Space Invaders [END]
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Re: Space Invaders [Night 2]
EM is basically clicking buttons. It will be amusing but sure ill link u an EM game lol
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Re: Space Invaders [Night 2]
Big ooftutuu wrote: ↑Sat Jun 27, 2020 4:30 amOwner sold the domainNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:28 am By dead do you mean like
Nuked and gone forever
Or just nobody plays anymore?
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Re: Space Invaders [Night 2]
That’s pretty disappointing tbh I was all inspired to do a brief meta dive too
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Re: Space Invaders [Night 2]
On second thought I wont bother going on laptop just to link an EM game that u need an account to view in the first place its literally not forum mafia
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Re: Space Invaders [Night 2]
So, tutuu’s progression is kinda sketching me out here. In chronological order her progression is:
http://www.mafiathesyndicate.com/viewto ... 79#p618579
http://www.mafiathesyndicate.com/viewto ... 13#p619113
http://www.mafiathesyndicate.com/viewto ... 38#p619138
http://www.mafiathesyndicate.com/viewto ... 94#p619394
http://www.mafiathesyndicate.com/viewto ... 45#p619545
Coming back to this on my laptop later, can’t do it well from phone
http://www.mafiathesyndicate.com/viewto ... 79#p618579
http://www.mafiathesyndicate.com/viewto ... 13#p619113
http://www.mafiathesyndicate.com/viewto ... 38#p619138
http://www.mafiathesyndicate.com/viewto ... 94#p619394
http://www.mafiathesyndicate.com/viewto ... 45#p619545
Coming back to this on my laptop later, can’t do it well from phone
Spoiler: show
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Re: Space Invaders [Day 2]
[mention]Long Con[/mention]protocultures wrote: ↑Fri Jun 26, 2020 8:41 pm My memory says you townread epi before the Soneji yeet. If so, the basis of that read?
response still pending - reminder to self
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Re: Space Invaders [Day 1]
[mention]Alison[/mention]protocultures wrote: ↑Fri Jun 26, 2020 9:14 pmFound answer. You thought they were reaction checking you so you flipped your read of them to town. Epi then confirms they weren't doing anything of the sort. Why do you hold a townread on them?
response still pending - reminder to self
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Re: Space Invaders [Night 2]
With 2 NKs and what’s looking to be a faster game, I think it is proper for almost all the bunkers to be used.nutella wrote: ↑Fri Jun 26, 2020 9:56 pm I think maybe a few bunkers should use saves on townreads tonight. Thinking about this more, if we obviously guarantee that I'm saved, aliens will just kill two other townies easily. I think we have the room to use extra saves here and it would be great if we don't lose 2 people at night. So maybe we should assign some people to use saves (but not say on whom)?
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Re: Space Invaders [Night 2]
You can go to three
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Re: Space Invaders [Night 2]
Meh... could? Be proto/dizzy. Proto dizzy scared of killing Hally N1?
There are consensus townreads. Use bunkers. Not on me.
There are consensus townreads. Use bunkers. Not on me.
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Re: Space Invaders [Night 2]
[mention]Carotenoid[/mention]protocultures wrote: ↑Fri Jun 26, 2020 10:10 pm Your calc looks like a permutation for AAT. But ATA and TAA also all result in not enough saves on Nutella. That's what I mean by 3 combos cos from the numbers it looks like 18/990 which I eyeball to be 1.8% but I dont trust math I did in bed on mobile.
Will check in the morning
2 aliens, 9 bunkers. RNG pick 3 distribution of outcomes:
3 town: 9/11 x 8/10 x 7/9 x (1 combo) = 504/990 = 51%
2 town, 1 alien: 9/11 x 8/10 x 2/9 x (3 combos) = 432/990 = 43.6%
1 town, 2 aliens: 9/11 x 2/10 x 1/9 x (3 combos) = 54/990 = 5.4%
Total adds up to 100% so its 5.4% with Nutella random picks 3 scheme and not 1.8%.
Since we are winning but a lot, I don’t think we should accept 5.4% and go for a Nutella pick 4 plan.
Im not going to do the math on RNG4 but hopefully people get that this reduces the risk factor from 5.4% by a lot. Like a lot a lot.
[mention]Nutella[/mention]
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Re: Space Invaders [Night 2]
It reduces it to 0, believe it or not.
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Re: Space Invaders [Night 2]
Math is an unnecessary tool. 3 is a risk. 4 is not a risk.
