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by Sloonei
Sun Aug 30, 2020 1:29 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Radiohead Mafia [GAME OVER]

Radiohead Mafia
Image

The setup is: CLOSED
Civilians vs. Mafia vs. Rogue
Roleclaiming and infodumping may be legal for some, illegal for others.
Mechanics exist which make roleclaiming and infodumping potentially dangerous. Proceed with caution.
Day length: 48 hours. Night length: 24 hours.
Host ISO

Alive:
1. Dyslexicon
2. juliets (Replaced Fallen Prince Day 1)
3. MacDougall
4. Oddmerta
5. Poison Chan
6. staypositivefriend
7. tedxtr

Dead
1. nutella - A Wolf at the Door (MAFIA)
2. sprityo - Burn the Witch (MAFIA)
3. Hally - Everything In Its Right Place (CIVILIAN)
4. Justplayingitcool - Climbing Up the Walls (MAFIA)
5. Timsup2nothin - Let Down (CIVILIAN)
6. Master Radishes - Codex (CIVILIAN)
7. Herm - Lotus Flower (CIVILIAN)
8. TonyStarkPrime - Paranoid Android (CIVILIAN)
9. Samusamu - Nude (MAFIA)
10. DrWilgy - No Surprises (CIVILIAN)
11. tutuu - Lift (CIVILIAN)
12. Alison - Life In a Glasshouse (CIVILIAN)
13. Logic - There There (MAFIA)
14. Long Con - Bodysnatchers (CIVILIAN)
15. NANOOKTHEGREATANDFEARSOME - Identikit (CIVILIAN)

Polls & Threadmarks
Poll -- Day 1
Poll -- Day 2
Poll -- Day 3
Poll -- Day 4
Poll -- Day 5
Poll -- Day 6

Day 1 start
Day 1 end
Day 2 start
Day 2 end
Day 3 start
Day 3 end
by Sloonei
Sun Aug 30, 2020 1:54 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [LOCKED. PRE-GAME]

Rules & Using the Syndicate
-The player with the most votes will be eliminated at the end of each Day. In order for a vote to be official, it must be cast in the poll at the top of the page. Players are also encouraged use the [VOTE: vote tag] aubergine to call their votes in-thread, but this does not count as an official vote.
-Any roles or abilities that affect votes, vote totals, or the poll will be disabled at LYLO.
-Players must submit night actions to the Host prior to 1 hour before the deadline each Night.
-Deadline times will be displayed on the polls. Players can change their displayed timezone settings in the User Control Panel.
-No out-of-thread communication (BTSC) unless specified and approved by the Host.
-Any rules or mechanics questions about the game must be asked privately to the Host. I will not answer questions of this nature if they are posted in the thread. Questions about using the website/website interface can be asked and answered publicly.
-Roleclaiming and infodumping are legal, but not universally legal. Some players may not be allowed to roleclaim or infodump. Note that roleclaiming involves revealing information about both one's role name and role abilities.
-No angleshooting, or pursuing actions which might compromise the integrity of this or any other ongoing game. For this game, excessive Appeal to Emotion may be considered a compromise of integrity. Violations of this rule are subject to the Host's judgment.
-Modkills for inactivity will not happen. If a player is inactive, a substitution will be sought out.
-Be kind to one another. Above all else, keep in mind that you are playing a game on the internet with friendly people. If at any point you feel that the game has become emotionally challenging for you in any way, do not be afraid to contact the Mod on Duty/Facilitator. For this game, that is [mention]dunya[/mention].
-All site-wide rules of conduct are in effect, as always.
-This is the Host color. All official Host communications will be posted in this color. Players should try to avoid using it in their own posts.

-This is OT Green. Feel free to use it if you're posting off-topic content unrelated to the game.
-This is dead red. Dead players should not post anything on-topic in the thread or anywhere publicly, but they may post off-topic content in this color.
-This is non-player blue. Non-players should follow the same restrictions as dead players, and use this color for their posts.
- Try the best you can. The best you can is good enough.

Host's pledge:
While this setup is closed and may contain mechanics which are non-standard, I promise that it is not bastard or broken and will follow the ordinary procedure of a standard Mafia game. I have done as much as I can to ensure balance for all sides.
by Sloonei
Sun Aug 30, 2020 4:10 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [PRE-GAME]

Day 0



'Where do we go from here?'

