[GAME OVER] Chicka Chicka 1, 2, 3

Moderator: Community Team

Who made it all this way just to be lynched now?

Poll ended at Wed Dec 06, 2017 10:45 pm

Kylemii
1
13%
nutella
0
No votes
sprityo
2
25%
I ran out of witty options (host/dead/nons)
5
63%
 
Total votes: 8
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1801

Post by Spacedaisy »

Lol, popping in here and reading Madge's post was the absolute best way to start an early day at work. :haha:
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1802

Post by Tangrowth »

:haha: :haha:
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1803

Post by Dom »

l o l
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1804

Post by Dragon D. Luffy »

I didn't know the second part.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1805

Post by Spacedaisy »

Madge? What the heck autocorrect? Should say Made's posts...
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1806

Post by Long Con »

Jackofhearts2005 wrote: Sun Oct 01, 2017 12:47 am
Sloonei wrote: Sat Sep 30, 2017 10:41 pm So do we hunt #1 or let them keep on killing for the fun of it?
Door number 2. Number 1 can shoot Bob over and over to protect himself. We already know Bob isn't 1. :grin:
Bob isn't #1? Then he can have my vote.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1807

Post by Tangrowth »

I'm cool with voting Bob. Let's do it.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1808

Post by juliets »

If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1809

Post by Long Con »

Wake up! Time to die.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1810

Post by Ricochet »

Jackofhearts2005 wrote: Sat Sep 30, 2017 10:55 am @Ricochet

Good Malkovich or bad Malkovich?
Malkovich.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1811

Post by colonialbob »

juliets wrote: Sun Oct 01, 2017 10:08 am If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
Neither has speedchuck :meany:
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1812

Post by Jackofhearts2005 »

Ricochet wrote: Sun Oct 01, 2017 2:32 pm
Jackofhearts2005 wrote: Sat Sep 30, 2017 10:55 am @Ricochet

Good Malkovich or bad Malkovich?
Malkovich.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1813

Post by Made »

Also Cool with a bob vote. That said if i'm correct killing me at night would result in ~8 deaths or so... so defo gonna endorse that idea again.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1814

Post by Long Con »

Made wrote: Sun Oct 01, 2017 4:24 pm Also Cool with a bob vote. That said if i'm correct killing me at night would result in ~8 deaths or so... so defo gonna endorse that idea again.
Someone who's telling the truth would not play coy games. What number are you?
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1815

Post by Made »

Long Con wrote: Sun Oct 01, 2017 4:38 pm
Made wrote: Sun Oct 01, 2017 4:24 pm Also Cool with a bob vote. That said if i'm correct killing me at night would result in ~8 deaths or so... so defo gonna endorse that idea again.
Someone who's telling the truth would not play coy games. What number are you?
That's just not true.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1816

Post by Made »

Update: So I just went and read my role card again. We should definitely lynch me, and not nk me. k thx bye.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1817

Post by Long Con »

Made wrote: Sun Oct 01, 2017 5:03 pm Update: So I just went and read my role card again. We should definitely lynch me, and not nk me. k thx bye.
I don't think I quite heard you.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1818

Post by Made »

Long Con wrote: Sun Oct 01, 2017 5:05 pm
Made wrote: Sun Oct 01, 2017 5:03 pm Update: So I just went and read my role card again. We should definitely lynch me, and not nk me. k thx bye.
I don't think I quite heard you.
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# 15
Alias: Phosphorus
Source: The atomic number of phosphorus is 15
Member Of: Fatal 5’s
Power Type: Passive Ability
Role Description: Your chemical composition causes you to glow in the dark. Because of this unique property, no one is capable of sneaking up on you at night. Your glow allows you to learn the identity of anyone who targets you at night. If multiple players target you on the same night, you will be given a list of those players names but not the powers that each of them used. You can choose to have your lists shared publically in the thread upon your death.

# 16
Alias: Birthday Girl
Source: In the US, a girl’s 16th birthday is referred to as her Sweet 16 and is supposed to be an important day
Member Of: Crazy 8’s
Power Type: Passive Ability (cannot be blocked or replicated)
Role Description: The loss of you at such a young and tender age will cause all the other players to mourn your death. If you are lynched, there will be two consecutive night phases. If you are killed by any other means, there will be two consecutive day phases.