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Re: Space Invaders [Day 2]
I like this. Its like I can see LongCon slowly coming round to my view of why I think stuff is to towns wincoin and what is antitown.Long Con wrote: ↑Fri Jun 26, 2020 10:34 pmI believe that two shots is the max that any number of Aliens could have done on an even night.
If four people use their bunker protects to save themselves, then that is equal to one Alien kill of a full Bunker, with regards to the number of protections left for nutella. Then if the Aliens get a kill, that's more shots lost. Doesn't seem like much right now, but in two days, if nutella misses the next two laser shots, we could end up with people running low. Then we'll have to rely on bluffing? Not ideal.protocultures wrote: ↑Fri Jun 26, 2020 10:22 pmImpossible to save everyone.nutella wrote: ↑Fri Jun 26, 2020 9:58 pm alright. @Alison I'm removing you from the pool to save me, feel free to save someone else instead.
I really think we have few enough nights left that it'd honestly be fine for everyone to save someone tonight lol. Maybe we even assign them all out loud and it could work out that actually nobody could die?? Hmmm
Seriously I'm not mathing this out so if what I'm saying is bullshit lmk
You would be putting 4 players into guaranteed death assuming 4 saves on you (which is what I think you need). Of those 4, 2 would remain alive who you could assign high mafia equity. The cost is an additional 5 bunker saves.
That's almost 2 laser shots.
I still agree with Nanook that never worth to save anyone not Nutella when there are this many players still in the game.
Potential errors in my model - feel free to poke holes etc
When will the Aliens start to assume we're bluffing about the level of protection on nutella? Will they ever risk a shot on her? What if their strategy is to ignore nutella and win the old-fashioned way? Having the first two shots going off Ripley-style really puts a crimp in any plan like that.
If no one protects themselves, we will lose two bunkers tonight. If people protect themselves, we really could end up losing two bunkers anyway.
I wish they would science it, but they are doing it intuitively which I can follow.
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Re: Space Invaders [Night 2]
winner winner
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Re: Space Invaders [Night 2]
Start here N1, by D2 we're here, in the same place. which is finenutella
tutuu
dunya
alison
hally
proto
dizzy
epi
mcdougall
nanook
carotte
TSP
rej
LC
I think its 3/6 in Rej, LC, Nanook, Carotte, MacDougall, TSP
If I wanted to tighten it down I'd remove TSP and MacDougall maybe
Still consistent, me and Mac have disappeared thoPew pew Rej
Tommorow pew pew Carotte if she flips maf she spewed Tony town and last maf is most likely LC
If shes town then i guess ... Id still want LC dead and 0 clue on last maf because they would have fooled me
Same time asi think its rej + carotenoid + lc/nanook
or
alison + nanook + rej
The big thing here is Alison, especially that Alison is being pushed as a busser of carrotte...but then they're...not aligned? What? I can accept bringing LC out of the POE over 12 hours without talking about it, but like...this is the kind of thing that doesn't make sense and is relatively commonly a thing mafia does cause they forget their reads/the worlds they've built.nutella town
im town
proto town
you town
i believe dizzy saying he wouldnt kill hally
epi towny for being a solo agent and didnt he also say the same about killing hally?
tony i finally warmed up to and i think i understand him more now. i no longer "scumread his personality". personally i dont care about the soneji thing wrt tony
long con for his day 2, i think it was much better than his d1
(long con town i meant)
macD for his emotion on d1, and his "redemption arc" where he then started firing off cool sounding posts
alison im lowkey paranoid for being a mafia mastermind, but, thats only if she hard bussed carotte (and if carotte is maf in the first place) so i dont wanna think about it
so from my pov poe is nanook + rej + carotte
So yeah, it's not exactly a smoking gun, but I'd say somewhat >rand mafia.
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Re: Space Invaders [Night 2]
This is full of so much "horseshit", if anyone who isnt Epi wants me to respond to a particular section of it, please @ meEpignosis wrote: ↑Sat Jun 27, 2020 12:24 am I'm at that giant ass proto post on page 28.
I'm going to do two things with this just for fun.
First, I'm going to count how many times "Epi" appears in it.
I pasted it all into Word so I didn't get Topic Review posts or my own username at the top.
If you want to guess, feel free. The number is in the spoiler:
Wild.Spoiler: show![]()
The second thing I want to do is look at a few specific items contained therein.
