
Fallout 2: A Post-Nuclear Mafia Game [AMERICA RISES]
Moderator: Community Team
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Stream my music for free: https://epignosis.bandcamp.com/
- Marmot
- Marmot
- Posts in topic: 732
- Posts: 30973
- Joined: Sat Jan 11, 2014 11:21 am
- Location: Oregon
- Gender: Genderfluid
- Preferred Pronouns: they/them
- Aka: Marmot
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
The one with the hard-to-read color

Banners and Stuff
Spoiler: show
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Yes but any wolf would be smart to claim slaver to survive.MartinGG99 wrote: ↑Tue Mar 16, 2021 10:18 pmAlsion already claimed slaver and just claimed to be helping Enclave.
Ex. Chop is outed and Alison was outed d2 and survived amd we have no plans to kill her soon. She’s just living




- Jackofhearts2005
- something funny
- Posts in topic: 445
- Posts: 20929
- Joined: Mon Nov 28, 2016 7:28 pm
- Gender: Male
- Preferred Pronouns: He/His/Him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
At mention me if there's a compelling reason to yeet Chop over Alison. I don't think it matters but I've at least received an answer on why we yeet Alison over Chop. I just don't feel like reading three pages of debate over it.
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Grogu is a wolf who tries to hard-core derp-clear repeatedly
or is jut town
or is jut town
A.K.A. "That One Idiot"
Spoiler: show
- Marmot
- Marmot
- Posts in topic: 732
- Posts: 30973
- Joined: Sat Jan 11, 2014 11:21 am
- Location: Oregon
- Gender: Genderfluid
- Preferred Pronouns: they/them
- Aka: Marmot
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
MartinGG99 wrote: ↑Tue Mar 16, 2021 11:16 pm But yeah hubologists wanting Alison to slightly scum-side makes sense since they need Epi or LC dead. Unless there's more wastelanders.
There'd have to be 6 Wastelanders/Arroyo left alive and none of them die in order for me to be concerned. I'm not.

Banners and Stuff
Spoiler: show
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
You don't think LC is town? He claimed Wastelander/VT on D5 I think.Marmot wrote: ↑Tue Mar 16, 2021 11:19 pmMartinGG99 wrote: ↑Tue Mar 16, 2021 11:16 pm But yeah hubologists wanting Alison to slightly scum-side makes sense since they need Epi or LC dead. Unless there's more wastelanders.
There'd have to be 6 Wastelanders/Arroyo left alive and none of them die in order for me to be concerned. I'm not.
A.K.A. "That One Idiot"
Spoiler: show
- Marmot
- Marmot
- Posts in topic: 732
- Posts: 30973
- Joined: Sat Jan 11, 2014 11:21 am
- Location: Oregon
- Gender: Genderfluid
- Preferred Pronouns: they/them
- Aka: Marmot
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
What's your faction Grogu?

Banners and Stuff
Spoiler: show
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Not gonna lie this is very 3P believable. Who are your enemies? I hope I am not one of themAlison wrote: ↑Tue Mar 16, 2021 10:41 pm If Enclave leaves my targets alive then I'm going to intentionally deny them the victory because doing so would risk ending the game with my targets alive, thus making me lose.
Enclave's only hope is to kill my targets for me and pray I am grateful enough to vote with them.

I like you Alison. You played great even though I figured you were scum right away, you have been a pleasure to play with. I hate scum rands, I feel sorry for you.




- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Oh wait.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The Hubologists win the game if the Enclave are eliminated and no more than 50% of the members of the Arroyo and Wastelanders factions combined are left alive.
A.K.A. "That One Idiot"
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I completely forgot Hubologists have a unique wincon.
A.K.A. "That One Idiot"
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I'll be honest some points of this game really show what I have my signature @_@
A.K.A. "That One Idiot"
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Oh oh. I don’t like this Alison. SadAlison wrote: ↑Tue Mar 16, 2021 10:51 pm I need 1 person from each enemy faction dead at a minimum. Dom is Arroyo, VC is wiped out. So I need someone from Redding and someone from BOS killed. Epi (who is probably Chosen One/Arroyo) will likely die too in the process, meaning I have 6 dead. 6 is probably 80% of my targets dead.
If mafia doesn't kill Kyle/Redding player then they'll get auto'd by whoever claims Redding (almost certainly only one since no claims so far) and Kyle/Epi as the confirmed towncore.
Therefore Enclave is forced to kill my targets or they get mech locked out of the game by conftown. This is why I outed, I wouldn't otherwise.




