or dom. it's got a very old school syndicate feel.

but i'm not seriously entertaining the theory.
if it's got an old school syndicate feel that I'd also have to include daisy's name on the list. let's not assume she's not a capable schemer.
Aw shucks :daisy:

Here I was a bit disappointed that the new people don’t have the frame of reference to think I’m sneaky.

Regardless of that, you are speculating about who is bad based upon a bunch of things needing to be true.

ChopChop must be Enclave
I must also be Enclave
Someone else is a mastermind Enclave.

It’s silly because the premise falls apart with the fact that I am not Enclave.

Also I don’t trust you anymore.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2706

Post by TonyStarkPrime »

Spacedaisy wrote: Thu Mar 04, 2021 12:22 pm
TonyStarkPrime wrote: Thu Mar 04, 2021 4:13 am It’s so bizarre though because he clearly planned to claim today or at least something like that
I think Chop intended to play it more subtle. I think their goal was to give me a secretive claim. After I sent my post I saw a post from Chop that echoed things said in the message. Whether or not that makes him more or less likely to be bad I don’t know. But the way it happened reads civ to me, not bad.
i mean you and I have very different definitions of subtle
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2707

Post by TonyStarkPrime »

daisy town and stockholm syndromed
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2708

Post by Spacedaisy »

Alison wrote: Thu Mar 04, 2021 4:19 am The thing about the "why does Chop do this if he is scum" arguments is this. What if he *is* town? He's never getting NKed. We can't have him around at FX. He has to be resolved by force because this is too huge to ignore. And if Occam's Razor holds true and he is scum, we get a headstart on analyzing all his spew. Just kill the scumslipped slot and move from there rather than mindgaming yourself into a bad exe.
This is the only good argument I’ve heard for voting Choo.

I like Alison for town.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2709

Post by Spacedaisy »

Sloonei wrote: Thu Mar 04, 2021 4:22 am
Alison wrote: Thu Mar 04, 2021 4:12 am
Sloonei wrote: Thu Mar 04, 2021 4:10 am
Alison wrote: Thu Mar 04, 2021 4:07 am
Sloonei wrote: Thu Mar 04, 2021 2:43 am Is it realistic to think that the Enclave member holding that role would actually forget to include the name of their nightkill victim?

If this team is functioning like a normal team should, that message would have been peer reviewed in the team chat before it got sent out. Somebody should have noticed that Esooa's name was missing.
As a wise man once said: Mafia ChopChop doesn't run it by BTSC.
Night actions are usually highly coordinated tho
What are the chances that the other Enclave members said something like "Chop, send a message to Daisy or something and try to fish for a claim", and they don't review the exact wording?
that would depend on the teammates. I'm too much of a control freak to let a message like that go out without checking it myself. But not everyone would be so neurotic about it.

I feel like you would also be in that camp, along with spf. Ordinarily I'd say Epi, but I feel like he's taking it easy in this game regardless of alignment, so I don't know if he'd doublecheck his student's teammate's work for obvious errors right now. Something tells me nanook would be on alert.
Mac would be crafty enough to come up with the plan, but based on his thread presence he might not be tuned in enough to check the message before sending it out. I feel similar about LC and Marmot.

I don't know enough about the scum games of everyone else to say how they'd handle having that role in the hands of a teammate.
It also depends on the person sending the message. I’m very careful sending that kind of shit, it makes me nervous, so I would have shared it with my team if it were me, and I would’ve waited until they all told me it looked good.

I don’t know what Chop would do though.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2710

Post by Sloonei »

Spacedaisy wrote: Thu Mar 04, 2021 12:29 pm
Sloonei wrote: Thu Mar 04, 2021 4:22 am
Alison wrote: Thu Mar 04, 2021 4:12 am
Sloonei wrote: Thu Mar 04, 2021 4:10 am
Alison wrote: Thu Mar 04, 2021 4:07 am
Sloonei wrote: Thu Mar 04, 2021 2:43 am Is it realistic to think that the Enclave member holding that role would actually forget to include the name of their nightkill victim?

If this team is functioning like a normal team should, that message would have been peer reviewed in the team chat before it got sent out. Somebody should have noticed that Esooa's name was missing.
As a wise man once said: Mafia ChopChop doesn't run it by BTSC.
Night actions are usually highly coordinated tho
What are the chances that the other Enclave members said something like "Chop, send a message to Daisy or something and try to fish for a claim", and they don't review the exact wording?
that would depend on the teammates. I'm too much of a control freak to let a message like that go out without checking it myself. But not everyone would be so neurotic about it.