# 22
Alias: *secret*
Source: *secret*
Member Of: Evil Evens
Power Type: *secret*
Role Description: *secret*

# 41
Alias: *secret*
Source: *secret*
Member Of: Perilous Primes
Power Type: *secret*
Role Description: *secret*

# 42
Alias: The Button
Source: Hitchhikers Guide to the Galaxy Mafia from The Piano
Member Of: Sinister 6’s, Lucky 7’s
Power Type: Limited-Use Power
Role Description: You are in the possession of a big, red button. It is welcoming in appearance and clearly must do something. If you wish, you may choose to press it.

# 46
Alias: Diana
Source: Project Diana began in 1946, signaling the birth of radar astronomy
Member Of: Evil Evens
Power Type: Nightly Power
Role Description: Each night you get to bounce a radar signal off one player of your choice. You must also choose a frequency for this test (select one of the other factions in the game). Upon the return of your radar signal, you will learn whether or not that player is on the faction you checked them for.


# 58
Alias: The Asymptomatic Carrier
Source: The Asian Flu Pandemic came to an end in 1958, after claiming over two million lives worldwide
Member Of: Evil Evens
Power Type: Passive Ability
Role Description: You are infected with a deadly strain of influenza but aren’t hurt by it. Every person you vote for will become infected. You will also infect every player who targets you with a day or night power. Anyone you infect will, in turn, infect anyone they vote for and any player using a night or day power on them. Once 2/3 of all players have become infected, one player will die each day. Two day phases after #58 dies, the virus will stop spreading but infected players will still be at risk of dying until the infection rate drops below 50%.

# 70
Alias: The Weirdo
Source: In mathematics and number theory, 70 is the smallest of the ‘weird numbers.’
Member Of: Fatal 5’s, Lucky 7’s
Power Type: Passive Ability
Role Description: You are a weird number. So weird, in fact, that the other numbers keep their distance from you at night, making you immune to night kills.

# 71
Alias: The Ford Pinto
Source: The infamous Ford Pinto hit the streets in 1971
Member Of: Perilous Primes
Power Type: Passively Triggered Ability
Role Description: Every third vote against you has a 50% chance of causing you to detonate, taking that voter with you to the grave and cancelling the rest of the day phase.
one of these is me
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1819

Post by nutella »

4 8 15 16 23 42?
to the spoiler go the victories:
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1820

Post by Jackofhearts2005 »

Lol no lynching Made
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1821

Post by Quin »

Jackofhearts2005 wrote: Sun Oct 01, 2017 5:54 pm Lol no lynching Made
he really butchered his chances didnt he rip
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1822

Post by Made »

Quin wrote: Sun Oct 01, 2017 5:57 pm
Jackofhearts2005 wrote: Sun Oct 01, 2017 5:54 pm Lol no lynching Made
he really butchered his chances didnt he rip
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you are a * no good...
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* sucking mother * and you will pay the price for what you've done you pig * you mother * you fist * you bike seat sniffing grandmother dry humping * up the * riding no good * swallowing dirt bag mother * i'm going to get you and when i do i'm going to fist * you then i'm going to * on you then i'm going to dump gasoline all over you then i'm going to light your * * up and watch you slowly burn you * * you * nobody you * douchbag you * rat you * narc you * cockchugger you * good for nothing mother * did you think that i wouldn't care that you did what you did did you think that you were being some sort of hero for doing it do you feel like some sort of hero well hero you better find some superpowers because im going to come over to your place later and stick my size 12 in your * * * * and beat your * * and * stained face to a pulp and leave you for the alligators to eat and whatever is left over im going to feed to the pigs they'll never find you again you ball sniffer you overgrown taint you syphillus infected * bubble you bloody vaginal fart you are lower than the lowest form of * drinking * mother * on this planet i wouldnt give a rats * if your whole family goes up in smoke i wouldnt care if they were shot * burned lynched pistol whipped drug behind some rednecks pickup truck and then they fed the little chunks that were left to the buzzards they wouldnt even eat you you ****ling waste of space watch your back you * nobody you ruined it for me and i will not forget it die mother * you gonna die mother * you gonna wish you never * with me you are gonna beg me for mercy as i twist your ugly face off your head and kick it up your fat * your stinking * stained good for nothing sit around and play with yourself all day * * im gonna get you dont think i dont know who you are either dont think you can sit behind the anonymous name you used on the blog because in the admin section it collects everyones ip address just because you are the biggest * * ive ever met here is a quick definition IP Address (Internet Protocol Address) A unique number consisting of 4 parts separated by dots, eg 165.113.245.2 (look familiar?) Every machine that is on the Internet has a unique IP address - if a machine does not have an IP address, it is not really on the Internet that means that your computer tells the computer that my blog is sitting on exactly who you are you * good for nothing cow * licker oh just wait until i get my hands on you because i know exactly who the * you are ohhhh just wait because you are going to beg me to stop * you with the biggest blunt object i can find in your ****hole little house after i kick in your door do you think this will be the first time that it has come to this do you think that im just some dumb * * who would just let you get away with this because if you did you will be waking up later tonight from your quiet little slumber with a huge angry white * looking down at you watching you breath your last * no good ball sack smelling breath my advice would be to leave now and run far far away but thats not far enough you better just put a gun in your mouth and pull the trigger because when i get you youre gonna beg me for a bullet your gonna beg me to put an end to your worthless existence... watch your back because even if you think that the distance between us will save you i have plent of cash to pay someone enough money to do exactly what i am imagining it will be a couple of crack heads and heroine addicts who will do anything for a few weeks of blow and smack do you know what those mother * will do for me think about it because you better leave me an apology after this and find a way to resolve the violent feeling i am having right now as i sit here thinking about smashing your *
...ugly face in with a hammer.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1823

