Battlestar Galactica Mafia - GAME OVER

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Who be you lynching today?

Poll ended at Thu Jun 16, 2016 12:10 am

DrumBeats
0
No votes
DrWilgy
2
13%
Epignosis
0
No votes
G-Man
5
33%
JaggedJimmyJay
0
No votes
John Cavil
3
20%
juliets
0
No votes
Matt
0
No votes
Nerolunar
0
No votes
ObscureAllure
0
No votes
Polo
0
No votes
Rabbit8
0
No votes
Ricochet
0
No votes
sig
0
No votes
SokothQultuq
0
No votes
Golden
5
33%
 
Total votes: 15
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Polo
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Re: Battlestar Galactica Mafia - Day 12

#8521

Post by Polo »

Golden wrote:I'm sure there's heaps else I should cover so... feel free to ask. Here are some other notes...

Polo and SVS were targetting inh and JJJ back and forth on alternative nights for a while... except they were out of synch with each other so Polo never actually stopped a kill. Both of those two had nk protects which were both consumed.

INH was constantly getting his PMs in after the fleet was jumped, but always on humans (so the negative results he got were accurate despite them being based on nothing). Then he targetted SVS on the one night Jay decided not to jump...

LoRab cottoned on to the idea her win condition might be tied to her night power so she stopped using it.
POOP! :omg:


Thanks for hosting this game, Golden! You did a great job and I had a lot of fun.
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Re: Battlestar Galactica Mafia - Day 12

#8522

Post by Golden »

Oh, and...

Boomer being good was totally lore. Boomer going bad would have been triggered by the same event that triggered it on the show. Only LoRab and insertnamehere had slightly wonky possibilities of being bad based on lore, but for balance reasons.
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Re: Battlestar Galactica Mafia - Day 12

#8523

Post by Golden »

AWARDS VOTING

Can all players please PM me their candidates for the following awards.

Dead MVP - the civilian who did the most to help the civilians win the game but who ended up dying. You may choose a person who you think did a good job for the civilians before they turned out to be final five later.

Theme MVP - the person who you feel most helped the games atmosphere feel like we were really playing in the world of BSG lore.
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Re: Battlestar Galactica Mafia - Day 12

#8524

Post by insertnamehere »



YESSSSSS

You people have no idea how happy I was when I found out I'd be playing as the one, the only, Gaius Frakkin' Baltar. ObscureAllure was a great BTSC partner, even though most of the checks I did were useless.

Ironically enough, I kept flip flopping back and forth on whether I should try and aim for a civ or Cavil win. I was honestly leaning towards working with the Cavils if I could. My strategy was to act dumb for a certain period of time, gather as much info as I could, be a non-target, and then backstab some fools. :slick:

Unfortunately, SVS and company didn't know this and Nightkilled me. They also would have gotten me definitely on their side if they NK'd ObscureAllure.

WE COULD HAVE BEEN A GREAT TEAM

@Golden - This is, in my humble opinion, the Gold Standard for turning a TV Show or existing property into a game of mafia. Each role was ingeniously written to replicate the same character dynamics in the game as there was in the show, while being innovatively complex in terms of mafia mechanics as well. I loved the air of unease and uncertainty that everyone had in the thread, once again very similar to the show.

In this game, Mafia and Life imitated Art, and it was amazing.
WILD AT HEART MAFIA
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Re: Battlestar Galactica Mafia - Day 12

#8525

Post by insertnamehere »

Also, I'm pissed off that I didn't win, simply because I was planning on changing my avatar to Gaius for all eternity.

Hell, I may still do that anyway... :blush:
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Re: Battlestar Galactica Mafia - Day 12

#8526

Post by SokothQultuq »

Fascinating Game. A bit Chaotic as a first exposure but I enjoyed it.

No Hard Feelings Wilgy, just playing the game. 8-) I may have very well missed some of your questions these last few weeks trying to keep up with things but I posted what you made me feel. Well played all together.

Great game everyone. 8-)
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Re: Battlestar Galactica Mafia - Day 12

#8527

Post by Golden »

SokothQultuq wrote:Fascinating Game. A bit Chaotic as a first exposure but I enjoyed it.

No Hard Feelings Wilgy, just playing the game. 8-) I may have very well missed some of your questions these last few weeks trying to keep up with things but I posted what you made me feel. Well played all together.

Great game everyone. 8-)
Incredibly chaotic as a first exposure. Believe me when I say that from my perspective I thought you were doing absolutely fantastically for this being your first game.
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Re: Battlestar Galactica Mafia - Day 12

#8528

Post by Golden »

Rez ship locations

A2 - Six (ObscureAllure)
A6 - Three (LoRab)
B2 - Four (nutella)
C5 - Eight (glorfindel, epi)
C6 - Five (G-Man)
F2 - Two (DrWilgy)
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Re: Battlestar Galactica Mafia - Day 12

#8529

Post by Golden »

insertnamehere wrote:@Golden - This is, in my humble opinion, the Gold Standard for turning a TV Show or existing property into a game of mafia. Each role was ingeniously written to replicate the same character dynamics in the game as there was in the show, while being innovatively complex in terms of mafia mechanics as well. I loved the air of unease and uncertainty that everyone had in the thread, once again very similar to the show.

In this game, Mafia and Life imitated Art, and it was amazing.
Cheers INH. Your kind words (and everyone elses kind words too!) are appreciated. I loved this show and I loved the potential for this set up, and I really appreciate everyone giving the game their all (which I really felt that everyone did).
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Re: Battlestar Galactica Mafia - Day 12

#8530

Post by indiglo »

Wow, AWESOME!!! I am sorry I died and can't enjoy the well-earned civ victory here.

