That's the point I was making around Day 0, to an extent. They can have the power to do stuff, but will be disorganized past a certain point.HamburgerBoy wrote:Is there any reason to assume that the Xtacles couldn't be underpowered/unusable/however people are putting it? This is my first game here, but maybe their purpose is more equivalent to a bunch of vanilla roles which happen to (uncontrollably) shoot powers every which way, being more of a game mechanic than something that's supposed to be controlled? That the power would be diminished quickly within a couple days (I'm assuming the odds of killing Stan early are low) seems to further support that.
Yes, Xander can tell call them by name, and in the first day at least the Xitophobes can team up and have relevancy... but after a few NK's it's going to be very hard to predict which Xtacles are still alive by name. We wouldn't want a missed vote and oops, protected the wrong person or whatever. Plus if Xander is dead, that's infinitely worse for the xytophiles.
LC suggested a master scheme that may or may not pan out for Xander but also doesn't make him seem any more kind-hearted than my landlord. It's almost feigning helpfulness, where he's assuming that Xander is an underdeveloped toddler without any strategic planning.