MAD MAX: GAME OVER
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- JaggedJimmyJay
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Re: MAD MAX: Day 8
In conclusion of my spam: I think most of the dynamics favor Dom being a baddie, but there is at least one I want to hear about:
Elohcin / Epignosis / Glorfindel / LoRab
Elohcin / Epignosis / Glorfindel / LoRab
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Re: MAD MAX: Day 8
A big reservation that I have with the LoRab/Epi/zebra scum pairing is that there also town roles with BTSC. It's entirely possible we have an in tact pair still alive in this game, I think. If there is a connection sensed between them but they are otherwise clean, that could be it.
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Re: MAD MAX: Day 8
Although it would presumably taken anyone a while to form a BTSC link, and they seem to have towning on each other from Day 1.
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Re: MAD MAX: Day 8
Moved my vote back to Glorfindel. There's no reason not to lynch him today.
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Re: MAD MAX: Day 8
How confident are you that Dom is bad?JaggedJimmyJay wrote:In conclusion of my spam: I think most of the dynamics favor Dom being a baddie, but there is at least one I want to hear about:
Elohcin / Epignosis / Glorfindel / LoRab
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Re: MAD MAX: Day 8
60/40 or so.Sloonei wrote:How confident are you that Dom is bad?JaggedJimmyJay wrote:In conclusion of my spam: I think most of the dynamics favor Dom being a baddie, but there is at least one I want to hear about:
Elohcin / Epignosis / Glorfindel / LoRab
My lead candidate for the last baddie is Epignosis regardless. I'm getting this vibe:
Epignosis wrote:I didn't even try to be a civilian in this one.
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Re: MAD MAX: Day 8
I really hope that whatever Dom is currently dealing with works out, but the fact remains that if he's not here to have a real conversation with me there's no way my scum read of him is going anywhere.
Hopefully LoRab has the opportunity to check in as well, I'd like to know her current thoughts, because she seems at least resistant to the idea of Glorfindel being bad. It's something to talk about. I'd especially like to know her thoughts about the 'cleared' townies, 3J and INH.
Hopefully LoRab has the opportunity to check in as well, I'd like to know her current thoughts, because she seems at least resistant to the idea of Glorfindel being bad. It's something to talk about. I'd especially like to know her thoughts about the 'cleared' townies, 3J and INH.
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Re: MAD MAX: Day 8
I also probably won't be around until the very end of EoD once I go to bed tonight. I have MY LAST EXAM FOR MY UNI DEGREE
at 8:30 which runs through until 10:30 (30 minutes before EoD), so I'll be actively avoiding this that morning for some last minute cramming.

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Re: MAD MAX: Day 8
If he's Cundalini, this isn't LyLo. G-Man's post affirms that the game isn't over if the baddies don't have the ability to at least tie the tally, and they don't in 3v3. This also applies if INH is Cundalini. I think this means we literally shouldn't lynch Glorfindel.Sloonei wrote:Moved my vote back to Glorfindel. There's no reason not to lynch him today.
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Re: MAD MAX: Day 8
Wait a minute. Wrong. Silvertongue can't vote either.
Lynch Glorfindel.
Lynch Glorfindel.
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Re: MAD MAX: Day 8
Ugh wait. It's 5 vs. 3, potentially with both sides having a voteless player. That means the voting power would be 4 vs. 2.
1. Lynch Cundalini, and it stays 4 vs. 2, and then potentially goes to 3 vs. 2 after the night kill.
2. Lynch a non-Cundalini baddie, and it goes to 4 vs. 1, and then potentially 3 vs. 1 after the night kill.
3. Lynch a non-Silvertongue townie, and it goes to 3 vs. 2, and then potentially 2 vs. 2 after the night kill (town loss).
The other variable in play is a protector if they're still alive.
#1 is the safest. #2 is the biggest gain. #3 is the biggest mistake. I think we're better off with #1. We can still trust our ability to make reads beyond that point.
1. Lynch Cundalini, and it stays 4 vs. 2, and then potentially goes to 3 vs. 2 after the night kill.
2. Lynch a non-Cundalini baddie, and it goes to 4 vs. 1, and then potentially 3 vs. 1 after the night kill.
3. Lynch a non-Silvertongue townie, and it goes to 3 vs. 2, and then potentially 2 vs. 2 after the night kill (town loss).
