Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
Nailing a wolf is priority number one, and making a second competitive wagon just opens the door for the top suspect of the day to be saved, which lucy is advocating here then later joins Wilgy wagon.
but if we wagon one person the entire day and they flip v then we have nothing to analyze, are you calling seanzie a wolf here?
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
Now late in the day they're saying Seanzie is in town meta with no reasoning to back that up and no progression from their earlier post where they said they'd be down for a Seanzie vote(said post was made less than an hour and a half before this one).
what's progression, and the reason was that seanzie was tunneling sabi aggressively
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
lucy keeps contradicting themselves, and focusing on either things that don't really benefit the game much(family dynamics) or on trying to get rid of inactives as it were. Pretty strong wolf read.
i'll offer you a question, do you think that wolves are less or more concerned with progression compared to townies?
and my progression was explained by me changing my mind due to events in the thread, which is something you cannot know because you've only read my iso, eg seanzie could have a green check on him d1 and you'd call me wolfy for giving my a TR without knowing the green check occurred
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
Nailing a wolf is priority number one, and making a second competitive wagon just opens the door for the top suspect of the day to be saved, which lucy is advocating here then later joins Wilgy wagon.
but if we wagon one person the entire day and they flip v then we have nothing to analyze, are you calling seanzie a wolf here?
I am saying that it's more important to ensure that towns top suspect is eliminated over competing wagons, as that usually gives the highest chance of hitting a wolf. Even if that one wagon flips V, then there's still info from how people interacted with them, and with the thread in general on d1. If town is split for a good portion of the day that's another thing and competing wagons aren't bad, but the Wilgy wagon was constructed late based on Wilgy's lack of effort, so not that many worthwhile interactions to parse through versus Seanzie's.
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
Nailing a wolf is priority number one, and making a second competitive wagon just opens the door for the top suspect of the day to be saved, which lucy is advocating here then later joins Wilgy wagon.
but if we wagon one person the entire day and they flip v then we have nothing to analyze, are you calling seanzie a wolf here?
I am saying that it's more important to ensure that towns top suspect is eliminated over competing wagons, as that usually gives the highest chance of hitting a wolf. Even if that one wagon flips V, then there's still info from how people interacted with them, and with the thread in general on d1. If town is split for a good portion of the day that's another thing and competing wagons aren't bad, but the Wilgy wagon was constructed late based on Wilgy's lack of effort, so not that many worthwhile interactions to parse through versus Seanzie's.
i disagree, from my understanding having competing wagons was better, if both are town then mafia doesn't care and if wagons are v/w then mafia cares and will do something. only hitting one town and missing gives significantly less information because the spotlight is on one person instead of two
and ftr i was the 3rd wigly voter when seanzie had 5-6 votes and i did not expect him to go over
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
lucy keeps contradicting themselves, and focusing on either things that don't really benefit the game much(family dynamics) or on trying to get rid of inactives as it were. Pretty strong wolf read.
i'll offer you a question, do you think that wolves are less or more concerned with progression compared to townies?
and my progression was explained by me changing my mind due to events in the thread, which is something you cannot know because you've only read my iso, eg seanzie could have a green check on him d1 and you'd call me wolfy for giving my a TR without knowing the green check occurred
the question becomes, why are you ignoring this?
This seems weird to me. Why are you assuming we all just know when your opinion changes?
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
lucy keeps contradicting themselves, and focusing on either things that don't really benefit the game much(family dynamics) or on trying to get rid of inactives as it were. Pretty strong wolf read.
i'll offer you a question, do you think that wolves are less or more concerned with progression compared to townies?
and my progression was explained by me changing my mind due to events in the thread, which is something you cannot know because you've only read my iso, eg seanzie could have a green check on him d1 and you'd call me wolfy for giving my a TR without knowing the green check occurred
the question becomes, why are you ignoring this?
This seems weird to me. Why are you assuming we all just know when your opinion changes?
read my post after this and then say if you want this question to be answered or if i already answered it
Soneji wrote: ↑Fri Dec 02, 2022 9:12 pm
lucy keeps contradicting themselves, and focusing on either things that don't really benefit the game much(family dynamics) or on trying to get rid of inactives as it were. Pretty strong wolf read.
i'll offer you a question, do you think that wolves are less or more concerned with progression compared to townies?
and my progression was explained by me changing my mind due to events in the thread, which is something you cannot know because you've only read my iso, eg seanzie could have a green check on him d1 and you'd call me wolfy for giving my a TR without knowing the green check occurred
the question becomes, why are you ignoring this?
This seems weird to me. Why are you assuming we all just know when your opinion changes?
i don't, i assume that nobody can follow my progressions because i don't post a lot of my thoughts into the thread. my question was wondering why he thought i was speaking at random and was not influenced by the thread
also you know when my opinion changes because i fucking post them into the thread
Definitely biased by 'how would my foster daughter be playing this game right now' but I think a lot of what is sus about her game is just a young autistic woman tbh.
Not guilting anyone, I promise. It's just my perception.
I don't think a tie is a good idea, and I think resolving either of these slots is genuine information.
Finished sabi ISO, and yeah I think they're one of the towniest players in the game outside the Marmot stuff which was overly aggressive but largely fits with the general brashness they've displayed throughout the game. They were first to call out Seanzie, and they have great progression on that read throughout day one without ignoring the rest of the thread. Still think :
Sabiplz wrote: ↑Tue Nov 29, 2022 9:39 pm
I am indifferent to Wilgz vote but if Sean flips w, I will kill the Wilgz wagon
And if Seanzie flips town?
Then shrug.
has the most town vibes of any post I've seen this game. Very carefree, not worried about looking bad from the response, not tryharding to come up with some master plan for all scenarios.