- Seanzie
- Polarized
- Posts in topic: 240
- Posts: 9289
- Joined: Mon Dec 21, 2020 5:42 am
- Gender: male
- Preferred Pronouns: he/him or they/them
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Why are you even thinking about fighting to control Alison's wincon, and where are you getting these 3 towns that we could lose?MartinGG99 wrote: ↑Tue Mar 16, 2021 11:09 pm We could in effect just lose 3 towns over trying to fight over who controls Alison's wincon
and IMO the chances of us losing that fight are much more likely than winning it
Alison can wolfside, and she is still less of a threat than any of the actual wolves. If there are 3 Enclave left, yeeting Alison today locks us into an uphill battle where we have to survive for at least 3 more days even if we vote perfectly. Yeeting Chop today reduces the minimum number of yeets we need to make to win. Tomorrow if we really don't have a good lead on another wolf, it might make sense to chop Alison, but Alison is NOT an essential exe, whereas Chop IS an essential exe. Chop also has more utility to the wolves than Alison does (unless she has a shot and Frank does not, but this is an off chance).
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]

And what is the enclave win conditions? Does Slaver and vault city (RIP) have to die?MartinGG99 wrote: ↑Tue Mar 16, 2021 10:56 pmJaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am How the hell does the game end?
1) Enclave destroyed by the end of Night 5 -- all blue, cyan, and soft green factions win. Slaver and Vault City may or may not win pending circumstances.
2) Enclave destroyed, Slaver is dead, and Vault City cannot achieve win condition.
3) Enclave destroyed and Vault City has achieved win condition.
4) Enclave and Vault City are both destroyed.
5) Enclave meets win condition.
6) Any other eventualities, if applicable, are assessed by the host case-by-case and a sensible endgame is determined. No endgame will be allowed featuring only "town" (blue, cyan, and soft green) factions -- if all others are eliminated, regardless of win condition, the game will end. If the game is active, at least one non-"town" player is alive (Slaver, Vault City, and/or Enclave).




Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Epi your role sucks. I would hate to be you, how do you even make those messages.




- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Chop can long-commuter and he can't carry the kill while doing it. He doesn't really have any utility.Seanzie wrote: ↑Tue Mar 16, 2021 11:23 pmWhy are you even thinking about fighting to control Alison's wincon, and where are you getting these 3 towns that we could lose?MartinGG99 wrote: ↑Tue Mar 16, 2021 11:09 pm We could in effect just lose 3 towns over trying to fight over who controls Alison's wincon
and IMO the chances of us losing that fight are much more likely than winning it
Alison can wolfside, and she is still less of a threat than any of the actual wolves. If there are 3 Enclave left, yeeting Alison today locks us into an uphill battle where we have to survive for at least 3 more days even if we vote perfectly. Yeeting Chop today reduces the minimum number of yeets we need to make to win. Tomorrow if we really don't have a good lead on another wolf, it might make sense to chop Alison, but Alison is NOT an essential exe, whereas Chop IS an essential exe. Chop also has more utility to the wolves than Alison does (unless she has a shot and Frank does not, but this is an off chance).
Slaver needs 80% of those that I listed dead, including 1 from each faction. She has to achieve that **before Enclave dies and the game ends**. That's why we can lose up to all of those towns, with the third one (if they kill Kyle + Epi) happening at a LYLO situation and she just scum-sides to yeet you with the enclave.
A.K.A. "That One Idiot"
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]