Hally was murdered Night 1.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmHally – lock town atm and im okay losing to them if they are an alien. Got to get burned at least once to learn and cant just be paranoid all game because someone said your scum game is amazeballs. Being universally townread when you also subjectively townread them should give you some confidence that the read is correct.
If Hally is "locktown," why the hell didn't protocultures protect this individual from death?
It's over the top, histrionic praise that means nothing if you don't back it up.
This is horseshit.
I don't understand most of this.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmAlison – hard town after shoving the paranoid down re meta dive. Im already deep into your pocket, you can stop calling me town now. I might be guilt of the double “L” issue. Sometimes I will forget, sometimes my phone does weird stuff with spelling, but I will try. Alison probing LC is also towny imo.
I do understand the first two words after the name.
And at this juncture I hope nutella blasts one of these two.
protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmLon Con – happy they are posting more, but wish they would post even more than they have. Were my number 2 alien due to not participating that much/solving/contributing to help town. Don’t want them in POE as I feel that can develop a read on them if they continue to post. Is open to Epi being an alien and attempted to explain to me why Epi is being townread by the majority of the game for things I think are clear anti wincon for town. Strictly speaking NAI as well, but I want to encourage more engagement with them.I want to contrast these two opinions.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmRej – kinda null on them, they don’t post that much which makes it hard to remember things. Hopefully they post more so I can develop a read.
Long Con was the #2 alien due to an apparent lack of posts.
Even when LC posts more, it isn't enough.
Rej managed about half the posts LC did, and Rej is granted a "kinda null on them."
Soneji had what, nine posts? Got "very very light town."
Either protoculture's colorwheel is broken or his calculator needs to be given some cement 80085.
You're running out of potential partners for me.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Dyslexicon – has stopped memeing and is giving content which I like. No strong opinion yet, but I probably don’t want them in POE for day 2. Unlikely to be aliens with Hally for letting new people know Hally has a scary scum game. Quite like most of their list here http://www.mafiathesyndicate.com/viewto ... 00#p618094
Wish they didn’t hard defend Epi for being objectively anti town, but giving them a towny mindset which could be faked. Potential partner with Epi.![]()
I have always said I'm protecting nutella (unless she asks me not to do that).protocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Nanook – seems hard town for NOT wanting saves to be expended except on Nutella. I hard agree with this from a mechanics perspective at least until the number of players reduces a bit. Its simply too hard to expend a save, and try to save a maximum of 4 bunker shots when you are saving into 12 candidates. It can’t be correct. I don’t think an alien ever pushes this agenda because its anti wincon. Also, are you Clem? “Smart townies make dumb reads literally all the time” – yes, but should they be townread for doing it or scumread?
Yet I'm only telling people what I'm doing. Nanook is telling other people what they should do and you're cool with that. Okay.
For the record, if I'm an alien, I want all the protections on one target and concentrated so I can pick off the bunkers and make them waste their chances.
But you're not a civilian anyway, so I don't care about your "math."
Probably Common Core math anyway.![]()
I'm skipping the rest. I'm bored with this post. I'll end here:
"Still has not given any evidence or logic behind the allegation" and to PROVE THIS LADIES AND GENTLEMENprotocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Epi – thinks I am an alien, still has not given any evidence or logic behind the allegation.
http://www.mafiathesyndicate.com/viewto ... 68#p617568
I announced that I was going to watch TV with my wife.
Well now let's see:
Spoiler: showSpoiler: show
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Re: Space Invaders [Night 2]
This is full of so much "horseshit", if anyone who isnt Epi wants me to respond to a particular section of it, please @ meEpignosis wrote: ↑Sat Jun 27, 2020 12:24 am I'm at that giant ass proto post on page 28.
I'm going to do two things with this just for fun.
First, I'm going to count how many times "Epi" appears in it.
I pasted it all into Word so I didn't get Topic Review posts or my own username at the top.
If you want to guess, feel free. The number is in the spoiler:
Wild.Spoiler: show![]()
The second thing I want to do is look at a few specific items contained therein.
Hally was murdered Night 1.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmHally – lock town atm and im okay losing to them if they are an alien. Got to get burned at least once to learn and cant just be paranoid all game because someone said your scum game is amazeballs. Being universally townread when you also subjectively townread them should give you some confidence that the read is correct.
If Hally is "locktown," why the hell didn't protocultures protect this individual from death?
It's over the top, histrionic praise that means nothing if you don't back it up.
This is horseshit.
