Mafia: A World Asunder - SIGNUPS!!!

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Will you enter this sundered Realm?

Yes - Give me one of those delicious roles!
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Maybe - I'll just leave my vote here until it's a Yes
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No votes
No - I am generous enough to let others have all the fun
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Host - host host host
2
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Total votes: 37
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Re: Mafia: A World Asunder - SIGNUPS!!!

#101

Post by Sloonei »

Somebody better need to be replaced, I swear to gawd.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#102

Post by sprityo »

“Trickster - Has an aura of three squares, within which any info that is given or received will be corrupted in the Trickster’s favour. When the Trickster kills, that kill can be forged. When the Trickster enters BTSC, it may be under any name.”

My face when LC uses my coined term for messing with role reveals :p <3
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#103

Post by Long Con »

sprityo wrote: Tue Nov 20, 2018 9:26 pm “Trickster - Has an aura of three squares, within which any info that is given or received will be corrupted in the Trickster’s favour. When the Trickster kills, that kill can be forged. When the Trickster enters BTSC, it may be under any name.”

My face when LC uses my coined term for messing with role reveals :p <3
Really? Wow, that term is so slick that I thought it was just common Mafia parlance I didn't know before, like busdrive. It's in the books now. :noble:
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Re: Mafia: A World Asunder - SIGNUPS!!!

#104

Post by nutella »

woohoo enri and svs joined!
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Re: Mafia: A World Asunder - SIGNUPS!!!

#105

Post by G-Man »

Sloonei wrote: Tue Nov 20, 2018 7:20 pm Somebody better need to be replaced, I swear to gawd.
I’ll tap out for you, Sloon. :hug:
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Re: Mafia: A World Asunder - SIGNUPS!!!

#106

Post by Sloonei »

G-Man wrote: Tue Nov 20, 2018 11:27 pm
Sloonei wrote: Tue Nov 20, 2018 7:20 pm Somebody better need to be replaced, I swear to gawd.
I’ll tap out for you, Sloon. :hug:
No.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#107

Post by juliets »

nutella wrote: Tue Nov 20, 2018 10:41 pm woohoo enri and svs joined!
squeeeeeee! Can't wait to play with them both! Such an awesome player list.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#108

Post by S~V~S »

Long Con wrote: Tue Nov 20, 2018 10:29 pm
sprityo wrote: Tue Nov 20, 2018 9:26 pm “Trickster - Has an aura of three squares, within which any info that is given or received will be corrupted in the Trickster’s favour. When the Trickster kills, that kill can be forged. When the Trickster enters BTSC, it may be under any name.”

My face when LC uses my coined term for messing with role reveals :p <3
Really? Wow, that term is so slick that I thought it was just common Mafia parlance I didn't know before, like busdrive. It's in the books now. :noble:
I am fairly sure I heard it as early as the Piano, but as you say it's fairly common terminology.

juliets wrote: Wed Nov 21, 2018 9:51 am
nutella wrote: Tue Nov 20, 2018 10:41 pm woohoo enri and svs joined!
squeeeeeee! Can't wait to play with them both! Such an awesome player list.
I am looking forward to it, too.

I asked LC to let me know when start ups happened, I love Long Rock games <3 And yeah, I missed you guys.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#109

Post by juliets »

@S~V~S, I was just reminiscing about your outted baddiness (or maybe you were a bad indie) in Dexter - I think it was Dexter - where you said my favorite line in response to people digging at you:

yawn

files nails


Such a magnificent baddie you were.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#110

Post by S~V~S »

Thank You :blush: (I had forgotten l'il green blush, lol) I think I posted this, except it prolly wasn't a gif.

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I had some good luck in that game.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#111

Post by G-Man »

S~V~S wrote: Wed Nov 21, 2018 3:05 pm Thank You :blush: (I had forgotten l'il green blush, lol) I think I posted this, except it prolly wasn't a gif.

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I had some good luck in that game.
I plan on tunneling you hard, ma’am. I know full well what you’re capable of.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#112

Post by timmer »

I would like to be bad with SVS, tbh. I don't think it happened much over the years.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#113

Post by ColinIsCool »

Okay I know I literally just said I was too busy to play but that said ... how much more complicated than a regular full role game is this due to map mechanics?
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Re: Mafia: A World Asunder - SIGNUPS!!!