Stream my music for free: https://epignosis.bandcamp.com/
- Seanzie
- Polarized
- Posts in topic: 240
- Posts: 9289
- Joined: Mon Dec 21, 2020 5:42 am
- Gender: male
- Preferred Pronouns: he/him or they/them
Re: Fallout 2: A Post-Nuclear Mafia Game [Pre-game]
No, essentially everyone except maybe slaver and VC have to die.Grogu wrote: ↑Tue Mar 16, 2021 11:25 pm
And what is the enclave win conditions? Does Slaver and vault city (RIP) have to die?MartinGG99 wrote: ↑Tue Mar 16, 2021 10:56 pmJaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am How the hell does the game end?
1) Enclave destroyed by the end of Night 5 -- all blue, cyan, and soft green factions win. Slaver and Vault City may or may not win pending circumstances.
2) Enclave destroyed, Slaver is dead, and Vault City cannot achieve win condition.
3) Enclave destroyed and Vault City has achieved win condition.
4) Enclave and Vault City are both destroyed.
5) Enclave meets win condition.
6) Any other eventualities, if applicable, are assessed by the host case-by-case and a sensible endgame is determined. No endgame will be allowed featuring only "town" (blue, cyan, and soft green) factions -- if all others are eliminated, regardless of win condition, the game will end. If the game is active, at least one non-"town" player is alive (Slaver, Vault City, and/or Enclave).
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
We basically never win the manipulation of Alison imo unless we expect Enlcave to be dumb
A.K.A. "That One Idiot"
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Updated this btw, and corrected my Hubologist wincon statement.
MartinGG99 wrote: ↑Sun Mar 14, 2021 5:45 pmVault City is dead. Hubologists already lost SPF. If there's more than 1 living Hubologist then this is a problem.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The Wastelanders win the game if the Enclave are eliminated and no more than one member of the Vault City and Hubologists factions combined is left alive.
There is likely only 1 New Reno left alive, and Vault City is dead.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The NCR wins the game if the Enclave are eliminated and no more than one member of the Vault City and New Reno factions combined is left alive.
Vault city is dead, and there's only one slaver.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The Brotherhood of Steel wins the game if the Enclave are eliminated and no more than one member of the Vault City and Slavers factions combined is left alive.
There's at least one slaver, and if hubologists exists then they haven't solve their non-enclave wincon until only one of them is alive.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Arroyo wins the game if the Enclave are eliminated and no more than one member of the Slavers and Hubologists factions combined is left alive.
JJJ got modkilled, and there's only one slaver.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Redding wins the game if the Enclave are eliminated and no more than one combined between the Slavers faction and Jagged Jimmy J is left alive.
Both NCR (likely) and JJJ are dead.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am New Reno wins the game if the Enclave are eliminated and no more than one combined between the NCR faction and Jagged Jimmy J is left alive.
More than likely 50% of Wastelander/Arroyo have died.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am The Hubologists win the game if the Enclave are eliminated and no more than 50% of the members of the Arroyo and Wastelanders factions combined are left alive.
JJJ is dead so this doesn't really matter unless you think Falcon deserves a win. This probably gets solved if I or Seanzie dies.JaggedJimmyJay wrote: ↑Fri Feb 26, 2021 12:28 am Jagged Jimmy J wins the game if the Enclave are eliminated and no more than one member of the New Reno and Redding factions combined is left alive.
A.K.A. "That One Idiot"
Spoiler: show
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
derp clear ... accepted?Grogu wrote: ↑Tue Mar 16, 2021 11:16 pmFrank should just shoot chop tonight and we vote Alison instead.MartinGG99 wrote: ↑Tue Mar 16, 2021 10:16 pm [VOTE: Alison] aubergine
We can kill Chop Chop tomorrow.
Alison likely has a night-vig. So does Frank Horrigan, potentially. Which means they can do up to 3 kills tonight, and we can save one by deleting them.
This only if don’t believe Alison shot. If she shot then she’s not a threat and frank can shoot a wolfy person like Daisy or poison or one of those people hiding.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
not paying attention is sorta a wolf tell this game but idk that last one was goodMartinGG99 wrote: ↑Tue Mar 16, 2021 11:19 pm Grogu is a wolf who tries to hard-core derp-clear repeatedly
or is jut town
- Seanzie
- Polarized
- Posts in topic: 240
- Posts: 9289
- Joined: Mon Dec 21, 2020 5:42 am
- Gender: male
- Preferred Pronouns: he/him or they/them
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Chop's vote has more utility than Alison's since it can be coordinated in mafiachat. Chop can also read and give suggestions to mafia in mafiachat. Alison's abilities to scumside essentially consist of her having to guess who scum is and then try to vote to mess it up. Alison's vote could accidentally end up breaking a tie and yeeting a wolf, whereas Chop's is essentially guaranteed not to do that.MartinGG99 wrote: ↑Tue Mar 16, 2021 11:27 pmChop can long-commuter and he can't carry the kill while doing it. He doesn't really have any utility.Seanzie wrote: ↑Tue Mar 16, 2021 11:23 pmWhy are you even thinking about fighting to control Alison's wincon, and where are you getting these 3 towns that we could lose?MartinGG99 wrote: ↑Tue Mar 16, 2021 11:09 pm We could in effect just lose 3 towns over trying to fight over who controls Alison's wincon