I don't understand most of this.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmAlison – hard town after shoving the paranoid down re meta dive. Im already deep into your pocket, you can stop calling me town now. I might be guilt of the double “L” issue. Sometimes I will forget, sometimes my phone does weird stuff with spelling, but I will try. Alison probing LC is also towny imo.
I do understand the first two words after the name.
And at this juncture I hope nutella blasts one of these two.
protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmLon Con – happy they are posting more, but wish they would post even more than they have. Were my number 2 alien due to not participating that much/solving/contributing to help town. Don’t want them in POE as I feel that can develop a read on them if they continue to post. Is open to Epi being an alien and attempted to explain to me why Epi is being townread by the majority of the game for things I think are clear anti wincon for town. Strictly speaking NAI as well, but I want to encourage more engagement with them.I want to contrast these two opinions.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pmRej – kinda null on them, they don’t post that much which makes it hard to remember things. Hopefully they post more so I can develop a read.
Long Con was the #2 alien due to an apparent lack of posts.
Even when LC posts more, it isn't enough.
Rej managed about half the posts LC did, and Rej is granted a "kinda null on them."
Soneji had what, nine posts? Got "very very light town."
Either protoculture's colorwheel is broken or his calculator needs to be given some cement 80085.
You're running out of potential partners for me.protocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Dyslexicon – has stopped memeing and is giving content which I like. No strong opinion yet, but I probably don’t want them in POE for day 2. Unlikely to be aliens with Hally for letting new people know Hally has a scary scum game. Quite like most of their list here http://www.mafiathesyndicate.com/viewto ... 00#p618094
Wish they didn’t hard defend Epi for being objectively anti town, but giving them a towny mindset which could be faked. Potential partner with Epi.![]()
I have always said I'm protecting nutella (unless she asks me not to do that).protocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Nanook – seems hard town for NOT wanting saves to be expended except on Nutella. I hard agree with this from a mechanics perspective at least until the number of players reduces a bit. Its simply too hard to expend a save, and try to save a maximum of 4 bunker shots when you are saving into 12 candidates. It can’t be correct. I don’t think an alien ever pushes this agenda because its anti wincon. Also, are you Clem? “Smart townies make dumb reads literally all the time” – yes, but should they be townread for doing it or scumread?
Yet I'm only telling people what I'm doing. Nanook is telling other people what they should do and you're cool with that. Okay.
For the record, if I'm an alien, I want all the protections on one target and concentrated so I can pick off the bunkers and make them waste their chances.
But you're not a civilian anyway, so I don't care about your "math."
Probably Common Core math anyway.![]()
I'm skipping the rest. I'm bored with this post. I'll end here:
"Still has not given any evidence or logic behind the allegation" and to PROVE THIS LADIES AND GENTLEMENprotocultures wrote: ↑Thu Jun 25, 2020 3:07 pm Epi – thinks I am an alien, still has not given any evidence or logic behind the allegation.
http://www.mafiathesyndicate.com/viewto ... 68#p617568
I announced that I was going to watch TV with my wife.
Well now let's see:
Spoiler: showSpoiler: show
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Re: Space Invaders [Day 1]
Another deflection. Admits no evidence and random scum throwing. Got it.Epignosis wrote: ↑Sat Jun 27, 2020 1:01 amAnybody who knows Mac needs no evidence.protocultures wrote: ↑Thu Jun 25, 2020 5:01 pmWhen Mac says about you that "After having looked at it again, that stuff is rather meh Tbh a lot of Epi's reads in this game have been him arriving to firm conclusions off pretty random things. Quite a few times he's taken a firm stance on someone and my immediate response was "really guy"? His response post flip was a bit weird too. He's well within his mafia range."Epignosis wrote: ↑Thu Jun 25, 2020 4:51 pmI have no idea what you just said to me in that first line.protocultures wrote: ↑Thu Jun 25, 2020 4:48 pmso basically throwing scum with no specific reference in mind. Not one.Epignosis wrote: ↑Thu Jun 25, 2020 4:47 pmMy allegation against MacDougall is that he is an Aussie hypocrite, nothing more.protocultures wrote: ↑Thu Jun 25, 2020 4:44 pm Dont understand. I wanted you to find examples of your allegation against mac and vice versa.
I'll let you know.protocultures wrote: ↑Thu Jun 25, 2020 4:44 pm My comments re "light light town" on Soneji have been discussed already. Do you have a new angle on it?![]()
This may be within your town meta, but stuff like this is why I scumread you.