#114

Post by Long Con »

Not much more complicated... except for the host. Just more fun!
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Re: Mafia: A World Asunder - SIGNUPS!!!

#115

Post by juliets »

ColinIsCool wrote: Thu Nov 22, 2018 9:15 am Okay I know I literally just said I was too busy to play but that said ... how much more complicated than a regular full role game is this due to map mechanics?
Colin, from a player perspective I find LC/BR map games to be no more complicated than regular games. Take Hogwarts for instance - this map game will be less complicated than that game but just as much fun. The player list alone is spectacular.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#116

Post by Turnip Head »

Colin you're getting undersold on the complexity of the map lol. It adds a few new wrinkles for you to consider, both from your perspective and the perspective of what your fellow players might be up to. As a civvie you might feel very alone at times. That said, it's a LOT of fun as long as you don't get too frustrated from feeling lost, just enjoy the adventure.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#117

Post by Dragon D. Luffy »

I once thought about making a One Piece game with map mechanics but thought it would be too crazy.

This game will be... educative, hopefully.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#118

Post by colonialbob »

Turnip Head wrote: Thu Nov 22, 2018 10:27 am Colin you're getting undersold on the complexity of the map lol. It adds a few new wrinkles for you to consider, both from your perspective and the perspective of what your fellow players might be up to. As a civvie you might feel very alone at times. That said, it's a LOT of fun as long as you don't get too frustrated from feeling lost, just enjoy the adventure.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#119

Post by dunya »

aww cbob is playing, i've really missed playing with you cbob.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#120

Post by Long Con »

I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#121

Post by Turnip Head »

Long Con wrote: Thu Nov 22, 2018 4:05 pm I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
I think initially you didn't want players discussing square btsc/ square happenings in the thread, just to maintain the integrity of the game, but it ended up unavoidable to an extent. Imo, trying to carefully step around that rule ends up being less fun than outright abusing it.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#122

Post by juliets »

Long Con wrote: Thu Nov 22, 2018 4:05 pm I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
hmmm...it seems like people should be able to pass along the information if they want but I don't quite understand why someone would tell the entire thread where the bonuses are...oh I just had an idea, I'll pm you.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#123

Post by juliets »

The thing I'm more concerned about is there be some way to shut down what appje did in Lost I think when he almost broke the game.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

Spoiler: show
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Re: Mafia: A World Asunder - SIGNUPS!!!

#124

Post by Long Con »

juliets wrote: Thu Nov 22, 2018 4:59 pm The thing I'm more concerned about is there be some way to shut down what appje did in Lost I think when he almost broke the game.
We were able to avoid it in A World Reborn... I know I had made some changes to cover it. Something about demanding role PMs in shared-square BTSC? Very naughty stuff, not allowed.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#125

Post by Long Con »

Turnip Head wrote: Thu Nov 22, 2018 4:49 pm
Long Con wrote: Thu Nov 22, 2018 4:05 pm I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
I think initially you didn't want players discussing square btsc/ square happenings in the thread, just to maintain the integrity of the game, but it ended up unavoidable to an extent. Imo, trying to carefully step around that rule ends up being less fun than outright abusing it.
Yeah, I have imagined the tedious thread interactions that narrow down a reference without using coordinates. No one wants that.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#126

Post by juliets »

Long Con wrote: Thu Nov 22, 2018 5:02 pm
juliets wrote: Thu Nov 22, 2018 4:59 pm The thing I'm more concerned about is there be some way to shut down what appje did in Lost I think when he almost broke the game.
We were able to avoid it in A World Reborn... I know I had made some changes to cover it. Something about demanding role PMs in shared-square BTSC? Very naughty stuff, not allowed.
Yes he was a very naughty boy.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#127

Post by colonialbob »

dunya wrote: Thu Nov 22, 2018 3:47 pm aww cbob is playing, i've really missed playing with you cbob.
<3

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Re: Mafia: A World Asunder - SIGNUPS!!!