The night the Wills of the Dead law got repealed I had an awesome will to share... basically outing the Cavil team as I understood it (and happened to be right)... but then I couldn't post it. :pout:

Golden, will you be posting what happened with Night Actions, etc? I know you had said my death was a run of MAJORLY bad luck... which now seems super sad because if ika hadn't been NKed straight away, I might still have been in the game. But I'm super curious to see what other bad luck passed my way.

I've been NKed early as a civ in both games I've played recently. This one hurt more because of how much I LOOOOVED this show, and because of how much I REALLYYYYYYY wanted to play this game, and was really enjoying it. But, I'll take it as a compliment anyway... even though it sucked. I was seriously so disappointed to be out so early, especially when so many people who never even watched the show were still playing. Anyway, I still followed the game every single day, and read every single post.
Epignosis wrote: Fri Mar 08, 2019 3:10 pm Really, this is all just a glamorous game- nothing more.

XOXO Epi Girl
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Re: Battlestar Galactica Mafia - Day 12

#8531

Post by indiglo »

Also - sorry to those who did not like the Cylon Amensty Act. After my win conditions changed from "All Cylons must be dead" to "Cavil Faction Cylons must be dead" (due to something I said in the thread), I thought that law might help some other human/civs get similar win cons. And it seems a lot easier to only have to kill a few cylons rather than all the cylons. It was interesting to watch it play out (without being able to involve myself)... my intention was to engage in some discussion after passing that law. Sorry for those who didn't like it, I thought it had a pretty good impact on the game... but easy to say from the sidelines.
Epignosis wrote: Fri Mar 08, 2019 3:10 pm Really, this is all just a glamorous game- nothing more.

XOXO Epi Girl
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Re: Battlestar Galactica Mafia - Day 12

#8532

Post by Golden »

I cant remember now, but I think the kill changed late but the admiral hadnt jumped, I thought polo might protect you, and the ika thing. And marmot didn't use his power which I thought he might too.
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Re: Battlestar Galactica Mafia - Day 12

#8533

Post by indiglo »

Also, oops - my Will was incorrect! Scotty = Apollo, not Marmot. :puppy: I mistakenly assumed the Will that outed me as Roslin came from Marmot... when it obviously actually came from Scotty! Thanks Scotty! I really wasn't sure what to do with that first Will, but then you kind of paved the way showing what kind of useful info could be shared. I'm not sure anyone actually read them or paid attention to them, but that's another matter altogether. :haha:

Also, HELLS yeah on those Rezz Ships!! That is bad ass, especially now to find out that each ship WAS tied to a specific Cylon. Very interesting!


Also, also (see how much I've been holding in since my death???? it was actual torture following along and not being able to post!!!) Golden, this game was AWESOME! As I told you in PM, there wasn't a part of it that didn't seem absolutely polished and well thought-out. I'm sorry I got taken out so early, I would have loved to continue playing it! Thanks for an awesome game about one of my favorite shows! And I really was so very pleased to be Roslin, one of my favorite characters from the series. Thanks, thanks, thanks!!! :clap:
Epignosis wrote: Fri Mar 08, 2019 3:10 pm Really, this is all just a glamorous game- nothing more.

XOXO Epi Girl
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Re: Battlestar Galactica Mafia - Day 12

#8534

Post by Polo »

Yeah, I could have been better at using my power. I'm surprised my reads were accurate, though.
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Re: Battlestar Galactica Mafia - Day 12

#8535

Post by DrWilgy »

GG! Thank you for the game Golden!

I felt like I was rather useless that game, subbing into this crazy game then having to play defense for so long damaged my baddie radar. Oh well, surviving has it's merit.
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: Battlestar Galactica Mafia - Day 12

#8536

Post by Ricochet »

It's... over?

Frak

Sorry for being so crap. #worstwin

Ah, Polo, the rightful Nevinera successor... I see you were the fifth... I wanted (and asked) to be Final Five, but it remained the stuff of dreams.

Good job, Golden, many of those secrets way beyond the scope of predictability, yet perfectly reasonable. Still can't wrap my head around Cain counting as town, though. That description sounds textbook rogue. Sorry I got frustrated, occasionally.
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Re: Battlestar Galactica Mafia - Day 12

#8537

Post by Golden »

Town, because he needed cavil faction dead. Only townies could win with Cain. Just made the win harder.
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Re: Battlestar Galactica Mafia - Day 12

#8538

Post by JaggedJimmyJay »

Thanks for the game Golden, it was fun and certainly interesting. It helped me to learn how to better respect myself. :noble:

Thanks to various people out there for loyally following my orders, even though I had no actual right to give you orders. XD
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Re: Battlestar Galactica Mafia - Day 12

#8539

Post by JaggedJimmyJay »

This was a great team victory, it was an honor serving within this town. I am proud of what I was able to accomplish in the nutella lynch, but after that I was definitely a backseat presence to Polo and Epignosis among others. Y'all killed it.
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Re: Battlestar Galactica Mafia - Day 12

#8540

Post by Golden »

JaggedJimmyJay wrote:Thanks for the game Golden, it was fun and certainly interesting. It helped me to learn how to better respect myself. :noble:

Thanks to various people out there for loyally following my orders, even though I had no actual right to give you orders. XD
Poor rico - feeling very hard done by to have to do his role AND give you 19 reads...

But nowhere did it say everyone had to obey all the admirals orders. The only one I was paying any attention to was 'So say we all'.
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Re: Battlestar Galactica Mafia - Day 12

#8541

Post by Golden »

Some prophecies that indiglo never got :(

Night Two: You have a vision of many cylons walking in to a room. You know they are all cylons because they are not disturbed by the presence of cylon centurions. You cannot recognise their faces, but you clearly see a man in a hat is making a passionate case. Some of the people in the room agree with his case. They raise their fists in agreement, and stand with him. Others disagree vehemently and leave the room. As one leaves, a scrap of burning paper drops to the ground. You see a handful of words before it burns up entirely. It reads "It is not God's plan for the cylons to..."