It is Day 0. This is just a period to allow players time to check in. Day 1 will begin within the next 24 hours.
[mention]Alison[/mention]
[mention]ColinIsCool[/mention]
[mention]DrWilgy[/mention]
[mention]dyachei[/mention]
[mention]Dyslexicon[/mention]
[mention]Fallen Prince[/mention]
[mention]Hally[/mention]
[mention]Herm[/mention]
[mention]Justplayingitcool[/mention]
[mention]Long Con[/mention]
[mention]MacDougall[/mention]
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
[mention]nutella[/mention]
[mention]Oddmerta[/mention]
[mention]Poison Chan[/mention]
[mention]Samusamu[/mention]
[mention]sprityo[/mention]
[mention]staypositivefriend[/mention]
[mention]tedxtr[/mention]
[mention]Timsup2nothin[/mention]
[mention]tutuu[/mention]
by Sloonei
Sun Aug 30, 2020 9:41 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 1]

Day 1
1651


’We ride tonight.’

It is Day 1. You have 48 hours to eliminate someone.
by Sloonei
Mon Aug 31, 2020 2:49 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 1]

[mention]juliets[/mention] is replacing Fallen Prince.

Please do not discuss this event further.
by Sloonei
Tue Sep 01, 2020 9:59 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 1]

DAY 1



'Flan in the face, flan in the face...'

nutella has been eliminated. She was...

Spoiler: show
A Wolf at the Door
Album: Hail to the Thief

(Mafia)

‘Walking like giant cranes and with my X-ray eyes I strip you naked, in a tight little world and are you on the list?’
Each Night you may submit up to 3 guesses to match a player with a specific role/song. If you correctly identify a player’s role, they are added to your list. If you submit 3 incorrect guesses in one Night, you lose the ability to guess the following Night. Guesses do not count as Night actions: they are unblockable and cannot be detected.
If you have no players on your list at any time, you can protect a player of your choice at night.
[SECRETS]

It is Night 1. Players have until 9 PM EDT (~23 hours from now) to submit night actions.
The thread will remain locked tonight.
by Sloonei
Tue Sep 01, 2020 11:34 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 1]

[mention]TonyStarkPrime[/mention] is replacing ColinIsCool.

Please do not discuss this event further.
by Sloonei
Wed Sep 02, 2020 1:34 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 1]

First post has been updated with Polls and Threadmarks.

If any non-players want to join spec chat for this game, PM me.
by Sloonei
Wed Sep 02, 2020 10:04 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 1]

Night 1
1641


'Totally alive, totally released.'

No one has been killed. It is Day 2. Players have 48 hours to eliminate somebody.

------------------------------
IMPORTANT: All players may cast 2 votes in the poll today.

All players must vote for two different players. Only the top vote recipient will be eliminated.
by Sloonei
Fri Sep 04, 2020 10:05 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 2]

Day 2



’This is a roundup.’

sprityo has been eliminated. He was...
Spoiler: show
Burn the Witch.
Album: A Moon Shaped Pool
(Mafia)

'Abandon all reason, avoid all eye contact, do not react, shoot the messengers.’
You may select a player not aligned with you each Night. If that player is eliminated the following day, you begin the next day with -2 votes against you in the poll.
You will also receive a report on any vote manipulation associated with that player on that day; any vote cast by or against your target with a value other than 1 will be reported to you.
Additionally, on two separate nights, you can target a player to falsify any reports they might receive. You may not target the same player twice with this ability.

It is Night 2. Players will have 22 hours to submit their night actions.
The thread will remain open tonight.
by Sloonei
Sat Sep 05, 2020 1:51 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 2]

Hi. I was hoping to end Night 2 at 9 PM EDT but I just got called into work yet again, so expect the deadline to be closer to 9:30 now. My apologies for this.
by Sloonei
Sat Sep 05, 2020 9:25 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 2]

Night 2
1521

'What was that you tried to say?'

Hally has been killed. They were...
Spoiler: show
Everything In Its Right Place.
Album: Kid A

'Yesterday I woke up sucking a lemon.’
Each Night you can watch a player of your choice to find out who, if anyone, targets them that Night. You cannot roleclaim.