As for the second, luckily you didn't get the Super Soaker 9000.![]()
And you say "Something something pot kettle", I expected you to have exmaples of Mac arriving to firm conclusions off pretty random things which maked you go "really?". Or at least one.
By making the comment "Something something pot kettle" with no evidence to support it, I take this as you throwing random scum with no backup, which I interpret as anti town behaviour.
let me know if I am still unclear.
It wasn't an accusation. It was "You do the same shit, bucko. Piss off."
Mac and I are cool.
You wanted to turn it into something.
Oops.
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Re: Space Invaders [Night 1]
You feel like you are taking crazy pills because you refuse to engage with mechanics.Epignosis wrote: ↑Sat Jun 27, 2020 1:09 amYou made a huge case during Night 1 to keep Hally from self-protecting.protocultures wrote: ↑Thu Jun 25, 2020 5:05 pmnever protect yourself at night.
There is 1 KP, which is unlikely to go onto Nutella.
if you save YOURSELF, you spend 1 bunker shot, with a maximum result of saving your 3 remaining bunkershots.
Staying alive with no bunkershots have no value to town. Your only value to town is in your bunker shots.
There are 10 bunkers remaining for Aliens to shoot into.
You need to correct 1 in 10 times for your save to be +EV. You onyl get a 3 to 1 reward ratio. Its -EV to save yourself.
Multiple this by other bunkers trying to save themselves, its massively beneficial for aliens if all bunkers save themselves in the night. It gets them closer to auto by being able to kill Nutella because bunkers dont have saves anymore.
This is why Nanook is saying please dont save anyone other than Nutella. I feel this argument drops off as we get to fewer and fewer players and not exactly sure when, but at thios game state I am like 99% sure saving anyone except nutella is bad.
Every failed kill is a failed kill against the civilian faction.
I want to find this post...here we are:
Which the fuck is it? Do I save nutella or do I not, professor?protocultures wrote: ↑Thu Jun 25, 2020 5:24 am Epi immeadiately locking in a save for Nutella at the start of N1 when we had done math on 3 rng saves is extremely scummy. It just makes it likely for people to waste bunker saves since we cannot use their save in the rng for the results to work out. I will say that hitting an alien in the first day makes the math much more favourable to town since its now 3/13 x 2/12 x 1/11 for us to rng 3 aliens exactly which is 6/1,716 which is 0.35%. We still cant use Epi's save to get this outcome because they self selected. Epi knows this which is why its was extremely scummy to lock in a save before Nutella nominated the savers. People wanting to apply more than 3 saves I think are aliens, since it wastes bunker shots, but maybe they hadnt done the math. The math has been done above for you. There are 13 non Nutella players left. There is one combo of hitting all three aliens back to back. Thats 0.35%. If people still want to push for a night protection scheme that uses any more than 3 saves in Nutella, (such as bottom 3 POE plus one for example), I just think you are really really bad at math. We already have to use 4 since Epi locked in a save.
You just told Hally, your biggest "townread" to refrain from refusing to die. Presumably Hally had four protections. By dying, Hally has zero.
Now how many protections are left with Hally dead?
If Hally had self-protected, how many would be left?
![]()
I mathed why its base to save non nutella people with this many players remaning.
Engage with it. Find holes. Discuss them. Change my mind.
Why does trying to save someone RESULT in a save?
When Hally died, there were 13 players (I think - 15 minus Soneji minus Nutella) a save could have gone onto. You dont gain 13 bunkersaves if you land a save. You gain 2.6.
I worked out the EV of trying to save someone who isnt Nutella is -EV.
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Re: Space Invaders [Night 2]
I mathed why its BAD to save non nutella people with this many players remaning.
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Re: Space Invaders [Night 1]
If Nutella already has a locked in shot for the nexy day phase and is NEVER changing their mind, that person can save into non-nutella people is what I am saying. We dont care about wasting their bunker saves because they are pre-determined to die anyway. I am also saying its a hard ask for Nutella to make.Epignosis wrote: ↑Sat Jun 27, 2020 1:11 amI don't understand this.protocultures wrote: ↑Thu Jun 25, 2020 5:15 pm I mean, if nutella has pre-determined their next day shot, that target could save in the night if they want, but thats asking a lot from Nutella since they lose a whole extra 24 hours of game time to make a read.