Night Five: You have a vision of John Cavil in a temple. Many other cloaked figures are in the room as well. You hear someone, who think could be the man you know as Aaron Doral. He is talking to Cavil about betrayal and talks of traitors in their midst. Cylon centurions come in and take aim at Cavil, firing at will. However, the bullets drop to the floor. Then Admiral Adama walks into the room and you realise you are in the room as well. Cavil comes over to talk to you. You shank him in the chest with a dagger. Cavil smiles a blood filled smile, takes a step back, and his wounds heal. Then Adama shoots all of the hooded figures, including the one who sounded like Doral. Cavil smiles as each of them goes down, but when the last is felled, he suddenly falls.

Night Eight: You are in some kind of basement or dungeon, and there is a pentagon on the floor. You notice that the room also has five sides, and there is a door in every side. Just then, one person enters from each door, and walks forward until each one is standing at one corner of the pentagon. Some of them appear normal, while others appear slightly opaque, as though it were unclear whether or not they were real. The five of them chant together "I am awakened". Then, two of them leave through one door, while three of them leave through another.
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Re: Battlestar Galactica Mafia - Day 12

#8542

Post by Ricochet »

Golden wrote:
JaggedJimmyJay wrote:Thanks for the game Golden, it was fun and certainly interesting. It helped me to learn how to better respect myself. :noble:

Thanks to various people out there for loyally following my orders, even though I had no actual right to give you orders. XD
Poor rico - feeling very hard done by to have to do his role AND give you 19 reads...

But nowhere did it say everyone had to obey all the admirals orders. The only one I was paying any attention to was 'So say we all'.
I didn't accomplish them anyway. Ugly cocktail indeed. 19 reads from the Admiral, ten posts max from the President.

Also, I knew the Admiral's orders were not the same as the Laws, but I figured arguing againsy the Admiral's wishes was the last thing I needed on my plate.
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Re: Battlestar Galactica Mafia - Day 12

#8543

Post by Ricochet »

JaggedJimmyJay wrote:This was a great team victory, it was an honor serving within this town. I am proud of what I was able to accomplish in the nutella lynch, but after that I was definitely a backseat presence to Polo and Epignosis among others. Y'all killed it.
I agree that town's overall vote record was quite astonishing (only three mislynches) and some players' perception of handpick-sussing out the baddies (down to the role) was also stuff of legends.
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Re: Battlestar Galactica Mafia - Day 12

#8544

Post by Nerolunar »

Well played everyone! I am so happy I was revived to take part in the endgame.

Looks like the baddies had a hard time anyway, being such a small and complicated group with lots of uncertainty. But I guess that was the same for town too.

SVS :hug:

Great game Golden. Very interesting setup with lots of possibilities.
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Regardless, I think Nero should be lynched on grounds that he's my partner, your partner, Enrique's partner, the Joker, the Riddler, the Gingerbread Man, and Toto.
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Re: Battlestar Galactica Mafia - Day 12

#8545

Post by Ricochet »

SVS should be mafia boss more often. Apparently she has no interest in nightkilling me. :faint: :grin:
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Re: Battlestar Galactica Mafia - GAME OVER

#8546

Post by G-Man »

As I'm sure some of you are curious, I'll share my night messages later on today. S~V~S was a blast to be partners in crime with. The reason our Day 1 interactions gave some of you pause for so long about my alignment is that we didn't have BTSC yet.

Nutella was a legit tone read by me. We never had BTSC with her or anyone else until the Final Five, so I was able to do some true baddie hunting to help with my cover.

After nutella, I honed in on Glorfindel as a Cylon (another legit tone read). S~V~S checked him Night 2, so we knew he was Boomer. Using the faulty lore of that was out there, I assumed this meant Glorfindel was a baddie, which is why I went full on down the rabbit hole after him. I'm sorry if my pursuit made look like a jerk to you, Glorfindel. There was a method to my madness. Your eloquent and civil posting style made it frustrating as hell to get you lynched. :clap:

Real life wrecked me a few times during this game (sick baby, swamped at work, the snip-snip). I never stayed in the groove for any stretch of time and my performance suffered as a result. I'm flattered at how late some of you thought I "stepped in it" because I thought I was in trouble the third time I voted for Glorfindel (Day 6 I think)!

Even though I lost and had an iffy game, I feel like a winner because of a little plan called 'chaos agent.' The payoff from that exceeded my expectations and was the gift that kept on giving. Seriously, every time it got brought up one way or another was like Christmas for me. XD
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Re: Battlestar Galactica Mafia - Day 12

#8547

Post by S~V~S »

Nerolunar wrote:Well played everyone! I am so happy I was revived to take part in the endgame.

Looks like the baddies had a hard time anyway, being such a small and complicated group with lots of uncertainty. But I guess that was the same for town too.

SVS :hug:

Great game Golden. Very interesting setup with lots of possibilities.
:hugs:

Congrats civvie cylons (and even you pesky humans)

To all my cylons, sorry i had to be less forthcoming in BTS with you all. I had no idea who to trust; had I known the lore I might have better known who was whom. Like I thought all the cylons were bad, lol. Ihad no clue. I found out Athena wasn't when Epi was lynched, and the civvies told me in thread, Indi, I think, made a list of who had what alignment. Before that I was fairly clueless.

And yes lots of uncertainly. My role said I could not be lynched; it did not say I would be revealed as John Cavil, lol. It is fair to say I would have played it differently had I known but that's on me, not the game. It was an awesome game and I had a lot of fun even though it became clear some time ago that we were gonna lose :haha:

Also Polo, a force to be reckoned with! And LC, I am sorry, I would have done the same thing if civ, tbh. Martial law just seemed like a bad thing for everyone.