Post by Quin »

MY FEELINGS
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1824

Post by Long Con »

Made's a cool dude, and a great guy, and I respect him completely, and I have the faintest sliver of suspicion for him. :grin:
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1825

Post by Made »

Long Con wrote: Sun Oct 01, 2017 6:35 pm Made's a cool dude, and a great guy, and I respect him completely, and I have the faintest sliver of suspicion for him. :grin:
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I HAVE CONTAINED MY RAGE...
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FOR AS LONG AS POSSIBLE BUT I SHALL UNLEASH MY FURY UPON YOU LIKE THE CRASHING OF A THOUSAND WAVES!
BEGONE FOUL MAN, BEGONE FROM ME! A STARTER CAR? THIS CAR IS A FINISHER CAR! A TRANSPORTER OF GODS, THE GOLDEN GOD!
I AM UNTETHERED AND
...MY RAGE KNOWS NO BOUNDS!
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1826

Post by G-Man »

THE ENIGMA PUZZLE HAS BEEN SOLVED:
UNFORTUNATELYIDONTHAVEMUCHINTERESTINGTOSAYTODAYXIMERELYWISHEPIGNOSISANDDRAGONDLUFFYTHEBESTOFLUCKINTHEIRNEXTLIVES
THE PUZZLE-MAKER CAN NOW REQUEST INFORMATION THAT HE OR SHE CAN SHARE IN HIS OR HER NEXT MESSAGE.
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Re: [DAY 12] Chicka Chicka 1, 2, 3

#1827

Post by Jackofhearts2005 »

[mention]Made[/mention]

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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1828

Post by G-Man »

THE SOLUTION

Chicka Chicka 1, 2, 3
ColonialBob is D-E-A-D
No more will you tussle
With another enigma puzzle
Perhaps it's for the best
That his role is laid to rest
May he move on with glee
Chicka Chicka 1, 2, 3

-------------


COLONIALBOB HAS BEEN LYNCHED. HE WAS #30:

# 30
Alias: The Enigma
Source: The German military begin using a secret, specially-designed version of the enigma machine in 1930
Member Of: Fatal 5’s, Sinister 6’s
Power Type: Nightly Power
Role Description: Each night, you can encrypt a message with an enigma machine. Each message that the other players decrypt earns you secret information from the host.



IT IS NOW NIGHT 12. IF YOUR TEAM IS ELIGIBLE FOR A KILL TONIGHT, YOU WILL BE NOTIFIED SHORTLY IN YOUR TEAM CHAT.

ALL NIGHT ROLE POWER REQUESTS MUST BE SUBMITTED BY PRIVATE MESSAGE TO ME. TEAM KILL REQUESTS MUST COME VIA PRIVATE MESSAGE FROM A DESIGNATED MEMBER OF YOUR TEAM. TEAMS MAY ASSIGN SPECIFIC PLAYERS TO CARRY OUT THE KILL OR THEY MAY LET ONE BE CHOSEN AT RANDOM.