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Re: Space Invaders [Day 1]
Example of a typical no content postEpignosis wrote: ↑Sat Jun 27, 2020 1:16 amYou'll see a smoking gun all right.protocultures wrote: ↑Thu Jun 25, 2020 7:05 pmThis. This right here.MacDougall wrote: ↑Thu Jun 25, 2020 1:37 am After having looked at it again, that stuff is rather meh Tbh a lot of Epi's reads in this game have been him arriving to firm conclusions off pretty random things. Quite a few times he's taken a firm stance on someone and my immediate response was "really guy"? His response post flip was a bit weird too. He's well within his mafia range.
This is the smoking gun example of Epi arrving at a firm conclusion off pretty random things.![]()
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Re: Space Invaders [Night 2]
Agree.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:17 am Let the aliens kill two bunkers tonight if they want to, I honestly do not care. It narrows the POE.
Being alive is worth nothing (unless Nutella decides they are NEVER shooting them for the remainder of the game because it reduces POE - a hard ask)
Having bunker saves remaining is worth something.
Trying to conserve bunker saves by saving is going to result in a new loss of bunker saves with this many players remaining.
Finding scum as a bunker is worth nothing.
Showing your work on a scum in a way that convinces Nutella is worth something.
Nanook gets it.
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Re: Space Invaders [Night 2]
We used 4 bunker saves already which averages it to 3.6 per bunker.
You need to use 2 bunker saves to even save 2 people.
Assuming you land them perfect perfect, you gain 5.2 bunker saves. Thats if exactly 2 people and 2 people only try to save AND land a save.
In actual case, its worse than this because we now have to use 4 on you on Night 2, so this is actually 3.2 bunker saves per person remaining, resulting in a net gain of 2.2 bunker saves per save.
What is actually much more likely is that we miss buinker saves and lose more bunker saves than we tried to claw back.
This is like gambling in games that are -EV.
We are massively winning. We dont need to gamble.
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Re: Space Invaders [Night 2]
townie lives have no instrinsic value. You can have loads of town alive at the end with no bunker saves left. Aliens win.nutella wrote: ↑Sat Jun 27, 2020 1:28 amNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:17 am Let the aliens kill two bunkers tonight if they want to, I honestly do not care. It narrows the POE.
But
2 successful saves on 2 bunkers with 4 saves each nets 6 more total saves left in the game than if those two bunkers die and we lose 8
I'm not doing more math than that and feel free to tell me why I'm wrong but it doesn't feel right champ, when will you understand that townies' lives other than mine are really quite mechanically valuable in this game
Townie alive only has intrinsic value in having bunker saves remaining, UNLESSS you have decided never to shoot them the rest of the game and then their being alive has the benefit of taking them out of POE for laser shots.
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Re: Space Invaders [Night 2]
agreeNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:30 am1. That ONLY applies if exactly two people save exactly the two NKs. Do you uh...see that as likely?nutella wrote: ↑Sat Jun 27, 2020 1:28 amNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:17 am Let the aliens kill two bunkers tonight if they want to, I honestly do not care. It narrows the POE.
But
2 successful saves on 2 bunkers with 4 saves each nets 6 more total saves left in the game than if those two bunkers die and we lose 8
I'm not doing more math than that and feel free to tell me why I'm wrong but it doesn't feel right champ, when will you understand that townies' lives other than mine are really quite mechanically valuable in this game
2. I don’t see anyone in this game as particularly valuable beyond their ability to keep you alive and/or be read by you. Likely not going to change my mind on that![]()
There is benefit if people make a convincing case that helps Nutella find scum.
People finding scum without the showing the work is worthless.
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Re: Space Invaders [Night 2]
whoa whoa whoaNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:32 amIdk. Maybe Alison. Maybe someone in carrot/TSP/Proto. Maybe someone else, idk. Ask me D3/D4.
"why me = fry me", but why me?
State some case against me. Lemme see your logic.