Also Dex :fist: I was right about Matt!! Gut ftw (well, maybe about that one thing ha ha)

And G-Man (I remembered the hyphen) I had so much fun :beer:
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Re: Battlestar Galactica Mafia - GAME OVER

#8548

Post by S~V~S »

Also cylons, I wish we could have had an all cylon chat instead of all those single threads, but that would have given me a paranoia stroke ha ha ha
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Re: Battlestar Galactica Mafia - GAME OVER

#8549

Post by Dom »

Congrats to the winners! I really enjoyed watching this game unfold. :)
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Re: Battlestar Galactica Mafia - GAME OVER

#8550

Post by Epignosis »

So say we all.

I think we should lynch John Cavil now.
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Re: Battlestar Galactica Mafia - GAME OVER

#8551

Post by juliets »

I can't believe this game is over. After spending the day in the car yesterday I planned a day today where I am by myself and could just immerse myself in back reads of people I wasn't sure about. Oh well, maybe I'll read a book.

Golden this was a great game - one of the best I've ever played. I didn't know the lore because I didn't watch the show but that only hampered me a little bit. I didn't post much because I was incredibly unsure of who was bad and who was good. Wilgy was a good example of that - some days I thought he was good and some days I thought he was bad. I was the most unsure in this game than any other I have played which I think implies good mechanics and good play by the baddies.

Congrats to the winners and to the losers know you played a really good game. S~V~S I never even suspected you - you really had me fooled.

On to the next game!
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Battlestar Galactica Mafia - GAME OVER

#8552

Post by Ricochet »

Ok, here are some hot takes. I'll start off with the narcissistic ones, but it'll get better afterwards:

1) To anyone who may have had issues with me this game (just in case), I quote the wiki: "Romo Lampkin is a highly capable yet ethically questionable lawyer". Remove ethically, because I didn't find myself to have been truly out of line, keep questionable and you basically get the gist.

2) Not always (especially early on), but I used the syntagm "for what it's worth" in every defense I was required to post.

3) I got punished with carry-overs of my previous task(s) or, at one point, insanification, for not fulfilling the required quota (which happened quite a lot, to my shame).

4) I had to defend, in order:
DFaraday (mafia) [successful)
DrumBeats (civilian) [unsuccessful)
Silverwolf and DrumBeats (civilians) [Silverwolf successful, DrumBeats unsuccessful, was insanified for it]
Vompatti (wombat) [successful]
Sig (civilian) [successful]
INH (civilian) [unsuccessful]
Beats and INH (civilians) [unsuccessful]
Beats and INH and Polo (civilians) [unsuccessful, but then Golden finally let me off the hook]
Beats (civilians) [unsuccessful]
JJJ (Admiral) [successful]
Sig (civilian) [unsuccessful]

5) So, despite this role being (I can only assume) crafted to be a very risky / dubious town one, I had to defend a grand total of one (1) scumbag throughout this entire game. I also had to defend DrumBeats a record four times.

6) At the risk of pedantry, I take small issue with the wording in my role: "post at least 5 posts that are clearly in defenceof that person". In defence, to me, implies to actually defend that player from an accusation or at the very least have context within the thread to post my alternative / positive input on the player, not to simply wrote something / anything good. From my angle, given that more than often I've received players with very little shade on them or highly infrequently brought up by others, I consider that crafting "say-good-about" posts out of thin air was depressingly hard to achieve.

7) Despite being so undeserved, this win finally brought me up to Nevinera's 7, albeit it's 7 out of 15 for me, instead of 7 out of 10. This is only my second civilian win ever (out of 6), on the other hand I still rock the full game format (6-2, I'm not counting Championship as Full, but Special).

8) Matt would have been guaranteed to post in this game for all eternity... :eek:

9) Two of three Presidents died in quick succession. Black Rock was one nightkill away from actually winning, too. SVS basically contributed directly to both her and bea losing, tsk tsk.

Yeah, I was kidding, it'll only get worse.

10) Please to answer: nutella, did you silence/insanify anyone?

11) Please to answer: DFaraday / Dex, did you ever determine a lynch?

12) Please to answer: Spacedaisy, who did you search for?

13) Please to answer: GMan (messenger again :eek:), who did you message?

14) Please to answer: SVS, which were your failed night targets?

15) Please to answer: LoRab, who did you target (until quitting)?

16) Please to answer: Scotty, who did you search for or who did you removed from the poll?

17) Please to answer: Long Con, did you control anyone on N3 throught D5?

18) Please to answer: Metalmarsh89, did you stop nightkill 3 or 5?

19) Please to answer: Glorfindel, did you use any of your abilities?

20) Please to answer: bea, did you grab any goodies? (Speaking of which, didn't the contest died out after just a few phases? :confused:)

21) Please to answer: Silverwolf / INH, did you gain a check on anyone?

22) As far as I can tell, BR's vote count never got as far as 3 in the whole game.

23) Please to answer: Epignosis, who did you send messages to?

24) Please to answer: Nerolunar, who did you incarcerate? Golden, did any of his targets gain double vote afterwards?

25) Please to answer: Polo, who did you protect?

26) Please to answer: Sokoth, who did you make immune from votes on them counting?

27) Please to answer: Golden, did sig gain any nightkill protection percentage?

28) Please to answer: Golden, where did zebra/rabbit's vote actually end up?

29) Please to answer: DrumBeats, who did you search for?

10, because I'm not going back to readjust the numbering) Still can't say I'm 100% on board with the interpretation of Boomer's status. Cally's kill triggered her to dump the human cause? Maybe so, but she was still programmed to do sabotage-y things towards the fleet, not to mention a murder attempt on the Admiral. To our blindfolded perception, all this could have warranted an anti-town perception of her.

