Scotty wrote:You know, this got me thinking- how do day 1 conversations take off? Someone making a bold statement? Someone disagreeing with principles? It always just seems to flow organically, but I'm never sure of how or why.
This isn't anything new, but it's very intriguing to me. In so many other sites and venues the day 1 is literally random. Like, literally in the sense that in a group, most the time people will vote for someone based on a dream they had, or not liking the name of a person, or what have you. But this site especially has a weird way of dogpiling on someone that has a certain air if suspicion for doing something out of the ordinary. It's always amazing to me that votes on the first day are so justified here. I can't recall the last time I went back to day 1 conversations to get a confirmation of a tonal read on someone. Only to look at votes and who voted for whom, and when.
In truth, I'm not sure it always is organic. I think that sometimes it takes a player or two to
force a read into the thread, or anything game-relevant, which can be discussed by other people. At the game's earliest stages, I think that's the most important function of a read.
I really don't even care that much whether I'm right or wrong during the first half of Day 0/1. The game needs facilitators who can make the thread grow
however it may, and the only way to facilitate game-relevant content is to
create it yourself. It takes someone saying "I think that's a good look" even when it's barely meaningful page one stuff, or someone saying "I think this strategy is the right one moving forward", or even picking another player at random and shouting "YOU'RE BAD, I KNOW YOU'RE BAD, GET LYNCHED RIGHT NOW."
I've seen the Day 1s full of total randomness like you describe, and in my first handful of Mafia games I contributed to them myself (for my first five-ten games or so I had no faith in my skill in this game and I just screwed around the whole time). I think those are the products of a player base who is
waiting for the game to happen, for suspicious things to happen, instead of
causing them to happen -- or at least trying to.
One thing I do think is not ideal though is a Day 1 dog pile. GIven that there cannot be a conclusive case against anyone in the absence of objective evidence, I don't think it makes sense for anyone to receive a significant majority of the votes (barring an "I'm scum, please lynch me" or something). In my experience, the most productive Day 1s, the ones that provide a wealth of evidence that can revisited later, are the ones that end with a close tally and a hectic EOD sequence. I would love to see someone get lynched in a 7-6 vote, or a 5-4-4.