#128

Post by Tranq »

Long Con wrote: Thu Nov 22, 2018 4:05 pm I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
I like this rule. It's more fun to discover new squares by yourself or hear about them through BTSC.
Without it we could have the full map revealed in the first couple of days.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#129

Post by juliets »

Tranq wrote: Thu Nov 22, 2018 6:47 pm
Long Con wrote: Thu Nov 22, 2018 4:05 pm I A World Reborn, I had a rule that players couldn't refer to specific map coordinates in-thread, like "there's a sweet bonus on G9, get there!" I can't remember why I made that rule.

Is there any reason why that should be a rule? Help me out here, maybe I'm missing something unbalancing.
I like this rule. It's more fun to discover new squares by yourself or hear about them through BTSC.
Without it we could have the full map revealed in the first couple of days.
You know, the more I think about this the more I agree with Tranq. I think I wouldn't want people to have to dance around where the specific place on the map is as long as they are revealing it in btsc. And even that can be a danger (except for mafia btsc) because what if the person on your square with you is mafia. But announcing it in the thread just seems...too easy - not challenging enough. With that said LC I will be fine with whatever you decide.
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#130

Post by Dragon D. Luffy »

I didn't play a World Reborn but my opinion is that you should allow any kind of reveal as long as you don't have a reason to fear it will break the game. The more things the players can do, the better.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#131

Post by colonialbob »

Dragon D. Luffy wrote: Thu Nov 22, 2018 8:12 pm I didn't play a World Reborn but my opinion is that you should allow any kind of reveal as long as you don't have a reason to fear it will break the game. The more things the players can do, the better.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#132

Post by S~V~S »

Besides Tranqs point that barring in thread reveals is just more fun and makes the game more intriguing, I think that revealing everything in thread reduces strategic opportunity, especially for the Mafia, or any player who might benefit from manipulating info (which knowing LC/BR roles may be civ or indy as well). Players controlling information flow via BTSC also encourages people to want to move around a lot, and it also gives the civs more chances to catch the baddies in lies.

I think the no info dumps in thread rule is a good one, but as others have said, whatever LC/BR decide is A-OK with me.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#133

Post by Long Con »

Just want to share a blast from the past. In the first game in the series, Mafia: A World Apart, Yin and Yang were roles:

Yin – White twin, has BTSC with Yang. Looks good on odd nights, bad on even nights. Seeming alignment becomes permanent if Yang dies.

Yang – Black twin, has BTSC with Yin. Looks good on even nights, bad on odd nights. Seeming alignment becomes permanent if Yin dies.

If both Yin and Yang are alive, they may discover one player’s alignment each night. Yin and Yang do not join a team while both are alive. They can win by being the last players alive, but if one dies, the other’s alignment is stuck (if evil, the team they join will be decided by a coin toss). Yin and Yang can kill one another on any night they choose.

In this post, Ikkl Genius (Yin) confessed that he killed Diamond Dog (Yang) on Night 6. He claims to be Yang, killing his partner before his partner could betray the Civs and join a baddie team. This post actually convinced the Civs for some time, and I'll always remember it. Ikkl had killed DD to specifically join the baddies.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#134

Post by sprityo »

Nows a perfect time to go harass RYM and MU for some players :beer:
Epignosis wrote: Fri May 04, 2018 11:46 pm You all are terrible at this.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#135

Post by juliets »

Long Con wrote: Fri Nov 23, 2018 2:48 am Just want to share a blast from the past. In the first game in the series, Mafia: A World Apart, Yin and Yang were roles:

Yin – White twin, has BTSC with Yang. Looks good on odd nights, bad on even nights. Seeming alignment becomes permanent if Yang dies.

Yang – Black twin, has BTSC with Yin. Looks good on even nights, bad on odd nights. Seeming alignment becomes permanent if Yin dies.

If both Yin and Yang are alive, they may discover one player’s alignment each night. Yin and Yang do not join a team while both are alive. They can win by being the last players alive, but if one dies, the other’s alignment is stuck (if evil, the team they join will be decided by a coin toss). Yin and Yang can kill one another on any night they choose.