You are a Civilian. You win when all threats are eliminated.




'It's always better on the outside'

Justplayingitcool has been killed. They were...
Spoiler: show
Climbing Up the Walls.
Album: OK Computer
(Mafia)

‘Do not cry out or hit the alarm’
3 times during the game, you can post-cap a player for a Day phase: that player will be restricted from surpassing 50% of their previous day’s post total, rounded up to the nearest whole number.

‘It’s always best when the light is off.’
As long as you are alive, the thread will default to being locked at night.

You are Mafia...


It is Day 3. You have 48 hours to eliminate somebody.
by Sloonei
Sat Sep 05, 2020 10:32 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

A question has been asked in private which I will answer here:
The Mafia team may be compensated in the event of angleshooting or illegal infodumping in the thread.
by Sloonei
Sat Sep 05, 2020 11:05 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

I have received another question. Answer:
Roleblocks resolve before all other actions.
by Sloonei
Sun Sep 06, 2020 12:10 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

In response to a privtely asked question:

A nightkilled player's action will still go through provided they are not also roleblocked.
by Sloonei
Sun Sep 06, 2020 11:52 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

Answering several privately asked questions all at once:

A roleblocked player does not perform any action and would not appear as performing an action as part of any reports.

A player will only be notified of a roleblock against them if they were supposed to have received a report that same night. Players performing a roleblock are not informed whether or not their action was successful.

I am not currently aware of any Host errors occurring on Night 2.
by Sloonei
Mon Sep 07, 2020 11:41 am
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

Additionally, on two separate nights, you can target a player to falsify any reports they might receive. You may not target the same player twice with this ability.
I have been asked to clarify this role ability belonging to Burn the Witch (sprityo):
Falsified reports are randomized (by the Host) according to the action(s) and target(s) of the targeted player. I cannot specify any further than that.
by Sloonei
Mon Sep 07, 2020 2:03 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

Please do not discuss private communication with the host, whether true or false. This will be a punishable offense moving forward.
All private questions will continue to be answered publicly when appropriate.
by Sloonei
Mon Sep 07, 2020 9:25 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 3]

Day 3



'So, so disappointing. Let down and hanging around. Crushed like a bug in the ground.'

Timsup2nothin has been eliminated. He was...
Spoiler: show
Let Down
Album: OK Computer

(Civilian)

'One day I am going to grow wings, a chemical reaction, hysterical and useless.’
Your ability is determined by the ratio of civilian to non-civilian roles alive at the start of each Night:
50-59.9% civilian roles: 1-shot bulletproof
60-69.9%: Motion detector
70-79.9%: Roleblocker
80%+: Doublevoter
You will be informed of your ability at the start of each Night phase.


You are a Civilian. You win when all threats are eliminated.

It is Night 3. Players have 23 hours to submit their night actions.
The thread will remain open tonight.
by Sloonei
Tue Sep 08, 2020 9:00 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 3]

Night 3
1321


'No one around. Just dragonflies.'

Master Radishes has been killed. He was...
Spoiler: show
Codex
Album: The King of Limbs

‘Jump off the end. The water’s clear and innocent.’
You may assume an ability from a dead role each Night. You may only access each role once, and may only access one ability from roles featuring multiple abilities.
Upon your death, you may select a player. That player will have a 50% chance of receiving a 1-shot version of your role.


You are a Civilian. You win when all threats are eliminated.

It is Day 4. You have 48 hours to eliminate somebody.
by Sloonei
Thu Sep 10, 2020 9:00 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 4]

Day 4



'And now I'll set you free.'

Herm has been eliminated. He was...
Spoiler: show
Lotus Flower
Album: The King of Limbs

'Slowly we unfurl as lotus flowers.’
Each Night you will identify a Radiohead album. If there is a song from that album associated with a non-civilian role in the game, you will be given a glimpse of that song’s role card. There is no guarantee that you will receive a complete role card, but you will never receive a false role. In the event that an album features multiple non-civilian songs, you will only receive a report from one song/role at a time.
If there is no non-civilian role associated with that album, a random civilian role from that album (if there are any) will be notified of your search (you will not be identified in this message.)
If you do not receive a vote in the final poll on Day 1, you gain a bulletproof vest for Night 1 only.
Upon your death, you may reveal the description of a mafia role of your choice.