11) Technically, Jaydama never missed a single salute. :eek:

12) On very shallow inspection, I get the vibe that town had too many one-time survival and lynch stop elements, compared to which both the converted and potential baddies were not especially powered (apart for a lot of messaging, one screw-with-the-lynch use and silencing/insanifying). Given how late Cally was converted, town vigi'ing on town - in no accidental manner (say a vigi choosing wrong) - still makes no sense to me personally. But I think that's about it.
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Re: Battlestar Galactica Mafia - GAME OVER

#8553

Post by Ricochet »

This should have been in pedantic, wtfrak.

11) Technically, Jaydama never missed a single salute. :eek:

30) Oh, apart from always using the word frak, I have nothing to claim in terms of roleplaying. The last time I heavily did that, I was courteously silenced with a night kill, so I decided not to go there again.
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Re: Battlestar Galactica Mafia - GAME OVER

#8554

Post by S~V~S »

I tried to kill Polo, I believe that was MM that foiled me, maybe day 3, I think? It was a few days before he began to suspect me. I used up night protections on INH & JJJ, those were the two fail kills in a row. The last night that I killed Black Rock, I was going to initially kill JJJ, but I was not sure if being jailed blocked me, so I decided to kill someone who was unlikely to be protected, being as she was mostly afk, instead as a test just in case G Man survived and we got in another kill.

I think Polo was the MVP, and I am not sure about roleplay, tbh.
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Re: Battlestar Galactica Mafia - GAME OVER

#8555

Post by Polo »

Doc Cottle's protegees:

N01: indiglo
N02: Vompatti
N03: I pooped and missed sending my PM, but nobody was NK'd this night!
N04: Polo
N05: Silverwolf
N06: Polo
N07: insertnamehere
N08: JaggedJimmyJay
N09: insertnamehere
N10: JaggedJimmyJay
N11: Polo
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Re: Battlestar Galactica Mafia - GAME OVER

#8556

Post by Dex »

Ricochet wrote:DFaraday (mafia) [successful)
DFaraday wasn't mafia :confused2:
11) Please to answer: DFaraday / Dex, did you ever determine a lynch?
I determined Long Cain would be lynched. But then he was just lynched anyway. D'oh! I sure could have used that power later.
*indiglowing*
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Re: Battlestar Galactica Mafia - GAME OVER

#8557

Post by S~V~S »

Night three was MMs night, I think.
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Re: Battlestar Galactica Mafia - GAME OVER

#8558

Post by Polo »

S~V~S wrote:I tried to kill Polo, I believe that was MM that foiled me, maybe day 3, I think? It was a few days before he began to suspect me. I used up night protections on INH & JJJ, those were the two fail kills in a row. The last night that I killed Black Rock, I was going to initially kill JJJ, but I was not sure if being jailed blocked me, so I decided to kill someone who was unlikely to be protected, being as she was mostly afk, instead as a test just in case G Man survived and we got in another kill.

I think Polo was the MVP, and I am not sure about roleplay, tbh.
Did you expect anyone to figure you out that early?
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Re: Battlestar Galactica Mafia - GAME OVER

#8559

Post by Polo »

This is the post that made me believe you were Cavil, BTW: http://www.mafiathesyndicate.com/viewto ... 47#p279747
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Re: Battlestar Galactica Mafia - Night Four

#8560

Post by S~V~S »

S~V~S wrote:
Polo wrote:I'll repeat myself: I'd rather go after Cavil and his pack before doing anything with regards to Cain.
Do you know who he is?

Let's do it. Give me a name.
The funny thing is I would have said exactly the same thing were I a civ :shrug:

You kept saying you would rather lynch Cavil first, but we KNEW who Cain was.
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Re: Battlestar Galactica Mafia - GAME OVER

#8561

Post by S~V~S »

Polo wrote:
S~V~S wrote:I tried to kill Polo, I believe that was MM that foiled me, maybe day 3, I think? It was a few days before he began to suspect me. I used up night protections on INH & JJJ, those were the two fail kills in a row. The last night that I killed Black Rock, I was going to initially kill JJJ, but I was not sure if being jailed blocked me, so I decided to kill someone who was unlikely to be protected, being as she was mostly afk, instead as a test just in case G Man survived and we got in another kill.

I think Polo was the MVP, and I am not sure about roleplay, tbh.
Did you expect anyone to figure you out that early?
You caught me out fair & square; no need to gloat ;)
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Re: Battlestar Galactica Mafia - GAME OVER

#8562

Post by Polo »

S~V~S wrote:
Polo wrote:
S~V~S wrote:I tried to kill Polo, I believe that was MM that foiled me, maybe day 3, I think? It was a few days before he began to suspect me. I used up night protections on INH & JJJ, those were the two fail kills in a row. The last night that I killed Black Rock, I was going to initially kill JJJ, but I was not sure if being jailed blocked me, so I decided to kill someone who was unlikely to be protected, being as she was mostly afk, instead as a test just in case G Man survived and we got in another kill.

I think Polo was the MVP, and I am not sure about roleplay, tbh.
Did you expect anyone to figure you out that early?
You caught me out fair & square; no need to gloat ;)
NO, NO! That's not what I meant! I mean did you believe that someone could have figured out you were Cavil from that response to my post!
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Re: Battlestar Galactica Mafia - GAME OVER

#8563

Post by Ricochet »

S~V~S wrote:
I think Polo was the MVP, and I am not sure about roleplay, tbh.
Technically, there's no MVP prize, except among the dead. :p
Dex wrote:
Ricochet wrote:DFaraday (mafia) [successful)
DFaraday wasn't mafia :confused2:
Oh right. So make that zero (0) mafia to have been defended by me.