NIGHT 12 WILL END AROUND 9:30 PM EASTERN STANDARD TIME TOMORROW. ROLE PM'S AND TEAM KILL REQUESTS ARE DUE TO ME BY 8:30 PM TOMORROW.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1829

Post by G-Man »

LEAVE IT TO YOU HUMANS TO RUIN MY FUN. THE UNPLEASANT SURPRISE AWARDED FROM THE NIGHT 11 POLL WAS THAT ALL NONHYPOTENUSE NUMBERS WOULD HAVE THEIR VOTES RANDOMLY REASSIGNED TODAY. WHILE VOTES SHIFTED, THE RESULT HAD NO IMPACT ON THE LYNCH. CONGRATULATIONS YOU ANTICLIMAX-INDUCING APE THINGS.

CONGRATULATIONS, HOWEVER, TO SPEEDCHUCK FOR BEING THE LAST REMAINING PARTICIPANT HOLDING ONTO THEIR INITIAL ROLE. EVERYONE ELSE HAS MOVED ON TO OTHER ROLES EXCEPT YOU. WELL DONE.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1830

Post by Long Con »

Way to go, Speedster! That #13 claim really has legs!
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1831

Post by colonialbob »

blarg, I am dead
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1832

Post by speedchuck »

Long Con wrote: Sun Oct 01, 2017 9:58 pm Way to go, Speedster! That #13 claim really has legs!
Yeah! Do I get a reward?

Sorry I've been out of town, by the way. I'll be in to catch up and post tomorrow.
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Speedchuck wins the "Jack Torrance Has Always Been The Caretaker" award.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1833

Post by DrWilgy »

...
nutella wrote: Wed Feb 21, 2018 2:56 pm Image
@DrWilgy don't post any more k
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JaggedJimmyJay wrote:Wilgy's vote is an enigma of science. Philosophers are known to throw their tomes across the auditorium in a fit of frustration after failing to solve its mystery.
insertnamehere wrote: Wed Jun 28, 2017 11:50 pm WTF was up with Wilgy's entire deal?
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1834

Post by Ricochet »

Why did we kill the role that was clearly the crypted messenger and needed our assistance 79% of the time?
Long Con wrote: Sun Oct 01, 2017 9:28 am
Bob isn't #1? Then he can have my vote.
juliets wrote: Sun Oct 01, 2017 10:08 am If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
Oh, that's right.

#day11andwestillhavenoplanforanylynch
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1835

Post by Made »

Btw, I was cursed yesterday. No Ill intent was meant by any of my post <3
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1836

Post by Long Con »

Ricochet wrote: Mon Oct 02, 2017 1:06 am Why did we kill the role that was clearly the crypted messenger and needed our assistance 79% of the time?
Long Con wrote: Sun Oct 01, 2017 9:28 am
Bob isn't #1? Then he can have my vote.
juliets wrote: Sun Oct 01, 2017 10:08 am If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
Oh, that's right.

#day11andwestillhavenoplanforanylynch
:shrug: wolves are Marmot, colonialbob, Sloonei and insertnamehere
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1837

Post by Made »

But yeah, I'm 16. Killing me at night causes two day phases, killing me during the day causes two night phases. so pls kill me during the day. The night is dark and full of terrors.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1838

Post by Jackofhearts2005 »

Ricochet wrote: Mon Oct 02, 2017 1:06 am Why did we kill the role that was clearly the crypted messenger and needed our assistance 79% of the time?
Long Con wrote: Sun Oct 01, 2017 9:28 am
Bob isn't #1? Then he can have my vote.
juliets wrote: Sun Oct 01, 2017 10:08 am If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
Oh, that's right.

#day11andwestillhavenoplanforanylynch
Maybe you don't have a plan. :grin:
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1839

Post by Ricochet »

Jackofhearts2005 wrote: Mon Oct 02, 2017 1:34 pm
Ricochet wrote: Mon Oct 02, 2017 1:06 am Why did we kill the role that was clearly the crypted messenger and needed our assistance 79% of the time?
Long Con wrote: Sun Oct 01, 2017 9:28 am
Bob isn't #1? Then he can have my vote.
juliets wrote: Sun Oct 01, 2017 10:08 am If my records are correct c-bob hasn't died yet so I think it's time. I'll join the vote.
Oh, that's right.