You are a Civilian. You win when all threats are eliminated.

It is Night 4. Players have 24 hours to submit their night actions.
Note: The start of the next Day phase may be delayed ~1 hour.
by Sloonei
Fri Sep 11, 2020 10:33 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 4]

Night 4
1121


'Please could you stop the noise? I'm trying to get some rest.'

TonyStarkPrime has been killed. He was...
Spoiler: show
Paranoid Android
Album: OK Computer

‘When I am king you will be first against the wall.’
Once during the game, you may kill a player of your choice at Night.
‘God loves his children.’
On 2 separate Nights, you may protect a player of your choice.
You may use both abilities on the same night.

You are a Civilian. You win when all threats are eliminated.

It is Day 5. Players have 48 hours to eliminate somebody.
by Sloonei
Fri Sep 11, 2020 10:33 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 5]

Night reports will be sent out in a few minutes. I apologize for the delays.
by Sloonei
Sun Sep 13, 2020 1:29 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 5]

Responding to a private question:
A roleblocker can be blocked by another roleblocker.
by Sloonei
Sun Sep 13, 2020 10:34 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 5]

Day 5



'Now that you feel it, you don't.'

Samusamu has been eliminated. He was...
Spoiler: show
Nude.
Album: In Rainbows

(MAFIA)

‘Don’t get any big ideas. They’re not gonna happen.’
On 4 separate Nights, you can receive a full copy of the rolecard of a role of your choice, but you will not be told which player has this role.
Additionally you inherit a nightly roleblock ability if A Wolf at the Door dies before you.

It is Night 5. Players have 24 hours to submit night actions.
by Sloonei
Sun Sep 13, 2020 10:35 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 5]

[mention]Logic[/mention] is replacing Dyachei. Please do not discuss this any further.
by Sloonei
Sun Sep 13, 2020 10:38 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 5]

[mention]Alison[/mention]
[mention]DrWilgy[/mention]
[mention]Dyslexicon[/mention]
[mention]juliets[/mention]
[mention]Logic[/mention]
[mention]Long Con[/mention]
[mention]MacDougall[/mention]
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
[mention]Oddmerta[/mention]
[mention]Poison Chan[/mention]
[mention]staypositivefriend[/mention]
[mention]tedxtr[/mention]
[mention]tutuu[/mention]

Players may now vote (privately) on whether they would like to shorten Day phases to 24 hours, or stay at the current 48/24 format. Please DO NOT discuss this vote in the thread. Simply PM me with your preference. If a majority favor a change, we will switch to a 24/24 format for the remainder of the game.
by Sloonei
Mon Sep 14, 2020 9:30 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 5]

Night 5
1011


'A heart that's full up like a landfill, a job that slowly kills you.'

DrWilgy has been killed. He was...
Spoiler: show
No Surprises.
Album: OK Computer

'You look so tired and unhappy. Bring down the government. They don’t speak for us.’
If you do not receive any votes during the Day, you will self-watch the ensuing Night; you will be informed of any players targeting you.
If you do receive votes, you will passively receive a random report from elsewhere in the Night.
If a non-civilian is eliminated and you voted for them, you will receive a random 1-shot ability to be used that Night instead of your other abilities.

You are a Civilian. You win when all threats are eliminated.

It is Day 6. The majority of players voted in favor of shortening Day phases. Players will have 24 hours to eliminate somebody.
by Sloonei
Mon Sep 14, 2020 11:16 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 6]

Responding to a question:
Roles that are x-shot will be notified of a roleblock if and when they would have otherwise exhausted their shots.
by Sloonei
Tue Sep 15, 2020 12:01 am
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 5]

A question has been asked about the role Nude:
Spoiler: show
‘Don’t get any big ideas. They’re not gonna happen.’
On 4 separate Nights, you can receive a full copy of the rolecard of a role of your choice, but you will not be told which player has this role.
Additionally you inherit a nightly roleblock ability if A Wolf at the Door dies before you.
The first of these two abilities specifically does not target players and thus does not count as a visit/target to detection roles.
by Sloonei
Tue Sep 15, 2020 9:35 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 6]

Day 6



'Empty all your pockets because it's time to come home.'

tutuu has been eliminated. She was...
Spoiler: show
Lift.
Album: OK Computer

'This is the place. Sit down, you’re safe now. You’ve been stuck in a lift. We’ve been trying to reach you.’
On 3 separate Nights, you can target a player and they will be protected from all impediments including fatal actions. However, any report they would have received that Night is delayed until the end of the following Day phase.