The other variable in play is a protector if they're still alive.
#1 is the safest. #2 is the biggest gain. #3 is the biggest mistake. I think we're better off with #1. We can still trust our ability to make reads beyond that point.
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Re: MAD MAX: Day 8
Everything is coming back to Dom for me. It's hard to wrap my head around 2 of the remaining 3 suspects that aren't him being bad, but it's not impossible and I keep worrying that Dom is just the lowest hanging fruit on the tree. I am leaning toward Epi as the final baddie if Dom is also bad. Zebra looked good but she has thoroughly fooled me before, and Epi has been less good since subbing in. I can also see the potential pairing with LoRab if Dom is actually good, but we might be able to reach that point if we mislynch along the way.
What does everyone think we should do on Day 9?
What does everyone think we should do on Day 9?
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Re: MAD MAX: Day 8
A mislynch loses the game every time except when a hypothetical protector stops a kill. We don't even know if there still is a protector.
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Re: MAD MAX: Day 8
I think it's also important that Zebra looked good despite being wrong about nearly everything. That can happen to townies, but the potential for "WIFOM served in gallons" should not be ignored.
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Re: MAD MAX: Day 8
Given that a mislynch can easily lose the game, I think it would be very dangerous to lynch Dom today.
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Re: MAD MAX: Day 8
Keep in mind that a night kill is likely to follow the Glorfindel lynch which will narrow the suspect pool further. Let the baddies do our work.
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Re: MAD MAX: Day 8
I won't be here at all until the deadline. My vote's staying on Glorfindel and lynching him is the safest option. I encourage others to pile on.
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Re: MAD MAX: Day 8
Given we're likely in LyLo-- Epig wants to lynch someone other than Glorfindel because it would end the game.
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Re: MAD MAX: Day 8
Knock yourself out chief. There's nothing wrong with offering an alternative use of Day 8. I don't have any problem with Glorfindel being lynched because he has to be eventually, but voting Glorfindel if he's Cundalini is effectively voting for a no lynch. He serves no function at this stage. No power and no vote. I would rather remove someone who has a vote or, ideally, someone who has a vote and has the block. Lynching Glorfindel brings things back around to what it is today- get the lynch right or lose. If Dom is bad and I am right, then the outlook significantly improves. If I'm wrong, well shit good game I blew it isn't the first time won't be the last. But I don't think I am.JaggedJimmyJay wrote:The lynch Epignosis for originally suggesting this.
This statement is patently false. If one of Glorfindel's teammates is lynched, then things are significantly better for civilians going into Day 9. If Glorfindel is lynched, then Day 9 is a repeat of Day 8.Dom wrote:Given we're likely in LyLo-- Epig wants to lynch someone other than Glorfindel because it would end the game.
And I don't believe lynching you will end anything but your role's existence.
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Re: MAD MAX: Day 8
Now incorporate the existence of Silvertongue into this logic and make the post again.Epignosis wrote:Knock yourself out chief. There's nothing wrong with offering an alternative use of Day 8. I don't have any problem with Glorfindel being lynched because he has to be eventually, but voting Glorfindel if he's Cundalini is effectively voting for a no lynch. He serves no function at this stage. No power and no vote. I would rather remove someone who has a vote or, ideally, someone who has a vote and has the block. Lynching Glorfindel brings things back around to what it is today- get the lynch right or lose. If Dom is bad and I am right, then the outlook significantly improves. If I'm wrong, well shit good game I blew it isn't the first time won't be the last. But I don't think I am.JaggedJimmyJay wrote:The lynch Epignosis for originally suggesting this.
This statement is patently false. If one of Glorfindel's teammates is lynched, then things are significantly better for civilians going into Day 9. If Glorfindel is lynched, then Day 9 is a repeat of Day 8.Dom wrote:Given we're likely in LyLo-- Epig wants to lynch someone other than Glorfindel because it would end the game.
And I don't believe lynching you will end anything but your role's existence.