#day11andwestillhavenoplanforanylynch
Maybe you don't have a plan. :grin:
Malkovich. :srsnod:
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1840

Post by Quin »

Made wrote: Mon Oct 02, 2017 12:33 pm But yeah, I'm 16. Killing me at night causes two day phases, killing me during the day causes two night phases. so pls kill me during the day. The night is dark and full of terrors.
If this were true then this post doesn't make sense:
Made wrote: Thu Sep 28, 2017 3:06 am Look, I promise that killing me is the best possible thing to happen right now for at like 2/3 of players in this game, including you Quin.


linki: y tho
because if you knew my role (which you did, because you were on my team you sunnovabitch) then you'd know that my role benefited from more day phases, not night phases.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [NIGHT 10] Chicka Chicka 1, 2, 3

#1841

Post by Quin »

Made wrote: Mon Sep 25, 2017 11:26 pm I was conservative with my first role, and now my role has a passive effect, so i'm p salty tbh.

Accumulating an interestingly large amount of info tho, so i can't complain ig.
how does a single-team role accumulate an 'interestingly large' amount of info when his only teammates at the time were sloonei, who never checked into any btsc ever, and spacedaisy, who's two teammates were never around?
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1842

Post by Quin »

Got a chance to look at it more thoroughly. The 8's did get to kill on Night 8, and they needed three on that team to kill.
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1843

Post by Jackofhearts2005 »

Dang, Quin.
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Re: [NIGHT 12] Chicka Chicka 1, 2, 3

#1844

Post by G-Man »

ITCHING FOR A KILL

It had been a while since the Evil Evens had a chance to kill. One of their members was eager but wary of rust. He approached his intended target slowly and quietly down the alley. His prey had just rounded the corner when a voice spoke out right next to him.

"Hello there."

The Evil Even gave a start. The last thing he expected was to come face to face with The Lone Gunman himself. Sweat trickled down his brow. He managed a meager 'hello' and swallowed hard.

"Hey man, I'm not here to kill you. I just figured, while I'm out for a stroll, I ought to admire the handiwork of others. You going for what's his face over there?"

"Yeah," the Evil Even said.

"Well go get him, tiger" The Lone Gunman cheered and gave the Evil Even a hard pat on the shoulder.

The Evil Even sprang out from behind the corner and threw a razor sharp ninja star at his target. It bounced off the back of his target's head with a thud and clanged on the cobblestone street. The almost-victim looked around indignantly.

"Screw you, jackass!" he shouted and promptly gave the Evil Even the finger. He walked away grumbling about how the place was all going downhill these days.

"Thank, pal," The Lone Gunman said. "I needed a good laugh." The Evil Even pouted. "Now," let me show you how a professional operates. See those two clowns over there? Watch this."

Quic as lightning, The Lone Gunman climbed a downspout, leaped rooftop to rooftop, and performed an artful double flip as he dropped right between his two targets. He flicked a dagger out from each of his sleeves and thrust his arms out, stabbing both men in the stomach.

The knives sank in as they should have but there were no cries of agony. Both men looked down at their stomachs, then back up at their attacker. One clapped him hard across the face, knocking him down. The other spat on him and they both walked off with one heck of a story to tell.

"You are so disappointing on so many levels," growled a voice from up the alley. The Lone Gunman looked up to see a Sinister 6 shaking his head. He scratched his arm for a moment, which drew the attention of the two failed killers.

"You sick?" one asked.

"Me?" the 6 said, not realizing he had been scratching. "Uh, no, it's just a bug bite. Yeah. Anyway, here's how you kill someone without screwing up."

He marched out into the open street and walked up behind Quin. He laced his left hand on the back of Quin's head, his right hand on the chin, and twisted as fast and hard as he could. Quin died with an audible crunch and a thud.

The Sinister 6 walked away, scratching his arm. "Amateurs."


------------------------------




QUIN WAS KILLED BY THE SINISTER 6'S

IT IS NOW DAY 13.
YOU HAVE 48 HOURS TO LYNCH SOMEONE.

COLONIAL BOB AND QUIN ARE NOT LYNCHABLE TODAY BECAUSE THEY JUST REANIMATED.
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1845

Post by Long Con »

Just 1 kill? Come on!
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1846

Post by Quin »

i welcome death's sweet embrace
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1847

Post by Quin »

OH FOR THE LOVE OF GOD PLEASE KILL ME AGAIN
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1848

Post by Long Con »

Why, did you get a lame role?
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1849

Post by Long Con »

Ok I read the whole post. Three protections??

And what's with the arm itching????
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Re: [DAY 13] Chicka Chicka 1, 2, 3

#1850

Post by speedchuck »

Long Con wrote: Mon Oct 02, 2017 10:11 pm Three protections??
Phooey. People need to die.
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