I feel like you would also be in that camp, along with spf. Ordinarily I'd say Epi, but I feel like he's taking it easy in this game regardless of alignment, so I don't know if he'd doublecheck his student's teammate's work for obvious errors right now. Something tells me nanook would be on alert.
Mac would be crafty enough to come up with the plan, but based on his thread presence he might not be tuned in enough to check the message before sending it out. I feel similar about LC and Marmot.

I don't know enough about the scum games of everyone else to say how they'd handle having that role in the hands of a teammate.
It also depends on the person sending the message. I’m very careful sending that kind of shit, it makes me nervous, so I would have shared it with my team if it were me, and I would’ve waited until they all told me it looked good.

I don’t know what Chop would do though.
For sure.

Based on the way he has responded to things today, he does not strike me as the most cautious or meticulous player out there.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2711

Post by Jackofhearts2005 »

Sloonei wrote: Thu Mar 04, 2021 12:13 pm
Alison wrote: Thu Mar 04, 2021 11:33 am
falcon45ca wrote: Thu Mar 04, 2021 11:31 am
Alison wrote: Thu Mar 04, 2021 11:29 am
falcon45ca wrote: Thu Mar 04, 2021 11:28 am
Alison wrote: Thu Mar 04, 2021 11:24 am
falcon45ca wrote: Thu Mar 04, 2021 11:20 am This is more proof you're Metzger, cuz you are smart enough to know that viable fake character claims were provided. Especially if you know only 1 other role can dayvig
So you think I am Metzger, lucked into rolling Elridge as a fakeclaim (there aren't enough town-equivalents of each evil role to give fakeclaims to all of them), decided to shoot the most misexable slot on planet earth instead of literally any other player in a game stacked with strong town players with my unstoppable unaccountable daykill, and then holster my nightkill?
Yup.
Good for you, buddy. Have fun.
You seem perturbed. Was it something I said?
Yes, I'm annoyed that I'm getting tinfoiled for bad reasons solely because I'm me.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2712

Post by Spacedaisy »

Sloonei wrote: Thu Mar 04, 2021 4:37 am
TonyStarkPrime wrote: Thu Mar 04, 2021 4:36 am Who kills Esooa is the other question to have in mind
That's a fairly long list. She was widely town-read, I think.
I wasn’t caught up but I didn’t trust Esooa at all, but I have no idea what others thought of her.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2713

Post by Jackofhearts2005 »

@ChopChop

Can you please tell the class why you messaged Daisy in particular? You express a null read on her in your note.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2714

Post by Jackofhearts2005 »

Spirit support for a CC or Rej yeet.

Also, I thought Esooa looked townie enough yesterday ftr.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2715

Post by Spacedaisy »

MacDougall wrote: Thu Mar 04, 2021 7:16 am
staypositivefriend wrote: Thu Mar 04, 2021 7:08 am
MacDougall wrote: Thu Mar 04, 2021 7:05 am Nanook stop randing mafia
do u have any thoughts on dom
Im probs one of the few ppl in this game with meta on Dom so its important to note my opinion.

I dunno.
:haha:

I think Dom is town fwiw.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2716

Post by falcon45ca »

Jackofhearts2005 wrote: Thu Mar 04, 2021 12:57 pm @ChopChop

Can you please tell the class why you messaged Daisy in particular? You express a null read on her in your note.
Thats consistent with his message, he says he null reads her in there as well
we can't stop here...this is bat country!
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2717

Post by Spacedaisy »

Urist wrote: Thu Mar 04, 2021 10:41 am ngl i'm slowly buying into the theory that chopchop and spacedaisy are both wolves
:rolleyes:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2718

Post by Sloonei »

falcon45ca wrote: Thu Mar 04, 2021 1:02 pm
Jackofhearts2005 wrote: Thu Mar 04, 2021 12:57 pm @ChopChop

Can you please tell the class why you messaged Daisy in particular? You express a null read on her in your note.
Thats consistent with his message, he says he null reads her in there as well
I think jack is asking why chop employed that strategy in the first place, and why daisy in particular?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2719

Post by KZA »

For my own amusement and maybe more

What do you guys think of the fact that I was the first one to push BoKnows?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2720

Post by Spacedaisy »

ChopChop wrote: Thu Mar 04, 2021 10:59 am People saying ima PL, hurts my feelings.
What does PL mean?
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2721

Post by Jackofhearts2005 »

falcon45ca wrote: Thu Mar 04, 2021 1:02 pm
Jackofhearts2005 wrote: Thu Mar 04, 2021 12:57 pm @ChopChop

Can you please tell the class why you messaged Daisy in particular? You express a null read on her in your note.
Thats consistent with his message, he says he null reads her in there as well
It’s not about the consistency. It’s about the reasoning.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2722

Post by Jackofhearts2005 »

Spacedaisy wrote: Thu Mar 04, 2021 1:22 pm
ChopChop wrote: Thu Mar 04, 2021 10:59 am People saying ima PL, hurts my feelings.
What does PL mean?
Policy Yeet
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2723

Post by TonyStarkPrime »

Spacedaisy wrote: Thu Mar 04, 2021 1:22 pm
ChopChop wrote: Thu Mar 04, 2021 10:59 am People saying ima PL, hurts my feelings.
What does PL mean?
policy lynch
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2724

Post by Marmot »

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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2725

Post by Marmot »

I'm a little happy that my gutreads on BK and c4 were accurate, even though I promoted the BK yeet.