You are a Civilian. You win when all threats are eliminated.

It is Night 6. Players have 23 hours to submit night actions.
by Sloonei
Wed Sep 16, 2020 12:30 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 6]

Responding to a question:
The mafia team's factional kill is visible to detection roles.
by Sloonei
Wed Sep 16, 2020 9:59 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [NIGHT 6]

Night 6
811


'Of course I'd like to stay and chew the fat...'

Alison has been killed. She was...
Spoiler: show
Life in a Glasshouse.
Album: Amnesiac

‘Of course I’d like to sit around and chat, but someone’s listening.’
Each Night you may alignment-check a player, but the mafia team can see who you are targeting (they do not know your identity, only your target).
‘We’re hungry for lynching.’
If a mafia player is eliminated during the Day, your target will not be revealed to the mafia team the ensuing Night.

You are a Civilian. You win when all threats are eliminated.

It is Day 7. Players have 24 hours to eliminate somebody.
by Sloonei
Thu Sep 17, 2020 12:45 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 7]

I received a question about the role Life In a Glasshouse.
Spoiler: show
‘Of course I’d like to sit around and chat, but someone’s listening.’
Each Night you may alignment-check a player, but the mafia team can see who you are targeting (they do not know your identity, only your target).
No night action is official until the end of the night. The mafia team only sees the final name submitted by Life In a Glasshouse.
by Sloonei
Thu Sep 17, 2020 10:01 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 7]

Day 7



'There's always a siren singing you to shipwreck.'

Logic has been eliminated. They were...
Spoiler: show
There, There
Album: Hail to the Thief

(Mafia)

'Just cause you feel it, doesn’t mean it’s there.'
2 times during the game you can perform an undetectable kill for your team.
4 times you can track a player to find out who, if anyone, they target that Night.

You are Mafia.

The Mafia team has been eliminated. The Rogue remains at large.

It is Night 7. Players have 23 hours to submit night actions.
by Sloonei
Fri Sep 18, 2020 10:24 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 7]

Day 8
801


'I'm lost at sea, don't bother me.'

No one as been killed. They were...
Spoiler: show
No one.

It is Day 8. Players have 24 hours to eliminate someone.

Spoiler: show
Work decided we’re closing a half hour later than normal tonight. No one told Sloonei. :suspish:
by Sloonei
Sat Sep 19, 2020 12:06 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 8]

Responding to a question:
The Rogue does not inherit the factional nightkill from the Mafia team.
by Sloonei
Sat Sep 19, 2020 10:24 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 8]

Day 8



'I do not understand what it is I've done wrong.'

Long Con has been eliminated. He was...
Spoiler: show
Bodysnatchers.
Album: In Rainbows

‘Has the light gone out for you? Because the light’s gone out for me.’
On 3 separate Nights, you may select a player. Neither of you will be able to vote for each other the following Day.

You are a Civilian. You win when all threats are eliminated.

It is Night 8. Players have 23 hours to submit night actions.
by Sloonei
Sun Sep 20, 2020 10:16 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 8]

Night 8
701


'Light another candle and release me.'

No one has been killed.

It is Day 9. Players have 24 hours to eliminate somebody.
by Sloonei
Mon Sep 21, 2020 8:30 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 9]

I've received a question about the role Lotus Flower:
Each Night you will identify a Radiohead album. If there is a song from that album associated with a non-civilian role in the game, you will be given a glimpse of that song’s role card.
This role was capable of identifying mafia roles AND the rogue's role.
by Sloonei
Mon Sep 21, 2020 10:16 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 9]

Day 9



'Sweet faced with nothing left inside'

NANOOKTHEGREATANDFEARSOME has been eliminated. He was...
Spoiler: show
Identikit.
Album: A Moon Shaped Pool

'Broken hearts make it rain.’
Each Night you can target a player. If that player is nightkilled, your vote will be worth 2 the following Day.