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Re: MAD MAX: Day 8
I don't follow.JaggedJimmyJay wrote:Now incorporate the existence of Silvertongue into this logic and make the post again.Epignosis wrote:Knock yourself out chief. There's nothing wrong with offering an alternative use of Day 8. I don't have any problem with Glorfindel being lynched because he has to be eventually, but voting Glorfindel if he's Cundalini is effectively voting for a no lynch. He serves no function at this stage. No power and no vote. I would rather remove someone who has a vote or, ideally, someone who has a vote and has the block. Lynching Glorfindel brings things back around to what it is today- get the lynch right or lose. If Dom is bad and I am right, then the outlook significantly improves. If I'm wrong, well shit good game I blew it isn't the first time won't be the last. But I don't think I am.JaggedJimmyJay wrote:The lynch Epignosis for originally suggesting this.
This statement is patently false. If one of Glorfindel's teammates is lynched, then things are significantly better for civilians going into Day 9. If Glorfindel is lynched, then Day 9 is a repeat of Day 8.Dom wrote:Given we're likely in LyLo-- Epig wants to lynch someone other than Glorfindel because it would end the game.
And I don't believe lynching you will end anything but your role's existence.
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Re: MAD MAX: Day 8
Lynching Glorfindel now, if he's bad (still not 100% on that, but I have no better ideas), guarantees we survive one more cycle. That enables another phase of night actions to occur. That might just mean someone gets killed -- and when the baddies are willing to kill Scotty, that can genuinely be helpful for process of elimination. It might mean someone gets protected and then confirmed like I was. Worst case scenario the game continues on, and we can still try to lynch the remaining two baddies after Glorfindel. Best case scenario we gain more critical information to help figure it out and possibly even prolong the game.
I agree that lynching a team mate of Cundalini now would be better than lynching the role itself. I'm sure as hell not confident enough in any reads to take that risk now though. It doesn't seem necessary to me -- indeed it seems like betting the game on a hunch just to get it over with sooner.
linki: Never mind. You kind of did when you acknowledged that lynching a good Dom would mean game over.
I agree that lynching a team mate of Cundalini now would be better than lynching the role itself. I'm sure as hell not confident enough in any reads to take that risk now though. It doesn't seem necessary to me -- indeed it seems like betting the game on a hunch just to get it over with sooner.
linki: Never mind. You kind of did when you acknowledged that lynching a good Dom would mean game over.
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Re: MAD MAX: Day 8
I'd like to suggest that voters make the responsible, safe, and deeply establishment choice instead of risking it all on an utterly unproven candidate who has little to no appropriate attributes for the office, I mean for the scum team, just to "shake things up."
Please vote Glorfindel.
I myself am voting for... 3J
Please vote Glorfindel.
I myself am voting for... 3J
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Re: MAD MAX: Day 8
I am here.
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Re: MAD MAX: Day 8
Stealth self-vote from Glorf.
Didn't he say in an earlier game that he hates being a baddie?
Didn't he say in an earlier game that he hates being a baddie?
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Re: MAD MAX: Day 8
YOUR PRETTY FACE IS GOING TO HELL
After Scotty 2.0's remains were removed from little Timmy's doorstep and the dust storm gone, the townsfolk got right back to work. There was some discussion about other options and strategy but that didn't last long. No one felt inspired to take their eyes off the prize. Glorfindel wasn't accustomed to being viewed as a prize of the masses, so the repeat attention was new for him.
They came for him quickly and he put up the scantest of fights when taken into custody. He was marched into the Halls of Justice for another trial (or kangaroo court, depending on your perspective). Evidence was laid out before the jury, with particular emphasis on his survival the previous day. Only a few people seemed capable of such a survival and the prosecution did not believe Glorfindel to be Jim Goose. They were so confident that they called the accused to take the stand.
When asked to raise his right hand, however, the court descended into chaos. For Glorfindel did not come out of the previous lynch entirely unscathed as was previously thought. He raised his right arm but his hand was missing. All pleasantries flew right out the window. Jim Goose would not lose a hand, so it was clear that Glorfindel was up to no good. The judge ordered the guards to seize this obvious criminal.