In this post, Ikkl Genius (Yin) confessed that he killed Diamond Dog (Yang) on Night 6. He claims to be Yang, killing his partner before his partner could betray the Civs and join a baddie team. This post actually convinced the Civs for some time, and I'll always remember it. Ikkl had killed DD to specifically join the baddies.
Diamond Dog! One of my favorite players of all time. Can't someone find him and convince him to play?
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Turnip Head
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Re: Mafia: A World Asunder - SIGNUPS!!!

#136

Post by Turnip Head »

Diamond Dog taught me everything I know about being an FEB. The original.
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insertnamehere
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Re: Mafia: A World Asunder - SIGNUPS!!!

#137

Post by insertnamehere »

me looking at the roles, set-up, and player list

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WILD AT HEART MAFIA
SIGN UP NOW
viewtopic.php?f=33&t=1679


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DharmaHelper
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Re: Mafia: A World Asunder - SIGNUPS!!!

#138

Post by DharmaHelper »

I heard a rumor one of the secret roles is Prince Negan of Shit Mountain.
our Linkitis is our lives.

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S~V~S
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Re: Mafia: A World Asunder - SIGNUPS!!!

#139

Post by S~V~S »

Turnip Head wrote: Fri Nov 23, 2018 11:42 am Diamond Dog taught me everything I know about being an FEB. The original.
He could make the sketchiest thing sound reasonable. He was always a FEB role model for me :feb:
Skip softly, my moonbeams, for I have heard tell
That the stairs up to heaven lead straight down to hell
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Quin
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Re: Mafia: A World Asunder - SIGNUPS!!!

#140

Post by Quin »

i change to a yes in the hopes this wont start for another week
Lunalee wrote: Thu Nov 01, 2018 9:13 amQuin's ISO is full of posts that are actually trying to be helpful to the game. This doesn't look like town Quin.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#141

Post by juliets »

Quin wrote: Fri Nov 23, 2018 10:43 pm i change to a yes in the hopes this wont start for another week
YAY we just need 6 more!
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#142

Post by Turnip Head »

6 more lessgo
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Jackofhearts2005
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Re: Mafia: A World Asunder - SIGNUPS!!!

#143

Post by Jackofhearts2005 »

[mention]colonialbob[/mention]

Glad to see you again, brother.
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Kylemii
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Re: Mafia: A World Asunder - SIGNUPS!!!

#144

Post by Kylemii »

juliets sent me a private message with like 11 exclamation points so i guess i should sign up
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Re: Mafia: A World Asunder - SIGNUPS!!!

#145

Post by Long Con »

Kylemii wrote: Wed Nov 28, 2018 1:30 am juliets sent me a private message with like 11 exclamation points so i guess i should sign up
Jesus Kyle, you weren't signed up already??

:puppy: :puppy: :puppy:
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Re: Mafia: A World Asunder - SIGNUPS!!!

#146

Post by Kylemii »

Long Con wrote: Wed Nov 28, 2018 1:36 am
Kylemii wrote: Wed Nov 28, 2018 1:30 am juliets sent me a private message with like 11 exclamation points so i guess i should sign up
Jesus Kyle, you weren't signed up already??

:puppy: :puppy: :puppy:
i didn't want to seem desperate by signing up early
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Re: Mafia: A World Asunder - SIGNUPS!!!

#147

Post by Kylemii »

how many players does this bad boy fit inside it
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Re: Mafia: A World Asunder - SIGNUPS!!!

#148

Post by Long Con »

Five more for a comfortable total of 30.
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Re: Mafia: A World Asunder - SIGNUPS!!!

#149

Post by juliets »

Ok now if 5 more people can convince one other person to join we will be there!
JaggedJimmyJay wrote: Sat Aug 21, 2021 3:24 pm Always good to remember that there is no such thing as a Mafia circumstance that is worth real human emotion. Sometimes it will naturally come out, but it can be contained if we just remember that this is a game on a message board forum that 99.99% of the population of the Earth has never heard of before. No matter how successful anyone is, it means just about nothing.

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Re: Mafia: A World Asunder - SIGNUPS!!!

#150

Post by nutella »

[mention]Dyslexicon[/mention] ppllleeeeeaassssee
to the spoiler go the victories:
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