Do we know why c4 died?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2726

Post by Marmot »

@Sloonei you're voting for me. Is this productive?
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2727

Post by KZA »

damn Marmot is a wolf
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2728

Post by Marmot »

KZA wrote: Thu Mar 04, 2021 1:29 pm damn Marmot is a wolf
No friend, that alignment belongs to you :nicenod:
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2729

Post by KZA »

Alison wrote: Thu Mar 04, 2021 3:31 am
KZA wrote: Wed Mar 03, 2021 11:43 pm
Urist wrote: Wed Mar 03, 2021 11:12 pm here's a spicy take

[VOTE: alison] aubergine
I kind of vibe with this based on her uninspiring sus of Mac
You now know I am town.

Esooa and Urist both tried to raise suspicion on me because of my sus of Mac. Esooa is flipped mafia.

What do you think of Urist and Mac?
I feel like I'm not worried about Mac *right now* since I'm willing to buy he's just having trouble feeling engaged with the game. We're all human. Can't say he's more than null.

Urist I don't know as a player but he doesn't give me a reason to think he's town. Personal spicy theory I just came up with after ISO is there's good odds he's Vault City with Rej and possibly Grogu as teammates.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2730

Post by KZA »

Marmot wrote: Thu Mar 04, 2021 1:30 pm
KZA wrote: Thu Mar 04, 2021 1:29 pm damn Marmot is a wolf
No friend, that alignment belongs to you :nicenod:
stop it ground squirrel man
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2731

Post by Marmot »

staypositivefriend wrote: Wed Mar 03, 2021 8:29 pm
NANOOKTHEGREATANDFEARSOME wrote: Wed Mar 03, 2021 8:28 pm
staypositivefriend wrote: Wed Mar 03, 2021 8:27 pm [VOTE: urist] aubergine
That’s a weird way to spell rej
rej can be scum too. i'm just tired of having my read on urist be ignored, especially after he hardtunneled on a town and one of his other hardtunnels (me) was wrong too. i find it difficult to believe that a presumably strong player was 0/2 on d1 than i do to believe that he was just pushing in bad faith like i suspected

I'd sheep your Urist read at this point.

I don't think people are intentionally ignoring you so much as there's just so many players to deal with.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2732

Post by Spacedaisy »

Sloonei wrote: Thu Mar 04, 2021 12:19 pm
Spacedaisy wrote: Thu Mar 04, 2021 12:16 pm
Sloonei wrote: Thu Mar 04, 2021 4:12 am
Sloonei wrote: Thu Mar 04, 2021 4:08 am
Alison wrote: Thu Mar 04, 2021 4:06 am
Sloonei wrote: Thu Mar 04, 2021 2:39 am big brain theory is that chop and daisy are both enclave.
That is a big brain theory. But neither Chop nor Daisy are the kind to come up with a strategy this sneaky, which means there is a mastermind directing this sequence of events from BTSC. Esooa could, I could, neither of us are Enclave. Mac could be the mastermind, but it doesn't suit his style to go full Light Yagami in scum chat and afk in the thread.

Who do you think is the mastermind if this is true? I lean towards it not being true and Daisy just being town. The mix of paranoia and emotion in her post was struck very precisely, and it is not easy to fake.
I don't believe it's true.

but i could see lc pulling something like that. maayyyyybe epi or dom. it's got a very old school syndicate feel.

but i'm not seriously entertaining the theory.
if it's got an old school syndicate feel that I'd also have to include daisy's name on the list. let's not assume she's not a capable schemer.
Aw shucks :daisy:

Here I was a bit disappointed that the new people don’t have the frame of reference to think I’m sneaky.

Regardless of that, you are speculating about who is bad based upon a bunch of things needing to be true.

ChopChop must be Enclave
I must also be Enclave
Someone else is a mastermind Enclave.

It’s silly because the premise falls apart with the fact that I am not Enclave.