Glorfindel didn't have time to repent for his sins. He didn't have time to explain how a broken home led to his turning to a life of crime, violence, and borderline insanity riding around the desert with the likes of Toecutter. No, the MFP rookies gave him no time to speak on his own behalf. After even the slightest struggle with the guards, one of the rookies pistol-whipped him just as happened with Commissioner Labatouche. With a similar crunch, Glorfindel's life was extinguished.
-----------------------------------------
GLORFINDEL has been lynched. He was CUNDALINI.
It is now Night 8. You have until 8:00 pm US Eastern time to send me your role PMs.
GLORFINDEL has been lynched. He was CUNDALINI.
It is now Night 8. You have until 8:00 pm US Eastern time to send me your role PMs.
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Re: MAD MAX: Night 8
Alright. We live to fight another day. INH is 97% confirmed town.
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Re: MAD MAX: Day 8
Indeed I did, my friend and I do. I'm genuinely sorry to everyone who believed in me but whom I let down. Thanks for the game Guysinsertnamehere wrote:Stealth self-vote from Glorf.
Didn't he say in an earlier game that he hates being a baddie?

Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: MAD MAX: Night 8
That means a lot coming from you, Jay. Thank youJaggedJimmyJay wrote:Good game, Matty. You played well.

Dragon D. Luffy wrote:Glorfindel is always nicer than a puppy.
Golden wrote: I agree. Let glorf be glorf.
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Re: MAD MAX: Night 8
Lynch two more and it's a town win. I know that's a difficult task, but it's attainable. We have two confirmed townies already you can cross off the list, and a wealth of thread evidence to sort out everyone else. I hope we can cooperatively find the motivation to give it our best shot as a town team.
Sloonei, for example... I think everyone around here recognizes your capabilities as a player, but your banner block remains barren. This is your opportunity to finally change that. Show me your fire.
Sloonei, for example... I think everyone around here recognizes your capabilities as a player, but your banner block remains barren. This is your opportunity to finally change that. Show me your fire.
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Re: MAD MAX: Night 8
Dom is the easy choice. That doesn't mean he's the wrong choice, but it'd be nice if we could work together to fully assess everyone else instead of just defaulting to that lynch. I know least three of you non-INH people are townies. Let's go. *shakes pom poms*
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Re: MAD MAX: Night 8
I never looked at Glorfindel's interactions with Sloonei, so...
Glorfindel:
Probably not relevant.
Sloonei prompted Glorfindel for reads, and Glorf took the opportunity to provide a pretty substantive town read on Sloonei himself. This could be a laborious effort to support a team mate or a more blatant attempt to pocket -- hard to tell.

Glorfindel was glad to follow Sloonei's lead on the LoRab counterwagon against his team mate Elohcin. I do think there's room to suspect that Sloonei was the deliberate driver of keeping Elohcin alive, serving as the sort of public baddie strategic leader. That might be a bit tinfoil.
He gives Sloonei all the credit for his LoRab vote and reiterates his strong town read despite the result of the lynch -- he actually used the word "mistaken" here to refer to Sloonei's read of LoRab, which I think strongly implies LoRab is town. That's one of the most conclusive things I've found in the game actually.
Glorfindel's defenses and support of Sloonei are strong and blatant. I find myself wondering if he'd be more careful when dealing with a team mate.
Glorfindel's tiebreaker controversy on Day 4 was originally brought out by Sloonei. He wasn't really accusatory about it though.
That time Glorfindel looked like he was ISOing Sloonei, but his conclusion was about motel room -- dunno what to do with this
I think this claim can be believed even though Glorfindel was bad, and it doesn't say anything to me about Sloonei.
Glorfindel's despair in the face of Sloonei's Day 5 suspicion looks similar to his treatment of me, so that might be a decent look for Sloonei. Sloonei was somewhat forgiving later in the dialogue, but I do like the questions he was asking.
Thoroughly answers Sloonei's request for thoughts on Scotty 2.0
I'll say that Glorfindel was consistently interested in offering Sloonei very thick responses to prompts that he didn't always give to other players making similar requests.
Glorfindel crammed this in here for some reason. It isn't relevant. Sloonei didn't like the post and Glorfindel tried to assuage his concerns. Again.