Hey, I actually got off easy. :blush:

The most... ahem, "pleasant" was defending Vompatti. I was insanified, but allowed to post normal only to defend Voopy. Then Voopy got himself sent to the brig for not saluting enough times and he became a complete non-subject for me to defend. Not even if planets would align, I tell ya...
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Re: Battlestar Galactica Mafia - GAME OVER

#8564

Post by G-Man »

Alright, I'll post these one at a time because I have some commentary on each one. I got to pick not only who got the message but who the message appeared to be from. This was cool because I usually don't care much for anonymous pen pal or chatty Kathy roles. I determined early on that I had to be careful who I wrote to and who I made the note look like they were from. My first two were pretty well done because I was very careful to try and capture the way the "senders" wrote.

Ironically, S~V~S's prodding on Day 1 scared the crap out of me. I managed to satisfy her as a civvie in Spirited Away with haiku reads and I was worried that she might be able to see through a phony set of reads. I concocted a note that was designed to steer her away from me for a little bit. I chose to make it from ObscureAllure because I know the two of them go back to prior forums and it seemed believable to me that OA would reach out to S~V~S if she had the chance to send messages.

Go figure that S~V~S was not only the head baddie but also recruited me to her team the same night.

NIGHT 1 MESSAGE
TO: S~V~S
FROM: "ObscureAllure"
My role has options and I'm damn well going to explore them. You're one of the few people I think I can trust. Too many strangers around here.

I'm allowed to share three pieces of information per message but I still have to follow the rules. Hopefully this all gets through uncensored.

1) The theory about fractured Cylon BTSC is correct.

2) Repeating your Day 1 vote wouldn't be a bad idea.

3) I cannot confirm or deny any other Cylons at this time.


Due to double-targeting, the next time I will be able to communicate with you will be Night 3. If you wish to receive additional messages from me, please include the phrase 'over and out' in one of your Day 2 posts. If I don't see that, then I will assume you don't trust me. I don't know who to contact on Night 2 just yet. Perhaps Day 2 will help sort that out.

Good luck.
I was thrilled to wake up the next morning to find that S~V~S took the bait:
S~V~S wrote:So say we all.

I am here just woke up, will be back in time to do my post, over and out.
I also got BTSC with John Cavil overnight. Initially, our BTSC was only supposed to be between me and the Cavil sock, not me and S~V~S. A couple of factors (which shall remain a secret) contributed to me figuring out in short order that Cavil was, in fact, S~V~S, which allowed her to ditch using the Cavil sock in our private thread. This led to the following exchange:
G-Man wrote:One question for you- does the phrase 'over and out' mean anything to you?
John Cavil wrote:Yes I got a message from OA. Or did I, lol?
As you'll see with the next two posts, we kept the same general framework for the messages as I created what would become my shining achievement of the game...
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Re: Battlestar Galactica Mafia - GAME OVER

#8565

Post by Scotty »

Woah! Game over!

Didn't expect that to end so suddenly. Talk about a Cavil massacre..

Polo wins civ MVP for sure.
Ricochet wrote:16) Please to answer: Scotty, who did you search for or who did you removed from the poll?
I don't remember exactly who, but I went down the gambit of women playing, just in case Starbuck was in fact being played by a woman. Like I checked indiglo the same night she died. So that sucked. Matt does not fit the bill of a woman.

I also got this inclination based on the admiral's messages that zebra was the admiral. And I kept pushing that. Right around day 5, when zebra/rabbit was getting all sorts of bad looks, I took her/him off the poll.


Ugh sucks that deadies don't win :( Ive just come to expect a loss in games nowadays :sigh:

Indiglo being killed brought about my short stint as president. I really enjoyed the power, even if we were only allowed to choose from a bank of laws. I really liked the "X Protection Law" which gave a random person immunity to a night kill. I thought this was hugely in favor of the civs, and took advantage of that law on Marmot (I didn't choose him). I hoped that law would come around again but I didn't last past that second night to see.

Also, vompatti comin in with the Post Limit law. Man, I saw that one on my second night and I just knew that would be a terrible law to pass from my perspective because of the stifling of conversation and cramming stuff into wall posts, so I picked the less harmful "post in haiku every day" law. I must say that Gaius and I have different strategies to our platforms lol.

Thanks for the awesomely complex game, Golden! Now that I've played this, I almost feel like I've seen the show. It's only slightly unfortunate that I felt like I had to read up on the show lore and spoil myself, because now I don't really feel like sitting through the show. I still have never seen an episode. Ah well
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Re: Battlestar Galactica Mafia - GAME OVER

#8566

Post by Dex »

So anyway, the post that convinced me that Wilgy was a civ cylon came right after Long Cain was lynched:
DrWilgy wrote:And I have a win condition again! Yay me!
Who doesn't have win conditions under martial law?

Right after this, Goldama posted an admonition against discussing win conditions, which I thought was a pretty big indicator of what to look for. Yet in the end, even 3J, who was essentially spot-on the entire game, concluded my defense of the Dr. was entirely lore-based. :facepalm:
*indiglowing*
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Re: Battlestar Galactica Mafia - GAME OVER

#8567

Post by G-Man »

About mid-way through Day 2 I changed gears on the intent of the messages. Originally, we thought it would be neat to try to replicate the success of my "OA" message by tricking one person or a pair into working with us by using the same code phrase. Having used 'over and out' on S~V~S, I knew we needed a new one. I settled on a more conspicuous phrase that would stand out if either of the next two recipients used it in the thread.

That code phrase was 'chaos agent.'

The plan could cut both ways. If we had two willing message recipients who used the phrase, then they would trust each other in the thread as well as taking our directions. If one of the recipients was willing to play ball and the other one wasn't, then the chances were high that the refusing recipient would see the phrase used by the willing recipient and tear into them. If neither recipient took the bait and the code phrase went unused, then we'd have just used again on a third person until someone bought it or the game got stale.

We got so much more than we could have hoped for out of this little ruse, even though neither recipient took the bait.