Also I don’t trust you anymore.
... daisy i was not actually entertaining these thoughts. I made that very clear from the beginning. I was just playing along with a thought exercise.
Fair enough, but I don’t trust you because I read your ISO before I went to bed last night. I have concerns about you.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2733

Post by Marmot »

KZA wrote: Thu Mar 04, 2021 1:31 pm
Marmot wrote: Thu Mar 04, 2021 1:30 pm
KZA wrote: Thu Mar 04, 2021 1:29 pm damn Marmot is a wolf
No friend, that alignment belongs to you :nicenod:
stop it ground squirrel man
See! I'm a ground squirrel not a wolf. There's a significant difference.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2734

Post by Marmot »

Spacedaisy also has concerns about Sloonei. She's probably town too.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2735

Post by Marmot »

Anyway, Sloonei and ChopChop are wolves. Still like 13 more pages of catchup.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2736

Post by Marmot »

[VOTE: Sloonei] aubergine
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2737

Post by Marmot »

ChopChop wrote: Wed Mar 03, 2021 9:44 pm
DaughterOfOmega wrote: Wed Mar 03, 2021 9:43 pm Awkward timing, but I was going to say Sloony is super town
Ah trying to go for the pocket I see.
:eye:

Sloonei's coming under heat, and this is what Chop has to say in response to it. Shading a player who states a townread of Sloon
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2738

Post by Marmot »

ChopChop wrote: Wed Mar 03, 2021 9:56 pm
Kylemii wrote: Wed Mar 03, 2021 9:45 pm 20 caps to anyone who tells me about 1 thing that happened during day 1 or 0, even without any context
The person that got eliminated soft defended me by voting Tony who was voting me.

Someone told me that ChopChop is kinda new to the game, but I gotta say, his jargon is on point.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2739

Post by Marmot »

If Sloonei is mafia, then KZA is probably town. Sloonei was pushing hard enough for KZA's head D1, that it's probably not teammie.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 1]

#2740

Post by Marmot »

MartinGG99 wrote: Tue Mar 02, 2021 4:37 pm hot take

Chop Chop & Jack are tvt

I'm decently sure I can be confident on Chop Chop being town because I have recent experiences and meta on him, and some of his interactions here line up with what town-play developments I've been seeing from him lately.

If you're expecting him to be an amazing town or someone who will check all the boxes then you're making the wrong evaluation on him. Besides all that meta stuff, he *is* new to this community and I think the way he started interacting early with emoticons was town-indicative. If he were any sort of scum I would see more hesitancy or just lesser use of emoticons.

Now I don't wish to justify his progression (as pointed out by marmot) for him, but if ChopChop is who he is as town there should be a decent reason. I don't know if he'll give that answer or something else, but I really fail to see how he is >rand scum here with my knowledge of him so far.

Jack I've concluded is probably town earlier, though I haven't really looked at their scum-play very much in past games.

This is where Martin defended ChopChop. It was a meta defense, but I misremembered what he said. Fact check: ChopChop is not new to mafia, just new to this community.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2741

Post by Sloonei »

Marmot wrote: Thu Mar 04, 2021 1:45 pm If Sloonei is mafia, then KZA is probably town. Sloonei was pushing hard enough for KZA's head D1, that it's probably not teammie.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2742

Post by Marmot »

Sloonei wrote: Thu Mar 04, 2021 1:48 pm
Marmot wrote: Thu Mar 04, 2021 1:45 pm If Sloonei is mafia, then KZA is probably town. Sloonei was pushing hard enough for KZA's head D1, that it's probably not teammie.
Oh my god
gesundheit
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2743

Post by Marmot »

(am I wrong though)
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2744

Post by Kylemii »

oof oof oof oof. I forgot. if you put off catching up it becomes harder to catch up
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2745

Post by Sloonei »

Marmot wrote: Thu Mar 04, 2021 1:50 pm (am I wrong though)
Yes.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2746

Post by Kylemii »

[VOTE: rej] aubergine

I'm gonna just start throwing out punches and kicks and see what happens
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2747

Post by Marmot »

Kylemii wrote: Thu Mar 04, 2021 1:50 pm oof oof oof oof. I forgot. if you put off catching up it becomes harder to catch up
You could try not catching up and just making uninformed decisions.
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Dragon D. Luffy wrote: Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?

The answer: all of them, if you are a marmot.
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2748

Post by Kylemii »

Marmot wrote: Thu Mar 04, 2021 1:51 pm
Kylemii wrote: Thu Mar 04, 2021 1:50 pm oof oof oof oof. I forgot. if you put off catching up it becomes harder to catch up
You could try not catching up and just making uninformed decisions.
all of my decisions are uninformed decisions :noble:
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2749

Post by Kylemii »

head empty, heart full
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Re: Fallout 2: A Post-Nuclear Mafia Game [Day 2]

#2750

Post by TonyStarkPrime »

this is insane
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