You are a civilian. You win when all threats are eliminated.

Transmission incoming...
by Sloonei
Mon Sep 21, 2020 10:17 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 9]



I'm a creep.
I'm a weirdo.
What the hell am I doing here?
I don't belong here.


The Rogue has achieved their win condition and retired from the game. Congratulations to...
Spoiler: show
Poison Chan! She was Creep.
You are Creep.
Album: Pablo Honey

‘I want you to notice when I’m not around.’
You are self-aligned. Each night you can attempt to match 2 players to their roles. If you did not receive any votes in the final poll on the preceding day, you can also request a copy of any role card in the game each Night. Your checks do not count as actions and cannot be blocked or checked.

'I don't care if it hurts. I wanna have control.
If you vote for any player whose role you have correctly identified, your vote’s value will be doubled.
You may also select one player whose role you have identified each Night. That player will be unable to vote for you the following Day.
Twice during the game, you can nightkill a player whose role you have identified.

You have multiple win conditions. Only one needs to be fulfilled:
Win by correctly identifying the roles of all living players at any point in the game.
Win by being the final player left alive, or by surviving to the final 2 alongside a member of the mafia team.

With all threats eliminated, Town has also won the game! Congratulations, all.
Thank you for playing.
by Sloonei
Mon Sep 21, 2020 10:20 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [DAY 9]

by Sloonei
Mon Sep 21, 2020 10:24 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

Sorry for those last few phases. Town had essentially locked up the win in 99.9% of possible realities, but Poison's role was unresolved.

Also big news that probably only I was excited about all game long! This is the second biggest game in Syndicate history in terms of post count. Only the monstrosity known as Inception is bigger. Way to go, and thank you for making it memorable.

I'll have more to say about the game and my setup later. It was as experimental as I'll ever get and there were definite flaws. But my first goal any time I host a game is for the players to have fun playing it. I hope that that was the case for everyone.
by Sloonei
Mon Sep 21, 2020 10:26 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

Oddmerta wrote: Mon Sep 21, 2020 10:24 pmGG Poison
Wanna give everyone the answer to the biggest mystery in the game now that you're free to talk about it? :p
by Sloonei
Mon Sep 21, 2020 10:38 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

Winners:


Rogue:
[mention]Poison Chan[/mention]

Town:
[mention]Alison[/mention]
[mention]TonyStarkPrime[/mention]
[mention]DrWilgy[/mention]
[mention]Dyslexicon[/mention]
[mention]juliets[/mention]
[mention]Hally[/mention]
[mention]Herm[/mention]
[mention]Long Con[/mention]
[mention]MacDougall[/mention]
[mention]Master Radishes[/mention]
[mention]NANOOKTHEGREATANDFEARSOME[/mention]
[mention]Oddmerta[/mention]
[mention]staypositivefriend[/mention]
[mention]tedxtr[/mention]
[mention]Timsup2nothin[/mention]
[mention]tutuu[/mention]
by Sloonei
Mon Sep 21, 2020 10:49 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

There was still a path to a solo Poison victory after the mafia elimination.
by Sloonei
Mon Sep 21, 2020 11:01 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

MP picking Amnesiac as a top 3 album is very much on brand :p

It was definitely the album that grew on me the most during the time I spent designing this game. Pyramid Song, You and Whose Army, Knives Out, and Life In A Glasshouse are all top tier tunes.
by Sloonei
Mon Sep 21, 2020 11:03 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

In honor of nutella's clever day 1 fake claim:
by Sloonei
Mon Sep 21, 2020 11:33 pm
Forum: Previous Jobs
Topic: Radiohead Mafia [GAME OVER]
Replies: 10999
Views: 116400

Re: Radiohead Mafia [GAME OVER]

Oddmerta wrote: Mon Sep 21, 2020 11:26 pm I didn't trust cop claims because I had to survive n1, activate my double vote ability and have a town get voted off just for a single alignment check that I couldn't reveal anyway
your potential cop check was so convoluted because there was another cop that could claim whenever.

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