Initially, I felt bad for selecting Silverwolf as my recipient. She went through hell Day 1 and ika was NK'd so I assumed she felt alone. At first, the Night 2 message was going to be from Epignosis. I dialed into some passive-aggressive condescension and wrote this:

NIGHT 2 DRAFT
TO: Silverwolf
FROM: "Epignosis"
Seeing that we've both proven ourselves capable of acting like adults today in regards to the unfortunate events of Day 1, I have a proposition for you. It is evident that the general population will seek my head once all resurrection craft are eliminated. Such a scenario means my loss but it could be your gain, and most advantageously so.

Due to the apparent strong connection between you and Ika, you are most assuredly not a Cylon. That makes you the least likely player to get lynched. At least, for a little while. We both know there are no guarantees in mafia.

Still, your position makes you useful. We'd like you to be useful to us. I am only permitted to share three pieces of information in these messages but I also have to adhere to the rules. Hopefully this all gets through uncensored. It is also my hope that what I am about to share with you makes it clear that joining us is in your best interest.

1. The theory about fractured Cylon BTSC is correct.
2. Clearing the sector grid of resurrection craft will make us vulnerable
3. We Cylons have another card up our sleeves- when our numbers dwindle to a predetermined number, we have the ability to choose two humans as the basis of two new Cylon models. Conversion will take effect upon that human's death.

The offer is simple: join us and become the next Cylon model or die. You could be a powerful ally or we could kill you any night we wish. The choice is yours.

If you wish to accept our offer, use the phrase 'chaos agent' in one of your Day 3 posts. Should you accept, I or a member of my peers will contact you again on Night 4 with new information and further instructions. If we do not see the code phrase in your Day 3 posts, we will assume the offer is rejected, at which point you'll want to start looking over your shoulder
A couple factors changed the trajectory of this message. First, I felt it was a little too nasty. Tempting as it was to fan the flames of Day 1 all over again, this message just seemed too mean-spirited for me. Second, Nutella actually got lynched and flipped Cylon. We did not know about the rezz ships at all, nor did we know anything about each ship being assigned to a particular Cylon (but my theory was right!). That made point #2 in the message fall flat. I was worried about including anything that would send up a red flag of phoniness. We didn't want these messages to be ignored outright. I also probably used to many adverbs for the note to really sound like Epi but he can tell me how good or poor it reads as him.

So come morning, I brainstorm with my partner about who to send it from. We were always cognizant of the deadline to jump the fleet. Being US East Coasters, we were always up early enough to have a morning chat and change strategies if need be. At our Night 2 morning chat, we settled on switching the sender from Epignosis to Long Con. I did a quick re-write and I actually think I did a pretty good job of replicating LC's tone. I even included a reference to BR and used a line that LC wrote in the thread.

NIGHT 2 MESSAGE
TO: Silverwolf
FROM: "Long Con"
Hey there, Mama Wolf. I like your style. More importantly, I like that you favor me as a civvie at the moment. :grin: I can tell you're not a Cylon. Black Rock and I may not have the same mystical player read connection that you and Ika have but I can understand and appreciate the kind of vouching you guys put forth.

Given that pretty much no one suspects you of being a Cylon, you're all but above suspicion of engaging in teamwork. How's it feel? Take a deep breath and let that feeling soak in for a second. I'll wait.

...

...

...

Still with me? Great! :biggrin:

So I'm in a jam right now but I might be able to swing a few more days out of this thing under the right circumstances. We both know there are no guarantees in mafia but sometimes it helps to load the dice. You dig?

I can share three pieces of information in these notes of mine but I have to follow the rules (pesky things those). Hopefully this all gets through uncensored:

1. The theory about fractured Cylon BTSC is correct. I don't know who most of the others are just yet.

2. The Cylons have a card up our sleeves- when our numbers dwindle to a predetermined number, we get to choose two humans to serve as the basis of two new Cylon models. Conversion will take effect upon that human's death or endgame, whichever comes first.

3. I tried to send this message to Ika Night 1 but he got killed before some of us were on the same page, so it didn't go through. :disappoint:

The offer is pretty simple: use your all-but-confirmed status to help us and we can guarantee a win for you. I mean, we're so going to win once we get past this little bump in the road.

If you wish to accept this offer, use the phrase 'chaos agent' in one of your Day 3 posts. Should you accept, you will receive another message on Night 4 with new information and further instructions. I'll even throw in a bonus offer- take the deal and we'll help you get rid of Epignosis. He's damaged goods at this point anyway. I know he may come across as an asshole at first but given enough time he becomes a lovable asshole. I swear.

You can reject the offer if you like and not post the code phrase. Just know that if you reject us, you'll want to start looking over your shoulder (figuratively speaking, of course). ;)
Turns out that Silverwolf was in the brig Day 3. When that became evident, I was worried that she didn't get the message. Luckily, she did. During Night 3 and early Day 4, we figured out that OA and Silverwolf has BTSC based on their interactions and defense of each other. We theorized that they were Caprica Six and Gaius because it was a logical BTSC pairing from the lore. OA also pressed harder against LC than Silverwolf but they were definitely in on it together, which made us even more sure they had BTSC and that they were going after who they thought sent Silverwolf the message. XD

Also, during Day 3, Matt was saying some pretty crazy stuff. This made him the perfect choice for my Night 3 message...
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Re: Battlestar Galactica Mafia - GAME OVER

#8568

Post by insertnamehere »

aaaand I had no knowledge of these messages...
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Re: Battlestar Galactica Mafia - GAME OVER

#8569

Post by G-Man »

And one more post quick before getting back to work-

Matt was a good sport. I have to give him that. He was my only repeat recipient and we trolled him extensively. :)

During Day 3, Matt posted the lyrics to "All Along the Watchtower," the song that the Final Five apparently hear when they're awakened to what they are (still haven't watched the show but I will at some point because of this game!). I decided to have a little fun with him and make him think he just played into the baddies' hands. I used the same basic format as the last two messages.