and IMO the chances of us losing that fight are much more likely than winning it
Alison can wolfside, and she is still less of a threat than any of the actual wolves. If there are 3 Enclave left, yeeting Alison today locks us into an uphill battle where we have to survive for at least 3 more days even if we vote perfectly. Yeeting Chop today reduces the minimum number of yeets we need to make to win. Tomorrow if we really don't have a good lead on another wolf, it might make sense to chop Alison, but Alison is NOT an essential exe, whereas Chop IS an essential exe. Chop also has more utility to the wolves than Alison does (unless she has a shot and Frank does not, but this is an off chance).
Slaver needs 80% of those that I listed dead, including 1 from each faction. She has to achieve that **before Enclave dies and the game ends**. That's why we can lose up to all of those towns, with the third one (if they kill Kyle + Epi) happening at a LYLO situation and she just scum-sides to yeet you with the enclave.
Yes, Alison could be bad to have around in lylo, but if we don't yeet her, we have one more misexe before lylo than if we do yeet her.
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I used my commute the first night I claimed to no action.
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Alison isn't a misexe imo. She doesn't need to know who the wolves are; she already knows who's town like we do.Seanzie wrote: ↑Tue Mar 16, 2021 11:39 pmChop's vote has more utility than Alison's since it can be coordinated in mafiachat. Chop can also read and give suggestions to mafia in mafiachat. Alison's abilities to scumside essentially consist of her having to guess who scum is and then try to vote to mess it up. Alison's vote could accidentally end up breaking a tie and yeeting a wolf, whereas Chop's is essentially guaranteed not to do that.MartinGG99 wrote: ↑Tue Mar 16, 2021 11:27 pmChop can long-commuter and he can't carry the kill while doing it. He doesn't really have any utility.Seanzie wrote: ↑Tue Mar 16, 2021 11:23 pmWhy are you even thinking about fighting to control Alison's wincon, and where are you getting these 3 towns that we could lose?MartinGG99 wrote: ↑Tue Mar 16, 2021 11:09 pm We could in effect just lose 3 towns over trying to fight over who controls Alison's wincon
and IMO the chances of us losing that fight are much more likely than winning it
Alison can wolfside, and she is still less of a threat than any of the actual wolves. If there are 3 Enclave left, yeeting Alison today locks us into an uphill battle where we have to survive for at least 3 more days even if we vote perfectly. Yeeting Chop today reduces the minimum number of yeets we need to make to win. Tomorrow if we really don't have a good lead on another wolf, it might make sense to chop Alison, but Alison is NOT an essential exe, whereas Chop IS an essential exe. Chop also has more utility to the wolves than Alison does (unless she has a shot and Frank does not, but this is an off chance).
Slaver needs 80% of those that I listed dead, including 1 from each faction. She has to achieve that **before Enclave dies and the game ends**. That's why we can lose up to all of those towns, with the third one (if they kill Kyle + Epi) happening at a LYLO situation and she just scum-sides to yeet you with the enclave.
Yes, Alison could be bad to have around in lylo, but if we don't yeet her, we have one more misexe before lylo than if we do yeet her.
Such as you.
A.K.A. "That One Idiot"
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Wouldn’t be surprised if Alison already figured out my team.MartinGG99 wrote: ↑Tue Mar 16, 2021 11:27 pm We basically never win the manipulation of Alison imo unless we expect Enlcave to be dumb
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Oh no, I’m caught wolf, how do I get out of this and defend myself to ML Town and win?
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I mean, unless enclave is going to claim a Redding role you're basically confirmed town and so if votes start piling up on you she will vote with them.
Otherwise she can just lay back and not vote.
Otherwise she can just lay back and not vote.
A.K.A. "That One Idiot"
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
"But wait, we can just force her to vote"
Yeah right she'll just scum-paint a town and vote there.
Yeah right she'll just scum-paint a town and vote there.
A.K.A. "That One Idiot"
Spoiler: show
- MartinGG99
- Racketeer
- Posts in topic: 623
- Posts: 3355
- Joined: Sun Jul 19, 2020 9:30 pm
- Location: Maryland, US
- Gender: Male
- Preferred Pronouns: He/him
They/them - Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
There's also the issue that Epignosis basically has to kill Marmot (if hubologist) if we never yeet Alison.
A.K.A. "That One Idiot"
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Yeah Martins right!MartinGG99 wrote: ↑Tue Mar 16, 2021 11:55 pm "But wait, we can just force her to vote"
Yeah right she'll just scum-paint a town and vote there.
Go Martin Go!

Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
@MartinGG99
Should I vote you or EPig Tomorrow?
Or do you want me to continue with the Tony Tunnel lol.
Should I vote you or EPig Tomorrow?
Or do you want me to continue with the Tony Tunnel lol.
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
It’s the TT!
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I mean I would vote Alison.....MartinGG99 wrote: ↑Tue Mar 16, 2021 11:56 pm There's also the issue that Epignosis basically has to kill Marmot (if hubologist) if we never yeet Alison.
If I was Town?

It’s against my win con to vote there.

- Seanzie
- Polarized
- Posts in topic: 240
- Posts: 9289
- Joined: Mon Dec 21, 2020 5:42 am
- Gender: male
- Preferred Pronouns: he/him or they/them
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
If Epi gets a kill at some point, he can just kill Alison himself (why would he kill Marmot over Alison here?). It is possible that some hubologists will die just by NK and such, but if there comes a time where it is very clear that Alison needs to die to stop Epi from scumsiding, then we can yeet her then. It makes no sense to do it until that point though when killing her sooner only limits our options.MartinGG99 wrote: ↑Tue Mar 16, 2021 11:56 pm There's also the issue that Epignosis basically has to kill Marmot (if hubologist) if we never yeet Alison.
Spoiler: show
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
I’m not BOS so.
Also I’m pretty sure Alison realized I was Enclave yesterday.
Also I’m pretty sure Alison realized I was Enclave yesterday.
- Jackofhearts2005
- something funny
- Posts in topic: 445
- Posts: 20929
- Joined: Mon Nov 28, 2016 7:28 pm
- Gender: Male
- Preferred Pronouns: He/His/Him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Who is this aimed at?MartinGG99 wrote: ↑Tue Mar 16, 2021 11:54 pm I mean, unless enclave is going to claim a Redding role you're basically confirmed town
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Epi can also shoot chop
- Alison
- Uomini D'onore (Man of Honor)
- Posts in topic: 497
- Posts: 11977
- Joined: Thu Dec 19, 2019 1:07 am
- Gender: girl
- Preferred Pronouns: she/her
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
this is the funniest fucking game ngl
two outed nontowns and grogu asking the mafia JOAT to shoot one of their own
two outed nontowns and grogu asking the mafia JOAT to shoot one of their own
There's nothing that says a fake can't surpass the real thing.
- Jackofhearts2005
- something funny
- Posts in topic: 445
- Posts: 20929
- Joined: Mon Nov 28, 2016 7:28 pm
- Gender: Male
- Preferred Pronouns: He/His/Him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Maybe he’s a hypnotist.
- Marmot
- Marmot
- Posts in topic: 732
- Posts: 30973
- Joined: Sat Jan 11, 2014 11:21 am
- Location: Oregon
- Gender: Genderfluid
- Preferred Pronouns: they/them
- Aka: Marmot
- Contact:
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
[VOTE:
Kyle] aubergine

Banners and Stuff
Spoiler: show
Dragon D. Luffy wrote: ↑Wed Dec 16, 2020 7:33 pm Just how many days of "let's yeet them tomorrow" can a mafioso survive?
The answer: all of them, if you are a marmot.
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Marmot soft CCing Grogu’s soft claim is so weird too
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
It means marmot’s town, right? Or like lucked into a townie accidentally softing a mafia fake. Or just doesn’t know
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
Or their w/w and this is a last ditch attempt
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
- TonyStarkPrime
- Capo Regime (Street Boss)
- Posts in topic: 1299
- Posts: 15577
- Joined: Tue Mar 14, 2017 9:39 pm
- Preferred Pronouns: he/his/him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
So all four permutations are possible and I’ve deduced nothing
- Jackofhearts2005
- something funny
- Posts in topic: 445
- Posts: 20929
- Joined: Mon Nov 28, 2016 7:28 pm
- Gender: Male
- Preferred Pronouns: He/His/Him
Re: Fallout 2: A Post-Nuclear Mafia Game [Day 6]
The amount of mechanical shit people mention that makes me go “wait what? When did that happen?” is too damn high.TonyStarkPrime wrote: ↑Wed Mar 17, 2021 12:10 am Marmot soft CCing Grogu’s soft claim is so weird too