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Re: Space Invaders [Night 2]
Cant even tell if this is serious or not.Epignosis wrote: ↑Sat Jun 27, 2020 1:38 amSo I'm a shitty player who should be ignored because of one uncharacteristic game during which I was exhausted? Okay dude.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:31 am Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do![]()
There is nothing at all mechanical about this game. There are no roles giving information. There is no BTSC beyond what I assume the aliens have. There is "Who should nutella shoot" and "whom should I protect?" From my perspective, that's it. Math need not enter into it. Figure out who is bad and go home a winner. I've been doing that for ages.![]()
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Re: Space Invaders [Night 2]
You find it meh, I find it scummy AF.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:43 amNot at all what I said--you're a very good player with a weakness for mechanics. A weakness you're displaying in this game. Idk what to tell you beyond that this game would be more productive for town if you focused on your strong suit (finding scum) and let the people that are more mechanically inclined (myself, Tony, Proto, for example) figure out the optimal mechanical plan. But instead you insist on shoving your head in the sand and saying what amounts to "FUCK OFF I CAN"T HEAR YOU IM DOING WHAT I WANT" and it's very meh.Epignosis wrote: ↑Sat Jun 27, 2020 1:38 amSo I'm a shitty player who should be ignored because of one uncharacteristic game during which I was exhausted? Okay dude.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:31 am Epi I’m trying to ignore you but you literally just lost a game because you don’t understand mechanics idk why you think you have a better grasp of this than I do![]()
There is nothing at all mechanical about this game. There are no roles giving information. There is no BTSC beyond what I assume the aliens have. There is "Who should nutella shoot" and "whom should I protect?" From my perspective, that's it. Math need not enter into it. Figure out who is bad and go home a winner. I've been doing that for ages.![]()
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Re: Space Invaders [Day 2]
if its really really really not weird, can you explain why?
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Re: Space Invaders [Day 2]
This explanation is the type I hate because its pure emotion, and how can other people try and read that?tutuu wrote: ↑Sat Jun 27, 2020 4:06 amThat's how I felt emotionally in regards to Rej being town so at that time I just posted itt what was on my mindNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:05 amI mean
You think we lose after one misshot?
Can you try and explain your emotion as to why we lose after one missed laser shot?
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Re: Space Invaders [Night 2]
Still asking everyone what is WRT?tutuu wrote: ↑Sat Jun 27, 2020 4:14 amI don't have 3 ppl in my poe, Alison and Carotte are never both mafia imo. Due to how Alison played it out wrt Carotte.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:12 am I mean it isn’t, you have three people in your POE and I’m locked, not 2/3 chance, so that’s POE plus a read.
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Re: Space Invaders [Night 2]
I like stuff like this better "there is always 1 maf and 1 town between her and Alison".tutuu wrote: ↑Sat Jun 27, 2020 4:17 amHe got OUT of my poe. POE stands for process of elimination. You generally use it to denote scumreadsNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:14 am @tutuu how/when did Mac get back into your POE
And what’s your read on carrot?
Again, I posted about Mac before.
I dont remember if I posted about Carotte but I'm just sheeping. I don't need to solve her and put that much energy, I just think there is always 1 maf and 1 town between her and Alison so I'm going with that
Can you explain why you concluded this?
Ideally with quotes/evidence.
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Re: Space Invaders [Night 2]
Do what you want since you hate people telling you what to do but please consider reading the math on why its -EV to try and save people with this many players remaining.
If you arent a math person, ask a bunch of people who you townread to give you their views on whether the math looks right or not.
After that, decide if you still want to do something that is -EV in terms of bunker saves.
ideally, I would like to get you on the same game theory boat which I think includes: Alison, Nanook, Tony, LongCon, Carotenoid, and me.
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Re: Space Invaders [Night 2]
Is it sketching you out because theres never any explanation for why?NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:46 am So, tutuu’s progression is kinda sketching me out here. In chronological order her progression is:
http://www.mafiathesyndicate.com/viewto ... 79#p618579
http://www.mafiathesyndicate.com/viewto ... 13#p619113
http://www.mafiathesyndicate.com/viewto ... 38#p619138
http://www.mafiathesyndicate.com/viewto ... 94#p619394
http://www.mafiathesyndicate.com/viewto ... 45#p619545
Coming back to this on my laptop later, can’t do it well from phone
It sketches me out too and I decided I have to try and take it NAI although I think its normally scummy.
i think you trying to find a baseline is towny.
Do you feel like im trying to pocket you yet?
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Re: Space Invaders [Night 2]
Do you still want 3 or do you now want 4?TonyStarkPrime wrote: ↑Sat Jun 27, 2020 5:26 amYou can go to three
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Re: Space Invaders [Night 2]
And I’ll tell you it’s not (always).protocultures wrote: ↑Sat Jun 27, 2020 5:49 am I mathed why its BAD to save non nutella people with this many players remaning.
POE people should be using bunkers tonight on “town core”. It’s not just about preserving bunkers, it’s about forcing the aliens to shoot lower POE townies.