Rather than make it from Long Con, S~V~S suggested we change it up, so we went with Metalmarsh89. I have no real grasp of how he writes, so I made up a baddie voice to do the talking. I channeled Kiefer Sutherland's villain role in Phone Booth (a tense but flawed thriller). Kiefer has a deep, rich voice and it didn't take long for me to come up with this:

NIGHT 3 MESSAGE
TO: Matt
FROM: Metalmarsh89
Thank you, Matt. Thank you.

I have to be careful how much I say because I can only share three pieces of information with these messages. Even then I have to follow certain rules. Hopefully this all gets through uncensored.

1. By posting the lyrics of "All Along the Watchtower," you triggred the awakening of the Final Five. Thank you.

2. We now know who the Final Five are and may search each one to find those who will side with us. Thank you.

3. As a token of thanks, we'd like to make you an offer. Because the survival of the Final Five prior to their awakening was never a guarantee, we have the ability to take a human player and convert them into a brand new model of Cylon upon either their death or at the conclusion of the game. We'd like to offer that spot to you. You're welcome.

If you choose to take us up on this offer, include the phrase 'chaos agent' in one of your early Day 4 posts. Should you accept, you will receive another message on Night 5 with new information and further instructions. Your actions have given us new life and a better chance at winning. In exchange for your ongoing cooperation, you can join us in victory.

You can reject the offer if you like and not post the code phrase. Just know that if you reject us, you'll want to start looking over your shoulder.
Matt didn't take the bait either but he helped make it clear that Silverwolf did in fact get the message. On Day 4, Matt posted this:
Matt wrote:
ObscureAllure wrote:
Matt wrote:So Say We All!

I think we should find Admiral Cain and destroy her as soon as possible.

Adama or BUST!

I'd have to ISO some peeps, but off the top of my head, possible Cains based on them displaying an unhealthy obsession with destroying cylons OR refusing to say "I'm a cyclon" (which, lore wise, i could totally see Cain refusing to do)...

Long Con
Silver wolf
OA
bea

Are there any others who have been anti-cylon all the way from the get go? Or others who have refused to claim?
How have I been anti cylon since the beginning? I've said since day one I believe there are cylons who aren't mafia AND I said I think Epi is town. Wtf?!
You missed the part where I said "OR refusing to say I'm a cylon".

In general, I don't think Golden would ever PM anyone and say "So check it, you're not allowed to claim Cylon cuz you're Cain and this is something she would never ever do so you can't claim it."

HOWEVER, you did go off yesterday about how you didn't want to be punished for claiming Cylon, which is ridiculous because it's an actual LAW that people are ALLOWED to claim Cylon. So I'm not ruling it out.

I have to leave in a few, but in an hour or so I'm going to come back and update the Cylon claim list.

@sig - Admiral Cain is not town. She's the secret role. IN the lore of the show, I definitely would not consider her "town" either. Admiral Cain likes to torture innocent cylons, she enjoys murdering her superiors, and all in all, is just a bitch.

ADAMA OR BUST.

I'm liking Long Con this game as a non-cylon, officially. I still think he's a very good shot for Admiral Cain, tho, who I want dead immediately.

Long Con - if not you, do you have any ideas on who could be Admiral Cain?

BTW, SOME PEOPLE out there are saying "it's not worth it to try and find Cain". Why not? If we don't lynch her, then the alternative is to be forced to lynch up to 12 cyclons, which is like half the players in the game.

Oh btw, chaos age...

Naaaaah, go eff yourself. I don't take kindly to threats.
:mafia: (disclaimer - these last two lines will probably cause Rico to like closed or semi-open set ups even less haha)

As for a definite Lorab lynch, I was all for it, but I really think Cain needs to be reeled in ASAP. If everyone wants to go Lorab today, then fine. But we seriously need to get Adama back onto that top spot.
This was immediately spotted by Silverwolf, who said this:
Silverwolf wrote:
Matt wrote:Oh btw, chaos age...

Naaaaah, go eff yourself. I don't take kindly to threats.
I don't either. Why do you think I started a tunnel the moment I was no longer silenced? Just let that sink for a bit.
Silver was referring to her tunneling on Long Con, who she thought sent her the Night 2 message, but Matt had no idea what she was referring to, since his message was stamped from Metalmarsh89. A number of amusing things happened in the wake of this.

1) Silverwolf ramped up her tunneling on Long Con. :)

2) ObscureAllure ramped up her tunneling on Long Con as well. :biggrin:

3) They were both all over Matt at different points, as if they expected him to join them on their quest to lynch Long Con. This cemented their BTSC Six-Gaius connection for us. If only we knew that OA was the one we should have killed. :fist:

4) Matt didn't understand them at all, frustrating OA and Silver and leading to more attempts at hinting at Matt (which led to at least one of OA's punishments). :haha:

5) Long Con became so bewildered by the combination of Silverwolf and OA pounding him over and over as if they knew he were a baddie that he actually went a little nuts. :eek:


This all played out better than I could have ever hoped for. It was like Christmas morning plus a birthday party for me. I feel bad that Long Con got so worked up being caught in the middle of it all but- holy crap! I engineered a situation that broke Long Con! :noble: Sure, it wasn't intentional but I don't think I've ever seen him flip like that before. Sorry about that, old pal. :rolleyes:


'Chaos agent' would go on to be the gift that kept on giving throughout the game. Matt kept referencing it. OA kept referencing it. Rico wanted to know what on earth Matt was talking about. It made me feel like I accomplished something in this game. :feb:
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Re: Battlestar Galactica Mafia - GAME OVER

#8570

Post by Ricochet »

Hmpf. I'd say I was only mildly attracted into that swirl, merely by the deja-vu of Matt jestering with bullsuit coded words.

I believe a more accurate message signed MM would have been

Image

Yo Matt, check this out.

1.

2.

3.
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