Glorfindel was either trying his hardest to pocket Sloonei, or he was playing into the town credit of his team's leader.
He's forgiving of Sloonei for suspecting him but suggests he's asleep at the wheel (ellipsis...).
Questioning Sloonei's objectivity is a lot closer to his treatment of me for my suspicion of him, so that's a nice thing.
~~~
I'll look at the interactions from Sloonei's side in a separate post. So many posts.
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That time Glorfindel looked like he was ISOing Sloonei, but his conclusion was about motel room -- dunno what to do with this
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Thoroughly answers Sloonei's request for thoughts on Scotty 2.0
I'll say that Glorfindel was consistently interested in offering Sloonei very thick responses to prompts that he didn't always give to other players making similar requests.
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~~~
I'll look at the interactions from Sloonei's side in a separate post. So many posts.
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- LoRab
- Loan Shark
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Re: MAD MAX: Night 8
Eek. Sorry I missed the lynch. Heading home in the morning, funeral stuff done now (and Bar Mitzvah stuff) and business travel over for a while, so should be back to normal. I'd have likely voted for Glorf in the end--reading through, the reasons were compelling.
I cannot wait to see how Elo managed to not know that one of her teammates hadn't been replaced, though. Because that gave me a whole lot of hesitation.
And even I have to admit that INH is almost certainly civ at this point.
I cannot wait to see how Elo managed to not know that one of her teammates hadn't been replaced, though. Because that gave me a whole lot of hesitation.
And even I have to admit that INH is almost certainly civ at this point.
- JaggedJimmyJay
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Re: MAD MAX: Night 8
Sloonei posts about Glorfindel:
Waffle.
Yellow on the Day 2 rainbow, Elohcin red
Waffles. I don't necessarily think these look bad at face value, but they're worth keeping track of.
Sloonei probably could have given a better effort to get a read on Glorfindel early in the game.
Ew.
Softball prods.
2 for 4, beetch. 
Acknowledges something strange about Glorfindel's discussion of MFP roles potentially targeting Rico, but doesn't qualify further.
Still yellow on a Night 3 rainbow -- Sloonei's read of Glorfindel never seemed to go anywhere early in the game.
I gave Glorfindel town credit for derp reasons and Sloonei agreed (so did LoRab).
Sloonei gives INH crap for his treatment of Glorfindel
Prompts DrWilgy for thoughts on Glorfindel after their tiebreaker mixup
Green on a Day 5 rainbow
Interrogative on Night 5.
Sloonei's turn against Glorfindel was abrupt and forceful.
Later on Day 6, Sloonei did a full ISO and emerged with a light town read
Gives Glorfindel more credit than Wilgy for his behavior during their tiebreaker mixup
Day 6 GTH town read
Light green on a Day 6 rainbow
For this, Sloonei was specifically prompted with explaining what makes Glorfindel town (INH and I were doing an exercise with him covering each player for the same prompt). I would note though that Sloonei's given reason is actually a good reason to read Glorfindel as bad. 
Sloonei is forgiving of Glorfindel's absence during the drama at EOD 6.
Sloonei's read on Glorfindel was very fluid in that it moved up and down quite a bit. I don't think inconsistency is a bad thing. I might actually like it.
Glorfindel gets his own waffly yellow position on a late Day 6 rainbow / Later he added Wilgy as a suspect below Glorfindel
Sloonei: do you remember why this interested you?
Didn't like Glorfindel's evasion of my pointed "lie" questions
Sloonei kind of answers my prior question. -- he is kinder to Scotty than Glorfindel here. / More.
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Yellow on the Day 2 rainbow, Elohcin red
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Still yellow on a Night 3 rainbow -- Sloonei's read of Glorfindel never seemed to go anywhere early in the game.
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Sloonei gives INH crap for his treatment of Glorfindel
Prompts DrWilgy for thoughts on Glorfindel after their tiebreaker mixup
Green on a Day 5 rainbow
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Later on Day 6, Sloonei did a full ISO and emerged with a light town read
Gives Glorfindel more credit than Wilgy for his behavior during their tiebreaker mixup
Day 6 GTH town read
Light green on a Day 6 rainbow
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Glorfindel gets his own waffly yellow position on a late Day 6 rainbow / Later he added Wilgy as a suspect below Glorfindel
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Didn't like Glorfindel's evasion of my pointed "lie" questions
Sloonei kind of answers my prior question. -- he is kinder to Scotty than Glorfindel here. / More.
