Golden wrote:S~V~S wrote:I tend to judge people as individuals not as reputations. My best game of all time was Rabbits SOT, I was a ... civvie. We had a large civ BTS group, and we worked pretty well together. That team has been my gold standard of what a team should be. Not so much for the individuals (although they all were awesome and people in the Mafia community that I <3 maybe a bit more than most) but for the way we worked together. I would want cohesion more than anything, really. Team players, no Prima Donnas.
What was your theory?
That a good choice for a first lynch might be someone who has a reputation for surviving deep and not getting caught when bad, since a baddie might try to recruit someone that gave them the best shot at winning. Someone like DF or DP, for example, who frequently fly under the radar. Or someone like Typhoony or llama who can often survive deep on their wily skills by not being too civvish to NK nor too baddie-looking to get lynched.
But if I look at my own psyche, I'd probably just pick people who I felt I could have fun with too. Or that I really wanted to have btsc with because I hadn't yet, or something.
I suspect this mindset will be different for everyone, but I do think there could be value in pooling our individual perspectives.
Hey everyone! Please tell us here in this very thread how you think
you would go about choosing recruits in this setup if you were recruiters. What factors would be most important in your decision? Least important? If enough of you help me out with some delicious answers, I might even compile a CHART. Who wants a chart? We love charts, don't we? Seriously, this might be a good way to get a grip of early choices -- and perhaps even influence how future recruitment choices are made. We could in part
dictate how the baddies recruit. I think this is appealing.
My answers, most important numbered and least important lettered:
1.) My perception of their skillset -- I would favor someone that I feel has a diverse array of mafia skills that can function cross-alignment and long-term.
2.) Complementary talent within The Syndicate -- I am newer here than most and do not boast a lot of experience in setups as complex as this. Someone who can fill that void would be a big help.
3.) Less inherently likely to attract thread attention -- I wouldn't select myself, essentially. Loud players are a dangerous choice.
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A.) Fun -- I'd probably be a party pooper in this regard. While I do love fun, I'd also think choosing based on fun would be more transparent to others and less likely to progress me towards a victory.
B.) Reputation on The Syndicate -- I only have a cursory knowledge of this anyway, but I probably wouldn't care much whether someone is perceived by others to be
elite or something else.