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Re: Space Invaders [Night 2]
I thought 3, I thought more, 4 seems just fine.protocultures wrote: ↑Sat Jun 27, 2020 6:19 amDo you still want 3 or do you now want 4?TonyStarkPrime wrote: ↑Sat Jun 27, 2020 5:26 amYou can go to three
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Re: Space Invaders [Night 2]
Literally all I can remember of your game is mechanics, arguing with Epi, and TRing me. That’s likely a me issue much more than a you issue but it doesn’t stop me from putting you into my POE until I start trying D4protocultures wrote: ↑Sat Jun 27, 2020 6:05 amwhoa whoa whoaNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:32 amIdk. Maybe Alison. Maybe someone in carrot/TSP/Proto. Maybe someone else, idk. Ask me D3/D4.
"why me = fry me", but why me?
State some case against me. Lemme see your logic.

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Re: Space Invaders [Night 2]
With regards toprotocultures wrote: ↑Sat Jun 27, 2020 6:10 amStill asking everyone what is WRT?tutuu wrote: ↑Sat Jun 27, 2020 4:14 amI don't have 3 ppl in my poe, Alison and Carotte are never both mafia imo. Due to how Alison played it out wrt Carotte.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:12 am I mean it isn’t, you have three people in your POE and I’m locked, not 2/3 chance, so that’s POE plus a read.
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Re: Space Invaders [Night 2]
Though it’s close. I’m just advocating bunker use since 2 NKs tonight. Tomorrow you put two on Nutella and leave it.
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Re: Space Invaders [Night 2]
Naw I don’t really care about lack of explanation, lots of townies do that (I usually do that), it’s more the Alison progression coupled with what feels like semi-arbitrary reasons for taking people out of then putting them back into her POE.protocultures wrote: ↑Sat Jun 27, 2020 6:17 amIs it sketching you out because theres never any explanation for why?NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 4:46 am So, tutuu’s progression is kinda sketching me out here. In chronological order her progression is:
http://www.mafiathesyndicate.com/viewto ... 79#p618579
http://www.mafiathesyndicate.com/viewto ... 13#p619113
http://www.mafiathesyndicate.com/viewto ... 38#p619138
http://www.mafiathesyndicate.com/viewto ... 94#p619394
http://www.mafiathesyndicate.com/viewto ... 45#p619545
Coming back to this on my laptop later, can’t do it well from phone
It sketches me out too and I decided I have to try and take it NAI although I think its normally scummy.
i think you trying to find a baseline is towny.
Do you feel like im trying to pocket you yet?
Yes I do, thanks I hate it
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Re: Space Invaders [Night 2]
So how many bunker saves do you think we should be optimally using tonight? I still tink 0 is best ftr.TonyStarkPrime wrote: ↑Sat Jun 27, 2020 6:25 amAnd I’ll tell you it’s not (always).protocultures wrote: ↑Sat Jun 27, 2020 5:49 am I mathed why its BAD to save non nutella people with this many players remaning.
POE people should be using bunkers tonight on “town core”. It’s not just about preserving bunkers, it’s about forcing the aliens to shoot lower POE townies.
Do you think Nutella should request specific people and specific people only to try and save on non-nutella people?
If everyone in POE tries to land a save, dont you think we end up losing more bunker saves than we gain?
Is there really a benefit to protecting towncore unless Nutella decides they are literally never shooting them?
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Re: Space Invaders [Night 2]
Is there anyone that’s 2/2 on rej/soneji? Besides nutes obviously
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Re: Space Invaders [Night 2]
Why dont you townread me for the same reason I townread you.NANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 6:27 amLiterally all I can remember of your game is mechanics, arguing with Epi, and TRing me. That’s likely a me issue much more than a you issue but it doesn’t stop me from putting you into my POE until I start trying D4protocultures wrote: ↑Sat Jun 27, 2020 6:05 amwhoa whoa whoaNANOOKTHEGREATANDFEARSOME wrote: ↑Sat Jun 27, 2020 1:32 amIdk. Maybe Alison. Maybe someone in carrot/TSP/Proto. Maybe someone else, idk. Ask me D3/D4.
"why me = fry me", but why me?
State some case against me. Lemme see your logic.![]()
We are both pushing for same/similar mechanics from town. We both think this is to towns wincon. It would be really easy to push another agenda that isnt so blatantly anti alien wincon if I were an alien.