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- insertnamehere
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Re: MAD MAX: Night 8
LoRab wrote:And even I have to admit that INH is almost certainly civ at this point.
- JaggedJimmyJay
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Re: MAD MAX: Night 8
Hey INH: you were on the money with your Glorfindel read earlier than the rest of us. Is there anyone you feel is particularly likely to be his team mate?
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- JaggedJimmyJay
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Re: MAD MAX: Night 8
I feel strongly enough about this:
Two baddies and two townies in this pile:
Epignosis
Sloonei
Quin
Dom
to just remove LoRab from the suspect pool. If anyone disagrees, please shout it out. Otherwise I will proceed.JaggedJimmyJay wrote:He gives Sloonei all the credit for his LoRab vote and reiterates his strong town read despite the result of the lynch -- he actually used the word "mistaken" here to refer to Sloonei's read of LoRab, which I think strongly implies LoRab is town. That's one of the most conclusive things I've found in the game actually.Spoiler: show
Two baddies and two townies in this pile:
Epignosis
Sloonei
Quin
Dom
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- MacDougall
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Re: MAD MAX: Night 8
You could remove me from that pile, but I know you won't.JaggedJimmyJay wrote:I feel strongly enough about this:
to just remove LoRab from the suspect pool. If anyone disagrees, please shout it out. Otherwise I will proceed.JaggedJimmyJay wrote:He gives Sloonei all the credit for his LoRab vote and reiterates his strong town read despite the result of the lynch -- he actually used the word "mistaken" here to refer to Sloonei's read of LoRab, which I think strongly implies LoRab is town. That's one of the most conclusive things I've found in the game actually.Spoiler: show
Two baddies and two townies in this pile:
Epignosis
Sloonei
Quin
Dom
Do you know that I've never been universally cleared before? True story: I went ages without a civilian win. I won plenty as bad, but never as good. My first ever civilian win, I had people ready to lynch me...even though I had survived a mafia Night kill...three different times.
Not making that up.
Let me ask you something, 3J: What could I ever do to get you to 100% trust me?
Stream my music for free: https://epignosis.bandcamp.com/
- Quin
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Re: MAD MAX: Night 8
That's right.JaggedJimmyJay wrote:Things Quin has never done in his life:
1. Vote for Glorfindel
- Dom
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Re: MAD MAX: Night 8
It's easy to assume I'm bad. It's hard to find teh actual baddie.
I've been hilariously wrong in this game. I am doing my best.
Ask yourself this: why would I keep killing my own top suspects?
I've been hilariously wrong in this game. I am doing my best.
Ask yourself this: why would I keep killing my own top suspects?
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- JaggedJimmyJay
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Re: MAD MAX: Night 8
To be fair, suspecting someone who has been targeted for three night kills is highly illogical and I'd at least like to think I wouldn't have suspected you in that game.Epignosis wrote:You could remove me from that pile, but I know you won't.
Do you know that I've never been universally cleared before? True story: I went ages without a civilian win. I won plenty as bad, but never as good. My first ever civilian win, I had people ready to lynch me...even though I had survived a mafia Night kill...three different times.
Not making that up.

I'm not sure there is anything you could do. Ask yourself the same question about me: if I hadn't survived a night kill, would you have a confident town read on me right now? You seem to suspect me in every game, and I probably suspect you in a lot of them too. Perhaps it's cautiousness more than reason, or maybe we both recognize that if we don't give each other shit then it's possible nobody else will.Epignosis wrote:Let me ask you something, 3J: What could I ever do to get you to 100% trust me?
I also play the game a bit differently from you. I am happy to shine my civilian light with blinding brightness, and you probably don't do that. That's your preference, and one of the consequences (apart from strengthening your baddie game significantly) is that it makes you harder to trust by nature.
If you are town, then two among Quin, Sloonei, and Dom are not. Please help me figure out which ones.
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